Micro 205: Everybody's Being Watched Round 2 (Game Over)

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Belisarius
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Post Post #650 (ISO) » Sun Sep 01, 2013 10:40 pm

Post by Belisarius »

Might be better if there was some way to make the watcher CC'able, it could make the difference between scum having a chance and not if the watch occurs at/just before lylo. It's literally impossible to fake-CC, though -- all town has to do is make the claimed watchers take turns claiming who
one
person visited and lynch the claimant who inevitably gets one wrong. Perhaps give scum a non-x-shot watcher as well?
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Post Post #651 (ISO) » Mon Sep 02, 2013 12:13 am

Post by JasonWazza »

The idea of the roleblocker and role cop are to counter-act the Global Watcher.

Here's the thought behind it

Global Watcher counter-acted by Role cop and roleblocker
Doctor counter-acts the role cop just slightly.
Roleblocker can counter-act the Doctor.

Here's a situation where it can become very even

A
B
C
D
E
Global Watcher
Doctor
Role Cop
Roleblocker

Lynch A
Rolecop Global Watcher
Kill B

Lynch C
Roleblock Global Watcher
Doctor Global Watcher
Kill D

This brings us to a point where the PR's have very little impact on the game (Global Watcher is restricted by Doctor)

There's always possiblitys of missed kills. making it slightly town sided HOWEVER a role cop used effectively can counter-act everything the town can work with the PR's.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
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Post Post #652 (ISO) » Mon Sep 02, 2013 12:14 am

Post by Shiny Hydreigon »

gg

egg apparently thought we're the watcher and roleblocked us?

R~
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They are scary.
They consume and destroy everything.
If you so much as move, you are a foe.
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Post Post #653 (ISO) » Mon Sep 02, 2013 12:23 am

Post by Belisarius »

I actually wouldn't have RB'd night one in the hope that the watcher feared death enough to use their one shot early. No RB = no chance of RB'ing the watcher (since the watcher keeps their one shot if roleblocked)
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Post Post #654 (ISO) » Mon Sep 02, 2013 1:00 am

Post by JasonWazza »

Personally (and i mean personally)

I'd no kill and send the role cop out hunting for the first two nights.

9 times out of 10, the Watcher will be out of commission before then.

Depending on what PR's were scanned kills would start roleblocks would fly.

But that is more because i trust my scum play enough to get me through the game.
Returning win rate: 4/1, 80%
In the process of creating a game to mod, we will see what it holds.
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Post Post #655 (ISO) » Sun Mar 16, 2014 3:15 am

Post by quadz08 »

:nerd:
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