Death's Diner -Game Over-


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Post Post #3825 (ISO) » Sat Oct 05, 2013 4:46 am

Post by zMuffinMan »

are you thinking it's one scum left?
spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh
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Post Post #3826 (ISO) » Sat Oct 05, 2013 5:31 am

Post by Kalimar »

In post 3819, zMuffinMan wrote: @kalimar,

thoughts on the possibility of a baezu-mac team?
possible - yes
likely - yes
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Post Post #3827 (ISO) » Sat Oct 05, 2013 6:20 am

Post by Baezu »

In post 3823, Titus wrote:VOTE: Mac

If it is not Mac, it's Kalimar.
^this

VOTE: mac
Show
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“Baezu’s my top town. If she's scum I'll eat Alchemist's hat.” (Something I never thought I’d hear in any game. Ever.) -RCEnigma in EICN
“Baezu tier: Baezu” (Oooo I get my own tier!!!) -Vorkuta

Planning the next Toronto Meet! in late 2020
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Post Post #3828 (ISO) » Sat Oct 05, 2013 6:21 am

Post by zMuffinMan »

hm

Vote: mac
spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh
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Post Post #3829 (ISO) » Sat Oct 05, 2013 7:19 am

Post by 4nxi3ty »

Mac (3) - Titus, Baezu, zMuffinMan


Not voting (2) - Mac, Kalimar
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Post Post #3830 (ISO) » Sat Oct 05, 2013 7:31 am

Post by 4nxi3ty »

The shadow, Death's shadow in fact, only wanted to return home, to the usual business of caring for souls. But nooohh... that skeleton, its master, wanted to give up, to retire. How could running a diner ever compare with their previous task? It was miserable.

But now it was over. The diner would go out of business. A massacre of this size makes it inevitable; there's nothing left for Death to do except go back to reaping.

Pleased, the shadow silently slipped underneath Death once more. Back home.

***


A week later, the diner was boarded up. Charon and Death took one last look at what could have been. Something of an "Oh well" passed between them. Death opened a portal to the netherworld. They entered with a new guard-dog tagging along.


Mac,
Vanilla Zombie
, of the
Diners


Shadow
Wins!!!
Consisting of: Zoidberg, Slandaar, Amrun, Baezu, zMuffinMan
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Post Post #3831 (ISO) » Sat Oct 05, 2013 7:31 am

Post by 4nxi3ty »

endgame info stuff in a few...
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Post Post #3832 (ISO) » Sat Oct 05, 2013 8:13 am

Post by 4nxi3ty »

(here is where modnotes would've gone if I took any <.< I should've done that :oops: maybe next game)

Dead QT

Spoiler: Setup and Role PMs
19 PLAYERS

5 SCUM
Chatty Waitress (daytalk enabler) x1
Commissioner Bacon (traitor, namecop)x1
Strawberry Zombie (goon)x1
Chocolate Zombie (1-shot ability stealer)x1
Mr. Nighthawk (watcher)x1

14 TOWN
Romeo the Restless Spirit (lover, restless spirit)x1
Juliet the Restless Spirit (lover, restless spirit)x1
Vanilla Zombie (vt)x3
Inspector Does-Not-Want-To-Be-Food (sane cop)x1
Lieutenant S'more of What (insane cop)x1
Sgt. Coughs Coffee (paranoid cop)x1
Detective Donut (naive cop)x1
Vengeful Cook with a Gunpowder Cake (vengeful/bomb)x1
Chocolate Zombie (1-shot ability stealer)x2
The-One-Who-Doesn't-Tip (1-shot vig)x1
Waitress with the Mesmerizing Menu (1-shot roleblock/neighborizer)x1
Chatty Waitress


You work the day shift, running all the private booths. If you were to die, all booths would shutdown during the day. No day-talky for anyone in the game with you gone!

Belonging to the
Shadow
you, XXXX, YYYY, and ZZZZ have occupied a private booth in the corner of the diner. Thankfully the booth is currently open night and day for use.

Your fellowship can direct shadows to
kill
one person at night.

Amongst your shadowy team is another; WWWW is a traitor who is completely unaware of who the
Shadow
consists of.

