Mafia 36: Open Role XL - Game over!


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PeaceBringer
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Post Post #675 (ISO) » Sat Aug 20, 2005 4:01 am

Post by PeaceBringer »

nice experiment, but I never really got into this game- I wouldn't play this sort of set up again.
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Yosarian2
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(shrug)
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Post Post #676 (ISO) » Sat Aug 20, 2005 9:39 am

Post by Yosarian2 »

Good game. It was a lot of fun, and I did like the setup.

In my opinion, the biggest problem with this set up was just that there were too many power roles that were going to end up in townie hands no matter what. 4 investigative roles, 2 docs roles, 2 backups, and 2 confirmed innocents is just too much; there was just no real chance of the mafia killing all the info roles and confirmed innocents and innocents the cops could confirm before they got lynched just by process of elimination. All the roles being in the open tended to help the town more then the mafia anyway, i think, because of all the information roles and the docs, which were roles that were inherently more useful to the town then the scum.
I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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Cadmium
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Post Post #677 (ISO) » Sun Sep 11, 2005 10:20 pm

Post by Cadmium »

::sorting threads::
"OH MY GOD, Cadmium! I can make rye bread! You must be innocent, I'll do whatever you tell me!" exclaims Mackay excitedly. - Jeep, Mini Game 9

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