Game Classifications
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Cheery Dog Kayak
- Kayak
- Kayak
- Posts: 8038
- Joined: June 30, 2012
- Location: OMG BALL!
Well that's also a question of how much public talking is allowed in challenge threads.
With how much we currently tend to use public areas when we have them, the challenge threads can provide almost the same thingHolder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.-
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KingdomAces Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1775
- Joined: July 5, 2012
- Location: Somewhere
Honestly, that's something else that I think should be being at least a little more mandated anyway. Really, from my memory any difference between having a public forum or not is purely theoretical. In the past it hasn't mattered all that much, but it still has the potential to make a large impact.Never be sorry for your little time.
It's not when you get there, it's always the climb.-
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D3f3nd3r he/himBest Social Gamehe/him
- Best Social Game
- Best Social Game
- Posts: 1368
- Joined: March 25, 2012
- Pronoun: he/him
- Location: Maryland
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Iprobablysuck Goon
- Goon
- Goon
- Posts: 104
- Joined: June 20, 2016
- Location: Pennsylvania
in Survivor you have no idea what the other tribe(s) is/are like. General discussion forums and shoutboxes have no place.ShowDo I REALLY suck? That's up to you to decide.
Retiring from LSG's and Mish Mash, for the most part. If you want to contact me, I suggest going outside and enjoying what the world has to offer, instead.
Definitely DID suck, in the end...Probably.-
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McMenno they/themOne For Aren't-We-Allthey/them
- One For Aren't-We-All
- One For Aren't-We-All
- Posts: 5159
- Joined: February 18, 2015
- Pronoun: they/them
- Location: In spaaaace
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BROseidon Expert Marxman
- Expert Marxman
- Expert Marxman
- Posts: 8242
- Joined: April 18, 2013
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xRECKONERx GD is my Best Man
- GD is my Best Man
- GD is my Best Man
- Posts: 26087
- Joined: March 15, 2009
Complex Game: 16-20 points
Complex Game: 11-15 points
Standard Game: 6-10 points
Vanilla Game: 0-5
4 points each
Idols & Items:Idols and unique items/powers are heavily prevalent in the game and exceed previous qualifiers.
Communication Methods:The way communication occurs significantly changes the foundation of how the game will be played.
Swaps & Game Shakeups:The game is in a fairly constant state of flux, or there are extreme methods of game shakeups.
Eliminations:Multiple elimination rounds will be common, and/or players will be expected to be voted out in non-traditional methods.
Mechanics & Twists:The game will feature multiple unique/themed mechanics that are mostly or entirely secretive and players should expect to be surprised by design.
2 points each
Idols & Items:Idols could be re-hidden, or there could be more than one idol per tribe / Items & powers in this game are fairly standard.
Communication Methods:PM communication exists, but there are incidents of cross-tribal communication, or unusual communication methods/restrictions.
Swaps & Game Shakeups:Tribe swaps occur frequently, or there are non-traditional game shakeups.
Eliminations:Players should expect that there will be occurrences of multiple eliminations in a round, or players being voted out in a non-traditional methods.
Mechanics & Twists:Mechanics/twists in this game should be expected, but they will be partially explained ahead of time to allow players to play around them.
1 point each
Idols & Items:One idol per tribe, maximum, with no re-hiding of idols. / One or two items exist
Communication Methods:Communication is mostly limited to PMs, and is strictly on tribal lines (not including potential challenge smack talk).
Swaps & Game Shakeups:Tribe swaps occur with more frequency.
Eliminations:There's a potential for more than one player to be eliminated per round, based on who is voted out.
Mechanics & Twists:Mechanics/twists only include twists/mechanics from the TV show, and/or any new mechanics/twists are fully explained ahead of time.
0 points each
Idols & Items:There are little-to-no hidden items or idols in this game, with no re-hiding of idols. / No items are present.
Communication Methods:Communication in this game is strictly limited to PMs.
Swaps & Game Shakeups:There is only one (or none) tribe shakeups in the game per % of playerlist.
Eliminations:Players will be eliminated once per round, based only on who is voted out.