How does your side win? Control more votes than the goodie two-shoes.
Commissioner Bacon


You are a
name-cop
who only uncovers names during investigations; it would be a mistake to reveal this to your co-workers. After all you are a traitor who has heeded the call of the
Shadow
. The
Shadow
knows a traitor exists, yet they may or may not know who you are.

Commissioner Bacon
,
Sgt. CoughsCoffee
,
Inspector Does-Not-Want-To-Be-Food
,
Lieutenant S'more of What
, and
Detective Donut
have come together to solve a case. You and your fellow boys in blue have gotten a private booth to hash things out. Thankfully the booth is currently open night and day for use.

Long hours and no respect have turned your co-workers into
cops
of questionable sanity. Like you, their investigations take place at night

One of them is
sane
, one is
insane
, one is
paranoid
, one is
naive
, and you are the
liar
.

How does your side win? Control more votes than the goodie two-shoes.
Strawberry Zombie


Oooohwwhheeeee, you are definitely tart. You have no problem selling your brains on the street to achieve your evil desires.

Belonging to the
Shadow
: you, XXXX, YYYY, and ZZZZ have occupied a private booth in the corner of the diner. Thankfully the booth is currently open night and day for use.

Your fellowship can direct shadows to
kill
one person at night.

Amongst your shadowy team is another; WWWW is a traitor who is completely unaware of who the
Shadow
consists of.

How does your side win? Control more votes than the goodie two-shoes.
Chocolate Zombie


Mmmm mmm mmmm, you are a complex creature. Rich moans of moral dilemmas escape your mouth as brains are shoved in.

You can eat the brain of another,
stealing
any abilities they may posses. This is a one time deal and any flavor of their role is distorted by your chewing. You are too shy to eat brains in broad daylight and must wait until night to feed.

Belonging to the
Shadow
: you, XXXX, YYYY, and ZZZZ have occupied a private booth in the corner of the diner. Thankfully the booth is currently open night and day for use.

Your fellowship can direct shadows to
kill
one person at night.

Amongst your shadowy team is another; WWWW is a traitor who is completely unaware of who the
Shadow
consists of.

How does your side win? Control more votes than the goodie two-shoes.
Mr. Nighthawk


Nothing escapes your piercing gaze, well as long as it is dark out. Without sunglasses you are as blind as a bat during the day, and unfortunately you just sat on them. At night you can pick out a target and
watch
who visits them.

Belonging to the
Shadow
you, XXXX, YYYY, and ZZZZ have occupied a private booth in the corner of the diner.Thankfully the booth is currently open night and day for use.

Your fellowship can direct shadows to
kill
one person at night.

Amongst your shadowy team is another; WWWW is a traitor who is completely unaware of who the
Shadow
consists of.

How does your side win? Control more votes than the goodie two-shoes.
Romeo the Restless Spirit


Oh woe is thee! To have fallen in delusional love prematurely. If only it was Elvis in Las Vegas instead of a Friar and his drugs. Now your spirit is forever tied to
Juliet
; thus when one of you dies so does the other.

However, upon death, your spirit lingers one more day. After dying you can still cast votes the following day by sending me a PM.
Do not post in thread at all after death.


How does your side win? Destroy all baddies, doi.
Juliet the Restless Spirit


Oh woe is thee! To have fallen in delusional love prematurely. If only it was Elvis in Las Vegas instead of a Friar and his drugs. Now your spirit is forever tied to
Romeo
; thus when one of you dies so does the other.

However, upon death, your spirit lingers one more day. After dying you can still cast votes the following day by sending me a PM.
Do not post in thread at all after death.


How does your side win? Destroy all baddies, doi.
Vanilla Zombie


Simple and elegant, you shamble along like a bar-fight ballerina.

Your essential vote and amazing voice is all you got to achieve victory, even if most of what you say is in drools and grunts

How does your side win? Destroy all baddies, doi.
Inspector Does-Not-Want-To-Be-Food


Commissioner Bacon
,
Sgt. CoughsCoffee
,
Inspector Does-Not-Want-To-Be-Food
,
Lieutenant S'more of What
, and
Detective Donut
have come together to solve a case. You and your fellow boys in blue have gotten a private booth to hash things out. Thankfully the booth is currently open night and day for use.

Long hours and no respect has turned you into a
cop
of questionable sanity. Your investigations take place at night.

