It's not quite as challenging as I would've liked to make it... took me like 7 minutes to complete. But given what happened last server, I'm expecting several more mazes to crop up after this one, increasing in difficulty. After a few other people have made their maze and I've had ample time to collect the ingredients, I'm going to make the redstone maze from hell.
Gonna call the farm part of the farm/trees animal pens done. Here are some screenies (using CoterieCraft so it looks different using Vanilla default textures).
Spoiler: Screenies
Last edited by Oso on Wed Sep 10, 2014 7:18 am, edited 1 time in total.
My Uncle always use'ta say, 'You can't get no blood from a turnip.' .... He'd say the same thing about gettin' it from a stone, too.
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I never said nothin' back to him. You don't want mess with no freak that's searchin' around that hard for blood.
My Uncle always use'ta say, 'You can't get no blood from a turnip.' .... He'd say the same thing about gettin' it from a stone, too.
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I never said nothin' back to him. You don't want mess with no freak that's searchin' around that hard for blood.
Hey Osota, you know what we could do, is that bay we wanted to set up that lighthouse in?
We could build up that bay to look like a port/market kind of thing, and we could use that place as a sort of town area where people can set up market stands to sell stuff yaknow
In post 16964, Xayzeck wrote:Hey Osota, you know what we could do, is that bay we wanted to set up that lighthouse in?
We could build up that bay to look like a port/market kind of thing, and we could use that place as a sort of town area where people can set up market stands to sell stuff yaknow
That is an awesome Idea. Let me know when you want to start! We could even import some villagers to sell as well.
In vanilla I want to start bringing Spawntown together a bit. Connecting roads to each house set up so far, and I want to build a Map Building. I thought it would be interesting to have a place were we can add full maps of areas we have explored with the associated coordinates to that map. Also each map in the Map building will have a copy of the map in a chest below that a person could make a copy of as well.
Before I start building the Map Building thought I wanted to get an idea of what style I should build it in. Spawntown has a wide variety of housing styles, but I didn't know if "community" buildings like this Map Building should have a set style. If you have a suggested style let me know.
Also regarding the roads I'll setup a few examples of road types near the spawntown statue. I will label them by a single letter. When you have a chance please go check out the styles and cast your vote here. By Monday I'll check the votes and which ever wins will be the road type I'll start building to connect the house of spawntown area together. Let me know if that sounds like a plan.
After looking around spawntown I think a path using birch as part of the path might be the way to go. Oso's awesome Community farms has a front face that uses an outline of birch. I'll see what combos I can come up with to keep with that look and feel.
Also, As my building is near spawn, but across a small bay, I would like to ask you not to build a bridge to my place. Instead, I have marked an alternative approach using mossy cobblestone (feel free to get rid of the cobblestone).
(I will probably build that path to spawn myself... someday )
Also, I found this awesome base behind the mountains around my base: whose is this?