Elemental Mafia- Game Over!
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Andycyca Gets To Kill All Spammers
- Gets To Kill All Spammers
- Gets To Kill All Spammers
- Posts: 778
- Joined: July 31, 2007
- Location: The Tesseract
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elvis_knits Queen of Rock'n'Purl
- Queen of Rock'n'Purl
- Queen of Rock'n'Purl
- Posts: 8610
- Joined: October 13, 2005
- Location: Puppytown
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Battle Mage Jester
- Jester
- Jester
- Posts: 22231
- Joined: January 10, 2007
Vote Count
(3) Armlx: (DGB, Jediknight, Farside)
(2) Macavenger: (Erg0, Ooba)
(2) Cavebear: (Pooky, DoS)
(1) Pooky: (Mneme)
(1) Andycyca: (Elvis Knits)
(11) Not voting: (Andycyca, Cavebear, Roland, Lowell, Kabenon, Kison, Macavenger, Armlx, Muerrto, Korlash, Xtoxm)
20 players alive, means 11 votes to lynch.
BMShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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Erg0 Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 4157
- Joined: February 25, 2007
- Location: Secret Aussie.
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Macavenger Goon
- Goon
- Goon
- Posts: 768
- Joined: March 10, 2008
- Location: Oregon
DGB, can you explain why you want to go after armlx? I'm more inclined to trust your motivations than most people in this game since I'm nearly certain you're not a recruit or SK, but I'm not seeing what armlx has done that's worth going after."By far the towniest player in the game. Very good scum hunting, doesn't let anyone off the hook. All in all I find Mac's posts insightful and thought-provoking. " - Vel-Rahn Koon-
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DrippingGoofball Mafia Piñata
- Mafia Piñata
- Mafia Piñata
- Posts: 40675
- Joined: December 23, 2005
- Location: Violating mith's restraining order
I'm not seeing any of the armlx town tells. I figured a bit of pressure might clarify matters.Macavenger wrote:DGB, can you explain why you want to go after armlx?Paraphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.
"Metadiving DGB is like playing Roblox" - T3
"She's sort of like a quantum computer, her reads exist in multiple states at once. u have to take into account the other dimensions." - Morning Tweet-
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Muerrto Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 3173
- Joined: March 18, 2007
- Location: North Carolina
Actually I see DGB leading most of these lynches. What town tells are you seeing from her?Macavenger wrote:DGB, can you explain why you want to go after armlx? I'm more inclined to trust your motivations than most people in this game since I'm nearly certain you're not a recruit or SK, but I'm not seeing what armlx has done that's worth going after.ShowGames - 31
Town - Win=9, Loss=10
Mafia - Win=5, Loss=4
Abondoned = 3
I feel for the rest of the players every time I get a town PM.-
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Macavenger Goon
- Goon
- Goon
- Posts: 768
- Joined: March 10, 2008
- Location: Oregon
I'm not seeing town tells specifically - as I noted in the post you quoted, it's a statistics thing based on my protection last night. I'm not getting town or scum vibes from DGB, and statistically she's less likely to be scum than the many other people I don't have a solid read on. It's not like I trust her implicitly. I would believe someone that I'd picked up specific town tells from over DGB. Unfortunately I haven't been getting solid town vibes from anyone, really. Trying to adjust my standards and such to accommodate the speed of this game has been a bit of a head trip. I should probably do a detailed reread in the next couple days.Muerrto wrote:
Actually I see DGB leading most of these lynches. What town tells are you seeing from her?Macavenger wrote:DGB, can you explain why you want to go after armlx? I'm more inclined to trust your motivations than most people in this game since I'm nearly certain you're not a recruit or SK, but I'm not seeing what armlx has done that's worth going after.-
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Cavebear with a toothache Goon
- Goon
- Goon
- Posts: 464
- Joined: January 11, 2008
- Location: Far away in space
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Muerrto Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 3173
- Joined: March 18, 2007
- Location: North Carolina
I'm not saying DGB is scum(cult whatever) but I don't like bad statistics. You jailed her, granted. That means we can assume she's not Wayne.Macavenger wrote:I'm not seeing town tells specifically - as I noted in the post you quoted, it's a statistics thing based on my protection last night. I'm not getting town or scum vibes from DGB, and statistically she's less likely to be scum than the many other people I don't have a solid read on.
However, unless your role says if you jail a recruiter it doesn't work, you don't know if she's town or a recruiter that didn't get to recruit. Unless something in your PM says otherwise, she has just as much chance of being scum than town.
