Guides For Common Roles
- Ythan
-
Ythan SheWelcome to the Haystack
- Ythan
She- Welcome to the Haystack
- Welcome to the Haystack
- Posts: 15149
- Joined: August 11, 2009
- Pronoun: She
Guides For Common Roles
Ever gotten a role and wondered what to do with it, not just to benefit your faction but to keep from screwing up? I haven't, because I'm a bad motherfucker, but I'm sure plenty of folks would find even brief pointers for a number of more or less common classes helpful. Even really basic stuff like cops, docs, vigs, roleblockers, etc. If yes, getting some ideas up in this thread would be a good place to start. And if anyone says that making a guide will alter the play, not only of PRs but of those looking for them, I say that's part of the evolution of the game.- Netopalis
-
Netopalis Mafia Scum
- Netopalis
- Mafia Scum
- Mafia Scum
- Posts: 3954
- Joined: September 2, 2009
- Location: Location, Location
- Ythan
-
Ythan SheWelcome to the Haystack
- Ythan
She- Welcome to the Haystack
- Welcome to the Haystack
- Posts: 15149
- Joined: August 11, 2009
- Pronoun: She
- Netopalis
-
Netopalis Mafia Scum
- Netopalis
- Mafia Scum
- Mafia Scum
- Posts: 3954
- Joined: September 2, 2009
- Location: Location, Location
- Ellibereth
-
Ellibereth Deus ex Machina
- Ellibereth
- Deus ex Machina
- Deus ex Machina
- Posts: 9752
- Joined: November 6, 2009
- Location: Location location location
- Pie_is_good
-
Pie_is_good Massclaim_is_Good
- Pie_is_good
- Massclaim_is_Good
- Massclaim_is_Good
- Posts: 1346
- Joined: December 21, 2003
- Location: under your umbrella ella ella eh eh eh
-
-
DeathRowKitty sheFrogshe
- Frog
- Frog
- Posts: 6296
- Joined: June 7, 2009
- Pronoun: she
Well, if you tell your fellow neighbor that you're doing something to get discussion going and he decides to find you scummy for it while basically ignoring the fact that you mention it was to start discussion, you know he's probably scum (Elli knows what I'm talking about).Neto wrote: No, what is the point of neighbors? IMHO, they're rather useless.
Wait, I thought the point was to teach people how to use rolesPie_is_Good wrote:Dibs on writing the vig onecorrectly.- Thok
-
Thok Disgrace to SKs everywhere
- Thok
- Disgrace to SKs everywhere
- Disgrace to SKs everywhere
- Posts: 7013
- Joined: March 28, 2005
The neighbor guide should have two points
1. Spend time grilling you neighbor at night, so you can get a good feel for if he's scum or town. This shouldn't be hard.
2. Don't breadcrumb. This may be controversial, but unless you're doing something wrong, your voting record should be more than enough to confirm that you are neighbors even if one is nightkilled, and scum are unlikely to be able to reasonably counterclaim a neighbor claim because of their voting record. Meanwhile, neighbor breadcrumbs are just an invitation to draw scum night kills.
If you decide that a neighbor is scum, you want to come out strong and vote for him. If you decide your neighbors are town, then the best time to reveal is as close to LyoL as possible; there's very little that's more disheartening for scum then getting to a 5 person endgame and suddenly learning that two of your potential mislynches can't happen because they are neighbors that are convinced each other is protown.I replaced into Chess Mafia for 6 months, and all I got was a win and this lousy sig.- zoraster
-
zoraster He/HimDisorganized Crime
- zoraster
He/Him- Disorganized Crime
- Disorganized Crime
- Posts: 21680
- Joined: June 10, 2008
- Pronoun: He/Him
- Location: Belmont, CA
If you're into playing outguess the mod (which I actually think is often a fruitful method at times), neighbors can be useful. Is he the type of mod to NEVER make all neighbors town? Would he do a Neapolitan of Town/SK/Scum? Would the mod make it so that there were MORE than one scum in a 3 person neighborhood?
I mention this because I know as a moderator, there is a great impetus that moves you to use 2 town, 1 scum in a 3 person neighboorhood. So if the scum in it dies, it increases the likelihood that the other two are clear. And for a townie in a neighborhood, if another townie neighbor dies, it increases the likelihood the other is scum. Mods should fight this impulse as to not be predictable, but I think it still exists.
In rarer circumstances, it can lead to some more help. The only time I've used neighbors, that was just another part of their role... one was vanilla, one a jailkeeper, and one a scum bus driver. If you semi-clear two Power roles, they might be able to direct each other better (i.e. without threat of scum overhearing).- Ythan
-
Ythan SheWelcome to the Haystack
- Ythan
She- Welcome to the Haystack
- Welcome to the Haystack
- Posts: 15149
- Joined: August 11, 2009
- Pronoun: She
- zoraster
-
zoraster He/HimDisorganized Crime
- zoraster
He/Him- Disorganized Crime
- Disorganized Crime
- Posts: 21680
- Joined: June 10, 2008
- Pronoun: He/Him
- Location: Belmont, CA
- Vi
-
Vi Professor Paragon
- Vi
- Professor Paragon
- Professor Paragon
- Posts: 11768
- Joined: June 29, 2008
- Location: GMT-5
Neighbor is as good a role as you are. It's basically a one-shot investigation, accurate according to your skill and your partner's at looking Town in an awkward situation.
