Open 143: Jungle Republic (Game Over!) before 787


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ThAdmiral
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Open 143: Jungle Republic (Game Over!) before 787

Post Post #0 (ISO) » Wed May 06, 2009 4:54 pm

Post by ThAdmiral »

WELCOME TO THE JUNGLE!


mod: ThAdmiral

wiki page: Jungle Republic setup

Setup
  • 6
    townies

  • 1
    seer

  • 2
    werewolves

  • 3
    mafia

    Daystart


Alive - 2


Dead - 10
  • zwetschenwasser
    -
    townie
    - lynched - day 1
  • Dust
    -
    seer
    - eaten - night 1
  • AceMarksman
    -
    townie
    - lynched- day 2
  • AshMC1984
    -
    mafiate
    - eaten - night 2
  • dejkha
    -
    werewolf
    - modkilled - day 3
  • Percy
    -
    townie
    - eaten - night 3
  • Mixologist
    Sotty7
    -
    townie
    - lynched- day 4
  • Khamisa
    -
    mafiate
    - eaten - night 4
  • Empking
    -
    werewolf
    - lynched - day 5
  • gorckat
    thesp
    -
    mafiate
    - lynched - day 6
Last edited by ThAdmiral on Tue Jul 21, 2009 4:19 pm, edited 25 times in total.
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Post Post #1 (ISO) » Wed May 06, 2009 4:54 pm

Post by ThAdmiral »

Rules
  • 1.
    This is a game. Have fun. Don't let things get personal.
    2.
    During Day, you may vote for the player you want to lynch. Votes should be in the form
    Vote: Player
    or they may not be counted. It is helpful to "
    Unvote
    " when switching your vote to a different player, though this is not required.
    3.
    Whenever a player has a majority in votes, that player will be lynched, his or her role will be revealed, and Night will begin. Once a player has reached a majority, Twilight will begin. No votes or unvotes will be registered, although talking may continue until the thread is locked. You may also
    Vote: No Lynch
    ; a majority will end Day without a death.
    4.
    If discussion lags or Day goes on for too long, a deadline may be set. If no one has reached a majority at the deadline, the person with the most votes will be lynched given that half the remaining players are voting, otherwise it will be a no-lynch.
    5.
    During Night, players with role abilities may send targets for those abilities. Choices are due by the posted deadline, but day may start earlier if the choices are sent in early.
    6.
    Don't edit/delete posts. Use the "Preview" button to look over your post before you submit it.
    7.
    Don't quote any PMs from the Moderator.
    8.
    Mafia, werewolves and masons are allowed to communicate by PM/Quicktopic
    at all times
    (i.e. not just during the night phase). Otherwise, do not talk to anyone about this game outside the thread.
    9.
    When you are killed you may make one final post (as long as it is simply an "oh well" type post that doesn't reveal any game information), but then you are dead. Do not talk until the game is over; this includes talking to living players outside the thread.
    10.
    I will send out prods at my discretion/on request. Players may be replaced if a prod is not responded to.
    11.
    If you have any question, complaint, or comment, PM the Moderator.
Last edited by ThAdmiral on Wed May 06, 2009 5:10 pm, edited 1 time in total.
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Post Post #2 (ISO) » Wed May 06, 2009 5:05 pm

Post by ThAdmiral »

Role PMs
6 [color=blue]townie[/color] PMs wrote:You are a
Townie
, and you've got no special powers at Night. No investigations, no protection, no gun to shoot people. Your only powers are the ability to post, vote, and think.

You win when all the scum are eliminated (even if you are dead by that time), so try to lynch well!

This game will be held in Little Italy, and here is a link to the game
1 [color=green]seer[/color] PMs wrote:You are the
Seer
. You may investigate one person each night and find out if they are werewolf aligned or not.

You win when all the scum are eliminated (even if you are dead by that time), so try to lynch and investigate well!

This game will be held in Little Italy, and here is a link to the game
2 [color=orange]werewolf[/color] PMs wrote:You are a member of the
Werewolves
with XXXXXXXX. You may talk with your partner at any time.
At Night have one person from the group PM me the name of a player on behalf of the werewolves (if there's a conflict I will act on the first PM received). The named player will be eaten.
During the Day, try to blend in with the rest of the players, and get someone lynched.

You win (even if you personally are dead) when at least half of the living players are werewolves and at least one pro-town role remains, or if you obtain full majority, or when nothing can prevent this from happening.

This game will be held in Little Italy, and here is a link to the game
3 [color=red]mafia[/color] PMs wrote:You are a member of the
Mafia
with XXXXXXXX and XXXXXXXX. You may talk with your partners at any time.
You do not have a night kill so you must rely on your power in numbers and your smarts to try to blend in with the rest of the players and get town or werewolves lynched.

You win (even if you personally are dead) when at least half of the living players are mafia, or when nothing can prevent this from happening.

This game will be held in Little Italy, and here is a link to the game
Last edited by ThAdmiral on Wed May 06, 2009 5:09 pm, edited 1 time in total.
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Post Post #3 (ISO) » Wed May 06, 2009 5:08 pm

Post by ThAdmiral »

Special Notes
  • The mafia or werewolves win if they obtain a full majority of living players, or if they make up half and at least one protown role is still alive.
    HOWEVER

    If the mafia and werewolves ever make up equal numbers, with no protown roles left alive, then
    mafia win
    . Mafia also win if a day phase begins with one mafia, one werewolf, and one protown.