Mechanics & Twists:Nothing in this game would be surprising to see on the first few seasons of Survivor (TV).green shirt thursdays-
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BROseidon Expert Marxman
- Expert Marxman
- Expert Marxman
- Posts: 8242
- Joined: April 18, 2013
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xRECKONERx GD is my Best Man
- GD is my Best Man
- GD is my Best Man
- Posts: 26087
- Joined: March 15, 2009
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Haschel Cedricson Mr. Know It All
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
I'm not entirely sure that's a problem. The purpose of the upper category is to make people say "Woah, is this game the sort of thing I want to sign up for?" If games have a hard time hitting that category then that makes the ones that do stand out that much more.In post 32, BROseidon wrote:I feel like thresholds for the upper categories should be a bit lower? Getting 16-20 is very hard with the reduced points-
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D3f3nd3r he/himBest Social Gamehe/him
- Best Social Game
- Best Social Game
- Posts: 1368
- Joined: March 25, 2012
- Pronoun: he/him
- Location: Maryland
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BROseidon Expert Marxman
- Expert Marxman
- Expert Marxman
- Posts: 8242
- Joined: April 18, 2013
MLS scores an 11, by my count. MLS being in the top tier is, IMO, a reasonable heuristic.In post 34, Haschel Cedricson wrote:
I'm not entirely sure that's a problem. The purpose of the upper category is to make people say "Woah, is this game the sort of thing I want to sign up for?" If games have a hard time hitting that category then that makes the ones that do stand out that much more.In post 32, BROseidon wrote:I feel like thresholds for the upper categories should be a bit lower? Getting 16-20 is very hard with the reduced points
Like something that is 2nd-most complex tier across the board should hit the highest tier.-
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BROseidon Expert Marxman
- Expert Marxman
- Expert Marxman
- Posts: 8242
- Joined: April 18, 2013
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BROseidon Expert Marxman
- Expert Marxman
- Expert Marxman
- Posts: 8242
- Joined: April 18, 2013
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xRECKONERx GD is my Best Man
- GD is my Best Man
- GD is my Best Man
- Posts: 26087
- Joined: March 15, 2009
What would really help is if people with more familiarity with the games (IE the mods of each game) would give their games scores using the current set of classifications. I think just putting all the scores out there and going "where do we draw the line" is probably a good method.
green shirt thursdays-
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Haschel Cedricson Mr. Know It All
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
DBZA
Items and Idols: 4. There were a lot of items and getting them affected voting power.
Communication: 2. An item allowed a player to talk to the dead.
Swaps: 2. There were many swaps and one split was based on challenge performance.
Eliminations: 2. One player was eliminated after performing poorly on the aforementioned challenge.
Mechanics: 2. VPL and the Dragonball Idol were complex, but were explained beforehand.
Total:12
Civilization
Idols and Items: 4. The auction introduced a non-standard number of items.
Communications: 2. Winning tribes in the Continent phase got to visit the opposing TCs, Algiers created an Alliance Subforum.
Swaps and Shakeups: 2. There were multiple swaps at unpredictable times.
Eliminations: 2. Two players went home per round until the Old/New World split.
Mechanics and Twists: 4. Terra Incognita, Technology, Gold were all unexplained.
Total:14Last edited by Haschel Cedricson on Mon Feb 12, 2018 1:30 pm, edited 1 time in total.-
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D3f3nd3r he/himBest Social Gamehe/him
- Best Social Game
- Best Social Game
- Posts: 1368
- Joined: March 25, 2012
- Pronoun: he/him
- Location: Maryland
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Shadoweh Idol Hands
- Idol Hands
- Idol Hands
- Posts: 4276
- Joined: November 9, 2011
Big Brother would rate as fairly incomplex on this scale too but we're not using non-survivor standards to judge our survivor rating system.I HATE YOU SO MUCH PLEASE GO JUMP INTO A FREEZING LAKE - Mr. Freeze
And this was like me realizing that you were a serial killer. - Hathor
"but I must declare my love to Edelgard here, i offer you the treasure I stole from Raphael, an idol LOL" - Shamir-
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PrivateI The Real Friend
- The Real Friend
- The Real Friend
- Posts: 826
- Joined: October 29, 2013
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Xalxe He/himIt's pronounced "Xalxe"He/him
- It's pronounced "Xalxe"
- It's pronounced "Xalxe"
- Posts: 4128
- Joined: January 20, 2010
- Pronoun: He/him
- Location: Bothell, WA
Magic Kingdom
Idols & Items: 1, because auction
Communication Methods: 2, only because partners could crosstalk
Swaps & Game Shakeups: 2, I guess, for the Wheel/the one Big Brother round?
