Micro 186: Vengeball (Game is over)

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Post Post #25 (ISO) » Mon Jun 10, 2013 1:51 pm

Post by Cheery Dog »

Vote Count 1.1
Player
L-4 Vote
L-3 Vote
L-2 Vote
L-1 Vote
L-0 Vote (Hammer)
Jake from State Farm
JasonWazza
JKMatthews
Katsuki
MP5
JasonWazza Siverure DtTrikyp
Rift Adrift
Seanald
Siverure DtTrikyp
Wisdom
JKMatthews Katsuki

Not Voting Jake from State Farm MP5 Rift Adrift Seanald Wisdom

Deadline:
(expired on 2013-06-24 19:30:00)
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
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Post Post #26 (ISO) » Mon Jun 10, 2013 2:26 pm

Post by MP5 »

Lol Siv, is that a meta argument, or have you forgotten the last time we met? Hopefully this time I'll be easier to read for you :)

VOTE: katsuki

Unexplained vote change?

I don't read wisdom as forced, personally (though I may be biased as I have been the subject being talked about)
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Post Post #27 (ISO) » Mon Jun 10, 2013 2:27 pm

Post by Wisdom »

I thought he was talking about me telling Siveure that PLs are bullshit, not about telling you about sarcasm
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Post Post #28 (ISO) » Mon Jun 10, 2013 3:04 pm

Post by MP5 »

Yep, and I was the subject of theorised PL ...
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Post Post #29 (ISO) » Mon Jun 10, 2013 3:05 pm

Post by Wisdom »

oh yeah I get it
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Post Post #30 (ISO) » Mon Jun 10, 2013 5:16 pm

Post by Siveure DtTrikyp »

You know, the vengekills actually make this less town-sided.
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Post Post #31 (ISO) » Mon Jun 10, 2013 5:28 pm

Post by MP5 »

Actually, I was thinking it would actually help town ...

Because the game is nightless, every kill is town controlled. If we happen to lynch a townie, then we should at least cast preferences as to who they should venge kill. Of course, they can always ignore it, but it does give us another measure of voting and influencing control of a kill which can be analysed later as well ...

5/2/2 normally would be horribly scum-sided, but this mechanic lets us fight back imo.
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Post Post #32 (ISO) » Mon Jun 10, 2013 6:09 pm

Post by Katsuki »

It's pretty much the same as any vengeful? Except we need multiple lynches and/or kills to win.
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Post Post #33 (ISO) » Tue Jun 11, 2013 1:37 am

Post by Jake from State Farm »

Howdy
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1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #34 (ISO) » Tue Jun 11, 2013 2:58 am

Post by Rift Adrift »

In post 16, Siveure DtTrikyp wrote:
In post 0, Cheery Dog wrote:Dead
Cherry Dog - Misspelt Mod - Died due to being spelled wrongly.
LOL at this.

Anyway, given mp5's newbie I suggest a utility lynch b/c I can't read him.

VOTE: mp5
I skimmed a recent completed newbie game of MP5's. He doesn't look all that inscrutable.
In post 31, MP5 wrote:Actually, I was thinking it would actually help town ...

Because the game is nightless, every kill is town controlled. If we happen to lynch a townie, then we should at least cast preferences as to who they should venge kill. Of course, they can always ignore it, but it does give us another measure of voting and influencing control of a kill which can be analysed later as well ...

5/2/2 normally would be horribly scum-sided, but this mechanic lets us fight back imo.
^^ Most towny post of the game so far.

- f
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Post Post #35 (ISO) » Tue Jun 11, 2013 3:04 am

Post by JasonWazza »

That isn't the most towny post, that is just setup speculation in which it's just poor, we don't need setup spec right now cause it's pointless at this point.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
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Post Post #36 (ISO) » Tue Jun 11, 2013 3:06 am

Post by Jake from State Farm »

vote: katsuki
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Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #37 (ISO) » Tue Jun 11, 2013 3:15 am

Post by Rift Adrift »

In post 35, JasonWazza wrote:That isn't the most towny post, that is just setup speculation in which it's just poor, we don't need setup spec right now cause it's pointless at this point.
Not setup spec. We know the setup. It's the start of a strategy discussion. Town succeeding in this setup is going to require good strategy, I think.

- f
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Post Post #38 (ISO) » Tue Jun 11, 2013 3:20 am

Post by JasonWazza »

No it's going to require scumhunting, is that not logical?

Treat it like any other setup but change in this factor, unless we kill scum, the lynched townie gets to make the kill.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
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Post Post #39 (ISO) » Tue Jun 11, 2013 3:23 am

Post by Rift Adrift »

It will absolutely require scumhunting and townhunting.

