Mini 889 - Shopping Frenzy (Over)


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Mini 889 - Shopping Frenzy (Over)

Post Post #0 (ISO) » Wed Nov 25, 2009 12:11 pm

Post by nhammen »

It is a month before Christmas. Soon the stores will open. Soon the shopping Frenzy will begin. People will be rushing to buy the gifts for their loved ones. But this year, there are some people that are willing to kill to get the gift they want. For the safety of everyone, these people must be removed, before they can cause too much damage.


StatusGame Over
Town Wins


Vote Count


Players
Still alive
(4)
Adel
Scott Brosius
appham05
{Vanilla Townie}

Debonair Danny DiPietro {Vanilla Townie}

julienvonwolfe {Motion Detector}

muh316 {Macho Doctor}


White chalk outlines
(8)
Josh Lyman {Mafia Goon}
lynched Day 1
Wulfy {Macho Doctor}
killed Night 1
Chinaman {Vanilla Townie}
lynched Day 2
PaltryExcuse {Vanilla Townie}
killed Night 2
Albert B. Rampage
el simo
{Vanilla Townie}
lynched Day 3
semioldguy
Torqez
{Vanilla Townie}
killed Night 3
CallMeLiam
Sweep
{Mafia Roleblocker}
killed Night 3
don_johnson
eleven knives in a throat
{NK-immune Serial Killer}
lynched Day 4


LinksRules
Setup Preview
Day 1
don_johnson's Bulletproof Claim
Night 1
Day 2
muh316's Role Claim
Albert B. Rampage's Cop Claim
Albert B. Rampage's VT Claim
Night 2
Day 3
Night 3
Day 4
Adel's Role Claim
don_johnson's Role Claim
Debonair Danny DiPietro's Role Claim
julienvonwolfe's Role Claim
Game Over
Setup Reveal
Last edited by nhammen on Sat Jan 30, 2010 9:52 pm, edited 54 times in total.
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Post Post #1 (ISO) » Wed Nov 25, 2009 12:14 pm

Post by nhammen »

The Rules (modified from TDC) - please read them!


  • General
    • The site-wide rules apply.
    • This a game, so have fun, and do not intentionally ruin the fun for other players.
    • Do not try to hide information within your posts by using encryption, invisible/white text or similar means. If you are unsure whether what you're trying to do is allowed or not, please PM me.
    • If you're dead (which is the case in the precise moment I announce your death), refrain from posting at all.
    • You may never quote anything you received as PM from me. You also may never quote anything from a quicktopic. This does not apply once the game ends.
    • I am not a lawyer, so if you think the rules have holes, please let me know. If you exploit such a hole, expect to be punished.
  • Voting
    • Votes should be bolded, include the word "vote" and something that I can trace back to one of the players. (
      vote: nham
      ) This may be the whole name or an abbreviation. Please make sure that I understand whom you mean to vote for. Otherwise, your vote won't count.
    • If it looks like a vote to me, I will count it as one. If you are unsure whether what you're trying to do is allowed or not, please PM me.
    • If at any time, a player has a majority of the votes, the day ends, and that player dies. Please refrain from posting in the thread from this point on.
    • Unvotes are not necessary, but I'm sure the other players would appreciate them.
    • If you want to unvote without voting someone else, use a bolded
      unvote
      .
    • You may
      vote: No Lynch
      . If half of the players are voting No Lynch, the day will end without a death.
  • Deadlines
    • All game days will be deadlined to three weeks.
    • I may add up to one week to the deadline, if I feel amount and timing of replacements make it necessary.
    • I may substract up to one week from the deadline, if I feel the overall activity level is lacking.
    • I will, however, try to avoid either.
    • At deadline a majority of votes
      cast
      is needed to lynch.
    • Nights will be deadlined to three days. I might prolong the deadline another two days if replacements make it necessary. Otherwise, unsubmitted night choices will be randomized.
  • Participation
    • I expect each of you to post at least once every three days.
    • I will prod you if you don't. This will be announced in thread by me and you will have to answer the prod by posting in thread.
    • If prods are not answered or if I have to prod you repeatedly, I will replace you.
  • Information
    • I will try to post a vote count near the top of every page or every 24 hours (if you produce more than one page per day).
    • Additionally the first post will always contain the most current vote count and all other information you need.
    • In the first post I will include links to the Rules, the Setup Preview, any Role-Claims, any Night Scenes, and the Setup Reveal as these items become available.
    • In every vote count, the bolded person is the person that would be lynched at deadline (if any, see deadline rule above)
Last edited by nhammen on Sat Dec 12, 2009 12:07 pm, edited 4 times in total.
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Post Post #2 (ISO) » Wed Nov 25, 2009 12:15 pm

