Secret Alt Mafia – Game over!


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Post Post #600 (ISO) » Mon Nov 25, 2013 7:29 pm

Post by Powerful Diomedes »

I'm okay revealing scum QT if my cohorts are.

I agree that the town weak doc imbalanced the setup. When I saw the flip, I was wondering if we had a traitor b/c town power felt really high, and our power was low (loud tracker was as much a liability as boon, town also had a RB, and adding the loud modifier to it wasn't a detriment). I tried controlling the dayphase for a while by posting a lot, but once I knew I couldn't move a lynch off Shrumz I figured that trying to lurk the town to death was probably a better strat.
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Post Post #601 (ISO) » Mon Nov 25, 2013 7:38 pm

Post by Quilford »

Oh I dunno if Loud Tracker can be considered a liability. What's your argument there?

With the Weak Doc, Town power was probably too high. But keep in mind that without it, there's a Neighbouriser (not necessarily too useful, esp. with only Nighttalk), Poisoner (can and did poison Town as well as scum), Loud Roleblocker (can and did roleblock Town as well as scum), and a Universal Backup. So the Weak Doc was an attempt to create a role that wasn't so double-edged.
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Post Post #602 (ISO) » Mon Nov 25, 2013 7:44 pm

Post by Powerful Diomedes »

I could have argued my way out of the weak doc had my track not been loud. It could also pseudo-confirm townies against me later based on seeing who targeted whom.

Problem with unlimited weak doc it's an insanely powerful role. mangi played it well, but it really should have been gated in some way (x-shot would have been good here). It can clear a ton of townies while protecting them from NKs, as well as then be turned to find scum.
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Post Post #603 (ISO) » Mon Nov 25, 2013 8:04 pm

Post by Quilford »

Your complaint against the Loud Tracker seems to be concerned with the existence with the Weak Doctor. You'd agree, then, that without the Weak Doctor the Loud Tracker isn't really a liability?

I'd also point out that it's a smallish chance that the Loud Tracker tracks the Weak Doctor in the first place, theoretically, (an even smaller one that he tracks the Weak Doctor to himself) and even then he is identified as a PR and can be NKd the next Night.
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Post Post #604 (ISO) » Mon Nov 25, 2013 8:07 pm

Post by Powerful Diomedes »

It was a pretty fringe case, and yeah, dependent on a weak visiting role existing. It's just one that feels shitty, since it defeated the core gameplay aspect of the weak modifier (that the weak-PR has to either crumb his targets or risk them not going through. His crumb was ambiguous enough that I would have had a shot at arguing against it if my PR hadn't killed me.)
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Post Post #605 (ISO) » Mon Nov 25, 2013 8:19 pm

Post by Quilford »

Fair enough.
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Post Post #606 (ISO) » Mon Nov 25, 2013 8:26 pm

Post by The Jolly Old Man »

Oh god, this game... this game...

I enjoyed it. Perhaps the scum/town balance was a bit off. And it probably lies in the Weak Doctor...

But yeah, I actually thought scum was going to win many times during the game. So I'm pleasantly surprised with the win.

Also I should probably give my guesses as to whom Mangi was addressing with their calling out of names.
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Post Post #607 (ISO) » Mon Nov 25, 2013 8:40 pm

Post by Powerful Diomedes »

I'm surprised nobody guessed my main.
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Post Post #608 (ISO) » Mon Nov 25, 2013 8:54 pm

Post by N »

Are you revealing mains?
GTKAS

Share And Enjoy
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Post Post #609 (ISO) » Mon Nov 25, 2013 8:58 pm

Post by Nobody Special »

I played in this game fro the start. See if you can guess who I was. :twisted:
....what?



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Post Post #610 (ISO) » Mon Nov 25, 2013 9:00 pm

Post by Natirasha »

In post 609, Nobody Special wrote:I played in this game fro the start. See if you can guess who I was. :twisted:
I'd have guessed Dream of Eden, but I know you're not.
Natirasha is just a vestige, it's Contessa now.
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Post Post #611 (ISO) » Mon Nov 25, 2013 9:20 pm

Post by Quilford »

In post 608, N wrote:Are you revealing mains?
People can reveal 'em if they want to.
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Post Post #612 (ISO) » Tue Nov 26, 2013 2:11 am

Post by Shrumz »

we lost :(

anyone know who i am yet?
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Post Post #613 (ISO) » Tue Nov 26, 2013 2:13 am

Post by Nachomamma8 »

Hooray!
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Post Post #614 (ISO) » Tue Nov 26, 2013 2:15 am

Post by Nachomamma8 »

It woulda been a cool gambit to track a partner to the kill to set up for a fakeclaim later. 3 scum in a 15p doesn't really seem that cool, though.
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-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #615 (ISO) » Tue Nov 26, 2013 4:54 am

Post by mangi »

In post 599, Quilford wrote:Thanks for playing, everyone, and thanks to our two replacements for stepping in! <3

The Town Weak Doctor should never have existed. It's far too powerful. In hindsight, it should've been a limited Doctor or Cop, or a VT. That's my opinion about the setup balance. I hope the scum don't feel too hard done by: everything just came together perfectly for Town last Night. They lost not because they played particularly poorly, and the Town won not because they played particularly well: it simply came down to two well-informed, well-timed actions from mangi and Stimpson J Cat.

