(stolen from the apartment, and changed by me)
Roles:
--You will be assigned a role through PM by me. You will be aligned with one of three groups or something else entirely. These groups are The Innocents, The Ghosts and The Priests. Each role may have a secondaryy objective to meet outside the overall objective. The overall objectives are as follows:
Ghosts:
Kill all players that do not belong to your group. This includes the innocents.
Priests:
Kill off all the Ghosts. Innocents don't much matter.
Innocents:
Survive until no one is after your life or escape. Team up or go it alone; your choice.
Please note that the names of said groups are meaningless. For example, a member of the Priest group could be a criminal, a ghost could belong to the innocent group or your neighbor could belong to the ghost group. It just sounds better than Group A, Group B, and Group C.
Phases:
There are two phases in this game: Movement (where you can move to an area) and Bloodbath (where you can perform an action).
Movement Phase:
During this phase you can do something twice. You can move to the next room, and/or you can open a door. You can only do two actions. If a door is locked, that won't count as an action. Please bold your action. You have only 2 actions every movement phase, unless I told different.
Bloodbath Phase:
You can perform one action (Attack w/Item, Defend w/Item, Search, Use Ability, Use Item, Give Item). Do so via PM to me.
Actions:
Are choices which may be selected in the Bloodbath phase unless you are told otherwise. The types of choices available are as follows:
Attack-
You choose a weapon in your arsenal and a person in your area to attack. If you have nothing in your inventory to attack with you will attack with your fists. Unless told otherwise, fists always do 1 damage to all factions.
Defend-
You choose an item in your possession to defend yourself with (any item will do, some items revel a special ability if used in defense and others will break)
Use Item-
Use an item you are carrying.
Use Ability-
Use an ability you have been given. Abilities can do anything. They may also be learned.
Press, Move, touch X-
Perform an action to a suspicious looking item in a Area. (Such as a book that may be a switch to another area) You need knowledge of the suspicious thing before performing an action.
Search-
Search the area for items or switches (could accidentally trigger a booby trap). You may also search a specific part of the area that is described in the area description (this may or may not be use depending on sign ups)
Items:
Items are specific objects given to the player either at the beginning of the game or as the game progresses. Typically, you will find items during the Bloodbath phase after searching, but this is not always true. Items may have more than one use.
Life:
You die if you bleed too much, explode, drown in a submerged Italian restaurant, etc. There is a hit point system but it is hidden (i.e. you have to infer someone's health from their visual condition). When a first aid kit or other medical device is used, the user will be provided with the hit point value. You may be able to eat food to heal yourself.
Corpses:
Corpses will stay in the area in which they are killed unless they are moved. You may loot the corpses at your own risk. It may also be possible to revive players. However, one must face the consequences if he choices to mess with Mo- we mean God.
Other Things:
-I want to try to make this a quick moving game so I will constantly be updating and prodding in thread.
-You will not know what happens in any room but your own (player health and descriptions will be updated so you can probably take a guess).
-Sections may be added or removed as the game progresses