One of you is
sane
, one is
insane
, one is
paranoid
, one is
naive
, and one is a
liar
.

How does your side win? Destroy all baddies, doi.
Lieutenant S'more of What


Commissioner Bacon
,
Sgt. CoughsCoffee
,
Inspector Does-Not-Want-To-Be-Food
,
Lieutenant S'more of What
, and
Detective Donut
have come together to solve a case. You and your fellow boys in blue have gotten a private booth to hash things out. Thankfully the booth is currently open night and day for use.

Long hours and no respect has turned you into a
cop
of questionable sanity. Your investigations take place at night.

One of you is
sane
, one is
insane
, one is
paranoid
, one is
naive
, and one is a
liar
.

How does your side win? Destroy all baddies, doi.
Sgt. CoughsCoffee


Commissioner Bacon
,
Sgt. CoughsCoffee
,
Inspector Does-Not-Want-To-Be-Food
,
Lieutenant S'more of What
, and
Detective Donut
have come together to solve a case. You and your fellow boys in blue have gotten a private booth to hash things out. Thankfully the booth is currently open night and day for use.

Long hours and no respect has turned you into a
cop
of questionable sanity. Your investigations take place at night.

One of you is
sane
, one is
insane
, one is
paranoid
, one is
naive
, and one is a
liar
.

How does your side win? Destroy all baddies, doi.
Detective Donut


Commissioner Bacon
,
Sgt. CoughsCoffee
,
Inspector Does-Not-Want-To-Be-Food
,
Lieutenant S'more of What
, and
Detective Donut
have come together to solve a case. You and your fellow boys in blue have gotten a private booth to hash things out. Thankfully the booth is currently open night and day for use.

Long hours and no respect has turned you into a
cop
of questionable sanity. Your investigations take place at night.

One of you is
sane
, one is
insane
, one is
paranoid
, one is
naive
, and one is a
liar
.

How does your side win? Destroy all baddies, doi.
The Vengeful Cook with the Gunpowder Cake


Being a disgruntled employee does have its perks. For example: you get to lash out at others. Although, you have a tough decision to make regarding how to lash out. Do you eat the
Gunpowder Cake
, turning you into a bomb that explodes when someone tries to kill you? Or do you give the cake away, and keep the
Cursed Knife
to kill someone when you are lynched?

At any time in the game you may give someone either the
Cursed Knife
, making them vengeful, or the
Gunpowder Cake
, making them a bomb. As soon as you send me a PM with your choice, both items activate; no take-backsies.

How does your side win? Destroy all baddies, doi.
Chocolate Zombie


Mmmm mmm mmmm, you are a complex creature. Rich moans of moral dilemmas escape your mouth as brains are shoved in.

You can eat the brain of another,
stealing
any abilities they may posses. This is a one time deal and any flavor of their role is distorted by your chewing. You are too shy to eat brains in broad daylight and must wait until night to feed.

How does your side win? Destroy all baddies, doi.
The-One-Who-Doesn't-Tip


You've eaten your meal and it was decent, nothing special. Worth tipping? No. In fact, you demand justice for such an average experience. Somebody has to pay for the mediocrity of your life, and it certainly isn't going to come out your bank account.

What luck you decided to carry your revolver with
one shot
. At night you may choose one person to
kill
to set things right.

How does your side win? Destroy all baddies, doi.
Waitress with the Mesmerizing Menu


Your delivery of daily specials stuns diners. With so many options, how could they make a decision by themselves? Inevitably, it is up to your recommendations to guide them to tasty nirvana.

Working at night, you may pick one person to mesmerize, momentarily
role-blocking
them that night. That person will also become enthralled, and the both of you will continue the conversation in a private booth, discussing your various options.

You will be too wrapped up in conversation to use your mesmerizing menu a second time.

How does your side win? Destroy all baddies, doi.


Spoiler: Flavor scenes
Death tapped a skeletal finger on the counter, examining the diner. Everything was spotless. The tin napkin holders gleamed like silver. The scuff marks on the tile floor were barely noticeable. All the grime from past endeavors seemed to be washed away too. Starting fresh was the idea that came during a particularly ashy morning. Death just wanted to get away from... well, from death.

"Should I unlock the doors and let them in?" asked Charon.

