In post 2673, PJ. wrote:How exactly DO stuns works because we couldn't find it.
that character takes no actions on the next hero turn. character can still take damage. can't be stunned again until after the character takes their next turn.
Board game night again last night, played colosseum and covert. Colosseum great, covert not great. I disliked covert from like...second 1. I never felt like a spy. Huge analysis paralysis on the early turns. No direct interaction with other individual players. Just like incidental contact.
Wife and some friends are big boardgamers.
Recently played Sheriff of Nottingham and had a blast, Love Letter was cool too for a quick game. Bought but have yet to play Catan, Pandemic, and Oregon Trail Card Game. Also buying Forbidden Island from BGG as it's been on the wishlist for a while and thought it was about time to try it out. Going to enjoy these!
Ride forth you merry gentlemen of yore and tell the lords of Hades that we come for to claim their heads in the names of vengeance and righteousness!
Okay, I want an easy-ish worker placement game to add to my collection and learn/teach my girlfriend/other non-girlfriend people. I was thinking Kanagawa but I'm not sure how "worker placement"-y it is. Any suggestions?
Stone Age is an easy-ish worker placement game that's simple to teach.
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
In post 2685, PJ. wrote:Okay, I want an easy-ish worker placement game to add to my collection and learn/teach my girlfriend/other non-girlfriend people. I was thinking Kanagawa but I'm not sure how "worker placement"-y it is. Any suggestions?
Lords of Waterdeep is like "Baby's First Worker Placement"
Stone Age gets billed as the worker placement gateway but I tried introducing it to my friends and in doing so forever soiled the term "worker placement". While I have no evidence I agree with Reck that Lords of Waterdeep is a better choice.
(Also Stone Age is technically dice placement, but semantics blah blah blah)
There will be no kisses tonight
There will be no holding hands tonight
'Cause what is now wasn't there before and should not be
In post 2685, PJ. wrote:Okay, I want an easy-ish worker placement game to add to my collection and learn/teach my girlfriend/other non-girlfriend people. I was thinking Kanagawa but I'm not sure how "worker placement"-y it is. Any suggestions?
Lords of Waterdeep is like "Baby's First Worker Placement"
Yeah Lords of Waterdeep is a good worker placement game, played it once (with 3 non-gamers) and it only took around 10 minutes before everyone was getting into it. It's on my wishlist for when I get some money later.
Ride forth you merry gentlemen of yore and tell the lords of Hades that we come for to claim their heads in the names of vengeance and righteousness!
Bought Hanamikoji, Carcassonne, Lords of Waterdeep, and Tokaido. I've only played Tokaido of the 4, but Carcassonne is a award winning classic(some say dated but it'll provide an excellent basis for every tile laying game we play in the future), and hanamikoji is a cute little two player card game which is right up my girlfriend's alley. Lords of waterdeep is the only ? but I'm trusting the thread and it has more flavor than Stone Age. My girlfriend really wants to try Agricola, and I can't find the All creatures big and small edition, so I'm trying to work us up the worker placement tree. Gonna go with Lords of Waterdeep, then Rococo, then Agricola. Unless they reprint an easy version of Agricola again.
In post 2693, xRECKONERx wrote:keyflower is in no way, shape, or form a simple worker placement game.
I agree. I just also think lords of waterdeep isn't simple. If I wanted to suggest an intro worker placement game with simplicity in mind I probably would have suggested russian railroads.
I just think keyflower is a much better game than lords of waterdeep.
I only played it a few times. But I seem to remember it fundamentally having similar elements. Like I guess added elements of complexity are the roads, resource movement, and that you can reuse tiles at an increased cost.
I don't know, I played keyflower pretty early into my advanced board-gaming days and we handled it without too many rules errors.
In post 2697, PJ. wrote:Keyflower is rated on BGG a whole pointment higher in complexity than LoW, basically in the same ballpark as agricola.
Fundamentally I think lords of waterdeep is just a bad game, so I have trouble recommending it to anyone. With that said, I don't think its fair to compare keyflower to Agricola either. Even if they were of similar complexity, the skill floor to not feel terrible when playing Agricola is just not comparable. There is plenty of room to fail at the keyflower mechanics but still be playing the game. I nearly ended with negative points the first time I played Agricola.
I haven't played any of the 3, so I can't really spoke for it. If Amazon didn't have Kanagawa on 300% mark up, I would of grabbed that. Also was looking at Kingsburg, Stone Age and Champions of Midgard. LoW simply got talked about most prior to placing my order.
Stone Age just looks very very generic.