Deck of Astral Roles: Reopened [Completed]

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SmileyDude1
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Post Post #875 (ISO) » Mon Oct 30, 2023 6:49 pm

Post by SmileyDude1 »

Town Free Speech Advocate
(
Town
/Free Speech Advocate)

Alignment:
Town


You are a fierce advocate of allowing people to freely speak their mind. As long as you are alive, all post restrictions will be disabled.
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ADHD
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SmileyDude1
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Post Post #876 (ISO) » Tue Oct 31, 2023 12:04 am

Post by SmileyDude1 »

Town Activated 1 Day 1 Night Ability-Disabler
(
Town
/ Activated 1 Day 1 Night Ability Disabler)

Alignment:
Town


Once a game at night, you may activate your ability. Upon doing so, all abilities will be disabled during the next day and night phase (affectively making the game mountainous during that time frame)
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SmileyDude1
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Post Post #877 (ISO) » Tue Oct 31, 2023 12:12 am

Post by SmileyDude1 »

Town Investigation-Immune Odd-Night Mailman Inverse Traitor
(
Town
/Investigation-Immune Odd-Night Mailman Inverse Traitor)

Alignment:
Town


Inverse Traitor
:You are an Inverse Traitor. You lack access to your factions private topic or factional abilities. You do not know who your allies are. Your allies in the main faction know that you are a traitor that is aligned with them.

Investigation-Immune
: All investigative roles that target you will gather a
non-incriminating result
upon checking you.

Mailman (Odd-Night)
: During odd-numbered night phases, you may target a player. Assuming no interference with your action, you will send your target a message of up to 500 words that you composed during that night phase.


Should you pick this card for role when not of groupscum or quasi-groupscum alignment, you will become a traitor to a masonry should one exist, otherwise the inverse traitor part of this role will be disabled.

Should a traitor be the only player in the game aligned with their chosen faction, the mod will make them a full member of said faction (as to avoid them being automatically endgamed)
Friendly Neighborhood Scummer

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SmileyDude1
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Post Post #878 (ISO) » Tue Oct 31, 2023 12:47 am

Post by SmileyDude1 »

Town
S
U
P
E
R
V
O
T
E
R
(
Town
/Super Voter)

Alignment:
Town


As you are a Super Voter your votes will always be
R
a
i
n
b
o
w
colored.

You can effect the votes of players directly next to you on VCs. You have the following vote enhancements and debuffs of which only one can be used per day phase. Each of these may only be used once per game.

-Type HEAL: 1 to enhance the votes of all players next to you on VCs, making them double voters for the rest of that day phase.

-Type HEAL: 2 to make all players next to you on VCs super-loved for the rest of the day phase, they will take 2 more votes than normal to eliminate.

-Type HURT: 1 to make all players next to you on VCs voteless for the rest of the day phase.

-Type HURT: 2 to lock the votes of all players next to you on VCs. They will be unable to move their vote for the rest of the phase.

-Type HEAL: Council to form a council with all players next to you on VCs. The votes of this council will alone decide the elimination for that day phase. This may only be successfully used if 2 players are next to you on VCs to form a council of 3. Should only 1 player be next to you when using this ability it won't work. The mod will announce the formation of this council publicly in main thread.

-Type HURT: Gladiate to start a gladiation between yourself and all players directly next to you on the VC. Those part of the gladiation will become the only players who can be voted off during that day phase

All of the above abilities will not work if used during an ELO state, and may not be used to bypass an ELO state.
Last edited by SmileyDude1 on Sat Nov 04, 2023 10:46 am, edited 2 times in total.
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Skygazer
Skygazer
any
For My Next Guest
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Post Post #879 (ISO) » Tue Oct 31, 2023 2:00 am

Post by Skygazer »

town compulsive sporemonger
(
town
/ compulsive sporemonger)

you're like a warmonger but with spores, i guess? dangerous spores. but crucially, you mixed up your spores and don't know what's what. each night you must target a player, and they'll (unknowingly) have one of the following random toxin effects applied (these toxins are found in various fungi; every night, each toxin has an equal chance of being selected):

alpha-amanitin - dies at the end of the night
phallotoxin - can't vote for the following day phase
orellanine - dies at the end of the following day
muscimol - any targets and investigative results will be randomized that night (due to hallucinations)
coprine - dies at the end of the night if their role pm mentions alcohol
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Post Post #880 (ISO) » Tue Oct 31, 2023 4:27 pm

Post by SmileyDude1 »

Town Ally
(
Town
/Ally)

Alignment:
Town


After the picking phase ends, if there exists a
groupscum
,
non-standard groupscum
or
quasi-groupscum
faction that only consists of 1 member, your alignment will be converted to said faction should you choose this card for your role. Should this occur, you will gain access to that faction's Private Topic, and will have access to all factional abilities that faction holds. You are otherwise vanilla.

Mod Note 1: If there are multiple groupscum factions with only 1 member after picking phase ends, the mod should choose one at random for an ally to be added to.

