The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
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No votes
Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
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No votes
 
Total votes: 9

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Post Post #16950 (ISO) » Tue Sep 09, 2014 11:27 am

Post by Maruchan »

nope. More similiar to the SPawntown Maze Rhino built
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Post Post #16951 (ISO) » Tue Sep 09, 2014 11:27 am

Post by xRECKONERx »

No, it's just a maze.

It's not quite as challenging as I would've liked to make it... took me like 7 minutes to complete. But given what happened last server, I'm expecting several more mazes to crop up after this one, increasing in difficulty. After a few other people have made their maze and I've had ample time to collect the ingredients, I'm going to make the redstone maze from hell.
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Post Post #16952 (ISO) » Tue Sep 09, 2014 11:30 am

Post by Maestro »

lol
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Post Post #16953 (ISO) » Tue Sep 09, 2014 11:42 am

Post by fuzzybutternut »

Interesting. I may hop on later tonight/tomorrow and see what its all. :)
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Post Post #16954 (ISO) » Tue Sep 09, 2014 1:19 pm

Post by fuzzybutternut »

Image

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Post Post #16955 (ISO) » Tue Sep 09, 2014 2:48 pm

Post by Maestro »

What rp? Looks nice, actually.
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Post Post #16956 (ISO) » Tue Sep 09, 2014 2:52 pm

Post by fuzzybutternut »

Soartex Fanver.
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Post Post #16957 (ISO) » Tue Sep 09, 2014 2:54 pm

Post by Maestro »

Ah, yeah. Ok.
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Post Post #16958 (ISO) » Tue Sep 09, 2014 4:19 pm

Post by xRECKONERx »

I don't get it. Pumpkins SHOULD grow even if there's no space above the stem! That's how my old farm worked
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Post Post #16959 (ISO) » Tue Sep 09, 2014 4:24 pm

Post by fuzzybutternut »

Perhaps that was changed in recent versions?
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Post Post #16960 (ISO) » Wed Sep 10, 2014 7:08 am

Post by Oso »

Gonna call the farm part of the farm/trees animal pens done. Here are some screenies (using CoterieCraft so it looks different using Vanilla default textures).

Spoiler: Screenies
Outside, view from above looking towards Spawntown
--
Image


One Corner, inside. Wheat in the near bay, 1/2 Carrots - 1/2 Potatoes in the next bay, Sugar Cane after that. (Cactus, Nether Wart, Pumpkins and Melons can't be seen.)
--
Image


Opposite corner from above. Melons, Pumpkins, Cactus and Nether Wart visible here.
--
Image


Finally, Cookhouse and Storage Room.
--
Image
Last edited by Oso on Wed Sep 10, 2014 7:18 am, edited 1 time in total.
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Post Post #16961 (ISO) » Wed Sep 10, 2014 7:16 am

Post by EspeciallyTheLies »

wow holy shit oso that looks incredible! well done!
Art is cool.
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Post Post #16962 (ISO) » Wed Sep 10, 2014 7:19 am

Post by Oso »

Thanks :mrgreen:
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Post Post #16963 (ISO) » Wed Sep 10, 2014 7:45 am

Post by xRECKONERx »

that's awesome :D
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Post Post #16964 (ISO) » Wed Sep 10, 2014 10:04 pm

Post by Xayzeck »

Hey Osota, you know what we could do, is that bay we wanted to set up that lighthouse in?

We could build up that bay to look like a port/market kind of thing, and we could use that place as a sort of town area where people can set up market stands to sell stuff yaknow
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Post Post #16965 (ISO) » Thu Sep 11, 2014 2:50 am

Post by Osota »

In post 16964, Xayzeck wrote:Hey Osota, you know what we could do, is that bay we wanted to set up that lighthouse in?

We could build up that bay to look like a port/market kind of thing, and we could use that place as a sort of town area where people can set up market stands to sell stuff yaknow


That is an awesome Idea. Let me know when you want to start! We could even import some villagers to sell as well.
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Post Post #16966 (ISO) » Thu Sep 11, 2014 2:55 am

Post by Untrod Tripod »

So I got the beta stage of Cocktopia's lighting done. one day all those torches will be jackolanterns

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also if you visit now our compound won't be made of creepers
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Post Post #16967 (ISO) » Thu Sep 11, 2014 3:00 am

Post by Osota »

In vanilla I want to start bringing Spawntown together a bit. Connecting roads to each house set up so far, and I want to build a Map Building. I thought it would be interesting to have a place were we can add full maps of areas we have explored with the associated coordinates to that map. Also each map in the Map building will have a copy of the map in a chest below that a person could make a copy of as well.

Before I start building the Map Building thought I wanted to get an idea of what style I should build it in. Spawntown has a wide variety of housing styles, but I didn't know if "community" buildings like this Map Building should have a set style. If you have a suggested style let me know.

Also regarding the roads I'll setup a few examples of road types near the spawntown statue. I will label them by a single letter. When you have a chance please go check out the styles and cast your vote here. By Monday I'll check the votes and which ever wins will be the road type I'll start building to connect the house of spawntown area together. Let me know if that sounds like a plan.
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Post Post #16968 (ISO) » Thu Sep 11, 2014 3:01 am

Post by Osota »

In post 16966, Untrod Tripod wrote:So I got the beta stage of Cocktopia's lighting done. one day all those torches will be jackolanterns

Image

also if you visit now our compound won't be made of creepers



Thank God! haha. It was like walking in the a bad episode of the Walking Dead coming to Cocktopia!
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Post Post #16969 (ISO) » Thu Sep 11, 2014 3:40 am

Post by Osota »

After looking around spawntown I think a path using birch as part of the path might be the way to go. Oso's awesome Community farms has a front face that uses an outline of birch. I'll see what combos I can come up with to keep with that look and feel.
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Post Post #16970 (ISO) » Thu Sep 11, 2014 7:11 am

Post by Catbug »

would someone be willing to give me coords for spawn on Vanilla? i got really lost the last time. like really hopelessly lost.
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Post Post #16971 (ISO) » Thu Sep 11, 2014 8:09 am

Post by Osota »

I don't have the cords for spawn, but my house is close to spawn at -282, -121. There is a portal there that will lead you to spawn
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Post Post #16972 (ISO) » Thu Sep 11, 2014 7:22 pm

Post by Claus »

Hey, I like path C!

Also, As my building is near spawn, but across a small bay, I would like to ask you not to build a bridge to my place. Instead, I have marked an alternative approach using mossy cobblestone (feel free to get rid of the cobblestone).

(I will probably build that path to spawn myself... someday :-P)

Also, I found this awesome base behind the mountains around my base: whose is this?

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http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #16973 (ISO) » Thu Sep 11, 2014 7:45 pm

Post by Klazam »

That is mine.

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Post Post #16974 (ISO) » Thu Sep 11, 2014 8:46 pm

Post by Maestro »

Did you drop the second "O"? I liked Honeyopolis.
Also, that's my Horse that's there, Klaz, just so you know.
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