"A small queue has formed..." Death scanned the room again. "Everything seems to be up to snuff. Alright, let's not hold things ups anymore. Open the doors, flip the sign, and greet the diners."

"You are going to summon a more appropriate visage, are you? You're going to scare the life out of them."

Death frowned at Charon, who timely rushed to let the hungry horde in. They had a haggard look, even for this early in the morning. Polite enough, Charon greeted them with a smile and a cheerful nod. Death on the other hand was horrified; to think a certain local element would attract here.

Death watched as they slowly filed into the front area. To them Death appeared as a large, jovial man with beady bespectacled eyes situated on a round face. Some of them, who seemed more skin and bone than the rest, eyed Death in a most unsavory way.

Leading the early morning crowd in smaller groups, Charon had them all seated before Death could blink, which isn't saying much considering the need to blink almost never arose. Charon collected all the orders while Death waited impatiently to hear the undead curiosity.

"We have: one brain omelette with hollandaise; six sunnies with a side of brains; buttermilk pancakes with brain syrup, one short stack, one tall," said Charon. "Oh and the last wants a cinnamon roll."

"I'll tell you right now, I am not going to kill anybody to get those ingredients. They will have to order--"

"--already anticipated," said Charon, before Death could get anymore worked up. "I bought some monkey brains from a local market yesterday."

"You knew about the zombies living here and didn't tell me?"

"I thought you would be upset."

Death's head wobbled in disbelief. "No brains with the cinnamon roll?"

"Nope. Vegetarian."

Death shrugged and relayed the orders to the kitchen. Yet the kitchen didn't respond. "...Charon, go see what's keeping them."

The kitchen was in complete disarray. Pots and pans were everywhere. Charon had to have careful footing with knives and dishes scattered about. Aside from the mess, the kitchen was vacant. Even sound disappeared. A silence unfitting for what was suppose to be a busy day.

The trail of debris led to the back door. Charon hesitated for some unfounded reason before opening the door. Sitting outside, staring right at Charon, was a scrawny mutt. Its tail wagged.
The poor thing must be hungry.


Charon gently picked up the mutt and carried it inside. Sealing off a corner of the kitchen, behind the now empty packing boxes, Charon left the mutt to find some food.

The ovens were on, unattended, and filled with breads, muffins, and other such pastries. Charon pulled out a loaf of banana bread that looked to be done. Not knowing if it was good for dogs to eat banana bread, Charon broke off a smallish bite.

The mutt thoroughly enjoyed the bite despite Charon's health concerns.

"I hope you staying here won't be too upsetting," said Charon, petting the mutt just behind the ears.

Death had forgotten how rewarding cooking could be--it rarely comes up when you don't need to eat. As the sizzle and scent of food mixed into the hot kitchen air, Death could almost taste the appetizing aromas on a bone-dry tongue.

"Is that barking?" uttered Death, escaping the reverie.

"You are going to need to stop for a second," said Charon, bursting into the kitchen. "A fight's broken out."

Death cursed the stars for another hiccup in what was supposed to be smooth sailing, and turned the burners down.

A fight between zombies was bizarre to say the least; a food fight even more so. Most didn't have the coordination to aim properly. The scene had more resemblances to a dance at an old folks home than an actual fight.

And yet one person was trampled beneath the slow, chaotic procession. Bright red pooled on the floor. Death's spine shuttered; this was a first... someone died and Death had no inclination of it. The liquid began to bubble. Small shadows swirled and hissed.

Diners with weak stomachs rushed outside, but they were buffeted by wind, in the eye of a storm no one could leave.

"Are you doing that?" Charon asked.

"Something else... I can't place it."

Death was exhausted. Piles of dishes surrounded like the himalayan mountains. Turns out distraught diners are hungrier instead of less.

Death slumped down, into a wooden chair, allowing bones to creak.

The whirlwind continued to assault outside.

A dog padded up to Death.

Death could only shrug.

***


Charon walked amongst the crowded tables and booths. Coats became blankets as snores and sleep-talkers echoed off the walls.
It's been ages since I rested my eyes.


Sitting on a stool, elbows on the counter, Charon wondered what Death would think when the pup was found--it was inevitable, Charon knew it.
With recent events, this might become as bad as the Styx incident.


