In post 2421, fferyllt wrote:
It was a tone thing. I felt like you were putting minimal content into the game on day 3, just enough to coast along. And I remembered that I didn't like your late day 1 reaction tests.
I don't really like to post just for the sake of posting. If I can contribute, I will, but a high noise ratio isn't really a part of my play as either alignment. (You can independently verify this, though meta is a slippery slope and I hardly expect you to find it that useful in this case.)
Though, to move onto that topic a bit more, my reaction tests are generally a town tactic. I don't think I've ever even brought up the concept in my scum games so far. (Either to fake scumhunting or to excuse a scumslip of some sort.) Again, though, self-meta, so you can take it or leave it.
Unfortunately, there's not a whole hell of a lot I can do to alleviate suspicions based on tone.
In post 2421, fferyllt wrote:
But, like I said. The game balance makes no sense to me if town has only one PR.
This right here. Two town PRs was about all I could fathom.
Also, pretty sure the whole scum Ninja idea is bunk. I mean, it would have been super easy for Pine to have killed either you or Mathdino last night and gotten away with it if he were a Ninja.
And furthermore, doesn't it make you a
tad
suspicious that Pine's fakeclaim was a Tracker, when you're a Watcher? Especially seeing as how he claimed before knowing what was said in the hood?