Mini 736 - The Masonry Game Over!


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Mini 736 - The Masonry Game Over!

Post Post #0 (ISO) » Sat Jan 24, 2009 4:33 pm

Post by Darox »

Greetings Brother. In these troubling times, it is most important to protect the Masonry from foul outsiders. Of course, it is also vital we ensure that all our mason brothers can be trusted. What with evildoers lurking among the town and our somewhat dubious initiation rites, it's likely we were too busy quaffing mead to investigate our newest brothers.

I must get my paddle ready for the initiation ceremony, but remember brother; Trust no one.

Player List


2: RestFermata
4: Jahudo Replaced skitzer Night 2
7: Caboose
9: alcove
10: Sebguer Replaced PookytheMagicalBear Day 1
12: Max

11: Empking (lynched Day 1)
3: rokovoj Replaced Sipylus Day 1 (killed Night 1)
6: Reecer6 (Lynched Day 2)
8: Nightfall (Killed Night 2)
5: zwetschenwasser (Lynched Day 3)
1: Juls (Killed Night 3)

Links

End of Day 1
Start of Day 2
End of Day 2
Start of Day 3
End of Day 3
Start of Day 4
End of Day 4
Last edited by Darox on Thu Mar 05, 2009 9:14 am, edited 8 times in total.
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Post Post #1 (ISO) » Sat Jan 24, 2009 4:35 pm

Post by Darox »

The Rules
(Stolen from PJ, with Coron's No-Lynch rule)


1
- Remember, it's a game. Have fun.
2
- No talking about this game outside the game thread, except when explicitly allowed by your role PM.
3
- No editing or deleting your own posts or another's posts.
4
- No invisible text or tiny fonts are allowed. I use blue, don't use it.
5
- No mod-quoting. Only paraphrase in your own words.
6
- A lynch requires a 50%+1 (Rounded down) majority vote. A no-lynch requires 50% (Rounded up) of the votes currently in play. If a deadline is reached, no lynch is achieved.
7
- To vote, post a bolded
Vote: Darox
. To unvote, post a bolded
Unvote
. If you are switching votes, an unvote is not necessary.
8
- If you have a request, please use a bolded
Mod:
to preface your request.
9
- Corpses don't talk. Not even a 'Bah' post.
10
- During twilight, everyone may talk until night falls.
11
- Each game day has a three week deadline, each night a 72 hour deadline. Extensions may be granted if the need arises. All deadlines will be temporarily postponed if required for replacements.
12
- If you go 72 hours without a post without prior notice, you will be prodded. Failure to respond to this prod in the game thread will result in replacement.
13
- I reserve the right to edit these rules at any time.

Note - This game may contain any of the following: Cults, Scum Masons, Uninformed Millers, Jesters, and Undefined Sanities.

Role Resolution

1: Global
2: Roleblock
3: Redirect
4: Kill
5: Protect
6: Investigate
7: Recruit
8: Track

--

At least one person has this role PM
Townie Role PMYou are a
Townie.
You are a member of the Town faction. You are not currently part of any masonry group.

Abilities:

None - You have no personal abilities.

Alignment Powers

None - You have no special alignment powers.

You win when all factions that require the town dead have been killed and at least one member of the town survives.
Last edited by Darox on Tue Feb 03, 2009 10:35 pm, edited 1 time in total.
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Post Post #2 (ISO) » Sat Jan 24, 2009 5:03 pm

Post by Darox »

Role PM's are out, the day will start when everyone has confirmed.

@Mon Jan 26, 2009 7:17 am: Waiting on a couple of people, giving them a day before searching for replacements.

@Mon Jan 26, 2009 4:20 pm: Searching for replacements for Sipylus, PookyTheMagicalBear, and skitzer.

While we wait for them to get replaced/show up, day one begins.
Last edited by Darox on Mon Jan 26, 2009 11:05 am, edited 1 time in total.
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Post Post #3 (ISO) » Mon Jan 26, 2009 10:24 am

Post by Darox »

Votecount #0

Juls (0)
RestFermata (0)
Sipylus (0)
skitzer (0)
zwetschenwasser (0)
Reecer6 (0)
Caboose (0)
Nightfall (0)
alcove (0)
PookyTheMagicalBear (0)
Empking (0)
Max (0)

Not Voting (12) - Juls, RestFermata, Sipylus, skitzer, zwetschenwasser, Reecer6, Caboose, Nightfall, alcove, PookyTheMagicalBear, Empking, Max

12 alive, 7 to lynch, 6 to no-lynch
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Post Post #4 (ISO) » Mon Jan 26, 2009 10:48 am

Post by Nightfall »

I guess that's a go?
Let's have a great day 2day guys :)

