Rumble 17: Pokemon!


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Post Post #50 (ISO) » Thu Jul 15, 2010 12:11 pm

Post by millar13 »

i have no idea what the math side means; might need a pm
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Post Post #51 (ISO) » Thu Jul 15, 2010 12:40 pm

Post by Blackberry »

I feel like the only way people are going to be able to kill other pokemon is by teaming-up, especially with such high energy things.

I didn't realize how the starting energy thing worked... opps! ^_^
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Post Post #52 (ISO) » Thu Jul 15, 2010 1:41 pm

Post by KageLord »

lol well it could be teaming up or it could just be some huge attack (i.e. Blizzard) against someone who doesn't defend for much.
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Post Post #53 (ISO) » Sat Jul 17, 2010 12:30 am

Post by Cybele »

I dunno. I think whoever has Blizzard is likely to want to make every usage count.
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Post Post #54 (ISO) » Sat Jul 17, 2010 6:59 am

Post by Xdaamno »

We're just waiting for millar13 right now. I've PM'd him asking if he needs help, but he hasn't replied... I'll give him another day.
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Post Post #55 (ISO) » Sat Jul 17, 2010 7:02 am

Post by animorpherv1 »

Cybele wrote:I dunno. I think whoever has Blizzard is likely to want to make every usage count.

Of course, they may already know that someone is going to use Disable on it.
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Post Post #56 (ISO) » Sat Jul 17, 2010 1:03 pm

Post by Cybele »

Actually, that's interesting. Does a burn cost still take effect if the move is disabled? It should, because a spend cost would still be spent. Down to mod rule, though.
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Post Post #57 (ISO) » Sat Jul 17, 2010 3:00 pm

Post by animorpherv1 »

Cybele wrote:Actually, that's interesting. Does a burn cost still take effect if the move is disabled? It should, because a spend cost would still be spent. Down to mod rule, though.
I'd imagine it would.

Also, I <3 WIFOM.
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Post Post #58 (ISO) » Sat Jul 17, 2010 5:39 pm

Post by Blackberry »

Since yall are speculating on my move...

* I only picked it because I couldn't find any other moves for Kabuto.

* I have no intentions of using it, because burning ANY energy is not my preference.
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Post Post #59 (ISO) » Sun Jul 18, 2010 4:05 am

Post by Xdaamno »

Cybele wrote:Actually, that's interesting. Does a burn cost still take effect if the move is disabled? It should, because a spend cost would still be spent. Down to mod rule, though.
Well, disable stops you using a specific move in the
next
turn, so you wouldn't be able to use it in the first place. With Thunder Wave, which is essentially a same-turn disable, you'd pay the cost.
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Post Post #60 (ISO) » Sun Jul 18, 2010 4:06 am

Post by Xdaamno »

I'm going to modkill millar13. Since a player has targeted millar13, I'll let them change the target before the reveal.

*edited*
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Post Post #61 (ISO) » Sun Jul 18, 2010 11:00 am

Post by Blackberry »

A player? Does that mean only one player? O_o
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Post Post #62 (ISO) » Sun Jul 18, 2010 11:07 am

Post by animorpherv1 »

Blackberry wrote:A player? Does that mean only one player? O_o
I was surprised at this to.

Y'know how not liked he is...
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Post Post #63 (ISO) » Sun Jul 18, 2010 11:22 am

Post by Blackberry »

I was only surprised because someone else told me they were attacking him... (I'm not going to call out who yet, because that person may or may not have been telling the truth ;) and it is possible Xdaamno was just trying to be general, or missed the fact I attacked him because of my words.)
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Post Post #64 (ISO) » Sun Jul 18, 2010 11:29 am

Post by animorpherv1 »

Yeah, I got someone telling me they were going to attacks him to.
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Post Post #65 (ISO) » Sun Jul 18, 2010 11:32 am

Post by animorpherv1 »

oshit, I should've chosen Ho-oh, Fly and Quick Attack..
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Post Post #66 (ISO) » Sun Jul 18, 2010 2:44 pm

Post by KageLord »

animorpherv1 wrote:oshit, I should've chosen Ho-oh, Fly and Quick Attack..
Ho-Oh isn't one of the original 151...
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Post Post #67 (ISO) » Sun Jul 18, 2010 2:48 pm