  • The Werewolves have a nightkill, the Mafia don't.

  • The scum teams will indeed be able to talk to each other during day by PM/Quicktopic.
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Post Post #4 (ISO) » Wed May 06, 2009 5:40 pm

Post by ThAdmiral »

Please confirm in the thread
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Post Post #5 (ISO) » Wed May 06, 2009 7:17 pm

Post by AshMC1984 »

confirm
Win / Loss record
Town: 2 / 0
Scum: 1 / 1
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Post Post #6 (ISO) » Wed May 06, 2009 11:55 pm

Post by gorckat »

/confirm
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Post Post #7 (ISO) » Thu May 07, 2009 12:24 am

Post by dejkha »

confirm
"You say that all my posts are stupid like a motherf***ing SOB. I'm sick and tired of your constant BS." - Zwet to me.

"Fuck you... You're a pompous, ignorant fool, dejkha, and I don't appreciate your incessant badmouthing of me." - Zwet
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Post Post #8 (ISO) » Thu May 07, 2009 12:36 am

Post by Dust »

/confirm
"Believe in me believing in you!" ~Kamina
Town: 1/0/0
Scum: 0/0/0
Other: 0/0/0
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Post Post #9 (ISO) » Thu May 07, 2009 12:54 am

Post by Mixologist »

/confirm
Wretched excess is an unfortunate human trait that turns a perfectly good idea such as Christmas into a frenzy of last-minute shopping-or attaches the name of St. Patrick to the day of the year that bartenders fear most.
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Post Post #10 (ISO) » Thu May 07, 2009 4:07 am

Post by AA23 »

/confirm

Where's a good place to get avatar's that fit with this sites standards>
"But There's A Cold Wind Coming From The Highest Of High Rises Today"
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Post Post #11 (ISO) » Thu May 07, 2009 4:33 am

Post by Empking »

/confirm
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #12 (ISO) » Thu May 07, 2009 6:10 am

Post by AA23 »

got it.
"But There's A Cold Wind Coming From The Highest Of High Rises Today"
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Post Post #13 (ISO) » Thu May 07, 2009 9:47 am

Post by zwetschenwasser »

/confimmmmrrrr
UW Huskies Class of 2014!
Spontaneous Bastard Mafia II is accepting replacements.
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Post Post #14 (ISO) » Thu May 07, 2009 10:11 am

Post by Khamisa »

/confirm.
Show
[color=red]dead[/color] world
full of [color=red]shades[/color]
today i [color=red]die[/color]

[color=#33CC66]free[/color] world
full of [color=#33CC66]beauty[/color]
today i [color=#33CC66]swim[/color]
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Post Post #15 (ISO) » Thu May 07, 2009 10:12 am

Post by zwetschenwasser »

Hai
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Post Post #16 (ISO) » Thu May 07, 2009 11:35 am

Post by Percy »

/confirm!
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Post Post #17 (ISO) » Thu May 07, 2009 11:44 am

Post by zwetschenwasser »

*glares at Percy*
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Post Post #18 (ISO) » Thu May 07, 2009 12:00 pm

Post by hewitt »

/confirm
Show
RECORD

Town-Win- 2
Town-NightKilled-Loss- 3
Town-Loss- 4
Mafia-Win- 1
Mafia-Loss- 3

Team Win Percentage- 23.08%
Basically...my teams usually lose. How fun is that!
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Post Post #19 (ISO) » Thu May 07, 2009 12:17 pm

Post by zwetschenwasser »

*waves at hewitt*
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Post Post #20 (ISO) » Thu May 07, 2009 1:07 pm

Post by AceMarksman »

totally forgot I signed up for this

/conform
Show
"either he's scum and yay 1 less scum, or he's town and yay 1 less zwetschenwasser. " ~Moratorium
Words to live by.

My record: W/L/T/A
Overall:5/2/0/1
Town:5/2/0/1
Scum:0/0/0/0
3rd Party:0/0/0/0
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Post Post #21 (ISO) » Thu May 07, 2009 1:57 pm

Post by ThAdmiral »

And that's everyone.

GAME ON!
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Post Post #22 (ISO) » Thu May 07, 2009 2:00 pm

Post by Dust »

Alright, no random voting stage. It's stupid, pointless, and stifles proper discussion.

Instead, I'll direct a few questions towards the Town at large? Only Mafia need not answer. ; P

Do you think it's scummy to say that an RVS shouldn't be conducted? What would you prefer as an alternative? Do any of you have interesting meta on other players?
"Believe in me believing in you!" ~Kamina
Town: 1/0/0
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Other: 0/0/0
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Post Post #23 (ISO) » Thu May 07, 2009 2:01 pm

Post by Dust »

EBWOP: town at large.
"Believe in me believing in you!" ~Kamina
Town: 1/0/0
Scum: 0/0/0
Other: 0/0/0
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Post Post #24 (ISO) » Thu May 07, 2009 2:19 pm

Post by AA23 »

There are players that prefer to dive right into talking about the set up and what it means to townies, how town should conduct themselves in certain situations, etc - -

On the other hand, in the random voting stage, you can learn about other people based on their patterns (example, someone random voting another player and putting them at a suspicious L- stage)

It really rests with player preferences, I suppose. If you don't want to random vote, don't - and if you want to rather, say something productive or worth while, there's no need for permission.

To answer your question.
"But There's A Cold Wind Coming From The Highest Of High Rises Today"
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