Charon noticed one booth contained nothing but a pair of empty coats--the kind of coats that would be worn to an extravagant night out, to a play perhaps. From what Charon could remember, a translucent-like couple had settled down there.

Charon went over to gather the coats.
Would they really have left in this weather?
The coats were covered in salt.

A faint light brokered with the darkness of night. It was tough to see the sun rise through the dense clouds.

"What do you expect me to do here?" Death asked with arms crossed.

"We can name the poor thing for starters." Peering down at the pup, Charon said, "and we'll make you a nice comfy place to sleep through the night."

Death was not amused by the logistics. The crowd out front had become even more ravenous. And a dog was bound to get into trouble; they always did in Death's experience, something to do with their naivety or loyalty.

"You have a name in mind?" asked Death.

"I thought, maybe, Cerebus would be nice, y'know, after--"

"No. Something else, anything else." Death scrubbed bony fingers against an equally aged skull, no longer bothering with a disguise. "Charon, we'll get through whatever this is. Every restaurant has a rough patch at first. Just take care of the dog. Make sure it doesn't bother anybody, and stays out of the kitchen. I'll figure out the rest."

The aroma of coa-coa beans and tin cans wafted in the air. A silhouette appeared in the doorway, wheezing.

The pup's fur bristled. Barking like a pack of guards raising an alarm, the pup sensed danger, and, as all good pups do, had to warn somebody.

Death senses were firing as well, a familiar itch as the zombie waded into view.

Charon knocked it on the head with a frying pan before it could take another step. The head snapped off, barely attached than it had previously appeared.

"We'll get through this," said Death, unfazed by another corpse.

Maple syrup steamed atop french-toast and sausage links. Grapefruit accompanied cantaloupe while orange juice and coffee were scattered about. Forks and knives clinked between idle chatter.

Beneath the hot plates and hungry feet, a shadow hid in the tile cracks, waiting. Soon the shadow would be complete again. More corpses was all it would take; it would be inevitable then, irresistible.

The diner had a bright hopeful atmosphere, despite recent events, if the cheery faces were any indication. However occasional faces wrinkled in worry, momentary and indistinct. Small nervous tics were present.

The shadow knew the calm demeanor would break; the two bodies would make it certain.

The shadow had a job to do, and one little restaurant was not going to get in its way.

Another bloody mess last night.
This is getting worse,
thought Charon,
Who is causing this? It has to be someone here.


Wiping clean the last of the tables, Charon sighed in relief; arms and feet sore, Charon sat down.

Charon smiled at the sight of Death playing with the pup--now named Midnight, after its deep black fur. It had gotten a hold of Death's foot and was using it as a chew toy. Midnight had grown considerably from the scrawny mutt it had been.

I'm glad Death decided to give up the reaping business. A minor deity would've taken over by now. Some souls might suffer under the new management, but they will get by just fine.


Limping, Death checked the napkin dispensers as Midnight happily trailed Death's heels. Of course they needed to restock but, with the storm, were unable to. Death didn't seem to be worried.

I'm surprised Death hasn't had an outburst during this. Things have been tense since Cerebus died. But now Death seems calmer than ever.

Polished badge, tinted in blood, clinked on the floor from a trembling hand. Whispered suspicions ran rampant, not quiet enough to be concealed.

The shadow hissed; it needed more. It needed to return to way it was. Too long had the shadow remained isolated. The shadow had become a void of its former self.

In the falling light the shadow observed them, planning its retaliation, its revival.

If only events had gone differently before.

The shadow slipped away before that infernal skeleton would notice.
A tennis ball bounced on the tiles, then against the wall.

Midnight chased the ball, paws slipping on the waxed floor.

Death waited for Midnight to return.

***


Scones and crumbs were all that remained, dry and unassuming for a pastry. They were easy to ignore when hot meals were plenty.
Will this be enough for ten?
Charon measured the plate as if weighing would magically change the amount there.

No else seemed to fuss over how much food was served; though they did rush to devour what was available.

One apparently had trouble chewing, evident by the universal sign of food-stuck-in-throat: blue-faced and clutching neck.
Wait, that's not choking! That blue tint is normal skin deterioration.


The zombie collapsed before Charon could figure out how to help.

***


The shadow was pleased. Back to square one wasn't so bad. Start out small, let it boil over.

