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Posted: Mon Oct 20, 2014 4:59 am
by davesaz
Nice dome, ETL. But I was getting used to warping to your place and then jetting off the side to explore new lands. ;) Guess I can still do that by going down a couple levels.

Anyone have a entropy ore block I can borrow? Not the shard, the block. I need one for digiminer. Found a nice mid ocean spot to mine from, where nobody is likely to be affected by the taint if any develops there.

Posted: Mon Oct 20, 2014 5:05 am
by EspeciallyTheLies
In post 17350, davesaz wrote:Nice dome, ETL. But I was getting used to warping to your place and then jetting off the side to explore new lands.

lol yeah i was thinking about that - no more jumping off the end BUT... i was planning to have the back end of the storage quadrant for an airship dock, and i think what i'm gonna do is open up a little hole and make like an "airlock" type tunnel that would give access to the outside from within the dome.

Posted: Mon Oct 20, 2014 6:46 am
by Maruchan
I still need to work towards my airship. (Y)

Posted: Mon Oct 20, 2014 7:49 am
by fuzzybutternut
In post 17350, davesaz wrote:Nice dome, ETL. But I was getting used to warping to your place and then jetting off the side to explore new lands. ;) Guess I can still do that by going down a couple levels.

Anyone have a entropy ore block I can borrow? Not the shard, the block. I need one for digiminer. Found a nice mid ocean spot to mine from, where nobody is likely to be affected by the taint if any develops there.


I might possibly have one. I'll hop on later and check for ya. If I do, I'll leave it at your base.

Posted: Mon Oct 20, 2014 9:40 am
by Maestro
In post 17350, davesaz wrote:Nice dome, ETL. But I was getting used to warping to your place and then jetting off the side to explore new lands. ;) Guess I can still do that by going down a couple levels.

Anyone have a entropy ore block I can borrow? Not the shard, the block. I need one for digiminer. Found a nice mid ocean spot to mine from, where nobody is likely to be affected by the taint if any develops there.

I have each of the Infused Ore blocks in relatively large quantities. If you don't already know where my place in Aroma is just fly around a bit near the others' portals and you'll see it. My ME system is open to all.

Posted: Mon Oct 20, 2014 1:36 pm
by Maruchan
In post 17354, Maestro wrote:
In post 17350, davesaz wrote:Nice dome, ETL. But I was getting used to warping to your place and then jetting off the side to explore new lands. ;) Guess I can still do that by going down a couple levels.

Anyone have a entropy ore block I can borrow? Not the shard, the block. I need one for digiminer. Found a nice mid ocean spot to mine from, where nobody is likely to be affected by the taint if any develops there.

I have each of the Infused Ore blocks in relatively large quantities. If you don't already know where my place in Aroma is just fly around a bit near the others' portals and you'll see it. My ME system is open to all.

/steels all the valuables

Posted: Mon Oct 20, 2014 1:38 pm
by Maestro
... :roll:

Posted: Mon Oct 20, 2014 3:44 pm
by fuzzybutternut
In post 17355, Maruchan wrote:
In post 17354, Maestro wrote:
In post 17350, davesaz wrote:Nice dome, ETL. But I was getting used to warping to your place and then jetting off the side to explore new lands. ;) Guess I can still do that by going down a couple levels.

Anyone have a entropy ore block I can borrow? Not the shard, the block. I need one for digiminer. Found a nice mid ocean spot to mine from, where nobody is likely to be affected by the taint if any develops there.

I have each of the Infused Ore blocks in relatively large quantities. If you don't already know where my place in Aroma is just fly around a bit near the others' portals and you'll see it. My ME system is open to all.

/
steals
all the valuables



FTFY

Posted: Mon Oct 20, 2014 3:49 pm
by Maestro
yeah I use all my Steel, jeez

Posted: Mon Oct 20, 2014 8:30 pm
by davesaz
Turns out digiminer got some entropy ones even though I didn't filter it. Maybe they're all the same block id with different "damage" values.

Posted: Tue Oct 21, 2014 2:46 am
by Maestro
Correct. It's called "meta-data"; a block ID within a block ID.

Posted: Tue Oct 21, 2014 4:15 am
by EspeciallyTheLies
blockception

Posted: Tue Oct 21, 2014 7:09 am
by fuzzybutternut
In post 17360, Maestro wrote:Correct. It's called "meta-data"; a block ID within a block ID.


Not to be confused with NBT data.
I always confuse the two.

Posted: Tue Oct 21, 2014 8:35 am
by Jackel98
NBT data is data tied to a block at a specific place, like a chest. At least, I think it is.

Posted: Tue Oct 21, 2014 9:23 am
by Maestro
NBT data can be attributed to an item too - it's got nothing to do with place by necessity. The most common Vanilla use for NBT is Chests, yes, but it's also used in Enchantments and anything too complex for the ID / meta-data itself. EDIT: NBT actually doesn't even need to be tied to an item; it's more just an abbreviation for a specific way to store data.

