Game Over. mykonian wins!
Cartagena - Game Over - mykonian wins!
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Cartagena - Game Over - mykonian wins!
CARTAGENA
[mrow]
Status
Game Over. mykonian wins!Last edited by yawetag on Wed Mar 18, 2009 9:40 am, edited 77 times in total.- yawetag
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CARTAGENA RULES
Cartagena tries to reproduce a famous 1672 jailbreak of about 30 pirates from the supposedly impregnable fortress of Cartagena. It is said that not long after this astounding escape, a game celebrating it became popular in the pirate coves of the Caribbean; and that a faster, more chance-oriented version was played in Jamaica.
The game in brief
Each player controls a group of 6 pirates and tries to have all 6 of them escape through the tortuous underground passage that connects the fortress ("Start") to the port, where a sloop ("Finish") is waiting. As soon as a player has brought his 6 pirates aboard, the game is over.
Preparations
After 5 people have joined, the 6 pirates for each player will be placed in the "Not Played" table. The cards will be shuffled and the board will be randomly generated using random.org. Six cards will be dealt and PMed to each player.
How to Play
Play will begin with the player randomly chosen to start (not necessarily an advantage). Whenever it is your turn, you may make from 1 to 3 moves. Two kinds of moves are allowed:- play a card and advance a pirate
or
- move a pirate backwards and receive one or two new cards.
The two kinds of moves:
Play a card and advance a pirate:
Play a card, select one of your pirates (either one already in the passage or one who has yet to enter it) and advance him to the next vacant space marked with the same color on the card you just played (vacant meaning not occupied by another pirate).
If there is no vacant space with the sign you selected ahead of the pirate you intend to move, you can advance him all the way to the end of the passage.
Move a pirate backwards and receive one or two new cards:
Select one of your pirates and move him backwards to the first space occupied by one or two pirates, whether yours or belonging to an opponent. While moving backwards, vacant spaces and spaces occupied by three pirates are ignored and passed by. (Note that there can never be more than three pirates on a space.)
If your pirate moving backwards lands on a space occupied by 1 pirate, you receive 1 card; if occupied by 2 pirates, 2 cards.
But keep in mind that when moving backwards you are not allowed to skip a space occupied by one pirate in order to reach one occupied by two.
End of Game
First to land his 6 pirates at the finish wins the game.
CARTAGENA MOVE SYNTAX
Please use the following syntax when making moves. It will make the moderating easier, thereby making the game run faster and smoother.
Play a card to advance a pirate:play [pirate location] [color](ex:play B3 blue)
Move a pirate backward:back [pirate location](ex:back B3)
A quick tip: If you move a pirate backward for your 1st or 2nd move, it may be wise to wait on further moves until you receive your new cards. You may receive a card that helps you more than your current cards.Last edited by yawetag on Thu Jan 15, 2009 8:09 pm, edited 1 time in total.- yawetag
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CARTAGENA MODERATOR RULES
1) All moves should beboldedand the first line of the player's post. If players wish to table talk, it is invited at all times by all players. If performing table talk during a move, please place it after your move.
2) Feel free to ask questions. Either PM me or precede the questions with "Mod".
3)Redtext is reserved for the Moderator. No invisible or small text is allowed.
4) Your cards will be PMed to you. Each PM will give the cards that compromise your hand.
5) After each turn has ended, I will announce whose turn it is next. If an incorrect play is made, I will announce it and allow the player to play again. This does not extend the deadline.
6) Each player will have 4 days from my update to move. If a move is not made, the turn will be "passed". I will try to find a replacement for a player that deadlines 3 times in a row, but the game will not stall while waiting.
7) When the deck is depleted, the used cards will be shuffled to begin a new draw deck.
8) If you are comfortable in the rules of the game and know that your turn is next, feel free to make the turn prior to my update. Remember, however, that if you do not realize the board has changed, you may miss out on a better play.
