Mini 837 - Stratego Mafia! (Game Over!)


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Mini 837 - Stratego Mafia! (Game Over!)

Post Post #0 (ISO) » Sat Aug 22, 2009 6:48 am

Post by charter »

Image



Alive (3/12)

Vaya

AlmasterGM

ElectricBadger


Dead (9/12)

Sajin, LIEUTENANT- 5 - Vanilla Town, lynched day one!

Kast, SPY - Tracker, shot night one!
Debonair Danny DiPietro, GENERAL - 9, - Vanilla Town removed from the board night one!

Synx, MINER - 3 - MAFIA Diffuser, lynched day two!

WeyounsLastClone, MAJOR - 7 - MAFIA Goon, shot night two!

dramonic, COLONEL - 8 - Vanilla town, removed from the board night two!

Hoopla, MAJOR - 7 - Town Vigilante, lynched day three!

ortolan, SERGEANT - 4 - Jack of all trades, Removed from the board night three!

No Lynch day four!

Gorrad, MINER - 3, - Town Diffuser removed from the board night four!



End of Day One
End of Day Two
End of Day Three
End of Day Four
End of Day Five/Postgame


Rules
  • Play nice and have fun.
  • Bold your vote if you want it counted
    Vote: charter
    .
    Unvote
    is appreciated though not neccessary.
  • Do not edit or delete any posts.
  • Do not post in small, invisible, colored, or otherwise not normal text.
  • Do not quote anything from me or anything not publicly available in the thread.
  • Pretending to break a rule carries the same punishment as actually breaking it.
  • If you see a mistake I've made or have a question for me, post it in bold in thread or shoot me a PM or IM me.
  • A 'Bah' post is allowed once you die.
  • No talking outside this thread about this game with anybody unless your role PM allows it.
  • If you are unsure of something you want to post, run it by me first or risk being modkilled.
Lynches
  • Lynches require a majority of votes. At a deadline, the player who reached the most votes first will be lynched. You may
    Vote: No Lynch
    . A no lynch requires enough no lynch votes to prevent a majority for a lynch.
  • Once a person has been lynched, the game is in twilight until I post the death scene. Players may continue posting anything until then. The lynch cannot be undone.
Activity
  • Players must post at least once every 72 hours or suffer a prod. Suffer enough prods and I will replace you.
  • If you will be gone for 72 hours or more, let me know somehow.
  • Day one will have a three week deadline, subsequent days have automatic two week deadlines. These can be extended if it is requested.
  • If you do not send me a nightchoice by deadline, you will do nothing that night.

The town win condition.
You are aligned with the
TOWN
and win when all threats to the TOWN are eliminated.
Last edited by charter on Mon Oct 19, 2009 8:40 am, edited 21 times in total.
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Post Post #1 (ISO) » Sat Aug 22, 2009 6:49 am

Post by charter »

Role Pm's are going out now. Please confirm in the thread. Mafia may talk for 72 hours. Day one will start once 11 people have confirmed.

edit: actually, they will be going out later today.
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Post Post #2 (ISO) » Sat Aug 22, 2009 8:58 am

Post by Sajin »

/confirm
"Against logic there is no armor like ignorance."
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Post Post #3 (ISO) » Sat Aug 22, 2009 9:10 am

Post by dramonic »

/confirm

Is it just me or are you in like, every game I play Sajin?
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Post Post #4 (ISO) » Sat Aug 22, 2009 9:11 am

Post by ElectricBadger »

/confirm - thanks for all the work to set this up, Charter!
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Post Post #5 (ISO) » Sat Aug 22, 2009 9:48 am

Post by Sajin »

dramonic wrote:/confirm

Is it just me or are you in like, every game I play Sajin?