The diner had been quiet as of late--complacency in those gone missing, or maybe malnutrition had been causing the apathetic atmosphere. Death could care less which it was currently, being too preoccupied with the recent absence of his animal companion.

"I can't seem to find Midnight..." said Death to Charon.

"Didn't leave the backdoor open, did you?"

"No... Midnight wouldn't just leave. Midnight knows better than to risk the storm."

"Suppose that makes sense," Charon said.

Death paced back and forth. "Check the backdoor for me just in case?"

Charon left in what Death could only assume was restrained annoyance.

A shadow slipped out of Death's vision. Thinking it belonged to the dog, Death chased after it. However the trail quickly went cold, as cold as the dead body in the corner. There was a sign of a struggle, but no sign of anyone else.

Sure. Care more about Midnight than the rest of us,
Charon thought,
not even paying attention to yourself.
Death was different, Charon was certain.

Reaching the backdoor, Charon paused; a half-remembered sense of foreboding told Charon to be careful.

Charon opened the door but nothing was there, nothing except violent winds. Empty containers and towels flew off shelves.

With effort the door shut, Charon leaning a shoulder hard into it.

At least all I have to worry about is diners. Not like last time, ferrying souls across the river Styx. No multitude of souls running amuk.


Freezing arms tackled Charon who panicked before noticing the lifeless form and pushing it away. Coins were burned deep into the eye sockets.

At least this time I won't have to watch Death clean up my mess as a possessed Cerebus had to be put down.

"Where is Midnight?!" Death huffed at the diners.

They merely exchanged confused glances.

Death wasn't going to be fooled by them."One of you must have done something!"

Death puffed.

"I will blow this diner down if I have to..."

Charon jumped in between, "They haven't done anything. Although they did accidentally kill another zombie." Charon turned towards the diners, "You probably shouldn't have done--"

"How do you
accidentally
murder someone?" Death said.

Charon, gently removing Death back to the kitchen, said, "It happens. Besides, haven't you noticed? Another force is at work here. Their actions are being influenced."

Death shrugged, unaware of what Charon was getting at.

Soft, furry footsteps padded along the tiles. The shadow watched the mutt pass along silently in the night, and thinking, as shadows sometimes do, that it was a nice time for a snack. A tasty cherry atop this chaos sundae.

***


Death was distraught on a stool, "I am lost here. This was meant to be simple. Easy."

Charon hated consoling, but who else was going to do it?
You don't make a lot of friends when you're busy reaping.
Charon placed a hand on Death's bone-sharp shoulder.

"I don't know," Death said. "I thought I could find peace here... you know, the odd thing is... supervising souls was less demanding than this. Not to mention corporeal bodies are way messier."

***


As Midnight raced through the diner, weaving through hollow chair legs and sleepers, the shadow followed behind. The shadow was getting closer and closer. It glided, thick and thin, across the night, ready to sate its appetite.

Just as the shadow was about to reach Midnight a light still on halted its progress. The shadow retreated at the sight of the skeleton. Disappointed, the shadow left, but it did not matter, the shadow wouldn't be hungry anymore. Soon enough.

The shadow, Death's shadow in fact, only wanted to return home, to the usual business of caring for souls. But nooohh... that skeleton, its master, wanted to give up, to retire. How could running a diner ever compare with their previous task? It was miserable.

But now it was over. The diner would go out of business. A massacre of this size makes it inevitable; there's nothing left for Death to do except go back to reaping.

Pleased, the shadow silently slipped underneath Death once more. Back home.

***


A week later, the diner was boarded up. Charon and Death took one last look at what could have been. Something of an "Oh well" passed between them. Death opened a portal to the netherworld. They entered with a new guard-dog tagging along.