Post by nhammen »

This setup is semi-open, using a modified version of TDC's modular roles.

All roles are as follows:
You are a
Role Name
. The game thread is located here. Confirm by PM.

Active Abilities
  • Ability
    • Modifier 1
    • Modifier 2
Passive Abilities
  • Ability
Groups
Group NameMembers
  • Member 1
  • Member 2
Active Abilities
  • Group Ability
    • Modifier 1
    • Modifier 2
Passive Abilities
  • Ability

Faction
  • Faction Name
You win when all players remaining are members of your faction, or nothing can prevent the same.

List of Active Abilities (both for players and groups):
  • {Type} Investigate: Each night you can investigate another player to gain information depending on the type of investigation. Types are {Cop}, {Gunsmith}, {Motion}, {Role}, {Tracker}, {Watcher}
  • Bodyguard: Each night you can protect another player. If the targeted player would die, instead they live and you die. You can block multiple attempts at your target's life.
  • Hide: Each night you can hide in the house of another player. You will only die if they die.
  • Kill: Each night you can choose to kill another player.
  • Protect: Each night you can protect another player. You are only able to prevent a single kill attempt per night.
  • Motivate: Each night you can enable a player to use one more ability the following night.
  • Roleblock: Each night you can block another player. They will be unable to use their own active abilities.
List of Ability Modifiers:
  • {N}-Hit: You can only successfully use your ability N times. N is always a positive integer.
  • {N}-Shot: You can only attempt to use your ability N times. N is always a positive integer.
  • {Limit} Night: This ability can only be used on nights contained in the limit. Limits are {odd}, {even}, {1st}, {1st, 2nd}, ...
  • Amnesiac: You forget your own results, so you have to name another player who should receive your results.
  • Backup: Once someone with the same ability dies, you can use yours.
  • Collaboration: The ability is only available as long as at least two group members are alive.
  • Compulsive: You must use this ability each night.
  • Final Chance: This ability can be used in addition to the members personal ability, if the member is the last remaining of his group.
  • Final Chance+: This ability can be used in addition to the members personal ability, if the member is the last remaining of his group. This final member may self-target with the ability.
  • Free: This ability does not count against the one action a night rule.
  • Inventor: You cannot use your ability yourself, but each night you can give another player a 1-Shot of your ability for use on any subsequent night.
  • Night 0: This ability can also be used Night 0. If this modifier is not present, the ability cannot be used on Night 0.
  • No Back-to-Back: This ability cannot be used on the same target twice in a row.
  • Mutually Exclusive: This ability cannot be used on the same target it has been used on at any point in the game.
  • Sanity Issues: This ability may not return the results that have been specified.
  • Soloist: This ability can only be used by the final member of the group.
  • Weak: You die when you target scum.
List of Passive Abilities:
  • {Type} Investigation Modifier {Result}: If a {Type} investigate ability is used on you, {Result} will be returned to the player that investigated you, instead of the value they would normally receive.
  • Bulletproof Vest: You can survive one attempt at your life.
  • Confirm {Players}: This player is confirmed to be in the same faction as you are. Players are {$Group} (means all members of the group), {Player1}, {Player1, Player2}, ...
  • Day Talk: You may discuss the game outside of the thread during the day using
    only
    the specified communication method, in addition to the game thread.
  • Known Identity: The mentioned group knows your identity.
  • Macho: Protect abilities do not prevent any kill attempts made on you. Other abilities proceed as normal even if tied to a protect ability (Jailkeeper will roleblock but not protect).
  • Multitasker: You can use one additional ability per night.
  • Night Talk: You may discuss the game outside of the thread at night using
    only
    the specified communication method.
  • NK-immune: You cannot die at night. This does not guarantee endgame win.
  • Survivor: You lose when you die.
Sample Role PMs:
You are a
Mafia Goon
. The game thread is located here. Confirm by PM.

