Micro 860: AMGWPPTTIOTSDED

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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DrDolittle
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Post Post #450 (ISO) » Wed Mar 27, 2019 11:53 am

Post by DrDolittle »

Creature and Vedith and Sashaddin survives. Mafia TTTT and Tris has one vengekill but cannot alter the win condition of town. Therefore town of Wisdom, Vedith, xwing, Creature, Something_Smart, mbaki, and Sashaddin wins!
Last edited by DrDolittle on Wed Mar 27, 2019 12:37 pm, edited 1 time in total.
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Post Post #451 (ISO) » Wed Mar 27, 2019 11:57 am

Post by DrDolittle »

Post game thoughts.

I'm not very good at setup designing, and will try harder.

Numbers speaking this is seems pretty town sided - so I don't think FA is right. In particular, if scum has a dud for a partner, it's hard to fight this battle.

If I do decide to run this again next time, I will just let scum be both vengeful, and no joint day kill. This allows me to remove the rules where one has to vote to not get lynched, and max 3 votes on a person. Cause in the end, it was just coordination to try to satisfy rules.

I thought TTTT played extremely well, but this is a game where 1 scum really cannot do anything.

I should have upheld the rule that players must have 2+ games completed for JE. It was unfortunate that there was a flake. However, I don't think this game is completely a loss with a more competent player. For example, if JE comes in with a WIFOM breaking the rules on xwing, then town has to shift strategies rapidly and it might be hard to coordinate things through.

Lastly, I really appreciate everyone playing this through rather than abandoning midway. Thanks so much guys!
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Creature
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Post Post #452 (ISO) » Wed Mar 27, 2019 12:14 pm

Post by Creature »

How would a 6v3 work?

Also if you abolish the +4 hours to the deadline rule, scum can subtly set themselves to survive.
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Post Post #453 (ISO) » Wed Mar 27, 2019 12:19 pm

Post by Wisdom »

what did i do to you
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Post Post #454 (ISO) » Wed Mar 27, 2019 12:21 pm

Post by DrDolittle »

6-3 is too scum sided, since town can always play this as a mountanous.

without the 4 hour deadline, if scum does do that it outs 2 slots.
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Post Post #455 (ISO) » Wed Mar 27, 2019 12:22 pm

Post by Creature »

In post 454, DrDolittle wrote:without the 4 hour deadline, if scum does do that it outs 2 slots.
but also forces town to ensure scum won't set themselves to endgame with it.
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Post Post #456 (ISO) » Wed Mar 27, 2019 12:23 pm

Post by DrDolittle »

i think that's a good thing! since the setup is a bit townsided right now
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Post Post #457 (ISO) » Wed Mar 27, 2019 12:23 pm

Post by DrDolittle »

so people can try to play the game normally rather than chase semi-breaking strategies
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Post Post #458 (ISO) » Wed Mar 27, 2019 12:32 pm

Post by Something_Smart »

Sash also survived right?
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #459 (ISO) » Wed Mar 27, 2019 12:37 pm

Post by DrDolittle »

yup you are right
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Post Post #460 (ISO) » Wed Mar 27, 2019 12:41 pm

Post by TTTT »

In post 453, Wisdom wrote:what did i do to you
wait until you see the scumchat
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Post Post #461 (ISO) » Wed Mar 27, 2019 12:42 pm

Post by TTTT »

using the kill day1 like that took away any chance we had of winning
he did it without even talking to me about the game
and then flaked out
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Post Post #462 (ISO) » Wed Mar 27, 2019 12:47 pm

Post by TTTT »

gg town
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Post Post #463 (ISO) » Wed Mar 27, 2019 12:56 pm

Post by TTTT »

johnny put in that kill before I'd even posted in the game
sadly he isn't the worst scum partner I've ever had
that distinction belong to PsychoticDave who claimed Chosen Townie
in a game where scum chose the Chosen Townie, who was not informed that they had that role
oh yeah Creature was in that game too!
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Post Post #464 (ISO) » Wed Mar 27, 2019 12:58 pm

Post by TTTT »

Dammit Johnny!!!
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Post Post #465 (ISO) » Wed Mar 27, 2019 12:59 pm

Post by mbaki »

i don't think quick killing is suboptimal necessarily, though the kill choice was.

gg
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Post Post #466 (ISO) » Wed Mar 27, 2019 1:45 pm

Post by Sashaddin »

GG all!
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Post Post #467 (ISO) » Wed Mar 27, 2019 1:50 pm

Post by mbaki »

In post 451, DrDolittle wrote:I'm not very good at setup designing, and will try harder.
you designed a setup that made me in because i thought it sounded cool, not because of the playerlist

that is very rare, please don't bash yourself because a somewhat but not even super breaking strategy came out - identifying 3 town in a 9p game with scum interference isn't a particularly easy task.
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Post Post #468 (ISO) » Wed Mar 27, 2019 7:33 pm

Post by Vedith »

Thanks for the game DDL.
If changes were made and the 4 hour thing was kept I'd suggest maybe an end day option needing Scum alive + 50% of town alive to agree.
I claim scum \o/
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Post Post #469 (ISO) » Thu Mar 28, 2019 2:21 am

Post by DrDolittle »

or maybe 4 hour thing, but all players can only extend the deadline once per day, maybe

but it looks like the demand for that rule is there...
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Post Post #470 (ISO) » Wed May 08, 2019 2:48 pm

Post by Micc »

:mrgreen:
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