The MafiaScum Minecraft Thread - AllTheMods 9!!! - NEW Vanilla?

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New Vanilla Server?

Yes, on latest stable version; with fun events & mini-games!
3
33%
Yes, on latest stable version; for consistency & community! (no plugins)
3
33%
Yes, on "snapshots"/development versions; bleeding edge! (definitely no plugins)
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Yes, with Spigot/Bukkit/server "plugins" (or commands like /tpa, /home, etc.)
3
33%
Yes, but I'll post with my specific thoughts and ideas!
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No votes
 
Total votes: 9

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Post Post #16925 (ISO) » Mon Sep 08, 2014 5:41 pm

Post by Bulbazak »

I can be on.
Bulbazak is so town that everytime someone votes him Mastin coughs blood.
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Post Post #16926 (ISO) » Mon Sep 08, 2014 8:15 pm

Post by xRECKONERx »

My. Brain. Fucking. Hurts.

I just finished work on a pretty huge maze... I think it's something like ~4000 blocks? I ended up blocking myself in while finishing it and it took me 25 minutes to find my way out. Lol. I'm going to finish the roofing/cosmetics/victory room tomorrow...
@MODS: Any way we can get some sort of prizes put in chests at the end of the maze?
That's what we did on the old server and it was really great :)
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Post Post #16927 (ISO) » Mon Sep 08, 2014 8:36 pm

Post by My Milked Eek »

Coordinates to the maze?
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Post Post #16928 (ISO) » Mon Sep 08, 2014 8:37 pm

Post by Klazam »

In post 16926, xRECKONERx wrote:My. Brain. Fucking. Hurts.

I just finished work on a pretty huge maze... I think it's something like ~4000 blocks? I ended up blocking myself in while finishing it and it took me 25 minutes to find my way out. Lol. I'm going to finish the roofing/cosmetics/victory room tomorrow...
@MODS: Any way we can get some sort of prizes put in chests at the end of the maze?
That's what we did on the old server and it was really great :)


bestmaze. let me know when its 100% ill crush it


then ill make my own
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Post Post #16929 (ISO) » Mon Sep 08, 2014 8:55 pm

Post by Xayzeck »

In post 16927, My Milked Eek wrote:Coordinates to the maze?

Cocktopia
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Post Post #16930 (ISO) » Tue Sep 09, 2014 12:18 am

Post by EspeciallyTheLies »

In post 16926, xRECKONERx wrote:My. Brain. Fucking. Hurts.

I just finished work on a pretty huge maze... I think it's something like ~4000 blocks? I ended up blocking myself in while finishing it and it took me 25 minutes to find my way out. Lol. I'm going to finish the roofing/cosmetics/victory room tomorrow...
@MODS: Any way we can get some sort of prizes put in chests at the end of the maze?
That's what we did on the old server and it was really great :)

yuuss :]
Art is cool.
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Post Post #16931 (ISO) » Tue Sep 09, 2014 3:32 am

Post by Rhinox »

hmmm... I still have the plans for my pyramid maze. Perhaps I could resurrect it on the new server.
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Post Post #16932 (ISO) » Tue Sep 09, 2014 4:51 am

Post by xRECKONERx »

Nobody do it yet, need to put some finishing touches on it
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Post Post #16933 (ISO) » Tue Sep 09, 2014 5:19 am

Post by Catbug »

I wont be home until late and have tons of homework but I'm sure UT will be around/able to help with prize placement. I do definitely want to try it out this weekend sometime though. Sounds awesome :mrgreen:

This ETL btw...
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Post Post #16934 (ISO) » Tue Sep 09, 2014 5:46 am

Post by Claus »

The new version has made many of the blocks that were prizes in the previous server obtainable legally. Here are a few ideas of simple, but repeatable/consumable prizes:

- 16 or 32 Cobwebs (still not obtainable)
- 1 or 2 Villager Spawn eggs?
- XP pots (XP is easy to get now, mostly convenience)
- Player heads (it would be cool to get the head of the maze maker as a prize, lol)

Also, I'm still looking for someone with a full enchanting setup (or a bunch of cows that I can borrow to make my own)
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #16935 (ISO) » Tue Sep 09, 2014 5:48 am

Post by xRECKONERx »

You can check cocktopia, there are a shitload of cows in our pen
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Post Post #16936 (ISO) » Tue Sep 09, 2014 5:48 am

Post by Claus »

BTW, now that we have command blocks and score, it is possible to make rewarding at the end of a maze automatic, without having to populate a "loot" chest - maybe it is even possible to reward each player only once per maze (I can try to look at this during the weekend)
http://www.youtube.com/watch?v=XVVmAG0RXmo
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Post Post #16937 (ISO) » Tue Sep 09, 2014 5:50 am

Post by xRECKONERx »

I know last time we had Mossy Cobblestone stacks, cookies, and item frames. Can't remember the other prizes.