Active Abilities
  • None
Passive Abilities
  • None
Groups
MafiaMembers
  • Member 1
  • Member 2
Active Abilities
  • Kill
Passive Abilities
  • {Cop} Investigation Modifier {Guilty}
  • {Gunsmith} Investigation Modifier {Has A Gun}
  • Confirm {$Group}
  • Night Talk
    • Night 0
    • quicktopic

Faction
  • Mafia
You win when all players remaining are members of your faction, or nothing can prevent the same.
You are a
Jailkeeper
. The game thread is located here. Confirm by PM.

Active Abilities
  • Protect and Roleblock
Passive Abilities
  • None
Groups
  • None
Faction
  • Town
You win when all players remaining are members of your faction, or nothing can prevent the same.
You are a
Motion Detector
. The game thread is located here. Confirm by PM.

Active Abilities
  • {Motion} Investigate
    • {Motion Detected}: If $Target targeted a player with an ability
    • {No Motion}: If $Target did not target a player with an ability
    • {No Result}: If the ability failed
Passive Abilities
  • None
Groups
  • None
Faction
  • Town
You win when all players remaining are members of your faction, or nothing can prevent the same.
You are a
Vanilla Townie
. The game thread is located here. Confirm by PM.

Active Abilities
  • None
Passive Abilities
  • None
Groups
  • None
Faction
  • Town
You win when all players remaining are members of your faction, or nothing can prevent the same.
Do not expect all aspects of the site meta to be followed in my game design.
Last edited by nhammen on Thu Nov 26, 2009 4:18 am, edited 3 times in total.
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Post Post #3 (ISO) » Wed Nov 25, 2009 12:52 pm

Post by nhammen »

Role PMs have been sent. Confirm by PM. Day will begin in 72 hours. If players have not picked up their role PMs by then, I will search for replacements. Josh Lyman has indicated V/LA until Friday, so he may not confirm in time, but because he specified V/LA before I sent out role PMs, I will allow him to remain in the game.
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Post Post #4 (ISO) » Sat Nov 28, 2009 7:32 am

Post by nhammen »

appham never picked up his role PM. Therefore, he is being replaced. All other players have confirmed. The game will start in 5 hours.
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Post Post #5 (ISO) » Sat Nov 28, 2009 4:02 pm

Post by nhammen »

Scott Brosius replaces appham05

Day 1 starts now. Deadline is 12/19/09, 9:00PM Central Time


Vote Count
Not Voting
: everyone
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Post Post #6 (ISO) » Sat Nov 28, 2009 4:25 pm

Post by muh316 »

First post baby!
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Post Post #7 (ISO) » Sat Nov 28, 2009 4:27 pm

Post by muh316 »

vote :eleven knives in a throat


seems like a scum and probably IS a scum.
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Post Post #8 (ISO) » Sat Nov 28, 2009 4:34 pm

Post by julienvonwolfe »

vote: Torqez


You know why.
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Post Post #9 (ISO) » Sat Nov 28, 2009 4:41 pm

Post by muh316 »

julienvonwolfe wrote:
vote: Torqez


You know why.
the rest of us dont know why scum

vote julienvonwolfe
[/b]
eleven knives in a throat
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Post Post #10 (ISO) » Sat Nov 28, 2009 5:00 pm

Post by eleven knives in a throat »

Vote: Wulfy


FoS: Josh Lyman
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Post Post #11 (ISO) » Sat Nov 28, 2009 6:28 pm

