Half way into page 1 and going for the RVS breaker is commendable but half the thing is RVS is best broken naturally with someone having legit sus. People will still flop around like a fish out of water but there is less drive there to attach on to something.In post 22, Titus wrote:Flea, how do you know by now that's strictly untrue? People react and still push wagons for reasons. I'm not advocating that we vote randomly. Instead, I'm suggesting we don't resist a popular wagon we're ok with for a shiny new thing.In post 20, Flea The Magician wrote:Mean we just vote until something sticks and we start getting info, quick way out of RVS really but leaves us directionless
Open 850: Democrabilities (Postgame)
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Flea The Magician Fae/FaerJack of All TradesFae/Faer
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Wanna see how to use my pronouns? Click here -- Or here if you just wanna see fae/faer used in context.
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Alianna She/HerDeath by 1000 PagetopsShe/Her
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12 players? There’s only 9.In post 49, Dunnstral wrote:
But that is just normal play, right? How does rushing through the eliminations benefit us?In post 21, Titus wrote:For scum, the odds of avoiding two wagons is hard. We can drive two people up and the choices made will be extremely useful in the future. That's the whole point of VCA.
We get two wagons, flip one. Look at the result and then decide if we want to flip the other one. The positions people take should be invaluable.
I believe the only confirmed innocent is from the inform action, which gives a permanent no nightkill to the recipient (I asked the mod, so I'm like 95% sure I get this.)
Bad idea. The game starts with 12 players so that we end up on odds with the extra elim.In post 34, GoldfishFromTheMoon wrote:
We can no-eliminate on the current elimination (the additional effect phase one) but not on the regular elimination.In post 32, Alianna wrote:Which is the end anyway because we can’t no-vote.-
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Flea The Magician Fae/FaerJack of All TradesFae/Faer
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UCP > Board Preferences > Posting Options > Attach my signature by defaultIn post 40, GoldfishFromTheMoon wrote:
Ohhh, I've been wondering why mine isn't working.In post 37, Alianna wrote:I guess you have to enable it every time you post. That’s annoying.
I also suggest going into Display options > Enable bold and color BBcode in sigs; Disable automatic sig-hiding: OnWanna see how to use my pronouns? Click here -- Or here if you just wanna see fae/faer used in context.
Songs I have used in catchupsDo you wanna get to know me? Like are you really sure about that? GTKAS!█████████████████████████
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Alianna She/HerDeath by 1000 PagetopsShe/Her
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Thank you!I townread Alianna.
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Dunnstral he/himGoodfellashe/him
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You're right... not sure why I said 12.In post 51, Alianna wrote:12 players? There’s only 9.
The only ways to stop the kill are the inform bulletproof and the imprison action
I still think it is better to eliminate twice today and then chance having to no eliminate later down the line. This also stops mafia from shooting at the informed player twice later with no consequence.-
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Flea The Magician Fae/FaerJack of All TradesFae/Faer
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OK so mech spec from me
We are 9 with a double elim meaning we're 7 into night. Scumshot brings use D2/P4 with 6 players meaning optimal play at this point requires a No-Lim at some point.
My understanding of the rules is the N1 kill has already been submitted, as each one is submitted a night in advance.
This is going to make stuff interesting as the scum won't want to vote to eliminate their target, making associatives fuzzy but also meaning optimally they don't want their targets yeet.
6 Players D2 with the N2 kill predetermined would be interesting for sure.
The other thing is given the playerlist the N1 kill is going to be telling.
Code: Select all
MalcolmTucker furtiveglance GoldfishFromTheMoon Alianna Cat.Jpeg Radical Rat Titus Dunnstral Flea The Magician
Because it can be split like this, players who have games together and knowledge on each others styles so kills are potentially easier to read.
Personally, I don't think we use the extra shot. We don't have enough information to make the best use of itWanna see how to use my pronouns? Click here -- Or here if you just wanna see fae/faer used in context.
