I don't think I'm the best setup-strat-solver here. Maybe not even in the top halfIn post 23, Isis wrote:Coral should just solve the strat and then we should play mafia
I'm happy to get discussion going, though
I don't think I'm the best setup-strat-solver here. Maybe not even in the top halfIn post 23, Isis wrote:Coral should just solve the strat and then we should play mafia
the second sentence here makes no sense to me but it does sound very intelligent.In post 23, Isis wrote:I think chemistry between people will matter more for games than like "put a consensus townread in game x" because townreads can be wrong if you get them all right you win anyway. Maybe picking scummy players for certain games kind of like gerrymanders your EV though? Maybe that's more impactful.
It seems like a nontrivial setup, brainwrinkler. Which can make me worried about dayplay health.
Coral should just solve the strat and then we should play mafia
I was typing out an answer to this when I realized I don't actually need to give scum advice on how to play. If you think you'll be able to be reliably read as town and are comfortable with hammering, go for it.In post 16, demona wrote:like
i feel like
the benefit to me locking in keep would be to force the mafia to move me or concede the keep
whereas the main benefit to me locking in the wall would be turning the wall into a second gate
so i was wondering if you thought there was great value in that since it seems you've been thinking about the setup et cetera
i don't know you, i think. do you have a habit of obvtowning as town?In post 22, demona wrote:hi chara!In post 21, Chara wrote:pedit: hi demona, what do you mean by 'the benefit to me locking in keep would be to force the mafia to move me or concede the keep'. do you mean you personally can hold the Keep (ie get yourself as a locktown read/find town) or something else?
yeah most of playerlist familiar with me so yeah don't need to find town at the keep if the town finds me
go to the wall with me or ur a cowardIn post 26, Faker wrote:Anyway, howdy everyone! I've just finished my finals season for the semester, so I'm pretty tired. TBD if I go out or hang out here or nap.
I've chewed on where to go for a bit, but tried to avoid thinking about it too much. I'm super excited to play with everyone, but I'm going to try to maintain a nice balance between tryhard and lighthearted fun. I mentioned to a few people before the game that this table will be either very fun or very "9 friends go to an abandoned cabin in a horror movie as mutual tensions grow" vibe, and I'd like to avoid the latter.
I'm pretty indifferent at the end of the day. I think Gate would be pretty fun to run-back, and puts scum in between a rock and a hard place. I think Wall would be a bad fit but I'd get to play longer. I think Keep is really suited to my playstyle, but I want to hang around and enjoy the game for awhile and that tends to resolve early. It's a good place to quarantine me, but I'm also hoping that enough people have strong scumgames here that I get to go elsewhere.
I generally oppose Coral's suggestion and am curious to hear more of the reasoning behind it.
This part. I strongly believe that more information/transparency is better for town in virtually every scenario. I don't think of scum planning, planting associatives, etc being bad things. Defense predicated on obscurity really defeats the entire point of mafia.
I had the same thought pregame that probably quarantining you to the one you are likely enjoy least is not as necessary in this run as the previous one.In post 26, Faker wrote:I'm pretty indifferent at the end of the day. I think Gate would be pretty fun to run-back, and puts scum in between a rock and a hard place. I think Wall would be a bad fit but I'd get to play longer. I think Keep is really suited to my playstyle, but I want to hang around and enjoy the game for awhile and that tends to resolve early. It's a good place to quarantine me, but I'm also hoping that enough people have strong scumgames here that I get to go elsewhere.
I generally oppose Coral's suggestion and am curious to hear more of the reasoning behind it.
i don't think it makes me special or anything but past historyIn post 24, Coral wrote:It seems like there's an implied assumption here that you are or will be obvtown, is that what you're saying? What makes you special in that regard over anyone else, I guess is what I'm asking.