Mod Note 2: The mod should convert an ally before adding them to any factional Private Topics. (e.g if a player picks this role with groupscum alignment, they should not be given access to the factional PT until after the picking phase ends in case of conversion. A converted ally should never be able to view the private topic of their original faction).
Friendly Neighborhood Scummer

ADHD
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SmileyDude1
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Post Post #881 (ISO) » Tue Oct 31, 2023 4:37 pm

Post by SmileyDude1 »

Town Drunken Thread Peeper
(
Town
/Drunken Thread Peeper)

Alignment:
Town


Drunken
:You like drinking alcohol, this has no effect on your role.

Thread Peeper
: The mod will give you access to most private topics that exist in the game upon gamestart. You may freely look inside these private topics though you will not be allowed to post inside them. There are some exceptions to which private topics you're allowed to see. You may not have access to any factional private topics, masonry topics, notes private topics, or the Haunted Grove private topic. This ability will be stripped from you should you post in any private topic you haven't been given permission to post in.
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SmileyDude1
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Post Post #882 (ISO) » Tue Oct 31, 2023 4:37 pm

Post by SmileyDude1 »

Town Ally
(
Town
/Ally)

Alignment:
Town


After the picking phase ends, if there exists a
groupscum
,
non-standard groupscum
or
quasi-groupscum
faction that only consists of 1 member, your alignment will be converted to said faction should you choose this card for your role. Should this occur, you will gain access to that faction's Private Topic, and will have access to all factional abilities that faction holds. You are otherwise vanilla.

Mod Note 1: If there are multiple groupscum factions with only 1 member after picking phase ends, the mod should choose one at random for an ally to be added to.

Mod Note 2: The mod should convert an ally before adding them to any factional Private Topics. (e.g if a player picks this role with groupscum alignment, they should not be given access to the factional PT until after the picking phase ends in case of conversion. A converted ally should never be able to view the private topic of their original faction).
Friendly Neighborhood Scummer

ADHD
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SmileyDude1
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Post Post #883 (ISO) » Tue Oct 31, 2023 4:46 pm

Post by SmileyDude1 »

Mod Chooses Before Picks Human Tamer Beast Wild Sensor
(
Mod Chooses Before Picks
/Human Tamer Beast Wild Sensor)

Alignment:
Mod Chooses Before Picks


As you are part beast, you are considered a Wild Being. Wild Beings have access to the following ability

The Jungle
: You have access to
The Jungle
, a Private Topic where you may speak with all other Wild Beings at all times, as long as you are alive.
--
As a wild being, you have a human form and a beast form. You may switch between your forms once each night, this will occur before you use any abilities you have. The act of transforming has priority over most other actions.. Should your role name be investigated, then they will only find out the ability attached to the form that you were currently in upon being checked (a rolecop checking you in beast form would not be informed of your ability in human form) unless their role states otherwise.

(Human Ability)
Tamer
: Each night while in human form, you may target a player. Assuming no interference with your action, if your target is currently in beast form, revert them back to human form. Should a target that was performing a beast ability be reverted this way, their action will unavoidably fail. The target will be forced to remain in human form until the end of the following night cycle.

(Beast Ability)
Wild Sensor
: While in your Beast form, you will be passively informed of the current form every other wild being is in at the moment.
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Post Post #884 (ISO) » Tue Oct 31, 2023 4:46 pm

Post by SmileyDude1 »

Town Ally
(
Town
/Ally)

Alignment:
Town


After the picking phase ends, if there exists a
groupscum
,
non-standard groupscum
or
quasi-groupscum
faction that only consists of 1 member, your alignment will be converted to said faction should you choose this card for your role. Should this occur, you will gain access to that faction's Private Topic, and will have access to all factional abilities that faction holds. You are otherwise vanilla.

Mod Note 1: If there are multiple groupscum factions with only 1 member after picking phase ends, the mod should choose one at random for an ally to be added to.

Mod Note 2: The mod should convert an ally before adding them to any factional Private Topics. (e.g if a player picks this role with groupscum alignment, they should not be given access to the factional PT until after the picking phase ends in case of conversion. A converted ally should never be able to view the private topic of their original faction).
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Post Post #885 (ISO) » Wed Nov 01, 2023 8:34 am

Post by SmileyDude1 »

The Shuffler


Alignment: Free Space

Reroll this card.

Due to drawing this card, everyone"s cards will be shuffled before the picking phase. After all other pre-pick rerolls have resolved but before the picking phase, the mod will show everyone the cards in their initial deck and instruct them to choose one they wish to hold onto. After everyone has made their choice all other cards in play will be shuffled and redistributed at random. Afterwards the picking phase will precede as normal.
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Post Post #886 (ISO) » Wed Nov 01, 2023 8:37 am

Post by SmileyDude1 »

Evangelistic Townie
(
Town
/Evangelistic)

Alignment:
Town


You will investigate as
Cult
to those who check your alignment
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SmileyDude1
SmileyDude1
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Post Post #887 (ISO) » Wed Nov 01, 2023 8:38 am

Post by SmileyDude1 »

Hirsute Townie
(
Town
/Hirsute)