Eliminations: 1, for the double boot round
Mechanics & Twists: 1
Total of 7, I guess, which seems about right"I, too, would prefer to know the Xalxe of my demise." - Felissan, 2022
- On this day in history: mundanity, and terror, and food, and love, and trees --
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Shadoweh Idol Hands
- Idol Hands
- Idol Hands
- Posts: 4276
- Joined: November 9, 2011
this raises some interesting questions around grey areas that we can consider:
DBZA Had an item that let you communicate with the jury. Do you think that should affect the Communication rating?
Civilization had a private forum controlled by the winner of it that let them invite chosen friends at any time. Should that affect the Communication rating?what if it was a chatzy
In Magic Kingdom the majority of my communications with people weren't PMs at all, it was all skype chats and chatrooms. What kind of rating does that earn?
Do the 1-4 immunity necklaces handed out every round during the merge count as items/an outstanding twist enough to get max points?
I didn't mean that Big Brother in Survivor is normal :p but that we wouldn't use a scale that decides if survivor games are whack to say a BB game is normal so shouldn't do the other way around either and MLS was not a Survivor game.I HATE YOU SO MUCH PLEASE GO JUMP INTO A FREEZING LAKE - Mr. Freeze
And this was like me realizing that you were a serial killer. - Hathor
"but I must declare my love to Edelgard here, i offer you the treasure I stole from Raphael, an idol LOL" - Shamir-
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PrivateI The Real Friend
- The Real Friend
- The Real Friend
- Posts: 826
- Joined: October 29, 2013
Re: MK, I'm hesitant to include the communication component on non-anons at all. I think the immunity necklaces would affect the mechanics element rather than the items element, especially since Big Brother was an option. But that would just move the mechanics element to a "2".
I think the scale could still generally apply to a Big Brother game, if we ever have one again, with a few changes.-
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Haschel Cedricson Mr. Know It All
- Mr. Know It All
- Mr. Know It All
- Posts: 2954
- Joined: May 14, 2007
- Location: Cascadian Subduction Zone
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Shadoweh Idol Hands
- Idol Hands
- Idol Hands
- Posts: 4276
- Joined: November 9, 2011
I'm mostly asking this because the introduction of real-time chatting is considered by some people to be extremely bastard and game-changingI HATE YOU SO MUCH PLEASE GO JUMP INTO A FREEZING LAKE - Mr. Freeze
And this was like me realizing that you were a serial killer. - Hathor
"but I must declare my love to Edelgard here, i offer you the treasure I stole from Raphael, an idol LOL" - Shamir-
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Cephrir he/himSurvivorhe/him
- Survivor
- Survivor
- Posts: 25312
- Joined: October 11, 2006
- Pronoun: he/him
- Location: Seattle-ish
Conclave
Items: 2 (no idols apparently, but some powers and penalties introduced by a challenge)
Communication: 2 (for the tribe picking link-up pairs)
Swaps & Shakeups: 2? (4 tribes to 2, then to 3, then shipwreck, and back to 2 before merge)
Eliminations: 4 (artifact eliminations and boggle)
Mechanics & Twists: 2 (artifact mechanic, exile)
Total: 12
Battle of the Bands
Items: 4 (chatzy, switcharoo, plus more normal items and idols)
Communication: 2 (post restriction, chatzy item)
Swaps & Shakeups: 2 (2 swaps and a shipwreck)
Eliminations: 1 (double boot)
Mechanics & Twists: 1? (exile)
Total: 10
._."I would prefer not to." --Herman Melville,Bartleby the Scrivener
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