PEDIT: That would be very cool.
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Post Post #16938 (ISO) » Tue Sep 09, 2014 5:53 am

Post by Claus »

I am super busy until Friday, but I will look into how to do it when I have some time, and post the results here.
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Post Post #16939 (ISO) » Tue Sep 09, 2014 5:59 am

Post by Klazam »

In post 16934, Claus wrote:The new version has made many of the blocks that were prizes in the previous server obtainable legally. Here are a few ideas of simple, but repeatable/consumable prizes:

- 16 or 32 Cobwebs (still not obtainable)
- 1 or 2 Villager Spawn eggs?
- XP pots (XP is easy to get now, mostly convenience)
- Player heads (it would be cool to get the head of the maze maker as a prize, lol)

Also, I'm still looking for someone with a full enchanting setup (or a bunch of cows that I can borrow to make my own)

Incorrect- cowebbies can be gotten with silk touch shears (enchant book then anvil with shear)

Village spawn eggs would be awesome

I think it should be up to maze maker though.
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Post Post #16940 (ISO) » Tue Sep 09, 2014 6:01 am

Post by Xayzeck »

In post 16934, Claus wrote:- 16 or 32 Cobwebs (still not obtainable)
- 1 or 2 Villager Spawn eggs?
- XP pots (XP is easy to get now, mostly convenience)
- Player heads (it would be cool to get the head of the maze maker as a prize, lol)

I'm pretty sure you can get cobwebs in the game now.

Same for XP pots.

Villager eggs and playerheads would be nice though.
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Post Post #16941 (ISO) » Tue Sep 09, 2014 6:07 am

Post by xRECKONERx »

In post 16939, Klazam wrote:I think it should be up to maze maker though.

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Post Post #16942 (ISO) » Tue Sep 09, 2014 6:46 am

Post by Maestro »

It'd be cool to have it themed based off what the maze entails, maybe... and consequently try to theme each maze at least slightly differently? I dunno, that'd be the most appealing to me as a player. The command block thing is definitely possible, Claus. I can look into it in SSP if ETL wants.
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Post Post #16943 (ISO) » Tue Sep 09, 2014 6:57 am

Post by Catbug »

In post 16942, Maestro wrote:I can look into it in SSP if ETL wants.

If you are familiar with that stuff and want, yeah feel free. I don't know anything about command blocks but I love the idea of teams and automating prizes and stuff.
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Post Post #16944 (ISO) » Tue Sep 09, 2014 7:00 am

Post by Maestro »

Teams? What? It'd probably just involve setting a scoreboard per maze, so that once somebody completes a maze their score is set to a binary value and that only people who have not been set to the value are given the prize(s) on completion. With the ID overhaul setting up the actual prize-giving is even simpler, but it would've just been a number look-up, nothing complicated.
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Post Post #16945 (ISO) » Tue Sep 09, 2014 7:07 am

Post by Catbug »

Thats what I meant :P the score thing.
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Post Post #16946 (ISO) » Tue Sep 09, 2014 7:17 am

Post by xRECKONERx »

This maze's theme is ladders, claustrophobia, and fire.
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Post Post #16947 (ISO) » Tue Sep 09, 2014 10:57 am

Post by Untrod Tripod »

oh yeah, I guess I can magic in some prizes

I'll think about what to put in
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Post Post #16948 (ISO) » Tue Sep 09, 2014 10:57 am

Post by Untrod Tripod »

also, I feel like I shouldn't have to say this, but don't just idle in the server

I had to kick someone just now because he was making it impossible for people to use beds

don't do that shit
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Post Post #16949 (ISO) » Tue Sep 09, 2014 11:23 am

Post by fuzzybutternut »

Is this "maze" similar to the Honeyopolis gauntlet at all?
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