I don't think Friend has any objections:
Mafia QT
LMP, would you mind posting the Mason QT? Unless of course cloudoucean never visited it at all.
Thanks, Fate for modding this game. You did a fine job and I actually enjoyed your erratic flavor
(editing Elli's post was hilarious XD)
And here a couple of thoughts about the/my game:
Well, i was off to a bad start with my post where I said I would vote redtail but didn't. It was worded awfully and I got a lot of heat for it. Luckily the soon-to-become Death Pact concentrated their wrath on redtail and the persons defending him and I was able to slip under the radar posting a semi-sensible post every now and then.
With Friend and Buttonmen on the dominating side of the town I tried to stay on the neutral side/opposing force with MS, Pacman and Nexus not following the Death Pact to avoid drawing connections to my scumbuddies.
Redtail completely disappearing after his wagon had died down of course helped a lot and got him lynched eventually.
On D2 I felt Friend and I were distancing too much basically ignoring each other completely, maybe due to the fact Buttonmen had been killed. It didn't matter though as pressure on Pacman and MS continued. MS got himself lynched which was yet another lucky moment for us. I believe him that he would've gone after Friend next and it would've been nigh on impossible if Friend had died to push for three mislynches and win this thing.
And our lucky streak continued with cloud being modkilled which made us head into MyLo one day sooner than expected. InHim never really found into this game and I was able to make a covincing case against him. Shotty's vote came out of nowhere but it was so ridiculous it actually helped speed things up and wipe away any last doubts in pacman's mind. It was unfortunate for pacman that he wasn't he able to come to the conclusion InHim had to be town after he got RB'd N1 and tracked InHim N2, but that was only one of the many things that worked in our favor.
Bottom line, I think I could improve my early play and it would've been a lot tougher if the town hadn't had that many inactive slots. But the scum team was awesome and perfectly took advantage of all the noise that was going in the game.