Spoiler: Actions
D1


Titus gives TiphaineDeath a Gunpowder Cake, keeps the Cursed knife

N1


Metal Sonic investigates StubbsKVM (innocent)
oriole mesmerizes Rift Adrift (successful)
Slandaar investigates Titus (Vengeful Cook with a Gunpowder Cake)
roflcopter investigates TiphaineDeath (guilty)
Ghostly Penguin investigates TiphaineDeath (innocent)
BROseidon investigates Amrun (guilty)
Rift Adrift shoots Aunt Jemina (fails, mesmerized)
Baezu kills Xiao Long (succesful)


N2


zMuffinMan steals from Metal Sonic (succesful)
roflcopter investigates Rift Adrift (guilty)
Slandaar investigates Aunt Jemina (Vanilla Zombie)
BROseidon investigates Aunt Jemina (guilty)
Metal Sonic investigates Baezu (fails, abilities stolen)
Ghostly Penguin investigates PeregrineV (innocent)
Rift Adrift shoots Aunt Jemina (successful)
Amrun kills roflcopter (successful)

N3


StubbsKVM steals from Slandaar (successful)
Ghostly Penguin investigates Mac (innocent)
BROseidon investigates zMuffinMan (guilty)
Amrun kills Ghostly Penguin (successful)

N4


BROseidon investigates oriole (guilty)
StubbsKVM investigates Amrun (Mr. Nighthawk)
Amrun kills StubbsKVM (successful)

N5


Baezu kills Rift Adrift (successful)

N6


Baezu kills BROseidon (successful)
Last edited by 4nxi3ty on Mon Oct 07, 2013 3:38 am, edited 1 time in total.
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Post Post #3833 (ISO) » Sat Oct 05, 2013 8:18 am

Post by BROseidon »

fuckkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkkk I fucked up this game hard.

If we'd kept the Dethy secret, and I'd played better day 1, we could have gotten enough results safely to win the game.

Also gj Muffin turning that slot around.
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Post Post #3834 (ISO) » Sat Oct 05, 2013 8:46 am

Post by zMuffinMan »

gg

i think most of my thoughts are contained in the scum qt, if amrun and baezu are cool with sharing it. although it's mostly me rambling about shit that ended up being inconsequential anyway.
spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh spiffeh
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Post Post #3835 (ISO) » Sat Oct 05, 2013 9:01 am

Post by Titus »

Damn, zMuffin did an excellent job. Amrun did some damn good distancing as well.
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The scum had the misfortune of Titus being absurdly accurate on day one.Really quite impressed by that.~Drixx

You're letting Titus win the game by herself.Good luck now I guess.You have no chance to win.~Tywin

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VLA Friday nights until Sunday morning.

All hail the Scum Empress!
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Post Post #3836 (ISO) » Sat Oct 05, 2013 9:37 am

Post by PeregrineV »

This is excellent. Confirmed a massive scumtell (not Muffin specific) that I think will benefit me in future lylos.

But, sucks that scum won.

Boo!!

@4nxiety- Great game and flavor! Thanks for modding!!
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Post Post #3837 (ISO) » Sat Oct 05, 2013 10:09 am

Post by Kalimar »

I think if oriole had never been replaced the game would have gone the same way, so I don't think I helped or harmed things much either way. On the plus side, there is a scumtell I've also noticed for myself that I will latch onto if I see it in a future games.

Well done Muffin, I don't usually solidly townread scum.
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Post Post #3838 (ISO) » Sat Oct 05, 2013 10:51 am

Post by Natirasha »

Muffin singlehandedly carried this scum team IMO. The second I saw he was in it, I knew that town had a long shot.

In any case, I called all the non-muffin scum though, so my day game is improving.
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Post Post #3839 (ISO) » Sat Oct 05, 2013 11:05 am

Post by Rift Adrift »

In post 3834, zMuffinMan wrote:gg

i think most of my thoughts are contained in the scum qt, if amrun and baezu are cool with sharing it. although it's mostly me rambling about shit that ended up being inconsequential anyway.
I thought it was an awesome job of rehabilitation on your slot, which I thought would have been difficult as town. Doing that as scum is just wow. gg!
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Post Post #3840 (ISO) » Sat Oct 05, 2013 11:12 am

Post by BROseidon »

That it was town that pushed Nati over Amrun is still baffling to me...
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Post Post #3841 (ISO) » Sat Oct 05, 2013 1:19 pm

Post by Metal Sonic »

This game was good gg

scum pulling off quick hammer was strong
oopsies! haha!