Posted: Tue Oct 21, 2014 9:38 am
by Maestro
Hey Oso? Remember how we were JUST bemoaning the lack of conduit support for Mekanism Gases...?

https://twitter.com/CrazyPantsMC/status ... 0686063616

Can we go 1.7.10 now or is it too much to constantly nag you about, ETL? :P

Posted: Tue Oct 21, 2014 9:52 am
by fuzzybutternut
I don't wanna change worlds until I know everyone has finished what they want to finish in this one. Once that happens, I'm sure ETL will be more than happy to switch.

Posted: Tue Oct 21, 2014 10:17 am
by EspeciallyTheLies
In post 17365, Maestro wrote:Hey Oso? Remember how we were JUST bemoaning the lack of conduit support for Mekanism Gases...?

https://twitter.com/CrazyPantsMC/status ... 0686063616

Can we go 1.7.10 now or is it too much to constantly nag you about, ETL? :P

i love that you're nagging me about it.

means you're willing to make suggestions and show me what we have available for 1.7

Posted: Tue Oct 21, 2014 10:31 am
by fuzzybutternut
In post 17367, EspeciallyTheLies wrote:
In post 17365, Maestro wrote:Hey Oso? Remember how we were JUST bemoaning the lack of conduit support for Mekanism Gases...?

https://twitter.com/CrazyPantsMC/status ... 0686063616

Can we go 1.7.10 now or is it too much to constantly nag you about, ETL? :P

i love that you're nagging me about it.

means you're willing to make suggestions and show me what we have available for 1.7


TBH: Quite a few mods are out for 1.7 now.
The DW20 modpack is already being beta tested.
AE2 is out
Buildcraft is out.
Botania, Witchery, Random things, Pams harvest craft, Big Reactors, Mekanism, Thermal Expansion, Thaumcraft, just to name a few.

Posted: Tue Oct 21, 2014 11:11 am
by Maestro
In post 17368, fuzzybutternut wrote:
In post 17367, EspeciallyTheLies wrote:
In post 17365, Maestro wrote:Hey Oso? Remember how we were JUST bemoaning the lack of conduit support for Mekanism Gases...?

https://twitter.com/CrazyPantsMC/status ... 0686063616

Can we go 1.7.10 now or is it too much to constantly nag you about, ETL? :P

i love that you're nagging me about it.

means you're willing to make suggestions and show me what we have available for 1.7


TBH: Quite a few mods are out for 1.7 now.
The DW20 modpack is already being beta tested.
AE2 is out
Buildcraft is out.
Botania, Witchery, Random things, Pams harvest craft, Big Reactors, Mekanism, Thermal Expansion, Thaumcraft, just to name a few.

Uh. Far more than that.

Posted: Tue Oct 21, 2014 11:26 am
by davesaz
667 mods available for 1.7.10 according to MCF Mod List.
This is way beyond the point it was last time I looked. I was using 1.7.4 for a little while and had dropped back to 1.6.4 because so much was missing.
That was several months ago.

Posted: Tue Oct 21, 2014 11:34 am
by Maestro
Speaking of which:


There's the link, Osota. The purple text that lists the most recent update is a hyperlink that you can follow to the pack download. I
think
it's got our configs included...? I'm not sure how much I tweaked; I don't think I changed tons from default but I honestly don't remember. That Google doc and that download are both 2 months old at this point. I might morph them into a 1.7.10 port for ETL's ScumCraft to see what she'd lose and what she'd gain from going 1.7.10.

Also, dav, it wouldn't
necessarily
involve a new world, but as always it'd be
most
more stable to restart the world. And Ender Chests are an easy way to bump things over to 1.7.10.

Posted: Tue Oct 21, 2014 11:39 am
by EspeciallyTheLies
Image
septupled the machines for 5x processing. time for a test run :D

--

Moving to 1.7 most definitely means a restart. I just wont deal with the issues that would come from trying to convert. Plus, it's a chance for us to review what's included and take out/add in things.

Posted: Tue Oct 21, 2014 11:42 am
by Maestro
That's always good!

Posted: Tue Oct 21, 2014 12:06 pm
by fuzzybutternut
In post 17369, Maestro wrote:
In post 17368, fuzzybutternut wrote:
In post 17367, EspeciallyTheLies wrote:
In post 17365, Maestro wrote:Hey Oso? Remember how we were JUST bemoaning the lack of conduit support for Mekanism Gases...?

https://twitter.com/CrazyPantsMC/status ... 0686063616

Can we go 1.7.10 now or is it too much to constantly nag you about, ETL? :P

i love that you're nagging me about it.

means you're willing to make suggestions and show me what we have available for 1.7


TBH: Quite a few mods are out for 1.7 now.
The DW20 modpack is already being beta tested.
AE2 is out
Buildcraft is out.
Botania, Witchery, Random things, Pams harvest craft, Big Reactors, Mekanism, Thermal Expansion, Thaumcraft,
just to name a few.

Uh. Far more than that.



:facepalm: :facepalm: