Mafia 93 - A Roccisi Summer - Over!
Posted: Wed May 13, 2009 10:40 pm
List of Abilities (both for players and groups):
- Active Abilities:
- Ability 1:
- Ability Modifier 1
- ...
- Ability Modifier N
- ...
- Ability N:
- Ability Modifier 1
- ...
- Ability Modifier N
- Passive Abilities:
- Passive Ability 1
- ..
- Passive Ability N
- Groups:
- Group 1:
- Group Abilities:
- Ability 1:
- Ability Modifier 1
- ...
- Ability Modifier N
- ...
- Ability N:
- Ability Modifier 1
- ...
- Ability Modifier N
- Group Members:
- Group Member 1
- ...
- Group Member N
- ...
- Group N:
- Group Abilities:
- Ability 1:
- Ability Modifier 1
- ...
- Ability Modifier N
- ...
- Ability N:
- Ability Modifier 1
- ...
- Ability Modifier N
- Group Members:
- Group Member 1
- ...
- Group Member N
- Victory Condition:
2. The Gun Inventor from my Mini:
- Active Abilities:
- Vigilante:
- Compulsive
- Passive Abilities:
- Miller
- Night Kill Immunity
- Groups:
- The Neighborhood:
- Group Abilities:
- Doctor:
- none
- Group Members:
- You
- Player X
- Player Y
- Victory Condition: You win when all anti-town forces are eliminated.
3. The Jack-Of-All-Trades:
- Active Abilities:
- Vigilante:
- Inventor
- Passive Abilities:
- none
- Groups:
- none
- Victory Condition:You win when all anti-town forces are eliminated.
4. The Godfather in a mafia with the collective ability of gun invention from my Mini:
- Active Abilities:
- Cop:
- 1-Shot
- Doctor:
- 1-Shot
- Roleblocker:
- 1-Shot
- Vigilante:
- 1-Shot
- Passive Abilities:
- none
- Groups:
- none
- Victory Condition: You win when all anti-town forces are eliminated.
5. The Goon of a standard mafia:
- Active Abilities:
- none
- Passive Abilities:
- Godfather
- Groups:
- The Mafia:
- Group Abilities:
- Vigilante:
- Invention
- Final Chance+
- Group Members:
- You
- Player X
- Player Y
- Victory Condition: You win when your group makes up a majority of the town or nothing can prevent the same.
6. Lastly, the Vanilla Townie:
- Active Abilities:
- none
- Passive Abilities:
- none
- Groups:
- The Mafia:
- Group Abilities:
- Vigilante:
- none
- Group Members:
- You
- Player X
- Player Y
- Victory Condition: You win when your group makes up a majority of the town or nothing can prevent the same.
- Active Abilities:
- none
- Passive Abilities:
- none
- Groups:
- none
- Victory Condition: You win when all anti-town forces are eliminated.
OozingGolfBall wrote:Hi guys. I am a alt. Feel free to start the guessing game.
Attention whore alert.OGB wrote:Hi guys. I am a alt. Feel free to start the guessing game.
If you're looking for a reason, you're not going to get one other than you posted first.Seraphim wrote:@Mixologist
Any reason you voted me?
i agree. that post alone is enough grounds to lynch.charter wrote:OozingGolfBall wrote:Hi guys. I am a alt. Feel free to start the guessing game.unvote, vote OGB
No one cares. You're only trying to fire up wild goose chases instead of hunt scum or take a stance on anything in the RVS.