You have no idea how true this is.Basically it boils down to "don't be an idiot" as a townie
Neighborhoods preset by the mod have a nasty tendency to include a representative of every alignment present in the game. It's really lame and predictable.I mention this because I know as a moderator, there is a great impetus that moves you to use 2 town, 1 scum in a 3 person neighboorhood.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.- Yosarian2
-
Yosarian2 (shrug)
- Yosarian2
- (shrug)
- (shrug)
- Posts: 16394
- Joined: March 28, 2005
- Location: New Jersey
This is why it's better to use unconfirmed masons instead.Vi wrote:Neighborhoods preset by the mod have a nasty tendency to include a representative of every alignment present in the game. It's really lame and predictable.
(cough)I want us to win just for Yos' inevitable rant alone. -CrashTextDummie- Ythan
-
Ythan SheWelcome to the Haystack
- Ythan
She- Welcome to the Haystack
- Welcome to the Haystack
- Posts: 15149
- Joined: August 11, 2009
- Pronoun: She
- Vi
-
Vi Professor Paragon
- Vi
- Professor Paragon
- Professor Paragon
- Posts: 11768
- Joined: June 29, 2008
- Location: GMT-5
Yosarian2 wrote:
This is why it's better to use unconfirmed masons instead.Vi wrote:Neighborhoods preset by the mod have a nasty tendency to include a representative of every alignment present in the game. It's really lame and predictable.
(cough)
We're trying tolosethe archaic terminology while getting rid of the lame meta that Neighbor has been saddled with.Everything you say and do matters. People will respond in ways you may never see. May those responses be what you intend.- Battousai
-
Battousai Mafia Scum
- Battousai
- Mafia Scum
- Mafia Scum
- Posts: 3168
- Joined: December 9, 2007
- Location: Indiana
- Cobalt
-
Cobalt trollface.jpg
- Cobalt
- trollface.jpg
- trollface.jpg
- Posts: 2641
- Joined: July 5, 2009
- Location: PA PA PINGAS
- Ythan
-
Ythan SheWelcome to the Haystack
- Ythan
She- Welcome to the Haystack
- Welcome to the Haystack
- Posts: 15149
- Joined: August 11, 2009
- Pronoun: She
- zoraster
-
zoraster He/HimDisorganized Crime
- zoraster
He/Him- Disorganized Crime
- Disorganized Crime
- Posts: 21680
- Joined: June 10, 2008
- Pronoun: He/Him
- Location: Belmont, CA
Like other selections, I think it's a good idea to use randomness (that is random.org randomness or similar) and then TELL the people involved that it's random.Vi wrote:Neighbor is as good a role as you are. It's basically a one-shot investigation, accurate according to your skill and your partner's at looking Town in an awkward situation.
You have no idea how true this is.Basically it boils down to "don't be an idiot" as a townie
Neighborhoods preset by the mod have a nasty tendency to include a representative of every alignment present in the game. It's really lame and predictable.I mention this because I know as a moderator, there is a great impetus that moves you to use 2 town, 1 scum in a 3 person neighboorhood..- Glork
-
Glork Burdened by Proficiency
- Glork
- Burdened by Proficiency
- Burdened by Proficiency
- Posts: 14106
- Joined: July 13, 2005
- Location: Dance into the fire
"Archaic terminology"? Run that one by me again.Vi wrote:We're trying tolosethe archaic terminology while getting rid of the lame meta that Neighbor has been saddled with.- ekiM
-
ekiM Mafia Scum
- ekiM
- Mafia Scum
- Mafia Scum
- Posts: 1057
- Joined: April 10, 2009
- Location: UK=GMT+1
- Ectomancer
-
Ectomancer Mafia Scum
- Ectomancer
- Mafia Scum
- Mafia Scum
- Posts: 4322
- Joined: January 5, 2007
- Location: Middle of the road
My last game was won because our neighborhood had worked out alignment through neighborhood chat. At least, we thought we had and turned out right that time.Netopalis wrote:No, what is the point of neighbors? IMHO, they're rather useless.
They are only useless if you don't talk, which leads me to:
It is anti-town to be in a neighborhood and not talk. If your neighbor refuses to engage, run them up the rope.I have a degree in bullshit. I have patents on entire lines of bullshit. So don't sit here and feed me a line of bullshit and think that I'm not going to recognize it as one.
This unsupported statement brought to you by the Anti-Supported Statement League of the United States and Territories (ASSLUST)- The Fonz
-
The Fonz Jack of All Trades
- The Fonz
- Jack of All Trades
- Jack of All Trades
- Posts: 9014
- Joined: April 2, 2007
- Location: UK
Drawing nightkills to neighbours is hardly a problem.Thok wrote:
2. Don't breadcrumb. This may be controversial, but unless you're doing something wrong, your voting record should be more than enough to confirm that you are neighbors even if one is nightkilled, and scum are unlikely to be able to reasonably counterclaim a neighbor claim because of their voting record. Meanwhile, neighbor breadcrumbs are just an invitation to draw scum night kills. - The Fonz
- Ectomancer
- ekiM
- Glork
- zoraster
- Ythan
- Cobalt
- Battousai
- Vi
- Ythan
- Yosarian2
- Vi
- zoraster
- Ythan
- zoraster
- Thok
- Pie_is_good
- Ellibereth
- Netopalis
- Ythan
- Netopalis
- Ythan