The New Set-Up Review Thread

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Post Post #2350 (ISO) » Sun Aug 18, 2013 8:31 am

Post by hitogoroshi »

I'd like a reviewer or two for ¯\_(ツ)_/¯ Mafia. I've had some excellent help for designing it, but now that it's at a runnable draft I want someone who hasn't seen any of it before for fresh eyes.

Please note that this is a game with NO vanilla townies and in fact, NO standard roles. It's also a Large Theme. Reviewing this will take a decently large time commitment, and I'd rather have no reviewers then have people reviewer-flake and stall the game progressing further.

I'm willing to cross-review, but not cross-design, since my design is done.

Also - don't review if you'd rather play. It's gonna be great~
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Post Post #2351 (ISO) » Tue Aug 20, 2013 12:57 am

Post by ArcAngel9 »

I need a one or actully two reviewers to review my mini theme setup "The Lion, the Witch and Wardrobe" the first part of the Chronicles of Narnia Seires that I am moderating this year. Its a normal setup, I have role and character information designed already. Flavor is completely my own fiction. If any senior mod can review it and confirm the setup. I ll be greatfull.

And also if anyone would like to co-mod this setup with me, I ll be happy with it (preferably experienced mods)
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Post Post #2352 (ISO) » Tue Aug 20, 2013 12:58 am

Post by ArcAngel9 »

Pls PM directly, so that we can discuss further about the game in QT
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Post Post #2353 (ISO) » Mon Aug 26, 2013 10:29 am

Post by Belisarius »

Would like 2-3 reviewers for a theme game based on subdividing the town into 3 allied sub factions; said division would have no impact on wincon, but would affect certain night actions.

Basic design is role madness, but I'm not terribly opposed to scrapping PRs for vanilla to make it balanced.

This is the first game I've ever designed, so I'm probably pretty shit at balancing.

Closed setup is imperative.

Familiarity with Final Fantasy XI would be a definite asset, but not required. Theme is vanilla FFXI, no add-ons or expansions beyond possibly Zilart (there is at least one character from post-Rank 5 city missions) are referenced.
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Post Post #2354 (ISO) » Wed Aug 28, 2013 11:36 am

Post by Lord Mhork »

I would like if a couple of reviewers for my large 20 player Legend of Zelda: Ocarina of Time openly multiball theme game. It looks reasonably balanced to me, but then I've never done this before so fresh, experienced eyes would be helpful.

Thank you much!
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Post Post #2355 (ISO) » Wed Aug 28, 2013 5:00 pm

Post by Natirasha »

In post 2354, Lord Mhork wrote:I would like if a couple of reviewers for my large 20 player Legend of Zelda: Ocarina of Time openly multiball theme game. It looks reasonably balanced to me, but then I've never done this before so fresh, experienced eyes would be helpful.

Thank you much!
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Post Post #2356 (ISO) » Wed Aug 28, 2013 5:13 pm

Post by Lord Mhork »

Not again?
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Post Post #2357 (ISO) » Thu Aug 29, 2013 12:37 am

Post by Quilford »

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Post Post #2358 (ISO) » Thu Aug 29, 2013 12:55 am

Post by N »

Yes please Quilford
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Post Post #2359 (ISO) » Thu Aug 29, 2013 12:59 am

Post by Quilford »

Huh?
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Post Post #2360 (ISO) » Thu Aug 29, 2013 1:02 am

Post by N »

I thought I was in the Theme Test Market thread.
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Post Post #2361 (ISO) » Thu Aug 29, 2013 1:05 am

Post by Quilford »

Huh. Well I'll claim that idea anyway
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Post Post #2362 (ISO) » Fri Aug 30, 2013 5:49 am

Post by Nexus »

Need someone to help me design a 7p micro for the Scumdon invitational because I keep promising to do it and failing.
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Post Post #2363 (ISO) » Sat Aug 31, 2013 7:21 pm

Post by penguin_alien »

I'm kicking around a 9p Micro Theme (Les Miserables [musical, not book]) game and would greatly appreciate anyone who'd be up for reviewing, with the caveat that it's the first time I've tried designing anything. So it very well may be horrendous. But, help anyways? :]
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Post Post #2364 (ISO) » Wed Sep 04, 2013 10:15 pm

Post by Malakittens »

Sooner or later I'll need two reviewers for a setup for the show "Once Upon a Time" (season 1). At least one of the reviewers will need show knowledge. Will be a mini themed.
No matter how high the stakes, sooner or later you're just gonna have to go with your gut.
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Post Post #2365 (ISO) » Mon Sep 09, 2013 9:44 pm

Post by Quilford »

Can I have two reviewers for Secret Alt Mafia, a 15p power-light game? I'll love you forever!
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Post Post #2366 (ISO) » Tue Sep 10, 2013 1:02 am

Post by Guyett »

I'm thinking of running my first mini normal game so could I get someone to review a 13 player game for balance?
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Post Post #2367 (ISO) » Tue Sep 10, 2013 1:20 am

Post by N »

In post 2366, Guyett wrote:I'm thinking of running my first mini normal game so could I get someone to review a 13 player game for balance?
Thanks
When you sign up to mod, Tierce will ask you for your setup and the Normal Review Group will do that for you.
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Post Post #2368 (ISO) » Wed Sep 11, 2013 12:45 pm

Post by Andrius »

Need a reviewer or two to look over
Breadcrumb Pastry Mafia
.