9) If you see an error, please point it out as soon as possible.Last edited by yawetag on Thu Jan 15, 2009 8:09 pm, edited 1 time in total.- yawetag
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GAME LOG
Pre-Game
Cybelejoined
mykonianjoined
UltimaAvalonjoined
ortolanjoined
animorpherv1joined.
Game Setup
Players randomized.
Board randomized.
Cards shuffled.
Cards dealt.
Cards PMed to players.
Game starts
Note:Game Log for Rounds 1 and 2 are from the old board. Starting with Round 3, a new board was implemented. Therefore, a new numbering system was used.
Round 1
mykonian:Moves new pirate to F1.
ortolan:Moves new pirate to D1. Moves D1 pirate to B2.
animorpherv1:Moves new pirate to A1.
Cybele:Moves new pirate to E1. Moves E1 pirate to C2. Moves new pirate to E1.
UltimaAvalon:Moves new pirate to C1. Moves new pirate to D1.
Round 2
mykonian:Moves new pirate to F2. Backs F1 pirate to E1 (1 card). Backs F2 pirate to E1 (2 cards).
ortolan:Moves new pirate to C3. Backs B2 pirate to C2 (1 card). Backs C3 pirate to C2 (2 cards).
animorpherv1:Moves new pirate to D2. Moves new pirate to F1. Moves new pirate to C3.
Cybele:Moves new pirate to A2. Backs A2 pirate to D2 (1 card). Backs C2 pirate to D2 (2 cards).
UltimaAvalon:Moves new pirate to F2. Backs F2 pirate to F1 (1 card).
Round 3
mykonian:Moves new pirate to 23. Moves new pirate to 12. Backs 12 pirate to 10 (2 cards).
ortolan:Moves 10 pirate to 29. Moves 29 pirate to 36. Backs 10 pirate to 6 (2 cards).
animorpherv1:Moves 1 pirate to 29. Moves 15 pirate to Finish. Backs 6 pirate to 4 (1 card).
Cybele:Moves new pirate to 15. Moves new pirate to Finish. Backs 15 pirate to 10 (1 card).
UltimaAvalon:Moves new pirate to 7. Backs 7 pirate to 6 (2 cards). Moves 3 pirate to 12.
Round 4
mykonian:Moves new pirate to 14. Backs 23 pirate to 14 (1 card). Backs 5 pirate to 4 (2 cards).
ortolan:Backs 6 pirate to 5 (2 cards). Moves 5 pirate to 20. Moves 36 pirate to Finish.
animorpherv1:Moves 29 pirate to 30. Backs 9 pirate to 6 (2 cards).
Cybele:Backs 10 pirate to 9 (2 cards). Moves 9 pirate to 16. Moves 9 pirate to 22.
UltimaAvalon:Moves new pirate to 7. Moves 6 pirate to 27. Backs 7 pirate to 6 (2 cards).
Round 5
mykonian:Moves new pirate to 13. Moves 14 pirate back to 13 (1 card). Moves 14 pirate back to 13 (2 cards).
ortolan:Moves new pirate to 24. Moves 24 pirate to 34. Moves 34 pirate to Finish.
animorpherv1:Moves 30 pirate to 33. Moves 4 pirate to 24. Backs 6 pirate to 5 (2 cards).
Cybele:Moves new pirate to 26. Moves 16 pirate to Finish. Backs 5 pirate to 4 (2 cards).
UltimaAvalon:Moves new pirate to 7. Backs 7 pirate to 6 (2 cards). Moves 27 pirate to 35.
Round 6
mykonian:Moves 4 pirate to Finish. Moves 5 pirate to 14. Moves 10 pirate to 16.
ortolan:Backs 20 pirate to 16 (1 card). Moves new pirate to Finish. Backs 16 pirate to 14 (1 card).
animorpherv1:Moves new pirate to 20. Moves new pirate to 1. Backs 5 pirate to 4 (2 cards).
Cybele:Moves 4 pirate to Finish. Moves 9 pirate to 18. Moves 18 pirate to 23.
UltimaAvalon:Moves 12 pirate to 15. Backs 15 pirate to 14 (2 cards). Moves 4 pirate to 7.