It's not a fully fleshed out idea but my brain was saying like, if you make all 3 games barely successfully sortable then your EV is high, if you pick that out by hedging the difficult players with easy games and easy players with hard gamesIn post 27, Chara wrote:the second sentence here makes no sense to me but it does sound very intelligent.In post 23, Isis wrote:I think chemistry between people will matter more for games than like "put a consensus townread in game x" because townreads can be wrong if you get them all right you win anyway. Maybe picking scummy players for certain games kind of like gerrymanders your EV though? Maybe that's more impactful.
It seems like a nontrivial setup, brainwrinkler. Which can make me worried about dayplay health.
Coral should just solve the strat and then we should play mafia
but i think i agree on the point that the important thing is finding scum and finding town and the rest will fall where it falls.
Who's difficult and who's easy to you?In post 36, Isis wrote:It's not a fully fleshed out idea but my brain was saying like, if you make all 3 games barely successfully sortable then your EV is high, if you pick that out by hedging the difficult players with easy games and easy players with hard gamesIn post 27, Chara wrote:the second sentence here makes no sense to me but it does sound very intelligent.In post 23, Isis wrote:I think chemistry between people will matter more for games than like "put a consensus townread in game x" because townreads can be wrong if you get them all right you win anyway. Maybe picking scummy players for certain games kind of like gerrymanders your EV though? Maybe that's more impactful.
It seems like a nontrivial setup, brainwrinkler. Which can make me worried about dayplay health.
Coral should just solve the strat and then we should play mafia
but i think i agree on the point that the important thing is finding scum and finding town and the rest will fall where it falls.
we most recently encountered eachother when i was backup moderating the silent star you were mafia in, and before that the binding of isaac game you moderatedIn post 29, Chara wrote:i don't know you, i think. do you have a habit of obvtowning as town?In post 22, demona wrote:hi chara!In post 21, Chara wrote:pedit: hi demona, what do you mean by 'the benefit to me locking in keep would be to force the mafia to move me or concede the keep'. do you mean you personally can hold the Keep (ie get yourself as a locktown read/find town) or something else?
yeah most of playerlist familiar with me so yeah don't need to find town at the keep if the town finds me
*nostalgic, troubled sigh* i used to...
either you're scum and get your shot to humiliate me or we have a nightmare 3p that will ruin us both emotionally this sounds ideal to meIn post 35, Faker wrote:This is way too fast for my brain atm LMAO
I know you're mostly joking but any game with me/you/skitter would be the biggest shitshow, but ~we'll see~
That's a reasonable (and unsurprising!) take. My belief from previous runs is that scum struggled the most when town did unexpected things in the midgame. I think a rigid solve order does put all of the pieces on the table, which allows for the more chess-like analysis of how things develop, and that's valid.In post 31, Faker wrote:This part. I strongly believe that more information/transparency is better for town in virtually every scenario. I don't think of scum planning, planting associatives, etc being bad things. Defense predicated on obscurity really defeats the entire point of mafia.
You say this like it's a good thing!In post 42, catboi wrote:either you're scum and get your shot to humiliate me or we have a nightmare 3p that will ruin us both emotionally this sounds ideal to meIn post 35, Faker wrote:This is way too fast for my brain atm LMAO
I know you're mostly joking but any game with me/you/skitter would be the biggest shitshow, but ~we'll see~
how many players here came out of retirement for this game? i know i did, iirc Tammy as well?In post 44, catboi wrote:someone came out of retirement only to roll scum in this game, what a hilariously cruel fate
Me-ishIn post 46, Chara wrote:how many players here came out of retirement for this game? i know i did, iirc Tammy as well?In post 44, catboi wrote:someone came out of retirement only to roll scum in this game, what a hilariously cruel fate
for faker yeahIn post 45, absinthe wrote:You say this like it's a good thing!In post 42, catboi wrote:either you're scum and get your shot to humiliate me or we have a nightmare 3p that will ruin us both emotionally this sounds ideal to meIn post 35, Faker wrote:This is way too fast for my brain atm LMAO
I know you're mostly joking but any game with me/you/skitter would be the biggest shitshow, but ~we'll see~