Last-to-confirm scumtell

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Last-to-confirm scumtell

Post Post #0 (ISO) » Sat Jul 18, 2009 11:16 pm

Post by lolbifrons »

Can someone give me the general reasoning behind why confirmation order could even hint at alignment? I can't place it..

Does it have something to do with when the moderator gives out each role, or that a person is more likely to hesitate when confirming as scum?

Or is it completely bunk?
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Post Post #1 (ISO) » Sat Jul 18, 2009 11:26 pm

Post by Hoopla »

Many moderators allow scumteams to talk during confirmations. Theoretically scum are delaying confirming in order to buy more pre-game talking time.
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Post Post #2 (ISO) » Sat Jul 18, 2009 11:48 pm

Post by ChannelDelibird »

What Hoopla said, but it
is
rubbish. Don't use it in a case. Ever.
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Post Post #3 (ISO) » Sun Jul 19, 2009 2:34 am

Post by SensFan »

I'm guessing that this has to do with an ongoing game.
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Post Post #4 (ISO) » Sun Jul 19, 2009 8:03 pm

Post by lolbifrons »

Nope, my game hasn't even started yet technically. I was just wondering because I've been reading the wiki and it didn't explain.

Thanks Hoopla and ChannelDelibird
[i]I feel like voting lolbifrons so badly. I'm not looking forward to a game with that kind of posting style.[/i]
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Post Post #5 (ISO) » Sun Jul 19, 2009 9:55 pm

Post by Mastin »

Ignore the article you read it from. I know which one you're thinking of.
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Post Post #6 (ISO) » Mon Jul 20, 2009 4:52 am

Post by Yosarian2 »

It is rubbish. Some people just use this instead of a random vote, and at it's least no worse then random. I doubt it's any better then random either, though.
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Post Post #7 (ISO) » Mon Jul 20, 2009 6:09 am

Post by Elmo »

Arguably, the popular existence of this tell makes it untrue, and slightly pro-town. Amusingly.
Succinctness is pro-town.

Passion is inversely proportional to the amount of real information available. ~ Gregory Benford
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Post Post #8 (ISO) » Mon Jul 20, 2009 8:49 am

Post by Adel »

could someone do a survey of the mini-normal games that:
  • -ended in the last six months
    -had a "post in thread" confirmation stage
    -had 12 players and 3 scum on one team (throw out dual scum teams)
and see if the tell has been accurate or not? Also, list which players it has been accurate for in the past.
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Post Post #9 (ISO) » Mon Jul 20, 2009 11:02 am

Post by Battousai »

I just looked through Little Italy, and using your parameters, this is my results


Mini 624 -town
Mini 662 -town
Mini 675 -town
Mini 684 -scum Netlava
Mini 698 -town
Open 95 -town
Mini 712 -town
Open 106 -town
Mini 722 -town
Mini 735 -scum houseofcards
Mini 738 -town
Mini 745 -sk
Mini 747 -town, scum geraintm (didn't pick up role pm)
Mini 749 -town
Mini 756 -town, scum alexhans (didn't pick up role pm)
Mini 765 -town
Mini 777- town, scum drakethefake(didn't pick up role pm, replacement confirmed last)
Mini 767 -scum Dourgrim
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Post Post #10 (ISO) » Mon Jul 20, 2009 11:23 am

Post by imkingdavid »

I wouldn't say that it is in any way an acceptable thing to use in any case at any point in the game. As Battousai nicely listed for us, more often than not, it's a townie that just wasn't paying attention or something. So while, yes, sometimes it can theoretically be smart for mafia to wait to confirm so they can have more time to talk pre-game, it shouldn't be used in a case against someone.
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Post Post #11 (ISO) » Mon Jul 20, 2009 12:25 pm

Post by zu_Faul »

It is quite easy to circumvent the whole 'tell'. I can't see a reason why a mod should ever list, even approximated, the order of the confirming players.

If a mod is allowing pre-game discussion, he should give scum the opportunity to actually have some, without making them suspicious.

In-thread confirmation obviously makes this impossible, but I never saw a good reason for that either.
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Post Post #12 (ISO) » Mon Jul 20, 2009 12:29 pm

Post by Adel »

Battousai wrote:I just looked through Little Italy, and using your parameters, this is my results
huh, I wonder if second to last or third to last has a higher instance of scum inclusion.
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Post Post #13 (ISO) » Mon Jul 20, 2009 12:56 pm

Post by Battousai »

Adel wrote:
Battousai wrote:I just looked through Little Italy, and using your parameters, this is my results
huh, I wonder if second to last or third to last has a higher instance of scum inclusion.

