Game over! Cobalt wins!
36d6 Game #1 - Game Over. Cobalt wins!
- yawetag
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yawetag Goon
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36d6 Game #1 - Game Over. Cobalt wins!
36d6
Final Scores
[mrow]
Status
Game over! Cobalt wins!Last edited by yawetag on Fri Mar 05, 2010 3:41 am, edited 30 times in total.- yawetag
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yawetag Goon
- yawetag
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- Location: St. Louis, Missouri
RULES OF PLAY
Game Setup
1. Players join by/in. After 48 hours of joining, the Moderator will randomly select 6 players.
How to Play
On your turn, select a die to move using the grid letters and numbers. You may move the die one space vertically (upordown) or horizontally (leftorright). If you move into a square occupied by another die, you attack the die. If no die is in the square, your turn is over.
Attacking a Die
If you move into a square occupied by another die, you attack the die. To attack, roll a 1d6 for your die and add the value of the die you moved (i.e. If you moved a die showing 3, you would attack by), and a 1d6 for the die you are attacking using the same rules.Original Roll String: 1d6+31 6-Sided Dice: (6)+3 = 9
Determining the Winning Die
If either die rolls a natural 6 (before the addition), that die automatically wins.
If either die rolls a natural 1, that die automatically loses.
If both dice roll a natural 6, a standoff occurs and the moved die returns to its original square.
If both dice roll a natural 1, both dice are destroyed and removed from the board.
Except in the situations listed above, the higher total wins.
If the Moved Die Won
If the winning die is the one you moved, it moves into the square and the destroyed die is added to your pile. The value of the die changes to the next number up (i.e. a die showing 1 becomes 2; you can't go above 6). If the die shows a 6, it changes back to a 1.
If you rolled a natural 6, you repeat your turn, but must use a different die.
If the Attacked Die Won
If the winning die is the one you attacked, it stays where it is and the moved die is destroyed and removed.
If the Dice Tied
If the dice totals are equal, there is a standoff and the moved die returns to its original square.
If you rolled a natural 6, you repeat your turn, but must use a different die.
Next Player
When a player's turn is over, the next player will move. The next player is not allowed to move the same die as the previous player's last move. This die will have a yellow background to signify it cannot be moved. However, it may be attacked.
Determining the Winner
Movement continues until there is only one die remaining on the board. When the game is complete, the winner is determined by the total value of the dice they captured (i.e. dice showing 6 count as 6 points, etc.). If there is a tie in the total value of the dice, the winner will be determined by the number of dice captured. If a tie still exists, the players will share the winner spot.
Refinements
When the game gets to the last few dice (six or less), there is a tendency to move dice aimlessly so you don't give the next player the opportunity to attack. To prevent this, the game will end after six turns in which no dice have been attacked."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings.- yawetag
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yawetag Goon
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MODERATOR RULES
1. Although not requried, all moves should be bolded. At the least, your move should be obvious.
2. If players wish to table talk, it is invited at all times by all players.
3. Feel free to ask questions. Either PM me or precede the questions with "Mod".
4.Dark Redtext is reserved for the Moderator.
5. Invisible or small text is allowed, but only minimally.
6. With each turn (and in the first post), I will announce whose turn it is. If an incorrect play is made, I will announce it and allow the player to play again. This does not extend the deadline.
7. Each player will have 2 days from my update to move. If a move is not made, the turn will be "passed". I will try to find a replacement for a player that deadlines 3 times in a row, but the game will not stall while waiting.
8. For any random information, random.org or the dice generator will be used.
9. If you are comfortable in the rules of the game and know that your turn is next, feel free to make the turn prior to my update. Remember, however, that if you do not realize the board has changed, you may miss out on a better play.
10. If you see an error, please point it out as soon as possible.Last edited by yawetag on Sat Jan 23, 2010 11:29 pm, edited 1 time in total."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings.- yawetag
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yawetag Goon
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36d6 GAME LOG
Pre-Game
Signed Up: ortolan, ShadowLurker, jmj3000, dybeck, mykonian, farside22, animorpherv1, chenhsi, Cobalt, Nobody Special, CSL, MafiaSSK
Chosen: farside22, Cobalt, ortolan, animorpherv1, ShadowLurker, MafiaSSK
Round 1
farside22movedC3(3+1) toB3(2+1).Attacking die won (1 point).
CobaltmovedC4(2+1) toD4(4+1).Attacking die lost (0 points).
ortolanmovedB3(4+2) toB4(5+1).Dice tied (0 points).
animorpherv1movedF1(1+1) toE1(1+1).Both dice destroyed (0 points).
ShadowLurkermovedB4(2+1) toB3(6+2).Attacking die lost (0 points).
MafiaSSKmovedF2toF1.
Round 2
farside22movedA3(1+1) toB3(3+2).Attacking die lost (0 points).