Its not my fault scum keep killing me and I am correct on my reads. I swear.....
"Against logic there is no armor like ignorance."
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Post Post #6 (ISO) » Sat Aug 22, 2009 10:11 am

Post by Synx »

/confirm

Pawn to c4.
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Post Post #7 (ISO) » Sat Aug 22, 2009 11:00 am

Post by Vaya »

/confirm
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Post Post #8 (ISO) » Sat Aug 22, 2009 11:12 am

Post by Gorrad »

Confirm Rifnoc!
I will not assume everyone with blue eyes has Mako poisoning
I will not assume everyone with blue eyes has Mako poisoning
I will not assume everyone with blue eyes has Mako poisoning
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Post Post #9 (ISO) » Sat Aug 22, 2009 11:31 am

Post by charter »

Just to clarify, I'm using the high number wins, so 2 is the lowest and 10 is the highest.
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Post Post #10 (ISO) » Sat Aug 22, 2009 11:32 am

Post by Sajin »

charter wrote:Just to clarify, I'm using the high number wins, so 2 is the lowest and 10 is the highest.
Can you clarify what you mean by this statement?
"Against logic there is no armor like ignorance."
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Post Post #11 (ISO) » Sat Aug 22, 2009 11:39 am

Post by Gorrad »

I asked for the clarification, so I can clarify the clarification. My set has 1 being the most powerful number. When two pieces face off, the higher number loses.
I will not assume everyone with blue eyes has Mako poisoning
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Post Post #12 (ISO) » Sat Aug 22, 2009 11:41 am

Post by Sajin »

Cool! I outed scum before the game was fully confirmed.

No one else should talk about this until charter responds. Thanks.
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Post Post #13 (ISO) » Sat Aug 22, 2009 12:28 pm

Post by WeyounsLastClone »

Confirmed.
"I wish you hadn't done that."
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Post Post #14 (ISO) » Sat Aug 22, 2009 12:38 pm

Post by charter »

Gorrad wrote:I asked for the clarification, so I can clarify the clarification. My set has 1 being the most powerful number. When two pieces face off, the higher number loses.
Yeah. My game has 10 being the highest number, so that's what this is using.
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Post Post #15 (ISO) » Sat Aug 22, 2009 12:48 pm

Post by dramonic »

are the numbers actually going to affect the game, or are they just flavour?
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Post Post #16 (ISO) » Sat Aug 22, 2009 1:26 pm

Post by Gorrad »

Sajin wrote:Cool! I outed scum before the game was fully confirmed.

No one else should talk about this until charter responds. Thanks.
Heheh. This should be good.
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Post Post #17 (ISO) » Sat Aug 22, 2009 1:28 pm

Post by ortolan »

/confirm
Currently modding Mole Mafia: http://www.mafiascum.net/forum/viewtopic.php?f=23&t=20529

Feel free to PM me to be ready in case I need a replacement.
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Post Post #18 (ISO) » Sat Aug 22, 2009 2:14 pm

Post by charter »

I'm not answering any questions about numbers/role resolutions. If you still have questions that you have not related to this, you can PM me.
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Post Post #19 (ISO) » Sat Aug 22, 2009 2:38 pm

Post by Hoopla »

Confirming, hello everyone.
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Post Post #20 (ISO) » Sat Aug 22, 2009 2:38 pm

Post by ortolan »

Hello!!!
Currently modding Mole Mafia: http://www.mafiascum.net/forum/viewtopic.php?f=23&t=20529

Feel free to PM me to be ready in case I need a replacement.
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Post Post #21 (ISO) » Sat Aug 22, 2009 5:01 pm

Post by AlmasterGM »

/confirm, hello everyone.
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Post Post #22 (ISO) » Sat Aug 22, 2009 5:27 pm

Post by Debonair Danny DiPietro »

/confirm
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Post Post #23 (ISO) » Sat Aug 22, 2009 5:29 pm

Post by charter »

Officially day one!

With 12 alive, it takes 7 to lynch.
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Post Post #24 (ISO) » Sat Aug 22, 2009 5:39 pm

Post by dramonic »

Vote: Hoopla


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