DP13 Bad Luck Mafia - DAY 7, and the winner is....


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Post Post #600 (ISO) » Sun Feb 12, 2006 11:44 am

Post by Fuldu »

I'm fairly sure that no lynch is where this is going to end up, but I'm not entirely sure what that's going to get us. And if we had a traitor, I was confident it was Coron, which didn't pan out. Or that if I was wrong and it was you, I wouldn't be able to make you make the kill on Coron, which also didn't pan out. Out of curiosity, I'd like to get a vote count from DP on our ridiculous folly, but I'm ready to go to no lynch at this point, simply because I don't see this day ending any other way.
It takes a village to raise a lynch mob.
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Post Post #601 (ISO) » Sun Feb 12, 2006 11:45 am

Post by BrianMcQueso »

I agree, on all counts.
"Only a fool quotes himself." -BrianMcQueso
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Post Post #602 (ISO) » Sun Feb 12, 2006 11:47 am

Post by BrianMcQueso »

I can just picture us no-lynching, one of us dies tonight, and then tomorrow the survivor shows up in Day with "1 alive, 1 to lynch". :roll:
"Only a fool quotes himself." -BrianMcQueso
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Post Post #603 (ISO) » Sun Feb 12, 2006 8:29 pm

Post by Dragon Phoenix »

Lynching the mod? :evil:

Well, the two remaining players gang up on the mod and kick him out of the game.

So be it. Bye.
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Post Post #604 (ISO) » Sun Feb 12, 2006 8:31 pm

Post by Squonk »

Well, since DP is dead and gone, I think I better take over.

Congratulations scumbags, you have got rid of the serial killer mod. Mafia wins.

More informaion, role descriptions and night choices in about 12 hours.
Just a pool of tears.....
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Post Post #605 (ISO) » Sun Feb 12, 2006 8:33 pm

Post by PookyTheMagicalBear »

is this 4 real real?
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Post Post #606 (ISO) » Sun Feb 12, 2006 8:33 pm

Post by Squonk »

As real as it gets. The SK mod did not have the option to select his victims though, there was an automatic mechanism.
Just a pool of tears.....
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Post Post #607 (ISO) » Sun Feb 12, 2006 9:30 pm

Post by Fuldu »

Aiya. I'm glad that worked, because I wasn't going to take the trouble to organize with Brian to lynch each of the eighteen already-dead players. But my first post tomorrow if I was the only one alive would have been:

vote: Nox; unvote: Nox;
vote: Darquiel; unvote: Darquiel;
...
It takes a village to raise a lynch mob.
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Post Post #608 (ISO) » Sun Feb 12, 2006 9:37 pm

Post by Thok »

Squonk wrote:As real as it gets. The SK mod did not have the option to select his victims though, there was an automatic mechanism.
13th post of the day=death?

Bah, I think my I'm not afraid of Friday the 13th medal should have deflected the kill.

Good game, even though by the time I joined I'm not sure town has a legitamate way to win, even with repeated no lynches.
I replaced into Chess Mafia for 6 months, and all I got was a win and this lousy sig.
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Post Post #609 (ISO) » Sun Feb 12, 2006 9:38 pm

Post by Dragon Phoenix »

Thok wrote:13th post of the day=death?
Yup.
Bah, I think my I'm not afraid of Friday the 13th medal should have deflected the kill.
Reasonable, but not in the game set-up. Actually, I had not thought about Friday 13th in the set-up, but Cadmium asked whether I had anything planned, so I improvised the medal.
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Post Post #610 (ISO) » Mon Feb 13, 2006 10:28 am

Post by Dragon Phoenix »

Missing role descriptions:

Player name: Coron, Fuldu, Armix, Iammars, TonyMontana
Game role names: see below
Generic role: MAFIA
You are the mafia. You have no godfather. Each night you select one player to kill, and send me the name as well as who of you will do the killing (if you forget the last part, I will make the worst possible choice for you). You kill by scaring the superstitious people of the town to death (heart attacks), leaving a small clue as to what caused it.
Coron = black cat releaser (leaves black hairs)
Fuldu = mirror smasher (leaves glass fragments)
Armix = salt spiller (leaves white powder)
Iammars = ladder placer (leaves two imprints)
TonyMontana = owl trainer (leaves feathers)


SERIAL KILLER MOD:
- the one who makes the 13th post of every day snuffs it.
- the victim is killed directly when night starts and cannot carry out night actions.
- kills are alternated by "drawning and poisoning (DP!)" and "incinerating" (Dragon)


NIGHT CHOICES:

NIGHT 1:
Mafia: no choice in time, random: Iammars kills Nox (pumpkin carver).
One-shot docs: Peacebringer, rolandofthewhite, MoS, Nanook NA
Cop Fritzler checks Leonidas: not mafia
Candlemaker CA checks Thoth: no ghost
Crow hunter Thoth "protects" Talitha
Burglar Leonidas checks MoS, finds some animal hair
NIGHT 2:
BabyJesus gets killed by the SK mod (post #13).
Mafia: armix kills rolandofthewhite
One-shot docs: Peacebringer, rolandofthewhite, MoS, Nanook NA
Cop Fritzler checks Sineish: not mafia
Candlemaker CA checks TonyMontana: no ghost
Communicator d8P asks info from Nox
Thoth shoots Armix (scumbag)
Burglar Leonidas checks Talitha, finds nothing at all
NIGHT 3:
Commodore Amazing (candle maker) gets killed by the SK mod (post #13).
One-shot docs: Peacebringer, Nanook NA
Thoth shoots cop Fritzler
Mafia: Iammars kills Thoth
Commodore Amazing checks Fuldu, but dies
Cop Fritzler checks CA, but dies
Communicator d8P asks info from rolandofthewhite
Leonidas: no choice in time.
NIGHT 4:
d8P (communicator) gets killed by the SK mod (post #13).
One shot docs: no communication
Mafia: Iammars kills Nanook
d8P (communicator) chooses CA, but dies
Leonidas: no choice in time.
NIGHT 5
Iammars (scum, ladder placer) gets killed by the SK mod (post #13)
Iammars gets selected to kill Leonidas but modkill takes preference.
Leonidas: no choice in time.
NIGHT 6
Thok (Jack o’ lanterns maker) gets killed by the SK mod (post #13)
Fuldu kills LML/Leonidas.
LML/Leonidas checks Fuldu.
NIGHT 7
Day lasted too short for a modkill
BrianMcQueso kills fellow scumbag Coron
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Post Post #611 (ISO) » Mon Feb 13, 2006 10:34 am

Post by Fritzler »

Dragon Phoenix wrote:Thoth shoots cop Fritzler
First BJ the mason, then the cop? Nice.
Surfs up dude.
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Post Post #612 (ISO) » Mon Feb 13, 2006 10:41 am

Post by armlx »

Grrr.....

Note: Start every game with voting the mod....
Away Wednesday the 24th through the 31st
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Post Post #613 (ISO) » Mon Feb 13, 2006 10:41 am

Post by Fuldu »

Fuldu wrote:As a largely irrelevant aside, having in the previous paragraph abbreviated "drowning and poisoning death" for the first time, if the role causing these kills actually turns out to have something to do with our illustrious mod, I'm going to groan very loudly.
GROAN!
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Post Post #614 (ISO) » Mon Feb 13, 2006 11:22 am

Post by BrianMcQueso »

I am honestly and genuinely impressed, Fuldu, that you thought to vote the mod. It never would have occured to me.
"Only a fool quotes himself." -BrianMcQueso
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Post Post #615 (ISO) » Mon Feb 13, 2006 11:55 am

Post by Fuldu »

BrianMcQueso wrote:I am honestly and genuinely impressed, Fuldu, that you thought to vote the mod. It never would have occured to me.
Call it a testament to the fact that I viewed "Tony/Brian is a mafia traitor" as a less likely explanation than "something indescribably weird is going on." I gave voting DP maybe a 15% chance of being the 'correct' solution and, like I said, was moving on to "somebody's not really dead" after that. That last theory was bolstered by d8P's ability to talk to the dead.
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Post Post #616 (ISO) » Mon Feb 13, 2006 1:40 pm

Post by Commodore Amazing »

Ha! Very nice, DP. I don't know how you all managed to talk me out of lynching Fuldu.

Did d8P ever get to use his role?
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Post Post #617 (ISO) » Mon Feb 13, 2006 2:11 pm

Post by Fuldu »

Commodore Amazing wrote:Ha! Very nice, DP. I don't know how you all managed to talk me out of lynching Fuldu.
Your overall argument was a good one, but you placed the bulk of its weight on the notion that I was the last person to unvote armlx. I gave you the opportunity to repeat that misstep a couple of times and to build up its importance in your mind, and then pointed out that it was in error. And at that point you agreeably shifted to Sineish, even though the whole rest of your argument wasn't nearly as relevant to Sineish as it was to me.
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Post Post #618 (ISO) » Mon Feb 13, 2006 8:48 pm

Post by Talitha »

Well - that was amusing to watch :)
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Post Post #619 (ISO) » Mon Feb 13, 2006 9:07 pm

Post by Dragon Phoenix »

Commodore Amazing wrote:Did d8P ever get to use his role?
Yes, but he got no relevant info from the dead...
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Post Post #620 (ISO) » Mon Feb 13, 2006 9:49 pm

Post by Fuldu »

Talitha wrote:Well - that was amusing to watch :)
It was amusing from this end, too. In a hair-tearing sort of way.
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Post Post #621 (ISO) » Wed Feb 15, 2006 10:24 am

Post by Coron »

YAY!
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Post Post #622 (ISO) » Wed Feb 15, 2006 1:22 pm

Post by LoudmouthLee »

Dragon Phoenix wrote:Lynching the mod? :evil:

Well, the two remaining players gang up on the mod and kick him out of the game.

So be it. Bye.
QFI
- Quoted for imgination...

The mod was killed on
Feb. 13th
"LML = Mafia God" - Pie Is Good
"LML returns, plays one game, wins a Scummie, then leaves again!" - Primate

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