[OLD] Open Setup Ideas and Discussion

This forum is for discussion of individual Open Setups, including theoretical balance.
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Post Post #3100 (ISO) » Sat Apr 23, 2011 2:37 pm

Post by Quilford »

3 Silencers, ? Vengeful Townies
Day Start
You are a
Silencer
. You may send me the name of one person to be silenced. The following day, that person will not be allowed to do anything except vote. You do not know who the other two silencers are and you do not get a kill at night. You win when silencers equal or outnumber the town.
You are a
Vengeful Townie
. If you are lynched, you may PM me the name of one person to be shot. That person will die immediately. In all other regards, you are a normal townie. You do not perform any night action; unless you are lynched you have only your voice and your vote.
Thoughts?
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Post Post #3101 (ISO) » Sat Apr 23, 2011 2:44 pm

Post by Mist7676 »

Soits like blind mafia with some mute?
You Are Worth It
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Post Post #3102 (ISO) » Sat Apr 23, 2011 3:44 pm

Post by Empking »

Quilford wrote:3 Silencers, ? Vengeful Townies
Day Start
You are a
Silencer
. You may send me the name of one person to be silenced. The following day, that person will not be allowed to do anything except vote. You do not know who the other two silencers are and you do not get a kill at night. You win when silencers equal or outnumber the town.
You are a
Vengeful Townie
. If you are lynched, you may PM me the name of one person to be shot. That person will die immediately. In all other regards, you are a normal townie. You do not perform any night action; unless you are lynched you have only your voice and your vote.
Thoughts?
? should be 7 (Say I) - I don't think its a very fun game.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #3103 (ISO) » Sun Apr 24, 2011 4:31 am

Post by Herodotus »

9 VT's would give a 50% EV. Otherwise I agree with Empking.
Just because a majority of a group of people decide it's okay doesn't mean it's not murder. - Cobblerfone
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Post Post #3104 (ISO) » Sun Apr 24, 2011 4:53 am

Post by Empking »

Just so I didn't waste the last couple of hours.

2 Mafia

1 Serial Killer

4 Townies

EV =~ 3/8
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #3105 (ISO) » Sun Apr 24, 2011 5:58 am

Post by Empking »

Less-Night Mafia


2 Mafia

2 Monopolistic Docs (Docs that roleblock other Docs if they target them.)
4 Townies

OR

3 Mafia

3 Monopolistic Docs
6 Townies
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #3106 (ISO) » Sun Apr 24, 2011 6:14 am

Post by Tragedy »

Sounds swingy there, Empking. :thumbs up:
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
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Post Post #3107 (ISO) » Sun Apr 24, 2011 6:14 am

Post by Mr. Flay »

What happens if the Monopolistic Docs target each other?
Retired as of October 2014.
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Post Post #3108 (ISO) » Sun Apr 24, 2011 6:15 am

Post by Tragedy »

^ The doctor roleblock the other. :P
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
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Post Post #3109 (ISO) » Sun Apr 24, 2011 6:22 am

Post by Empking »

Mr. Flay wrote:What happens if the Monopolistic Docs target each other?
Nobody is protected.

Tragedy: Was that swinginess directed to the first (2:1:4) or Less-Night? Less-Night wasn't meant to be all that swingy.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #3110 (ISO) » Sun Apr 24, 2011 6:23 am

Post by Tragedy »

The Less-Night-ish.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
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Post Post #3111 (ISO) » Mon Apr 25, 2011 12:27 am

Post by ortolan »

Empking wrote:2 Monopolistic Docs (Docs that roleblock other Docs if they target them.)
Heyyyyyyy, I know where you got that idea from :)
Currently modding Mole Mafia: http://www.mafiascum.net/forum/viewtopic.php?f=23&t=20529

Feel free to PM me to be ready in case I need a replacement.
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Post Post #3112 (ISO) » Mon Apr 25, 2011 2:13 am

Post by Meransiel »

Idea:

Couple Mafia. Basically, a setting where everybody has someone else confirmed. Something like this:

2 different Mafia groups each consisting of 2 people
4 different Mason groups each consisting of 2 people
2 Confirmed Survivor Lovers
Voltaire fan. (yes, both of them). If you are a fan as well, pm me, and we'll converse for hours about why they're awesome.
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Post Post #3113 (ISO) » Mon Apr 25, 2011 3:24 am

Post by Ythan »

Confirmed?
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Post Post #3114 (ISO) » Mon Apr 25, 2011 4:29 am

Post by Tragedy »

Meransiel wrote:Idea:

Couple Mafia. Basically, a setting where everybody has someone else confirmed. Something like this:

2 different Mafia groups each consisting of 2 people
4 different Mason groups each consisting of 2 people
2 Confirmed Survivor Lovers
Sort of like Lover's Multiball Mafia.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
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Post Post #3115 (ISO) » Mon Apr 25, 2011 4:39 am

Post by Meransiel »

@Ythan: They know eachother's alignment.
@Tragedy: Me=new player
Voltaire fan. (yes, both of them). If you are a fan as well, pm me, and we'll converse for hours about why they're awesome.
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Post Post #3116 (ISO) » Mon Apr 25, 2011 5:24 am