Post by animorpherv1 »

KageLord wrote:
animorpherv1 wrote:oshit, I should've chosen Ho-oh, Fly and Quick Attack..
Ho-Oh isn't one of the original 151...

o yeah, I should've known that. I havwe the original boardgame with the original 150.
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Post Post #68 (ISO) » Mon Jul 19, 2010 3:18 am

Post by Xdaamno »

Anyway, at last, we can end this phase. I'll resolve it and post in a minute.
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Post Post #69 (ISO) » Mon Jul 19, 2010 3:28 am

Post by Xdaamno »

Crap, I didn't realise Wizardcat had also attacked millar, and so I need to get them to change their target too. I was confusing pikachu and raichu :mad:

The rest of the game should progress faster than this one round. This one is thanks to the guy who joined probably without realising he wouldn't know how to play ¬.¬
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Post Post #70 (ISO) » Mon Jul 19, 2010 9:58 am

Post by Xdaamno »

Resolution Phase 1


millar13 has been modkilled!


All the player's actions will be resolved simultaneously - so, if you die, that doesn't negate your moves. Here are the moves for this round:

Cybele - Alakazam (119):

69 - Defense
50 - Recover

animorpherv1 - Charizard (138):

50 - Attack Cybele
58 - Defend
30 - Ember Cybele

KageLord - Mewtwo (100):

50 - Defense
50 - Metronome on animorpherv1

Blackberry - Kabuto (135):

25 - Attack Cybele
70 - Defend
40 - Absorb on Cybele

Wizardcat - Pikachu (112):

112 - Defense Curl


Results!


Cybele's Alakazam is attacked for 100 by animorpherv1's Charizard and 65 by Blackberry's Kabuto, and defends for 69, leaving it with 23 energy. Kabuto gains 20 energy from absorb, bringing it to the maximum of 140.
KageLord's Mewtwo uses Metronome on animorpherv1's Charizard, and uses Ember for 50 Attack - but Charizard defends for 59, so no energy is lost.
Cybele's Alakazam uses recover, gaining 20 energy to leave it with 43 energy.


Allocation Phase 2


Game state:
PlayerPlayer's PokemonMovesEnergy
CybeleAlakazam
Image
Disable:
Burn 5 - A pokemon cannot use the move they used this turn on the next turn
Recover:
Spend 50 - At the end of this turn, gain 20 energy
43
animorpherv1Charizard
Image
Ember:
Spend 30 - Adds 50 to your Attack on a pokemon
Will-O-Wisp:
Spend 20 - Halve a Pokemon's Attacks this turn
138
KageLordMewtwo
Image
Metronome:
Spend 50 - One random move will be used without incurring its cost. If the move requires you to choose a variable X, X will be taken as 50. Target a Pokemon when you use this move
Shadow Ball:
Spend X up to 30 - Adds 2X to your attack on a pokemon
100
BlackberryKabuto
Image
Absorb:
Spend 40 - Attack a Pokemon for 40, and gain half the damage that was inflicted to that Pokemon that turn in energy (up to 20 energy)
Blizzard:
Spend 40, Burn 20 - Adds 110 to your Attack on a pokemon
140
WizardcatPikachu
Image
Thunder Wave:
Spend 40 - A pokemon may not use a move this turn
Defense Curl:
Spend X - Defends for 1.2X
112


Send in moves via PM!
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Post Post #71 (ISO) » Mon Jul 19, 2010 10:14 am

Post by Blackberry »

*Hops on Alkazham's back and pinches him*
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Post Post #72 (ISO) » Mon Jul 19, 2010 1:45 pm

Post by Cybele »

So I'm fucked, eh? Well, I'll be damned if I don't go down tearing at someone's throat.
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Post Post #73 (ISO) » Mon Jul 19, 2010 2:54 pm

Post by animorpherv1 »

I'm sorry Cybele, but with millar modkilled, you posed the biggest threat.
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Post Post #74 (ISO) » Mon Jul 19, 2010 4:39 pm

Post by Blackberry »

Cybele wrote:So I'm fucked, eh? Well, I'll be damned if I don't go down tearing at someone's throat.
<--- Told you that's what he'd do. ^_^

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