Player Slot and Game Census

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Post Post #325 (ISO) » Sat Sep 07, 2013 6:00 am

Post by quadz08 »

yayyyyyyyyyyyy

Also, looks like the micro queue levels are dropping. I wonder how much of that is affected by my intentional bottlenecking of the queue. (I only update 3 times a week, which makes a max of 6 new Micros per week. If I were to update every day, for example, I fully expect that number would jump to at least 9 Micros per week.)
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Post Post #326 (ISO) » Sat Sep 07, 2013 6:16 am

Post by zoraster »

is the intentional bottlenecking because we don't have enough micro mods?
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Post Post #327 (ISO) » Sat Sep 07, 2013 6:43 am

Post by quadz08 »

It was at first, and I suspect if I switched to "update queue every time a game fills" that we'd run out of mods within 2 weeks. At the moment, we keep a queue of about 5-8 games, which means you /in to mod and your game goes into signups about a week and a half later. I do it now partially to avoid draining the mod queue and partially to keep me sane. I like schedules.
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Post Post #328 (ISO) » Sat Sep 07, 2013 11:19 am

Post by JacobSavage »

Out of interest, the Large Normal queue, why is it so small.

I mean for themes there seems to be mostly more Larges than smalls but it is quite the opposite.

Is this because nobody wants to mod them, or is it nobody wants to play them?
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Post Post #329 (ISO) » Sat Sep 07, 2013 11:32 am

Post by quadz08 »

Both, from what I've seen. Large Normals aren't too popular as a general rule. (This is not based on any data.)
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Post Post #330 (ISO) » Sat Sep 07, 2013 12:28 pm

Post by kuribo »

Personally, I prefer themes over Normals in every way.

Playing in a large takes a certain mindset, you have to parse information a certain way, especially early game.

I think that alot of the people who sign up for a game with 14 - 20odd people are more comfortable with new mechanics and thematic roles
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Post Post #331 (ISO) » Sat Sep 07, 2013 12:42 pm

Post by 1baldeagle1 »

I don't get why there's not alot of mods in the Micro queue, it's very short and has a small wait time.
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Post Post #332 (ISO) » Sat Sep 07, 2013 12:51 pm

Post by quadz08 »

There are plenty of mods, it's just a short queue.

It's also because a micro game is almost never going to be somebody's "baby," like a Large Theme (or even a Mini Theme or Large Normal sometimes) will be.
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Post Post #333 (ISO) » Sat Sep 07, 2013 1:44 pm

Post by Mr. Flay »

In post 328, JacobSavage wrote:Out of interest, the Large Normal queue, why is it so small.

I mean for themes there seems to be mostly more Larges than smalls but it is quite the opposite.

Is this because nobody wants to mod them, or is it nobody wants to play them?
It's hard to tell how many people actually want them, but I've seen a few grind away for weeks in signups. Willing to believe that had more to do with moderator than Normal/Theme, though.
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