Again, not saying I suspect her but I don't like bad logic and people following people blindly.ShowGames - 31
Town - Win=9, Loss=10
Mafia - Win=5, Loss=4
Abondoned = 3
I feel for the rest of the players every time I get a town PM.-
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DrippingGoofball Mafia Piñata
- Mafia Piñata
- Mafia Piñata
- Posts: 40675
- Joined: December 23, 2005
- Location: Violating mith's restraining order
Why?elvis_knits wrote:vote andycycaParaphrasing a role PM takes seconds, fabricating a good fakeclaim takes an eternity.
"Metadiving DGB is like playing Roblox" - T3
"She's sort of like a quantum computer, her reads exist in multiple states at once. u have to take into account the other dimensions." - Morning Tweet-
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DragonsofSummer Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1640
- Joined: January 22, 2007
- Location: In the Shadows...
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Muerrto Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 3173
- Joined: March 18, 2007
- Location: North Carolina
I don't like the vote for Bear right after I jokingly suggested it...
FoS: DoS
ah whatever, nowhere near lynch anyway
Vote: DoS
FoS's seem to be pointless atmShowGames - 31
Town - Win=9, Loss=10
Mafia - Win=5, Loss=4
Abondoned = 3
I feel for the rest of the players every time I get a town PM.-
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Kison .GIFted
- .GIFted
- .GIFted
- Posts: 6714
- Joined: January 22, 2007
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Lowell Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 6318
- Joined: July 25, 2006
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armlx Most JDTay-like
- Most JDTay-like
- Most JDTay-like
- Posts: 13500
- Joined: February 25, 2005
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PookyTheMagicalBear Pooky got your back
- Pooky got your back
- Pooky got your back
- Posts: 40839
- Joined: August 17, 2003
unvote
vote DoS
He used "IMO"
thus obv scum
GG no REShow"I hope one day I can openly play as wolfy as Pooky and get zero pressure for it grumble grumble."
-MariaR
"I can't even look at the game anymore.
That evil teddy bear has got everyone twirling by his thumb.
It's like witnessing an slow but unavoidable train crash you can't stop."
-Norwee-
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Cavebear with a toothache Goon
- Goon
- Goon
- Posts: 464
- Joined: January 11, 2008
- Location: Far away in space
HIS posts. I'm a he. You're the second person to do this exact thing on these boards; is it something I do?Kison wrote:Gut feeling is a myth.Whatabout her posts rub you the wrong way?
Well, your gut is wrong, I'm town. >_> You seriously can't find anyone who's done anything tangibly scummy?DragonsofSummer wrote:At this point it is really just a gut feeling. Your posting so far rubs me the wrong way, but there isn't anything inherently scummy with it. But with rampant lynching going on gut feelings are sometimes the best imo.-
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Battle Mage Jester
- Jester
- Jester
- Posts: 22231
- Joined: January 10, 2007
The Elemental Mafia modding team has discussed the rate at which the town isself-destructingconstructively quicklynching, and we've decided in the interests of preventing the game from ending on Day 1, to set a maximum limit on the day's lynches. Nothing too restrictive, but a measure to keep the game reasonable.
Today's limit is 8 player deaths, which does not include the N0 kill, or SA's death. Hence you guys have a maximum of 4 lynches remaining today.
Apologies for the change of rule, and thanks for understanding.
Signed
BM
Dahill
JordanShow2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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ooba Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 5616
- Joined: September 14, 2007
- Location: Outpost 31
This is unfair to the town.Battle Mage wrote:The Elemental Mafia modding team has discussed the rate at which the town isself-destructingconstructively quicklynching, and we've decided in the interests of preventing the game from ending on Day 1, to set a maximum limit on the day's lynches. Nothing too restrictive, but a measure to keep the game reasonable.
Today's limit is 8 player deaths, which does not include the N0 kill, or SA's death. Hence you guys have a maximum of 4 lynches remaining today.
Apologies for the change of rule, and thanks for understanding.
Signed
BM
Dahill
Jordan-
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Cavebear with a toothache Goon
- Goon
- Goon
- Posts: 464
- Joined: January 11, 2008
- Location: Far away in space
I agree. Not only do you take away our best weapon and tilt the odds in favor of the scum, but you also make our lynches thus far worth less. You are, in effect, breaking our balls here.ooba wrote:
This is unfair to the town.Battle Mage wrote:The Elemental Mafia modding team has discussed the rate at which the town isself-destructingconstructively quicklynching, and we've decided in the interests of preventing the game from ending on Day 1, to set a maximum limit on the day's lynches. Nothing too restrictive, but a measure to keep the game reasonable.