CobaltmovedB3(1+2) toB2(3+1).Attacking die lost (0 points).
ortolanmovedA5(6+1) toA4(4+1).Attacking die won (1 point).
ortolanmovedB6(4+1) toA6(4+1).Dice tied (0 points).
animorpherv1movedD2(1+1) toD3(1+1).Both dice destroyed (0 points).
ShadowLurkermovedB5(1+1) toB6(1+1).Both dice destroyed (0 points).
MafiaSSKmovedD1(5+1) toC1(3+1).Attacking die won (1 point).
Round 3
farside22movedE2(4+1) toE3(4+1).Dice tied (0 points).
CobaltmovedC1(2+2) toC2(2+1).Attacking die won (1 point).
ortolanmovedE3(4+1) toE2(6+1).Attacking die lost (0 points).
animorpherv1movedC2(6+3) toB2(4+1).Attacking die won (1 point).
animorpherv1movedD5(2+1) toD6(4+1).Attacking die lost (0 points).
ShadowLurkermovedB2(5+4) toA2(4+1).Attacking die won (1 point).
MafiaSSKmovedA4toA5.
Round 4
farside22movedE6(1+1) toF6(5+1).Attacking die lost (0 points).
CobaltmovedA5(2+2) toA6(2+1).Attacking die won (1 point).
ortolanmovedA2(1+5) toA1(2+1).Attacking die lost (0 points).
animorpherv1movedE4(5+1) toD4(4+1).Attacking die won (1 point).
ShadowLurkermovedA1(4+1) toB1(1+1).Attacking die won (1 point).
MafiaSSKmovedF3(1+1) toF4(2+1).Attacking die lost (0 points).
Round 5
farside22movedF6(5+1) toF5(3+1).Attacking die won (1 point).
CobaltmovedF4(6+1) toF5(3+2).Attacking die won (2 points).
CobaltmovedC6(5+1) toD6(6+1).Attacking die lost (0 points).
ortolanmovedE5(5+1) toF5(6+2).Attacking die lost (0 points).
animorpherv1movedA6toA5.
ShadowLurkermovedE2toD2.
MafiaSSKmovedD4toD5.
Round 6
farside22movedB1toA1.
CobaltmovedD5toD4.
ortolanmovedA5toA6.Last edited by yawetag on Fri Mar 05, 2010 3:42 am, edited 9 times in total.- ortolan
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ortolan Mafia Scum
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- ShadowLurker
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ShadowLurker 9 years old
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- jmj3000
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jmj3000 Mafia Scum
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- Contact:
/in maybe this dice game will be nicer to me >.>Looking for experienced designers to help me design, a sequel to my Nintendo Mafia game!SONY MAFIA
- dybeck
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dybeck Ooh ooh ooh
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- mykonian
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mykonian Frisian Shoulder-Demon
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- yawetag
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yawetag Goon
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Only need 1 more to get a complete game. However, you can still /in -- I randomly take the players from everyone that /ins before the deadline."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings.- farside22
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farside22 Mafia Mum
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- animorpherv1
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animorpherv1 Honey Trap
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- chenhsi
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chenhsi
- Cobalt
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Cobalt trollface.jpg
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- yawetag
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yawetag Goon
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- Nobody Special
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Nobody Special Survivor
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- CSL
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CSL Jack of All Trades
- CSL
- yawetag
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yawetag Goon
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That makes 11 to /in. If I get a 12th, I'll start two games. This will give everyone the chance to play. At least 12 more hours to /in. If I get more than 12, I'll randomize and take the first 12 in the order; 1-6 will be game 1, and 7-12 will be game 2."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings.- yawetag
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yawetag Goon
- yawetag
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- Joined: December 1, 2008
- Location: St. Louis, Missouri
Ugh. I only need 1 more to /in to get two games started. If not, I'll have to turn 5 people away -- which really sucks."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings.- MafiaSSK
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MafiaSSK Jack of All Trades
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- yawetag
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yawetag Goon
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random.org wrote:There were 12 items in your list. Here they are in random order:
1. farside22
2. Cobalt
3. ortolan
4. animorpherv1
5. ShadowLurker
6. MafiaSSK
7. chenhsi
8. mykonian
9. dybeck
10. CSL
11. Nobody Special
12. jmj3000
Timestamp: 2010-01-28 14:32:04 UTCThe first 6 will play here, and 7-12 will play in Game #2, which I will start very shortly.Last edited by yawetag on Thu Jan 28, 2010 5:59 am, edited 1 time in total."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings.- yawetag
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yawetag Goon
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Status
farside22to move (move <letter><number> <direction>) and attack (if possible).
You have untilJanuary 30 at 8:50am Central (-0600)to respond."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings.- farside22
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farside22 Mafia Mum
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- farside22
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farside22 Mafia Mum
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- diginova
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diginova Goon
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rules wrote:You may move the die one space vertically (up or down) or horizontally (left or right).
So you should roll 1d6+1.rules wrote:To attack, roll a 1d6 for your die and add the value of the die you moved - diginova
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- farside22
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- Cobalt
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- yawetag
- mykonian
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- ShadowLurker
- ortolan
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