All games were 12 players, had 3 scum, and ended in the last 12 months


also, someone else can go back through those games and check on the last part of your post.
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Post Post #14 (ISO) » Mon Jul 20, 2009 1:06 pm

Post by Adel »

well, based upon those, being the last to confirm has been a town-tell recently. thanks for the work batt!
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Post Post #15 (ISO) » Mon Jul 20, 2009 2:26 pm

Post by EmpTyger »

Based on Battousai's sampling

P(Town last to confirm) = 14/20 = 70%
P(mafia last to confirm) = 5/20 = 25%
P(SK last to confirm) = 1/20 = 5%

Assuming a 8:3:1 setup

P(random player is town) = 67%
P(random player is mafia) = 25%
P(random player is SK) = 8%

The only thing that can be concluded from this data is that there is a very high probability that the last player who confirms has a role in the game.

Missed a game, corrected in later post
Last edited by EmpTyger on Mon Jul 20, 2009 2:34 pm, edited 1 time in total.
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Post Post #16 (ISO) » Mon Jul 20, 2009 2:28 pm

Post by Adel »

I was tossing out those scum that didn't pick up their role pm, since that is a separate behavior from being the last to confirm.

Also, I only counted 18 games, where did you get 20 from?
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Post Post #17 (ISO) » Mon Jul 20, 2009 2:50 pm

Post by EmpTyger »

Based on Battousai's sampling

P(Town last to confirm) = 12.5/18 = 69%
P(mafia last to confirm) = 4.5/18 = 25%
P(SK last to confirm) = 1/18 = 6%

Assuming a 8:3:1 setup

P(random player is town) = 67%
P(random player is mafia) = 25%
P(random player is SK) = 8%

The only thing that can be concluded from this data is that there is a very high probability that the last player who confirms has a role in the game.


Methodology revisions:
1) Don't accidentally skip a game
2) For the games with simultaneous last-to-confirms, count each as .5, although it should be noted that the results are still insignificant at 1

Re Adel's point: "not picking up a role PM" is not a separate behavior from "last to confirm". It's just the mod imposing a [here] undefined time limit for the behavior.
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Post Post #18 (ISO) » Mon Jul 20, 2009 7:16 pm

Post by The Fonz »

Take that, PJ.

Not picking up a role PM DOES need to be treated differently, Emp. In situations where the PM is not opened, obviously the behaviour cannot by definition have anything to do with alignment. It doesn't really matter in the long run if you include them or not, since they should break entirely randomly, but in the short run they might distort a sample simply due to luck.
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Post Post #19 (ISO) » Mon Jul 20, 2009 10:24 pm

Post by lolbifrons »

Well thanks guys, especially battousai and emptyger. I guess it's clear that this is in fact completely bunk.
[i]I feel like voting lolbifrons so badly. I'm not looking forward to a game with that kind of posting style.[/i]
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Post Post #20 (ISO) » Tue Jul 21, 2009 2:00 am

Post by Mr. Flay »

Mrrrr? I don't see anywhere in your methodology where you're actually measuring the thing the tell is supposed to catch - did the mod allow scum to talk during confirmations?!?
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Post Post #21 (ISO) » Tue Jul 21, 2009 5:35 am

Post by Battousai »

Mr. Flay wrote:Mrrrr? I don't see anywhere in your methodology where you're actually measuring the thing the tell is supposed to catch - did the mod allow scum to talk during confirmations?!?
That would be step two. Just got to go to all the games in which scum confirmed last and see their scum role/read rules.
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Post Post #22 (ISO) » Tue Jul 21, 2009 6:47 am

Post by Herodotus »

Battousai's data definitely proves that scum are more likely to not read their role PM.
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Post Post #23 (ISO) » Tue Jul 21, 2009 6:58 am

Post by Seraphim »

Herodotus wrote:Battousai's data definitely proves that scum are more likely to not read their role PM.
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Post Post #24 (ISO) » Tue Jul 21, 2009 3:44 pm

Post by EmpTyger »

Flay: If that mrrrr is directed at me, note what my conclusion actually stated. My [perhaps too facetiously made] point is that this data is inconclusive.

Fonz: Collected data can’t be excluded just because it happens to not fit one hypothesis. For all we know, every player in all 18 games here confirmed 20 seconds after picking up their role, but because of the variation in players checking their PMs and mod’s setting deadlines, this happened too late in 6 instances. You can’t throw out those cases because of factor X, when you have no idea whether factor X was present in the other 15 cases.

Herodotus: If we're ignoring the small sample size in the name of facetiousness, then the only other thing that can be concluded from this data is that there is a very high probability that a player who doesn’t read their role PM has a role in the game.
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