Mafia Combat

For completed/abandoned Mish Mash Games.
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Mafia Combat

Post Post #0 (ISO) » Fri Mar 20, 2009 9:07 am

Post by Empking »

A game for four/five players.

First you /in in this thread. Then if we get four players you pick a role: Cop, Doc, Mafia, Vig or Vanilla Townie.

Each round you PM me with your move and once the actions are in, I post the results of the actions in the thread and who targetted who. The aim of the game is to be the last one standing. Role order is decided by rolling a 1d6 and adding bonuses to it.
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Post Post #1 (ISO) » Fri Mar 20, 2009 9:07 am

Post by Empking »

Cop
HP: 5
Move Improvement: +0
Role Info: Attacks do 1 extra against opponent that were previously investigated.

Investigate: Target a player and learn their role.
Attack: Deals 1 point of damage.
Claim: Usable once. Heals 2 HP.

Doc
HP: 5
Move Improvement: +0
Enjoys helping people: Heal 1 point of HP when successfully protecting someone from damage.

Protect: Choose a player other than yourself. They can’t be harmed by attacks by people below you in the move order.
Heal: Choose a player. Heals 1 point of HP to a player.
Undo Stitches: Choose a player, the amount of damage you had healed or protected them from comes from their HP.

Mafia
HP: 5 +1 per other mafia members
Move Improvement: +1 per other mafia members.
Can’t harm a fellow Mafia: You can’t do damage against someone with the same role.

Attack: 1+1 per other mafia members.
Going Serial Killer: Deals 3 damage to a player. Lose all abilities and bonuses but gain a two-damage attack.
Going NK-Immune Godfather: Lose going Serial Killer but you are immune to all damage that round.

Vig
HP: 5
Move Improvement: +0
I’ll Vig Myself: When killed survives till the end of the next round.

Attack: Deals 2 damage to a player.
Scatter: Deals 1 damage to everyone below you in the move order.
Scatter 2: Deals 1 damage to everyone above you in the move order.

Vanilla Townie
HP; 7
Move Improvement: +2
Sacrifice: Can sacrifice a point of HP to increase another ability by one.

Prepare: If a player is killed gain 2 HP.
Attack: Deals 0 damage.
Hammer: Deals 2 damage if it’s the killing move.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #2 (ISO) » Fri Mar 20, 2009 10:37 am

Post by Jeffcole1 »

/in
Current Games:
--Munchkin Quest Tournament (Game A: Jeffcole1 vs. RedPanda vs. Ravel vs. animorpherv1 vs. Kcdaspot)
--Shadow Hunters
--Haunted Mansion
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Post Post #3 (ISO) » Fri Mar 20, 2009 11:13 am

Post by chenhsi »

/in
I lost the game.
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Post Post #4 (ISO) » Fri Mar 20, 2009 11:41 am

Post by yawetag »

/in please
"In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy

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Post Post #5 (ISO) » Fri Mar 20, 2009 12:16 pm

Post by xelada »

/in

and what does Move Improvement mean
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Post Post #6 (ISO) » Fri Mar 20, 2009 10:08 pm

Post by Empking »

It affects your role order.

Everybody PM me your role.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #7 (ISO) » Sat Mar 21, 2009 8:16 am

Post by Jeffcole1 »

So basically, action order is determined by rolling 1d6 and adding the Move Improvement stat for whatever roll we took. Is this right, and if it is, what happens to people who get the same result?
Current Games:
--Munchkin Quest Tournament (Game A: Jeffcole1 vs. RedPanda vs. Ravel vs. animorpherv1 vs. Kcdaspot)
--Shadow Hunters
--Haunted Mansion
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Post Post #8 (ISO) » Sat Mar 21, 2009 8:17 am

Post by Empking »

Chosen by the dice number. If that'ds the same, I'll roll again.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #9 (ISO) » Sat Mar 21, 2009 8:18 am

Post by Empking »

Chensi
Xelada
Yawetag
Jeffcole

Send in your round 1 actions.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #10 (ISO) » Sat Mar 21, 2009 9:01 am

Post by chenhsi »

Is that the order? If so, am I first or last?
I lost the game.
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Post Post #11 (ISO) » Sat Mar 21, 2009 9:04 am

Post by Jeffcole1 »

I'm pretty sure you're first, chenhsi.
Current Games:
--Munchkin Quest Tournament (Game A: Jeffcole1 vs. RedPanda vs. Ravel vs. animorpherv1 vs. Kcdaspot)
--Shadow Hunters
--Haunted Mansion
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Post Post #12 (ISO) » Sat Mar 21, 2009 2:01 pm

Post by yawetag »

I also assume we PM the move to Emp?
"In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy

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Post Post #13 (ISO) » Sat Mar 21, 2009 10:36 pm

Post by Empking »

First and you PM it.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #14 (ISO) » Sun Mar 22, 2009 6:19 am

Post by Empking »

Chensi: Targets Xelada, Yawetag, Jeffcole
Xelada; Targets Yawetag
Yawetag: Dead
Jeffcole: Targets Yawetag, Chensi, Xelada

Chensi: 4 HP
Xelada: 1 HP
Yawetag: Dead
Jeffcole: 4 HP

Xelada
Chensi
Jeffcole
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #15 (ISO) » Sun Mar 22, 2009 6:21 am

Post by yawetag »

Well, that was fun. Should I be excited that all three of you targeted me, or was I part of some weird conspiracy?
"In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy

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Post Post #16 (ISO) » Sun Mar 22, 2009 6:36 am

Post by chenhsi »

Uh oh...

This does not look good...
I lost the game.
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Post Post #17 (ISO) » Sun Mar 22, 2009 7:25 am

Post by Jeffcole1 »

So, what happened? Did yawetag die before he could perform his action?
Current Games:
--Munchkin Quest Tournament (Game A: Jeffcole1 vs. RedPanda vs. Ravel vs. animorpherv1 vs. Kcdaspot)
--Shadow Hunters
--Haunted Mansion
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Post Post #18 (ISO) » Sun Mar 22, 2009 7:30 am

Post by Empking »

Yes
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #19 (ISO) » Sun Mar 22, 2009 7:59 am

Post by chenhsi »

xelada: Are you willing to tell us who you are?
I lost the game.
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Post Post #20 (ISO) » Sun Mar 22, 2009 8:26 am

Post by xelada »

Townie with a very powerful hammer and I know that you two must be vigs.

mod, should I not have 2 HP
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Post Post #21 (ISO) » Sun Mar 22, 2009 8:36 am

Post by Empking »

Xelada: Target Chensi
Chensi: Dead
Jeffcole: Target Chensi

Xelada; 2
Chensi: Deadf
Jeffcole: 4

Jeffcole
Xelada
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #22 (ISO) » Sun Mar 22, 2009 9:17 am

Post by Empking »

Jeffcole: Target Xelada
Xelada; Dead

Jeffcole wins.

Jeffcole/Chensi; Vigs
Yawetag; Mafia
Xelada: Vanilla
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #23 (ISO) » Sun Mar 22, 2009 9:22 am

Post by Jeffcole1 »

:D

I think I'll sit out the next one; I've got homework to do.
Current Games:
--Munchkin Quest Tournament (Game A: Jeffcole1 vs. RedPanda vs. Ravel vs. animorpherv1 vs. Kcdaspot)
--Shadow Hunters
--Haunted Mansion
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Post Post #24 (ISO) » Sun Mar 22, 2009 10:07 am

Post by chenhsi »

/in for next
I lost the game.
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