Round 7
mykonian:Moves 13 pirate to 25. Backs 14 pirate to 13 (2 cards). Moves 13 pirate to 17.
ortolan:Backs 14 pirate to 13 (2 cards). Moves 13 pirate to 31. Moves 31 pirate to Finish.
animorpherv1:Moves 4 pirate to 5. Moves 33 pirate to Finish. Backs 24 pirate to 23 (1 card).
Cybele:Backs 26 pirate to 25 (1 card). Backs 25 pirate to 23 (2 cards). Moves 22 pirate to 28.
UltimaAvalon:Moves 35 pirate to Finish. Moves 6 pirate to 9. Backs 7 pirate to 6 (2 cards).
Round 8
mykonian:Moves 13 pirate to 27. Backs 27 pirate to 25 (1 card). Moves 13 pirate to 24.
ortolan:Moves new pirate to 2. Backs 2 pirate to 1 (1 card). Moves new pirate to 12.
animorpherv1:Moves 23 pirate to 30. Backs 30 pirate to 28 (1 card).
Cybele:Moves new pirate to 8. Moves 8 pirate to 22. Moves 22 pirate to 32.
UltimaAvalon:Moves 6 pirate to 8. Moves 6 pirate to 22. Moves 6 pirate to 13.
Round 9
mykonian:Moves 16 pirate to 31. Moves 17 pirate to Finish. Backs 31 pirate to 28 (2 cards).
ortolan:Backs 12 pirate to 9 (1 card). Moves 9 pirate to 26. Backs 26 pirate to 25 (2 cards).
animorpherv1:Moves 20 pirate to 27. Backs 28 pirate to 27 (1 card). Moves 27 pirate to 33.
Cybele:Backs 32 pirate to 28 (2 cards). Moves 23 pirate to 32. Backs 23 pirate to 22 (1 card).
UltimaAvalon:Backs 9 pirate to 8 (1 card). Backs 14 pirate to 13 (1 card). Moves 22 pirate to 30.Last edited by yawetag on Wed Mar 11, 2009 9:25 am, edited 16 times in total.- Cybele
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Cybele wrote:So I assume the the Finish space is an exception to the 'No space will contain more than 3 pirates' rule?Well, once you hit the finish space, you move to the "Completed" part of the table, so you're never technically on it. However, that is an exception."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings.- mykonian
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mykonian Frisian Shoulder-Demon
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ortolan Mafia Scum
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animorpherv1 Honey Trap
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yawetag Goon
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We have 5 players. First up, randomizing the players:
There were 5 items in your list. Here they are in random order:
1. mykonian
2. ortolan
3. animorpherv1
4. Cybele
5. UltimaAvalon
Timestamp: 2009-01-16 18:58:15 UTCRandomizing board.
Randomizing cards."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings.- yawetag
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yawetag Goon
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Game is beginning! Good luck everyone!
Status
mykonian's Turn. 0 of 3 moves completed.
You have untilJanuary 20, 2009 at 1:20pm CST (-0600)to move."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings.- ortolan
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ortolan Mafia Scum
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yawetag Goon
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ortolan wrote:what happens if you end up stuck? i.e. say you have one pirate on the first square and no more cards. Do you just lose outright?Yep. You would be done. Obviously, part of the strategy is a good mix of moving and picking up cards."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings.- mykonian
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mykonian Frisian Shoulder-Demon
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Status
animorpherv1's Turn. 0 of 3 moves completed.
You have untilJanuary 22 at 3:15am CST (-0600)to move."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
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animorpherv1 Honey Trap
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Status
UltimaAvalon's Turn. 0 of 3 moves completed.
You have untilJanuary 22 at 8:30pm CST (-0600)to move."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings.- yawetag
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yawetag Goon
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Updated card lists will be given to each player at the beginning of a new round (mykonian's turn)."In wartime, truth is so precious that she should always be attended by a bodyguard of lies." --Winston Churchill
"The ignorance of one voter in a democracy impairs the security of all." --John F. Kennedy
Typically only on during the evenings. - yawetag
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