Post by Wulfy »

Vote muh

Only scum would dare think that a superior anime is equatable to an awful one.
w:l:d
2:3:0
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Post Post #12 (ISO) » Sat Nov 28, 2009 7:24 pm

Post by Scott Brosius »

Vote: eleven knives in a throat


Probably scum using a very long name so people won't vote for him. Also the name doesn't lend itself to a good nickname.
Town 15-19

Mafia 4-3
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Post Post #13 (ISO) » Sat Nov 28, 2009 9:24 pm

Post by PaltryExcuse »

muh316 wrote:
julienvonwolfe wrote:
vote: Torqez


You know why.
the rest of us dont know why scum

vote julienvonwolfe
[/b]
I agree.
Vote: julienvonwolfe
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Post Post #14 (ISO) » Sat Nov 28, 2009 9:36 pm

Post by el simo »

vote: Torqez
for being in two games with me at once 8)
"How very Rambo-esque of you." - Bazz
"If el simo + Internet Stranger end up being scum in this game, I'm going to openly weep when we lose." chkflip
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Post Post #15 (ISO) » Sat Nov 28, 2009 11:25 pm

Post by Torqez »

Vote: JVW


OMGUS + Bandwagon!!
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Post Post #16 (ISO) » Sun Nov 29, 2009 4:48 am

Post by Sweep »

vote: Debonair Danny DiPietro


Obviously scum with alliteration like that..
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Post Post #17 (ISO) » Sun Nov 29, 2009 7:02 am

Post by muh316 »

Wulfy wrote:
Vote muh

Only scum would dare think that a superior anime is equatable to an awful one.
I understand that naruto is not as good as DBZ. but this pic looks cool so I dont care
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Post Post #18 (ISO) » Sun Nov 29, 2009 7:09 am

Post by muh316 »

so i wonder how the discussion will start. How about i do something like
unvote


V0te torqez


lets get someone at l-4
lol
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Post Post #19 (ISO) » Sun Nov 29, 2009 7:35 am

Post by Wulfy »

See? Obvious scum is obvious.

(I have a friend who really believes Naruto is as great as DBZ, so I felt like prodding it. I like the Naru concept but the anime killed itself after about 20 or so episodes. Even though I'll watch a few of the fights, the show does nothing for me in general.)

Side note aside:
Look at scummy mscumminess Putting people blatantly at L-4. Let's totall lynch guys! Do it for the lulz! The lulz!
w:l:d
2:3:0
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Post Post #20 (ISO) » Sun Nov 29, 2009 11:15 am

Post by muh316 »

SO i have a question for all of you. What are your experiences with mafiascum. Have you played in other sites? or are you still a newbie.
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Post Post #21 (ISO) » Sun Nov 29, 2009 1:06 pm

Post by Josh Lyman »

muh316 wrote:SO i have a question for all of you. What are your experiences with mafiascum. Have you played in other sites? or are you still a newbie.
I've played a handful of games here (as well as a few elsewhere). [Note to self: create MS.net wiki page.]

I consider myself newish, relatively.

vote: muh316
for, well, some reason. [See, this is why I
hate
RVS: I never know when it's over.]
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Post Post #22 (ISO) » Sun Nov 29, 2009 2:03 pm

Post by Debonair Danny DiPietro »

vote: Torqez


Bandwagon!
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Post Post #23 (ISO) » Sun Nov 29, 2009 2:31 pm

Post by Josh Lyman »

Scott Brosius wrote:
Vote: eleven knives in a throat


Probably scum using a very long name so people won't vote for him. Also the name doesn't lend itself to a good nickname.
What's wrong with "eleven"?

Say, do you have any sense of anyone else yet?
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Post Post #24 (ISO) » Sun Nov 29, 2009 2:33 pm

Post by muh316 »

Debonair Danny DiPietro wrote:
vote: Torqez


Bandwagon!
GASP at L-3 already. All aboard the lynch train. CHOO CHOO!
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