Today's limit is 8 player deaths, which does not include the N0 kill, or SA's death. Hence you guys have a maximum of 4 lynches remaining today.
Apologies for the change of rule, and thanks for understanding.
Signed
BM
Dahill
Jordan
I humbly urge the modding team to reconsider this limit, and ask that the limit either be removed or, failing that, substantially raised.-
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Muerrto Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 3173
- Joined: March 18, 2007
- Location: North Carolina
It is kinda bad to set a limit AFTER we lynch 4 town. I'm gonna have to agree with the others.ShowGames - 31
Town - Win=9, Loss=10
Mafia - Win=5, Loss=4
Abondoned = 3
I feel for the rest of the players every time I get a town PM.-
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Battle Mage Jester
- Jester
- Jester
- Posts: 22231
- Joined: January 10, 2007
With such a unique game it is difficult to find a balance that will be perfect with so many variables. In any case, the town has only lynched 1 person today. At the current rate, you won't reach this limit atall, hence this isn't even worth contesting at this point. The decision is final.Show2020 Stats - 31 completed games:
Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4
winrate as scum: 78%
winrate as town: 55%-
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mneme emneme mneme mninie mno
- emneme mneme mninie mno
- emneme mneme mninie mno
- Posts: 2443
- Joined: December 24, 2002
- Location: NYC
A few things to comment on since the last time I'm posted.
Hmm. I'm voting for Pooky? Must have been a replacement somewhere in there; don't remember doing that...
I don't like this...I'm caught between thinking that CRs are leading the charge, and that they're likely to be the "calm voices" speaking against the (correct) strategy of "bandwagon early, bandwagon often, lynch pretty often too" the town has been following.kabenon007 wrote: Well, I suppose that we should consider the fact that the CR's saw this bum rushing as a possibility and refrained from recruiting anyone in an effort to make us do their dirty work for them.
OTOH,
Is quite correct; people (on both sides) were getting into the fallacy of assuming people should be lynched just because they get a bandwagon -- when, in fact, the nature of the bandwagon is just as important as the person on the receiving end; correct strategy leads to a lot of lynches in this style of game, but also a lot of bandwagons that don't lead to lynches. Mostly, it just leads to faster play.kabenon007 wrote: Also, I agree with farside. It does us no good for townie who are -3 or 2 away to just give up. An inventor is a valuable role, if he had claimed that, I would have believed him, because I was just something like an inventor, besides, it seems like there are many odd roles in this game.
Hopefully, if anything good comes out of the mod-imposed lynch limit, (aside from, you know, a more fun game that doesn't end on Day 1 with one person left, after a statistical implosion), it's people -not- giving up as soon as they get bandwagoning, but instead following the normal course of things -- only faster.
Muerto vs Macavenger: Macavenger is trivially correct here. Assuming there are no extra scum roles, we have 5 starting scum, and...hmm. A recruiter will fail if they hit another recruiter (3), a cop (2), the SK (1), the Jester (1), an average of 2 people blocked by other recruiters, and, a dudge in jail (1), and let's estimate 2 more nonrecruitable townies. We know nobody dead was recruited, so lets assume they weren't targetted (fudging, but I've got several other fudge factors here, so let's hope they cancel out). So that's 11/19 of a new recruit for each recruiter (19 choices, of which 8 will fail) -- or 2ish new recruits each night. So there are 7 scum. However, of those 7 scum, the dude put in jail cannot be three of them (not a recruit, not Wayne). So his odds of being scum is only 4/19 -- as opposed to 7/19 for anybody else.
Overall, not liking Muerto's play here at all, actually:
Yes, we do very much care about who dies here, why do you ask? The game mechanics just favor us playing Faster. This response seems pretty opprotunistic, actually.Muerrto wrote: If we're lynching him now cause we're lazy shrug I guess...
Vote: TSN
Someone hammer already lol. I'm used to small games where we care who dies hehe.
unvote
vote: Muerrto
IGMEOY: Pooky. Suspission isn't dropped just because of a replacement.
Did I say too much?-
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elvis_knits Queen of Rock'n'Purl
- Queen of Rock'n'Purl
- Queen of Rock'n'Purl
- Posts: 8610
- Joined: October 13, 2005
- Location: Puppytown
He's not helping.DrippingGoofball wrote:
Why?elvis_knits wrote:vote andycyca
I feel that some scum have got to be sitting back and letting us just attack each other. And it is probably intimidating for some of them that this town is playing fast and loose. Yes, we haven't killed any scum, but the wagons are swinging quickly, which is scary to them. So I suspect some scum, at least, don't want to be too high profile today.
I also approve of DoS wagon.
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