I certainly don't think anything's wrong with the 3:12 ratio. I think the scum were doing pretty well until Day 4. I think 3:12 is the ratio of the future for 15p games.

The activity in this game was too low, but that's okay. I think I prefer it to the Large Themes these days where tens of pages are produced in less than 24 hours and players have to drop out because they're simply too far behind. You guys needed to post more often, but I should've cracked down earlier in the game as well.

I don't really have any comments for individual players. I'll post more if more things pop into my head, I guess.

EDIT1: Oh!
Scum should know that they were able to perform individual actions and the kill on the same Night, as per 'Anyone in your faction may perform the
Factional Kill
ability and other abilities in the same Night.' in their Role PMs.
This could've been the difference between identifying mangi a night earlier and thus killing
her
before
she
nailed Diomedes and what actually went down.

Thanks again for playing!

Dead QT
Scum can reveal their QT if they wish.
FTFY.
Activity was perfect to be frank. I did not have to worry about getting to this game earlier than it needed.

3:12 seems perfectly normal. I thought the game only had 3 scum from the very beginning.

Good game, everyone.
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Post Post #616 (ISO) » Tue Nov 26, 2013 4:59 am

Post by mangi »

In post 606, The Jolly Old Man wrote:Also I should probably give my guesses as to whom Mangi was addressing with their calling out of names.
I was just trying to cause trouble! Only a few of those names I listed aligned with my thoughts.
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Post Post #617 (ISO) » Tue Nov 26, 2013 6:00 am

Post by The Jolly Old Man »

Oooh makes it even more fun then.

Also, Dead QT made me LOL...

And no, I can't guess who Nobody Special is...
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Post Post #618 (ISO) » Tue Nov 26, 2013 6:18 am

Post by Madotsuki »

Don't think I'll rhyme this time (oh wait).

GG all. If you've read the Dead QT then you've probably figured out that I'm Alduskkel. I am curious as to who's who.

Weak Doctor was a bit powerful, but I think Shrumz and Ruthless MD were caught fair and square. Whether or not you think scum were cheated out of a win is dependent on whether or not you think PD could have won solo I think (or whether or not you think there should have been a 4th scum).
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Post Post #619 (ISO) » Tue Nov 26, 2013 6:29 am

Post by Nachomamma8 »

In post 609, Nobody Special wrote:I played in this game fro the start. See if you can guess who I was. :twisted:
Ruthless?
"Playing with Nacho is like playing with a religious conservative." ~UncertainKitten

-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #620 (ISO) » Tue Nov 26, 2013 7:26 am

Post by Powerful Diomedes »

In post 618, Madotsuki wrote:Weak Doctor was a bit powerful, but I think Shrumz and Ruthless MD were caught fair and square. Whether or not you think scum were cheated out of a win is dependent on whether or not you think PD could have won solo I think (or whether or not you think there should have been a 4th scum).
When the weak doctor flip I thought that Edgar was an informed traitor, because his push on Shrumz looked informed. The case on Shrumz looked overstated, and I was planning on using that to push him at some point.

I had a shot at winning solo, but it would have taken me stepping up my game towards the end. I would have had to have gotten 3 mislynches (assuming mangi would have been a VT or some other non-impactful role, 8 alive, 5 alive after the poison goes through, 3 alive). Squirrel and Jolly would have probably been my NKs, and I think everyone else except maybe Big Gov would have been mislynchable if I played it well enough.
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Post Post #621 (ISO) » Tue Nov 26, 2013 7:37 am

Post by Stimpson J Cat »

YAY I poisoned a scum!
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Post Post #622 (ISO) » Tue Nov 26, 2013 7:52 am

Post by mangi »

Alt games should happen more often. I liked this game a lot. I may be biased that I was a power role.
I think prods should be 24 hours or so in alt games. Easy to forgot about a game like this.

I'm curious to know who Squirrel is.
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Post Post #623 (ISO) » Tue Nov 26, 2013 7:56 am

Post by Unmasked Kit »

Town seemed a bit overpowered given the 3:12 distribution. Probably would've been more even with the weak doc being a VT but that's my 2c.
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Post Post #624 (ISO) » Tue Nov 26, 2013 8:21 am

Post by Nobody Special »

In post 619, Nachomamma8 wrote:
In post 609, Nobody Special wrote:I played in this game fro the start. See if you can guess who I was. :twisted:
Ruthless?
No, but I can see the logic behind the guess.
....what?



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