Kingdom Keepers: RUMBLE -- Get in actions!


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Post Post #800 (ISO) » Wed Jan 07, 2009 2:10 pm

Post by MafiaSSK »

Epic Ray which send 25 unavoidable damage to at least two people
Call me "SSK, or "ssk". Mafia is my father.
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Post Post #801 (ISO) » Wed Jan 07, 2009 2:16 pm

Post by Josephine Bateman »

I have gained a powerful new spell which I hope to use to bolster my cohorts and cower my foes.
[size=75][i][color=purple]i am the tower around which you orbited
i'm not proud i'm just taking orders
i fall to the groud within moments of impact
i hit back if hit and attack if attacked[/color][/i][/size]
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Post Post #802 (ISO) » Wed Jan 07, 2009 2:28 pm

Post by chenhsi »

I can spend 10 and
Dispel
a status from someone.
I lost the game.
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Post Post #803 (ISO) » Wed Jan 07, 2009 5:13 pm

Post by BlackWolf »

Spend X and attack a target for 2X, but does nothing if I take any damage that round.

Exscuse me Mod, but is the X counted towards Blur?
T : 0 / 2 S : 0 / 0 O : 0 / 0
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Post Post #804 (ISO) » Wed Jan 07, 2009 5:19 pm

Post by Hybris »

I can essentially spend a multiple of 20 on defense, and everybody on my side will gain that much defense. Think of it as a replacement for Kyriake and the like.
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Post Post #805 (ISO) » Wed Jan 07, 2009 5:35 pm

Post by chenhsi »

Oooh..

Do you get the defense yourself?
I lost the game.
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Post Post #806 (ISO) » Wed Jan 07, 2009 5:36 pm

Post by Hybris »

Yeah, so basically I'm the new shield battery for everyone.
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Post Post #807 (ISO) » Wed Jan 07, 2009 5:38 pm

Post by chenhsi »

YUP!!!

I guess I won't really need thief now, unless I'm in a different battle than you.

/prein for whatever battle Hybris is in
I lost the game.
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Post Post #808 (ISO) » Wed Jan 07, 2009 5:39 pm

Post by Josephine Bateman »

Hmmm... So I guess it goes without saying that you'll spend all your energy on defense. Sounds like a solid plan.
[size=75][i][color=purple]i am the tower around which you orbited
i'm not proud i'm just taking orders
i fall to the groud within moments of impact
i hit back if hit and attack if attacked[/color][/i][/size]
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Post Post #809 (ISO) » Wed Jan 07, 2009 5:40 pm

Post by Josephine Bateman »

chenhsi wrote:YUP!!!

I guess I won't really need thief now, unless I'm in a different battle than you.

/prein for whatever battle Hybris is in
Same here. What's your power's name, Joshua?
[size=75][i][color=purple]i am the tower around which you orbited
i'm not proud i'm just taking orders
i fall to the groud within moments of impact
i hit back if hit and attack if attacked[/color][/i][/size]
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Post Post #810 (ISO) » Wed Jan 07, 2009 5:54 pm

Post by Hybris »

Josephine Bateman wrote:
chenhsi wrote:YUP!!!

I guess I won't really need thief now, unless I'm in a different battle than you.

/prein for whatever battle Hybris is in
Same here. What's your power's name, Joshua?
I think we're all in the same battle in this one, considering the only place is Haunted Mansion. :D


:D :D :D
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Post Post #811 (ISO) » Thu Jan 08, 2009 10:46 am

Post by kloud1516 »

BlackWolf wrote:Spend X and attack a target for 2X, but does nothing if I take any damage that round.

Exscuse me Mod, but is the X counted towards Blur?
Sorry, I should have been more clear with the description.

No, the X is not counted towards blur. You will specify whether or not you are allocating attack towards a standard, physical attack, or if you are spending energy for the sneak attack. This may change later on, but for now your ability is separate from Blur.
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Post Post #812 (ISO) » Thu Jan 08, 2009 12:31 pm

Post by crywolf20084 »

*is in envy of Kloud's avatar* <3 Axel


EDIT:

Just so all my powers are in one place

~Herculean Strength ~
The Guardians have given you the strength of Hercules himself. Add 20 to your Attacks. Cannot Attack more than twice per round.




~Quad Damage~
Double all DHIs’ Attack values for this round. May be used only once per Rumble.