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Post Post #2369 (ISO) » Thu Sep 12, 2013 1:24 am

Post by Quilford »

In post 2365, Quilford wrote:Can I have two reviewers for Secret Alt Mafia, a 15p power-light game? I'll love you forever!
Bump? :'(
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Post Post #2370 (ISO) » Sat Sep 14, 2013 11:38 am

Post by Antihero »

I need a reviewer for Antihero Mafia Reboot. It's a Mini Theme 13 player, and pretty role-heavy.

Willing to cross-review/cross-design/cross-dress... whatever you need.
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Post Post #2371 (ISO) » Mon Sep 16, 2013 9:21 am

Post by mastin2 »

Hey, guys, so I'm currently designing (yet another) RPG Mafia game. Currently designed as a mini theme game, but if successful, could be run as other sizes.

It's a Mastin-designed game, soooooooooo...
-Expect there to be far too much going on. You'll probably be recommending I streamline things.
-Expect there to be some obvious balance flaw that I haven't taken into consideration. You'll probably be telling me how to fix it. (Largely tied to the above. :P)
-Expect there to be walls of text that don't cover the mechanics in as explicit detail as you'd prefer; you'll likely need to do a lot of reading and ask for lots of clarifying.
-Expect this game to be unusual.
-Expect this game to, even with streamlining, be swingy. (The goal of the review is to make sure the swinginess is balanced, and to try and lessen the amount of swinginess. It'll pretty much be impossible to remove entirely, ESPECIALLY given the concept behind the game relies on players! Players you can't predict before-hand, who are almost certainly not going to act the way you expect them to.)
-Expect me to be stubborn about making changes, so explain in great detail every change you recommend even if you think that it goes without saying.
-Expect to be involved slightly in the design. (I have almost everything done, but experience points, AP, and to some extent, MP all need to be set/refined. Because I don't want to do this step until all the others have been covered. :P)

If you're up for the challenge, give me a shout. :P
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Post Post #2372 (ISO) » Mon Sep 16, 2013 11:51 am

Post by GreyICE »

Need a reviewer to look over a game me and Kuribo are making.

Mastin, I'm willing to review, but that sounds almost like a mish mash game. There's nothing wrong with that, but there's a point where the mafia format is less of a platform and more of a hindrance (my Resistance probably went there)
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Post Post #2373 (ISO) » Wed Sep 18, 2013 10:00 am

Post by mastin2 »

In post 2372, GreyICE wrote:Mastin, I'm willing to review, but that sounds almost like a mish mash game. There's nothing wrong with that, but there's a point where the mafia format is less of a platform and more of a hindrance (my Resistance probably went there)
It's definitely a mafia game, trust me. Potentially a longer game (but this is nothing new of a Mastin-modded game :P), yes, but nothing even remotely like Chess "Mafia".
Oh god. The nightmares...


It's highly akin to AurorusVox's RPG Mafia games, which most certainly were more mafia than RPG. It's just that, unlike AurorusVox, I'm not good at balancing RPG mechanics. :P
Spoiler: off-topic
(And by the way--I actually
am
planning on eventually running a Mish-Mash RPG game, but it's not something I'll ever complete any time soon. I've got a lot of the basics laid out, but even in the basics, I'm less than 2/3rds complete. And even if the basics of said RPG were laid out, the more advanced things aren't. How much each ability costs to use, how much it costs to be purchased, the rate of HP/MP/EXP/AP/EP growth, heck, even how the battle mechanics play out--I've got the basics of all, but not the specifics.

And even then! Even if I had all of that, I still wouldn't have the actual "dungeon-crawling" experience. I wouldn't have shops detailed, I wouldn't have items made, I wouldn't have dungeons simulated (nor the monsters to face), and the structure of said dungeons! Again, I have ideas for all of them, but they've not been properly expanded upon. And even if they were, I'd probably need to simplify my explanations, because as it is, the game is a wall-of-text of epic proportions. :P

...All of that before running the RPG, which would be meant to test the balance of things, and if they hold true across multiple level ranges. The RPG I'm planning to build is an RPG I want to eventually be Dungeons & Dragonsesque, in that it's a full RPG, easy to understand, which can be run an endless number of times in various different campaigns. Because it's something that I'm currently building in my spare time, I wouldn't realistically expect that mish-mash game to appear before 2016 or so. :P)
If you're still interested in the review of the mafia-RPG game, I'll send you a PM.
(I'd help with designing your game with kuribo, but I want to be a player in that game, which will understandably be problematic if I were a reviewer. :P)
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Post Post #2374 (ISO) » Thu Sep 19, 2013 8:35 am

Post by mastin2 »

In post 2371, mastin2 wrote:Hey, guys, so I'm currently designing (yet another) RPG Mafia game. Currently designed as a mini theme game, but if successful, could be run as other sizes.
If you're up for the challenge, give me a shout. :P
In post 2373, mastin2 wrote:It's definitely a mafia game, trust me. It's highly akin to AurorusVox's RPG Mafia games, which most certainly were more mafia than RPG. It's just that, unlike AurorusVox, I'm not good at balancing RPG mechanics. :P If you're still interested in the review of the mafia-RPG game, I'll send you a PM.
Right, so I've got a full team of reviewers, now. GreyICE would bump the total up to five if he wants to, but even if he declines, four should be enough. :P
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