I've updated my wiki! Check it out!
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Post Post #3842 (ISO) » Sat Oct 05, 2013 3:20 pm

Post by Titus »

In post 3840, BROseidon wrote:That it was town that pushed Nati over Amrun is still baffling to me...
Me too. Totally baffling. Oh well. I did a good job and I am happy with how I played. I have a lot to learn about persuasion and scumhunting but I got one.
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Titus Academy

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All hail the Scum Empress!
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Post Post #3843 (ISO) » Sat Oct 05, 2013 3:38 pm

Post by Rift Adrift »

In post 3840, BROseidon wrote:That it was town that pushed Nati over Amrun is still baffling to me...
it was one of the clearest examples of

wincon + role + long term goals --> motivation --> in-thread behavior

I have ever seen. the role was bizarre, and without that piece of info the rest of that algorithm wasn't making sense to me. With that piece of info, everything Nati had done on day 2 fell into place and the pattern was town. Totally town.

That day in Death's Diner could be a textbook exercise in tracing back from in-thread behavior to wincon. The fact that so many players failed at it really shook my confidence in this town.

I made a number of my own mistakes, though. I own my part in this town loss.
Syryana and fferyllt: doing nothing but tunneling while giving virtually no other reads worth anything. Also, puppies.

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Post Post #3844 (ISO) » Sat Oct 05, 2013 4:00 pm

Post by Aunt Jemina »

In post 3835, Titus wrote:Damn, zMuffin did an excellent job. Amrun did some damn good distancing as well.
Not nearly as excellent as you think. Most of the stronger (dead) players figured it out. Ammy was obviously scum. I realized Muffinman was sour before I died as well. I even had Bazzy in my sights.
In post 2996, Aunt Jemina wrote:
In post 2991, Amrun wrote:To the last: telling of my alignment in what way?
That you are scum and Nati is not.
In post 3006, Aunt Jemina wrote:
aj wrote:increasingly not liking what you were saying.
Examples?
Try almost everything. It is difficult for me to narrow it down to specifics when it is the general aura around you. I have some familiarity with your play, and this doesn't seem like your town play.
In post 2986, Aunt Jemina wrote:
In post 2960, oriole wrote:Why are your eyes on Baezu? Do you think Zoidberg attempted to bus Baezu with his L-1 vote?
My eyes are on Bazzy because Bazzy has provided very little (if any) original content and is mostly sheeping other players. Bazzy seems to be lurking a fair bit as well. It is concerning, to say the least. My read on Bazzy is unaffected by Zoidy.
I will admit fault for scumreading Ghosty. But given my accuracy otherwise...this game is yet another example of why you should respect your elders. ;)
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Post Post #3845 (ISO) » Sat Oct 05, 2013 4:01 pm

Post by Rift Adrift »

BTW here is the Neighbor QT that Oriole and I (and for one night Kalimar) shared starting on night 2. http://www.quicktopic.com/50/H/e9cPxgiYrdk

As you'll see I was only just starting to entertain the possibility that Syr's and my meta-based read on Baezu was in error on our last night in the game.
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Post Post #3846 (ISO) » Sat Oct 05, 2013 4:30 pm

Post by Aunt Jemina »

i'm actually surprised that no one at all (apart from.. maybe PV? i dunno what his percentages were) really suspected the amrun-muffin interactions as bussing.
I
did. >.>

I knew you weren't playing to your town meta, I knew Ammy was scum, so no matter the nature of your interactions with her, it was still obviously two scum.
RA vigging AJ was probably good for us too, in more ways than just because it was a town death.
Yes, considering I had all of you in my scum pile. In fact, aside from elvis (who I ironically thought to be town when everyone else correctly had her as scum), I had all the scum in my radar on D1 aside from Slaandy. On D2 with you being scum, I was close to putting it all together.
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Post Post #3847 (ISO) » Sun Oct 06, 2013 3:35 am

Post by BROseidon »

AJ why did you think Elvis was town? Elvis was really obvscum, and really should have been the lynch day 1 before Zoidberg's attack on me even happened (or Baezu, for that matter. I'm confused as to why that wagon dissipated after a VT claim...)

Also, yeah, I should have caught the bus, but bussing hard-counters my town game in a way that I need to work on.
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Post Post #3848 (ISO) » Sun Oct 06, 2013 4:03 am

Post by BROseidon »

Also, Stubbs not claiming would have won town the game.
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Post Post #3849 (ISO) » Sun Oct 06, 2013 9:45 am

Post by Mac »

dont jump the gun titus, we dont know if i can be quickhammered or not, right?

anyway im having computer issues so I'll be back soonish hopefully

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