Songs I have used in catchupsDo you wanna get to know me? Like are you really sure about that? GTKAS!█████████████████████████
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GoldfishFromTheMoon She/He/They/XeGoonShe/He/They/Xe
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I was just pointing out that no elimination is possible, I don't have strong feelings either way on doing 1 or 2 eliminations (although that will probably change once I get some scumreads!)-
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GoldfishFromTheMoon She/He/They/XeGoonShe/He/They/Xe
- Goon
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GoldfishFromTheMoon She/He/They/XeGoonShe/He/They/Xe
- Goon
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Just noticing your listing of who has played together, me and cat.jpeg play together on another site so we are very familiar with each others styles.In post 55, Flea The Magician wrote:OK so mech spec from me
We are 9 with a double elim meaning we're 7 into night. Scumshot brings use D2/P4 with 6 players meaning optimal play at this point requires a No-Lim at some point.
My understanding of the rules is the N1 kill has already been submitted, as each one is submitted a night in advance.
This is going to make stuff interesting as the scum won't want to vote to eliminate their target, making associatives fuzzy but also meaning optimally they don't want their targets yeet.
6 Players D2 with the N2 kill predetermined would be interesting for sure.
The other thing is given the playerlist the N1 kill is going to be telling.
Code: Select all
MalcolmTucker furtiveglance GoldfishFromTheMoon Alianna Cat.Jpeg Radical Rat Titus Dunnstral Flea The Magician
Because it can be split like this, players who have games together and knowledge on each others styles so kills are potentially easier to read.
Personally, I don't think we use the extra shot. We don't have enough information to make the best use of it-
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GoldfishFromTheMoon She/He/They/XeGoonShe/He/They/Xe
- Goon
- Goon
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Thanks so muchIn post 52, Flea The Magician wrote:
UCP > Board Preferences > Posting Options > Attach my signature by defaultIn post 40, GoldfishFromTheMoon wrote:
Ohhh, I've been wondering why mine isn't working.In post 37, Alianna wrote:I guess you have to enable it every time you post. That’s annoying.
I also suggest going into Display options > Enable bold and color BBcode in sigs; Disable automatic sig-hiding: On-
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GoldfishFromTheMoon She/He/They/XeGoonShe/He/They/Xe
- Goon
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- Location: The sea of tranquility
You could also get confirmed innocents from the jailkeep and track action if there is only 1 scum left.In post 21, Titus wrote:For scum, the odds of avoiding two wagons is hard. We can drive two people up and the choices made will be extremely useful in the future. That's the whole point of VCA.
We get two wagons, flip one. Look at the result and then decide if we want to flip the other one. The positions people take should be invaluable.
I believe the only confirmed innocent is from the inform action, which gives a permanent no nightkill to the recipient (I asked the mod, so I'm like 95% sure I get this.)-
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Flea The Magician Fae/FaerJack of All TradesFae/Faer
- Jack of All Trades
- Jack of All Trades
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- Joined: September 30, 2020
- Pronoun: Fae/Faer
In post 58, GoldfishFromTheMoon wrote:
Just noticing your listing of who has played together, me and cat.jpeg play together on another site so we are very familiar with each others styles.In post 55, Flea The Magician wrote:OK so mech spec from me
We are 9 with a double elim meaning we're 7 into night. Scumshot brings use D2/P4 with 6 players meaning optimal play at this point requires a No-Lim at some point.
My understanding of the rules is the N1 kill has already been submitted, as each one is submitted a night in advance.
This is going to make stuff interesting as the scum won't want to vote to eliminate their target, making associatives fuzzy but also meaning optimally they don't want their targets yeet.
6 Players D2 with the N2 kill predetermined would be interesting for sure.
The other thing is given the playerlist the N1 kill is going to be telling.
Code: Select all
MalcolmTucker furtiveglance GoldfishFromTheMoon Alianna Cat.Jpeg Radical Rat Titus Dunnstral Flea The Magician
Because it can be split like this, players who have games together and knowledge on each others styles so kills are potentially easier to read.
Personally, I don't think we use the extra shot. We don't have enough information to make the best use of itCode: Select all
GoldfishFromTheMoon Alianna Cat.Jpeg MalcolmTucker furtiveglance Flea The Magician Titus Radical Rat Dunnstral
Probably better ordered like this then, I have played with Malcolm and Furtive once each and absolutely hammered them in both games, not though my own skill though but I'd imagine both would be weary of me at this point. This is also based off my current knowledge of who is whoWanna see how to use my pronouns? Click here -- Or here if you just wanna see fae/faer used in context.
