Mafia Combat
- Empking
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Empking Empking's Alt's Alt
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Mafia Combat
A game for four/five players.
First you /in in this thread. Then if we get four players you pick a role: Cop, Doc, Mafia, Vig or Vanilla Townie.
Each round you PM me with your move and once the actions are in, I post the results of the actions in the thread and who targetted who. The aim of the game is to be the last one standing. Role order is decided by rolling a 1d6 and adding bonuses to it.- Empking
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Empking Empking's Alt's Alt
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Cop
HP: 5
Move Improvement: +0
Role Info: Attacks do 1 extra against opponent that were previously investigated.
Investigate: Target a player and learn their role.
Attack: Deals 1 point of damage.
Claim: Usable once. Heals 2 HP.
Doc
HP: 5
Move Improvement: +0
Enjoys helping people: Heal 1 point of HP when successfully protecting someone from damage.
Protect: Choose a player other than yourself. They can’t be harmed by attacks by people below you in the move order.
Heal: Choose a player. Heals 1 point of HP to a player.
Undo Stitches: Choose a player, the amount of damage you had healed or protected them from comes from their HP.
Mafia
HP: 5 +1 per other mafia members
Move Improvement: +1 per other mafia members.
Can’t harm a fellow Mafia: You can’t do damage against someone with the same role.
Attack: 1+1 per other mafia members.
Going Serial Killer: Deals 3 damage to a player. Lose all abilities and bonuses but gain a two-damage attack.
Going NK-Immune Godfather: Lose going Serial Killer but you are immune to all damage that round.
Vig
HP: 5
Move Improvement: +0
I’ll Vig Myself: When killed survives till the end of the next round.
Attack: Deals 2 damage to a player.
Scatter: Deals 1 damage to everyone below you in the move order.
Scatter 2: Deals 1 damage to everyone above you in the move order.
Vanilla Townie
HP; 7
Move Improvement: +2
Sacrifice: Can sacrifice a point of HP to increase another ability by one.
Prepare: If a player is killed gain 2 HP.
Attack: Deals 0 damage.
Hammer: Deals 2 damage if it’s the killing move.Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi- Jeffcole1
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- chenhsi
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chenhsi
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yawetag Goon
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- xelada
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xelada Townie
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- Jeffcole1
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Jeffcole1 Goon
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So basically, action order is determined by rolling 1d6 and adding the Move Improvement stat for whatever roll we took. Is this right, and if it is, what happens to people who get the same result?Current Games:
--Munchkin Quest Tournament (Game A: Jeffcole1 vs. RedPanda vs. Ravel vs. animorpherv1 vs. Kcdaspot)
--Shadow Hunters
--Haunted Mansion- Empking
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Empking Empking's Alt's Alt
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Empking Empking's Alt's Alt
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chenhsi Goon
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- Jeffcole1
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Jeffcole1 Goon
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- yawetag
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yawetag Goon
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- Empking
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Empking Empking's Alt's Alt
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- Empking
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Empking Empking's Alt's Alt
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Chensi: Targets Xelada, Yawetag, Jeffcole
Xelada; Targets Yawetag
Yawetag: Dead
Jeffcole: Targets Yawetag, Chensi, Xelada
Chensi: 4 HP
Xelada: 1 HP
Yawetag: Dead
Jeffcole: 4 HP
Xelada
Chensi
JeffcolePlus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi- yawetag
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yawetag Goon
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Well, that was fun. Should I be excited that all three of you targeted me, or was I part of some weird conspiracy?"In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings.- chenhsi
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