~Mighty Beast~
Gain Defense equal to Half the allocated Attack energy of all those that target you this round.




~Fury~
Multiply the energy of your Attacks each turn by the number of opponents who damaged you the previous turn. If you receive no damage in a given turn, then you may not use this ability for two rounds afterwards.
aim:gochat?roomname=ScumChat&Exchange=5

GlorkTheInvader: GET UP ONTO SEXY ROSS'S BACK
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Post Post #813 (ISO) » Thu Jan 08, 2009 1:58 pm

Post by Hybris »

Question, how do fury and quad combine?

Like... a x2 and a x3 become a x5, or a x6?
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Post Post #814 (ISO) » Thu Jan 08, 2009 2:00 pm

Post by Cybele »

Weep not for me, for I am dead.
Last edited by Cybele on Thu Mar 26, 2009 12:10 pm, edited 1 time in total.
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Post Post #815 (ISO) » Thu Jan 08, 2009 2:14 pm

Post by crywolf20084 »

I didn't think that far ahead hybris...
aim:gochat?roomname=ScumChat&Exchange=5

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Post Post #816 (ISO) » Thu Jan 08, 2009 2:21 pm

Post by Hybris »

Well, I know that 2 x 3 = 6, but sometimes people like to add the multipliers together. I don't know why really. But, guess this means we'll kinda-sorta be waiting on Cry's ability to hit a x 5 or something to actually use it, but maybe just when its normally activated due to turn constraints.
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Post Post #817 (ISO) » Thu Jan 08, 2009 2:22 pm

Post by kloud1516 »

Yes, they would combine during that round.
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Post Post #818 (ISO) » Thu Jan 08, 2009 2:23 pm

Post by kloud1516 »

Updates are soon to come. I apologize for the delay, everyone, but delayed mid-terms have been keeping me very busy this week. Tomorrow I will be able to finish off all the scenes and get them posted, so that Chapter Three can officially begin!
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Post Post #819 (ISO) » Thu Jan 08, 2009 6:38 pm

Post by Josephine Bateman »

Just a look at those who remain:

James Tau
is armed with blinding speed, which manifests itself in 3 seperate powers. His
Hyper Speed
allows him to strike first, catching his foes by surprise, while his
Blur
maneuver allows him to evade attacks with an overwhelming offense. His newest ability,
Sneak Attack
rewards his sneakiness with double damage, assuming he isn't spotted. James Tau works well on his own, flitting around the battlefield, sniping unassuming targets.

Josephine Bateman
's powers are all magic-based, making her the resident sorceress. She can deflect all attacks directed at her with her
Spectral Mirrors
and copy other powers with her
Lancet
ability. Most recently, she's learned the
Polymorph
spell which allows her to weaken or strengthen any target, but requires time to cast. Overall, Josephine is one of the most adaptable DHIs, fully capable of defending herself while still providing support or adapting to any situation with a borrowed power.

Andrew Brown
's powers are not showy or immediately obvious. They are the subtle machinations of the mind. Andrew's
Telepathy
allows him to access the inner thoughts of his foes, and know what they will do even before they themselves know. His
Pinpoint Intuition
allows him to shut down an attack or defense before it even starts by correctly guessing the amount of energy spent on the action. This alone is a deadly combination but with his latest technique, the
Mental Barb
, he can cut off an opponent from the source of their powers. Without a doubt, Andrew Brown is the DHIs' best source for reconnaissance and subterfuge.

Bob Kaddidle
is the team's personified hope and optimism. His
Aura of Hope
lends him the power to fight tirelessly, gaining strength from those who fight alongside him. His
Healing Touch
is a boon to all those who are downtrodden and his newest gift, the
Golden Seal
rebukes an darkened soul into inaction. Bob Kaddidle remains strong for as long as his team does, and serves the DHIs well on the front lines and as medic.

Amelia Eagle
is quickly becoming a powerhouse. Armed with
Herculean Strength
, her attacks hit hard while her
Mighty Beast
trait lets her shrug off half of the damage she might sustain through sheer guts. Get on her wrong side, and you'll face her
Fury
which multiplies her Attack, especially when she's been ganged up on. Her
Quad Damage
power doubles the strength of her allies temporarily in the heat of battle. Without question, Amelia Eagle is a fearsome raptor, tearing apart the waves of enemies that have the poor luck to face her.