Alignment:
Town


You will investigate as
Werewolf
to those who check your alignment
Friendly Neighborhood Scummer

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SmileyDude1
SmileyDude1
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Post Post #888 (ISO) » Wed Nov 01, 2023 8:40 am

Post by SmileyDude1 »

Goolike Townie
(
Town
/Goolike)

Alignment:
Town


You will investigate as
Slime
to those who check your alignment
Friendly Neighborhood Scummer

ADHD
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SmileyDude1
SmileyDude1
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Post Post #889 (ISO) » Wed Nov 01, 2023 8:41 am

Post by SmileyDude1 »

Radical Townie
(
Town
/Radical)

Alignment:
Town


You will investigate as
Hostile
to those who check your alignment
Friendly Neighborhood Scummer

ADHD
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SmileyDude1
SmileyDude1
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Post Post #890 (ISO) » Wed Nov 01, 2023 8:43 am

Post by SmileyDude1 »

Sunshine-Loving Townie
(
Town
/Sunshine-Loving)

Alignment:
Town


You will investigate as
Daylight Cult
to those who check your alignment
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ADHD
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SmileyDude1
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Post Post #891 (ISO) » Wed Nov 01, 2023 8:44 am

Post by SmileyDude1 »

Ugly Townie
(
Town
/Ugly)

Alignment:
Town


You will investigate as
Alien
to those who check your alignment
Friendly Neighborhood Scummer

ADHD
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SmileyDude1
SmileyDude1
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Post Post #892 (ISO) » Wed Nov 01, 2023 8:49 am

Post by SmileyDude1 »

Cursing Townie
(
Town
/Cursing)

Alignment:
Town


You will investigate as
Hexer
to those who check your alignment
Friendly Neighborhood Scummer

ADHD
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SmileyDude1
SmileyDude1
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Post Post #893 (ISO) » Wed Nov 01, 2023 8:51 am

Post by SmileyDude1 »

Hopeless Romantic Townie
(
Town
/Hopeless Romantic)

Alignment:
Town


You will investigate as
Heartbreaker
to those who check your alignment
Friendly Neighborhood Scummer

ADHD
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SmileyDude1
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Post Post #894 (ISO) » Wed Nov 01, 2023 8:53 am

Post by SmileyDude1 »

Holy Townie
(
Town
/Holy)

Alignment:
Town


You will investigate as
Lightseeker
to those who check your alignment
Friendly Neighborhood Scummer

ADHD
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SmileyDude1
SmileyDude1
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Post Post #895 (ISO) » Wed Nov 01, 2023 8:54 am

Post by SmileyDude1 »

Sea-Faring Townie
(
Town
/Sea-Faring)

Alignment:
Town


You will investigate as
Deep Devil
to those who check your alignment
Friendly Neighborhood Scummer

ADHD
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SmileyDude1
SmileyDude1
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Post Post #896 (ISO) » Wed Nov 01, 2023 8:56 am

Post by SmileyDude1 »

Gangster Townie
(
Town
/Gangster)

Alignment:
Town


You will investigate as
Mafia
to those who check your alignment
Friendly Neighborhood Scummer

ADHD
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camelCasedSnivy
camelCasedSnivy
he/him
Mafia Scum
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camelCasedSnivy
he/him
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Post Post #897 (ISO) » Wed Nov 01, 2023 9:14 am

Post by camelCasedSnivy »

Town Miller Godfather
(
Town
/ Miller Godfather)

If you are Town, you show up as Mafia. Otherwise, Town.



smiley almost has half the deck :dead:
master at being scum(my)
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Post Post #898 (ISO) » Wed Nov 01, 2023 1:34 pm

Post by SmileyDude1 »

Town Yacht Club
(
Town
/Yacht Club)

Alignment:
Town


During the day, you may target 5 other players. Should you use this action you must target 5 different players if possible (you will target all other players should you use this ability with less than 6 players remaining). All players targeted will join you for the night on your yacht for a yacht party. Upon this occurring the targeted players will join a Yacht Party PT upon nightfall where partygoers may discuss with each other during that night.

The yacht will set out to sea upon the party starting. rendering all partygoers untargetable to players who were not invited to the party. Additionally, any action that a partygoer performs that targets someone not invited to the Yacht party will fail. Partygoers may target other partygoers freely while on the yacht.

After the party is finished, you'll need to refuel and restock your yacht before taking it out for another party. It will take 2 night cycles for this ability to recharge.



I swear I get carried away sometimes :oops: . I'm going to try to limit it to 3 or less per day from now on (This was something I was already trying to do, though i'd often slip in this regard, setting a hard limit now though)
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Ircher
Ircher
He / Him / His
What A Grand Idea
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Ircher
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What A Grand Idea
What A Grand Idea
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Post Post #899 (ISO) » Wed Nov 01, 2023 1:44 pm

Post by Ircher »

Town 3-Multishot Day Vigilante

Three times per game during the day, you may attempt to kill a player by declaring your intent to do so in the game thread in bold. You may use this ability multiple times in a single day.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!

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