Post by Empking »

ortolan wrote:
Empking wrote:2 Monopolistic Docs (Docs that roleblock other Docs if they target them.)
Heyyyyyyy, I know where you got that idea from :)
I honestly don't. Mind enlightening me? (I presumed it was Draft but that wasn't right.)
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #3117 (ISO) » Mon Apr 25, 2011 2:40 pm

Post by drmyshottyizsik »

Double Day Mountain into a Mole Hill Mafia


2x Mafia A enablers
2x Mafia B enablers
6x VTs
2x Disablers


1x Mafia A enabler finder
1x Mafia A Goon


1x Mafia A enabler finder
1x Mafia A Goon


Roles

Enablers
: Each active enabler allows that mafia group they enable to have a night kill. So when there are two enablers for group A then they get two night kills.
Disabler
: The disablers target someone each night trying to disable the enablers.
Enabler Finder
: They function as a role cop, but are only told if their target is an enabler of theirs or not.

Notes

Enablers are given VT Role PMs
Once both enablers of a group die, that mafia group still lives, but they simply have to kill people by mis lynches.
There are two day phases before each night phase.
#freeShotty
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Post Post #3118 (ISO) » Mon Apr 25, 2011 2:44 pm

Post by Tragedy »

@DMSIS: That would most likely make it easier for scum to win.
What if the enablers enable the Mafia Goon, but the disabler disables one of 'em?

More scumfavored for this game, TBH.
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
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Post Post #3119 (ISO) » Mon Apr 25, 2011 3:07 pm

Post by Tragedy »

Vengeful Lovers Multiball


2 Mafia Goon Lovers

2 Werewolf Lovers

2 Serial Killing Lovers

6 Vengeful Lovers


> Vengeance only happens on Day 1
> Nightless
> Serial Killers wins when it equals the amount of Town : 3rd Party
I blame you for this.
For I have been awaiting for another heart pounding segment of
Dokidoki Precure!


[10/15/2013 - 00:13] -
Tragedy
~
I wish for Kami-nii-sama to have better naming skills.
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Post Post #3120 (ISO) » Mon Apr 25, 2011 3:15 pm

Post by animorpherv1 »

animorpherv1 wrote:Also, Dethy Revisited:

1 Mafia Roleblocker
1 Sane Cop
1 Insane Cop
1 Paranoid Cop
1 Naive Cop
animorpherv1 wrote:Also,
Partner Dethy


players

2 mafia, 6 Cops. Each Cop has a partner, which may or may not be a mafia member. Mafia can be partners with another mafia. Sanities are still unknown, and mafia still have a QT to themselves if they aren't partner

The Sanities are normal Sane, Insane, Naive, Paranoid

For example:

Sane - Cop & Mafia
Insane - Cop & Cop
Paranoid - Cop & Mafia
Naive - Cop & Cop
Anybody? I'm especially interested in the last one and how it would affect the balance.
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Post Post #3121 (ISO) » Mon Apr 25, 2011 4:07 pm

Post by ortolan »

Empking wrote:
ortolan wrote:
Empking wrote:2 Monopolistic Docs (Docs that roleblock other Docs if they target them.)
Heyyyyyyy, I know where you got that idea from :)
I honestly don't. Mind enlightening me? (I presumed it was Draft but that wasn't right.)
yer they are different but I'm guessing the purpose is the same- to stop the doctors claiming and protecting one another
Currently modding Mole Mafia: http://www.mafiascum.net/forum/viewtopic.php?f=23&t=20529

Feel free to PM me to be ready in case I need a replacement.
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Post Post #3122 (ISO) » Mon Apr 25, 2011 4:07 pm

Post by ortolan »

Meransiel wrote:Idea:

Couple Mafia. Basically, a setting where everybody has someone else confirmed. Something like this:

2 different Mafia groups each consisting of 2 people
4 different Mason groups each consisting of 2 people
2 Confirmed Survivor Lovers
I think there is already a setup like this, barring the survivors part which is just a bad dynamic to begin with
Currently modding Mole Mafia: http://www.mafiascum.net/forum/viewtopic.php?f=23&t=20529

Feel free to PM me to be ready in case I need a replacement.
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Post Post #3123 (ISO) » Mon Apr 25, 2011 9:37 pm

Post by Mist7676 »

drmyshottyizsik wrote:Double Day Mountain into a Mole Hill Mafia


2x Mafia A enablers
2x Mafia B enablers
6x VTs
2x Disablers


1x Mafia A enabler finder
1x Mafia A Goon


1x Mafia A enabler finder
1x Mafia A Goon


Roles

Enablers
: Each active enabler allows that mafia group they enable to have a night kill. So when there are two enablers for group A then they get two night kills.
Disabler
: The disablers target someone each night trying to disable the enablers.
Enabler Finder
: They function as a role cop, but are only told if their target is an enabler of theirs or not.

Notes

Enablers are given VT Role PMs
Once both enablers of a group die, that mafia group still lives, but they simply have to kill people by mis lynches.
There are two day phases before each night phase.
Second
You Are Worth It
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Post Post #3124 (ISO) » Mon Apr 25, 2011 11:03 pm

Post by andrew94 »

saounds like a really swingly setup

shooty, havent seen u in a long time.

question: if a town enabler dies, does it reveal as enabler
i hate walls, i will only skim walls.

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