Sakura Matserugi
's
Sonic Boom
seems like a whole lot of ruckus for such little effect, but it in fact is an impressive defensive ability. Without expending any energy of her own, Sakura is able to punish anyone who would seek to hurt her. Couple that with the
Echo
and she has gained a free, recurring nightmare of an attack. With those abilities, she has plenty left over to assist with any assault or to pump into her
Sonic Melody
, which raises her entire team's defense. Sakura is most effective when under fire, making her an asset should the team ever need to go on the defensive and stall for time while formulating a plan. Don't worry about a thing while Sakura's got your back.

Takin Aikoro
is not a giver, he is a taker. He takes away the ability to move with
Immobilize
. He steals an opponent's defense with
Thief
, simultaneously leaving them wide open and keeping himself safe. With his newest ability,
Dispel
he removes any dirty advantage his opponent may have by clearing away harmful status effects from friends and banishing his foes' emboldening buffs. Takin Aikoro is designed for strategic warfare, planning each move in advance so the results are always how Takin wants them.

Joshua Robespierre
does not play in the realm of physical attacks. No, he plays mind games. His
Psychic Blast
strikes at his foes core, their mind, bypassing any mode of defense they may have had in place while his
Psionic Mirrors
place mess with any would-be assailant, weakening their attacks and strengthening his defense. His next Power is likely to be just as deceptive and manipulative. None are as cunning as Joshua Robespierre.

James Lee
* has a selection of energy attacks to unleash upon his foes. His
Confusion Ray
renders those caught in its path unable to think for themselves, deciding their actions and targets randomly. His
Blinding Ray
makes those who strike at him, thus making them ripe for the point-blank shot, temporarily unable to see, and therefore unable to attack. His
Epic Ray
is a super-charged particle beam that penetrates defenses, making it's damage unavoidable, even by reflection. James Lee works well firing off attacks from the rear, picking off enemies with the Epic Ray and scattering groups with the Confusion Ray.

*Because I cannot find a full list of this player's Power descriptions I am unable to guarantee accuracy in my summary.
Last edited by Josephine Bateman on Sun Jan 11, 2009 12:05 pm, edited 3 times in total.
[size=75][i][color=purple]i am the tower around which you orbited
i'm not proud i'm just taking orders
i fall to the groud within moments of impact
i hit back if hit and attack if attacked[/color][/i][/size]
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Post Post #820 (ISO) » Thu Jan 08, 2009 7:24 pm

Post by chenhsi »

Did you get all those power descriptions from kloud?

They are amazing though.
I lost the game.
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Post Post #821 (ISO) » Thu Jan 08, 2009 7:38 pm

Post by Cybele »

Weep not for me, for I am dead.
Last edited by Cybele on Thu Mar 26, 2009 12:11 pm, edited 1 time in total.
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Post Post #822 (ISO) » Thu Jan 08, 2009 7:43 pm

Post by Hybris »

From previous threads and what we've discussed. Also... I've already stated what my next ability is.

Sonic Melody
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Post Post #823 (ISO) » Thu Jan 08, 2009 7:46 pm

Post by BlackWolf »

Ah, I should probably fix that.


~Hyper Speed
The results of your Attacks are computed before any other Powers or Attacks take effect. If a target is defeated by your Hyper Speed Attacks, their remaining actions are canceled before taking effect.


~Blur
If you are Attacked and your own allocated Attack energy is greater than your assailant’s Defense, the damage is negated.

~Sneak Attack
Spend X and target an opponent. That foe will be dealt an Attack of 2X. If you take damage this round, however, this Power does nothing.




Well, didn't expect those two powers to work like that anyways.
Thanks for clearing that up! ^^
T : 0 / 2 S : 0 / 0 O : 0 / 0
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Post Post #824 (ISO) » Thu Jan 08, 2009 8:07 pm

Post by Josephine Bateman »

Hybris wrote:From previous threads and what we've discussed. Also... I've already stated what my next ability is.

Sonic Melody
Are you Joshua or Sakura? :?
[size=75][i][color=purple]i am the tower around which you orbited
i'm not proud i'm just taking orders
i fall to the groud within moments of impact
i hit back if hit and attack if attacked[/color][/i][/size]

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