*Under breath* Great... first game back and both Max and Pooky are here ;)
(Note: My past games with the two have been rather entertaining)
Once Nightfall comes, everyone's dead...
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Post Post #5 (ISO) » Mon Jan 26, 2009 10:51 am

Post by zwetschenwasser »

I don't know who the badguys are supposed to be, but
Vote: PookyTheMagicalBear
for being unrealistic.
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Post Post #6 (ISO) » Mon Jan 26, 2009 12:06 pm

Post by skitzer »

Vote: Caboose


Caboose can be changed into:

BOO_CASE

I call shenanigans.
Tell me, what happened to the K?
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Post Post #7 (ISO) » Mon Jan 26, 2009 1:37 pm

Post by alcove »

Vote: Max


*hums under breath* Secret Agent Maaaan...

Plus, inconspicuous one-syllable name? That's just trying too hard.
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Post Post #8 (ISO) » Mon Jan 26, 2009 2:01 pm

Post by RestFermata »

Vote: zwetschenwasser


A. The name is too difficult for simpletons like me
B. Obviously an evil sorceror
"Time forks endlessly toward innumerable futures. In one of them I am your enemy." —Jorge Luis Borges
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Post Post #9 (ISO) » Mon Jan 26, 2009 2:44 pm

Post by Caboose »

Vote: alcove

Trying to disorient me with your avatar?
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Post Post #10 (ISO) » Mon Jan 26, 2009 3:43 pm

Post by Reecer6 »

Guys! Don't be silly! We need to find the Mafia!
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Post Post #11 (ISO) » Mon Jan 26, 2009 5:44 pm

Post by Nightfall »

<B>semi random vote for : Caboose </B>
Because he's not "Church" ;)

Reecer - It's just some random voting to get started.
Once Nightfall comes, everyone's dead...
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Post Post #12 (ISO) » Mon Jan 26, 2009 5:45 pm

Post by Nightfall »

That just proves I've been away for too long...

semi random vote for : Caboose
Once Nightfall comes, everyone's dead...
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Post Post #13 (ISO) » Mon Jan 26, 2009 5:51 pm

Post by Juls »

Vote: Reecer6
for trying to fake being townie.
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Post Post #14 (ISO) » Mon Jan 26, 2009 7:05 pm

Post by Darox »

rokovoj replaces Sipylus, effective immediately.
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Post Post #15 (ISO) » Mon Jan 26, 2009 7:39 pm

Post by rokovoj »

Vote: Empking
, because I can.
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Post Post #16 (ISO) » Tue Jan 27, 2009 4:39 am

Post by Empking »

Vote: Zwets


OMG, Pooky is in this game.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #17 (ISO) » Tue Jan 27, 2009 10:58 am

Post by RestFermata »

We should probably have a discussion about game mechanics or something to pull the game out of this lagging random vote stage. I'm not sure what to say, though. I've never played in a game with recruiting masons before. Any thoughts on how this one should be played optimally?
"Time forks endlessly toward innumerable futures. In one of them I am your enemy." —Jorge Luis Borges
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Post Post #18 (ISO) » Tue Jan 27, 2009 11:13 am

Post by rokovoj »

Where does it say there are recruiting masons?
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Post Post #19 (ISO) » Tue Jan 27, 2009 11:13 am

Post by skitzer »

Vote: Empking


OMG, Empking is in this game.
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Post Post #20 (ISO) » Tue Jan 27, 2009 11:31 am

Post by RestFermata »

Darox wrote:Plan for dealing with Bad Dudes:
#1: Set up a secret club
#2: Invite the most trustworthy townsfolk
#3: Eliminate the rest
#4: Victory Party
Simple, right? But can you really trust your mason brothers, and hope that your masonry won't be compromised by the enemy? And is that embarrassing initiation ceremony really necessary?
I assumed. This is what I signed up for in the queue. Sounds like recruiting masons to me. Also from the flavor text.
"Time forks endlessly toward innumerable futures. In one of them I am your enemy." —Jorge Luis Borges
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Post Post #21 (ISO) » Tue Jan 27, 2009 11:59 am

Post by rokovoj »

Ah, alright. I got here via the replacement thread and hadn't seen that before.
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Post Post #22 (ISO) » Tue Jan 27, 2009 12:11 pm

Post by zwetschenwasser »

Kapow! Evil sorcery time...
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Post Post #23 (ISO) » Tue Jan 27, 2009 12:14 pm

Post by RestFermata »

Confirm vote: zwetschenwasser
"Time forks endlessly toward innumerable futures. In one of them I am your enemy." —Jorge Luis Borges
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Post Post #24 (ISO) » Tue Jan 27, 2009 12:17 pm

Post by zwetschenwasser »

Why? I said nothing... RestFermata is overreacting to my joke based on her post.
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