Lynched townies can treat this as essentially a second opportunity for bandwagon analysis by demanding votes on who they should shoot, whether they take the consensus on board or go with their own reads.
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Post Post #40 (ISO) » Tue Jun 11, 2013 3:25 am

Post by Wisdom »

VOTE: jason
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Post Post #41 (ISO) » Tue Jun 11, 2013 7:38 am

Post by Katsuki »

In post 34, Rift Adrift wrote:
In post 31, MP5 wrote:Actually, I was thinking it would actually help town ...

Because the game is nightless, every kill is town controlled. If we happen to lynch a townie, then we should at least cast preferences as to who they should venge kill. Of course, they can always ignore it, but it does give us another measure of voting and influencing control of a kill which can be analysed later as well ...

5/2/2 normally would be horribly scum-sided, but this mechanic lets us fight back imo.
^^ Most towny post of the game so far.

- f
Disagree. Having to vengekill is pretty much our failure to correctly lynch despite supposedly 50% odds (no one is gonna vote for themselves, so a townie correctly lynching is 50%).

And venge is always (scum = town - 1) so it's somewhat a mitigating factor.

I won't bother commenting on the venge-shot directing as my personal beliefs might not apply to all.
Fluffy fluffy~~~ |
"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"
- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!

C
u
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coming to you summer 2011! ~ Pre-ins: 11/13
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Post Post #42 (ISO) » Tue Jun 11, 2013 7:39 am

Post by Katsuki »

(my point being, it doesn't really make him town at all, dunno why I'm arguing this but I guess just don't want to be blinded by it?)
Fluffy fluffy~~~ |
"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"
- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!

C
u
p
c
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k
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M
a
f
i
a
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coming to you summer 2011! ~ Pre-ins: 11/13
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Post Post #43 (ISO) » Tue Jun 11, 2013 7:40 am

Post by Katsuki »

Oh and Jason already pretty much said what I said with less words.

Still happy with my vote.
Fluffy fluffy~~~ |
"READING KATSUKI IS LIKE SOME SORT OF POSTMODERN ARTFORM"
- GreyICE
Katsuki is by far more absurdly beautiful than Fate. (hai parama)
Katsuki's Madness coming to you shortly: Nov, 2011!

C
u
p
c
a
k
e
M
a
f
i
a
I
I
coming to you summer 2011! ~ Pre-ins: 11/13
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Post Post #44 (ISO) » Tue Jun 11, 2013 7:45 am

Post by Rift Adrift »

In post 41, Katsuki wrote:
In post 34, Rift Adrift wrote:
In post 31, MP5 wrote:Actually, I was thinking it would actually help town ...

Because the game is nightless, every kill is town controlled. If we happen to lynch a townie, then we should at least cast preferences as to who they should venge kill. Of course, they can always ignore it, but it does give us another measure of voting and influencing control of a kill which can be analysed later as well ...

5/2/2 normally would be horribly scum-sided, but this mechanic lets us fight back imo.
^^ Most towny post of the game so far.

- f
Disagree. Having to vengekill is pretty much our failure to correctly lynch despite supposedly 50% odds (no one is gonna vote for themselves, so a townie correctly lynching is 50%).

And venge is always (scum = town - 1) so it's somewhat a mitigating factor.

I won't bother commenting on the venge-shot directing as my personal beliefs might not apply to all.
Perfect town wins are awesome when they happen. I don't count on them.

But, I see your point. I still think the post totally comes from a town mindset.

- f
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Post Post #45 (ISO) » Tue Jun 11, 2013 7:48 am

Post by Jake from State Farm »

Most of his posts do, but 1 post pretty much confirms he's scum.

Lets lynch him please
Show
Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #46 (ISO) » Tue Jun 11, 2013 7:48 am

Post by Jake from State Farm »

Most of his posts do, but 1 post pretty much confirms he's scum.

Lets lynch him please
Show
Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #47 (ISO) » Tue Jun 11, 2013 7:48 am

Post by Jake from State Farm »

Damn phone
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Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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Post Post #48 (ISO) » Tue Jun 11, 2013 7:50 am

Post by Wisdom »

Which one?
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Post Post #49 (ISO) » Tue Jun 11, 2013 7:52 am

Post by Jake from State Farm »

In post 14, Katsuki wrote:Yeah.. the PMs aren't exactly consistent. I couldn't find anything on wiki when I checked either.

Judging by the scum PM posted though, I assume it's just the team whos godfather is lynched loses.

Mod, you need to clarify setup.. as well as our PMs...

this one
Show
Things I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)
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