Songs I have used in catchupsDo you wanna get to know me? Like are you really sure about that? GTKAS!█████████████████████████
Anything signed is from alters.-
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Alianna She/HerDeath by 1000 PagetopsShe/Her
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- Death by 1000 Pagetops
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- Pronoun: She/Her
- Location: Land of the Freeze
Goldie, furtive, and I all played in 2090, though Goldie repped into my slot. We also all played in 2092, Cat as well. I can't speak on the rest.I townread Alianna.
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GoldfishFromTheMoon She/He/They/XeGoonShe/He/They/Xe
- Goon
- Goon
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- Pronoun: She/He/They/Xe
- Location: The sea of tranquility
I think it probably goes more like this: (colour denotes grouping)
GoldfishFromTheMoon
Cat.jpeg
Alianna
furtiveglance
Malcomtucker
Flea The Magician
Titus
Radical Rat
Dunnstral-
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Flea The Magician Fae/FaerJack of All TradesFae/Faer
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either way the kill and interactions are going to be super interesting. Dunno how effective Titus VCA will be but I'm gaining something of a tell around those but I'll definitely be keepin eyes on votes and interactions closer than I normally would.Wanna see how to use my pronouns? Click here -- Or here if you just wanna see fae/faer used in context.
Songs I have used in catchupsDo you wanna get to know me? Like are you really sure about that? GTKAS!█████████████████████████
Anything signed is from alters.-
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Dunnstral he/himGoodfellashe/him
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All the more reason to double eliminate todayIn post 55, Flea The Magician wrote:My understanding of the rules is the N1 kill has already been submitted, as each one is submitted a night in advance.-
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GoldfishFromTheMoon She/He/They/XeGoonShe/He/They/Xe
- Goon
- Goon
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- Location: The sea of tranquility
I'm not sure I follow, how does kill being presubmitted mean we should double eliminateIn post 65, Dunnstral wrote:
All the more reason to double eliminate todayIn post 55, Flea The Magician wrote:My understanding of the rules is the N1 kill has already been submitted, as each one is submitted a night in advance.-
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furtiveglance He/HimJack of All TradesHe/Him
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- Location: UK
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Alianna She/HerDeath by 1000 PagetopsShe/Her
- Death by 1000 Pagetops
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- Location: Land of the Freeze
^In post 67, furtiveglance wrote:Am I expected to be able to meta read players I played with before? Hope not :)
I should mention, I've never played with any of the people I know as scum. I don't think I could give good meta reads either because I don't have the whole picture.I townread Alianna.
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Dunnstral he/himGoodfellashe/him
- Goodfellas
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If we're wrong and vote out a town player but it's who the mafia submitted in advance then a kill is still deniedIn post 66, GoldfishFromTheMoon wrote:
I'm not sure I follow, how does kill being presubmitted mean we should double eliminateIn post 65, Dunnstral wrote:
All the more reason to double eliminate todayIn post 55, Flea The Magician wrote:My understanding of the rules is the N1 kill has already been submitted, as each one is submitted a night in advance.-
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Radical Rat They/ThemJack of All TradesThey/Them
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This is our one and only chance at a no lim. Regular eliminations are mandatory-
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Radical Rat They/ThemJack of All TradesThey/Them
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Also for the record, this was semi-serious.In post 7, Radical Rat wrote:VOTE: furtiveglance
How about anyone who suggests quickhammering gets quickhammered afterwards?
I don't actually want a quickhammer here, but I thought the irony in suggesting a quickhammer for suggesting a quickhammer would be fun.
I do, however, seriously think that's a bad way to go about the day, and quite possibly a scum motivated suggestion-
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Dunnstral he/himGoodfellashe/him
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You're right. So do you think we should no eliminate here so we're not suck on evens?In post 70, Radical Rat wrote:This is our one and only chance at a no lim. Regular eliminations are mandatory-
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Dunnstral he/himGoodfellashe/him
- Goodfellas
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I'm going to point back to thisIn post 54, Dunnstral wrote:This also stops mafia from shooting at the informed player twice later with no consequence.-
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MalcolmTucker Mafia Scum
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Just trying to fully wrap my head around the rules, but do we think that'll definitely be beneficial? Risky not to eliminate at all but if we get it wrong, 4 vs 2 is potentially tough to fight back from no?In post 65, Dunnstral wrote:
All the more reason to double eliminate todayIn post 55, Flea The Magician wrote:My understanding of the rules is the N1 kill has already been submitted, as each one is submitted a night in advance.
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