Mafia: http://www.quicktopic.com/46/H/M5nDHjXytfA
Dead: http://www.quicktopic.com/46/H/V5MGLB2H9przL
Masons: http://www.quicktopic.com/46/H/jrDgvbS7FuTg
There’s no neighborhood topic because paraffin died night one and didn’t use their ability.
Setup:
Mafia
Two goons (Stringer Bell, Battousai)
One JOAT, with one shot each of: track, watch, ninja kill (bypasses watcher), strongman kill (bypasses bodyguards and bulletproof SK) (eep)
One traitor role cop. The traitor knows who the mafia are, and the mafia know that there is a traitor, but not that the traitor is a role cop (trekker)
Town
8 vanilla townies (uncledaphne, Mysterio, David Xanatos, Nunez, mastin2, AntB, Pine, StevieT92)
1 gunsmith, who will get false positives on both bodyguards and false negatives on the serial killer and the traitor pre-recruitment only (Hiraki)
1 watcher (Uprising)
2 bodyguards, one of whom was designated to die if they protect the same person and that person is killed (RedFF, SodaSpirit17)
1 1-shot recruiting mason (sorgster)
1 1-shot neighborizer (paraffin)
SK
1 bulletproof serial killer (TheAwesomeAll)
Spoiler: ”Night actions”
Night one
Hiraki (gunsmith) investigates paraffin (1-shot neighborizer)
Uprising (watcher) watches RedFF (bodyguard)
RedFF (bodyguard) guards eep (mafia JOAT)
TheRainMan (bodyguard) doesn't send in an action
sorgster (1-shot recruiting mason) masonizes Vifam (vanilla townie)
paraffin (1-shot neighborizer) takes no action
eep (mafia JOAT) watches sorgster (1-shot recruiting mason)
trekker (traitor role cop) investigates Vifam
Stringer Bell (mafia goon) kills Mysterio (vanilla townie)
TheAwesomeAll (bulletproof serial killer) kills paraffin (1-shot neighborizer)
Results:
Hiraki learns that paraffin doesn't have a gun (useless information, but still)
Uprising learns that no one targeted RedFF
sorgster and Vifam become masons and gain a quicktopic (both are informed)
eep learns that no one targeted sorgster
trekker learns that Vifam is a mason (see Natural Action Resolution)
Mysterio dies
paraffin dies
Night Two
Hiraki (gunsmith) investigates Vifam (mason)
Uprising (watcher) watches TheAwesomeAll (bulletproof serial killer)
RedFF (bodyguard) guards Hiraki (gunsmith)
TheRainMan (bodyguard) doesn't send in an action
eep (mafia JOAT) tracks AntB (vanilla townie)
trekker (traitor role cop) investigates nocase (vanilla townie)
Daybid (mafia goon) kills Nunez (vanilla townie)
TheAwesomeAll (bulletproof serial killer) kills Nunez (vanilla townie)
Results:
Hiraki learns that vifam doesn't have a gun
Uprising learns that no one targeted TheAwesomeAll
eep learns that AntB didn't target anyone
trekker learns that nocase is a vanilla townie
Nunez dies. Twice.
Night Three
Hiraki (gunsmith) investigates TheAwesomeAll (bulletproof serial killer)
Uprising (watcher) watches RedFF (bodyguard)
RedFF (bodyguard) guards Hiraki (gunsmith)
trekker (traitor role cop) investigates TheAwesomeAll (bulletproof serial killer)
Battousai (mafia goon) kills trekker (vanilla townie)
TheAwesomeAll (bulletproof serial killer) kills Hiraki (gunsmith)
Results:
Hiraki learns that TheAwesomeAll doesn't have a gun (serial killer)
Uprising learns that no one targeted RedFF (because he died in a save)
trekker learns that TheAwesomeAll is a bulletproof serial killer
RedFF dies saving Hiraki
trekker is recruited into the mafia and becomes a mafia rolecop; he is informed and the mafia are informed in the quicktopic, but they aren't allowed to talk until night four.
Night Four
Hiraki (gunsmith) investigates eep (mafia JOAT)
Uprising (watcher) watches sorgster (1-shot recruiting mason)
trekker (role cop) investigates StevieT92 (vanilla townie)
eep (mafia JOAT) ninja-kills Hiraki (gunsmith)
Results:
Uprising learns that no one targeted sorgster
trekker learns that StevieT92 is a vanilla townie
Hiraki dies.
Night Five
Uprising (watcher) watches mastin2 (mason)
trekker (role cop) investigates AntB (vanilla townie)
Battousai (mafia goon) kills mastin2 (mason)
Results:
Uprising learns that Battousai visited mastin2
trekker learns that AntB is a vanilla townie
mastin2 dies.
Night Six
trekker kills Uprising
Uprising watches sorgster
Uprising dies.
Night Seven
eep kills sorgster
sorgster dies.
Spoiler: ”Role PMs”
implosion wrote:Hello, and welcome to Underground Mafia, [player]!
You are aVanilla Townie.
You possess the following abilities:
Active
None.
Passive
None.
Factional
None.
Universal
Vote:You may vote to lynch other people during the day.
Speech:You may talk during the day in the game thread, found here.
Win condition
You win when only town-aligned players remain alive, or nothing can prevent the same from happening.
Please confirm via PM by indicating that you have read your role PM, by stating your role.
implosion wrote:Hello, and welcome to Underground Mafia, [player]!
You are aTown Gunsmith.
You possess the following abilities:
Active
Investigation:Each night, you may PM me the name of a player that you wish to investigate. I will return a result either indicating whether or not your target is in possession of a gun, or a statement indicating that your action failed.
Passive
None.
Factional
None.
Universal
Vote:You may vote to lynch other people during the day.
Speech:You may talk during the day in the game thread, found here.
Win condition
You win when only town-aligned players remain alive, or nothing can prevent the same from happening.
Please confirm via PM by indicating that you have read your role PM, by stating your role.
implosion wrote:Hello, and welcome to Underground Mafia, [player]!
You are aTown Watcher.
You possess the following abilities:
Active
Watch:Each night, you may PM me the name of a player that you wish to watch. I will return a result indicating either a list of all people that targeted the person you indicated, a statement that the person wasn't targeted, or a statement that your action failed.
Passive
None.
Factional
None.
Universal
Vote:You may vote to lynch other people during the day.
Speech:You may talk during the day in the game thread, found here.
Win condition
You win when only town-aligned players remain alive, or nothing can prevent the same from happening.
Please confirm via PM by indicating that you have read your role PM, by stating your role.
implosion wrote:Hello, and welcome to Underground Mafia, [player]!
You are aBodyguard.
You possess the following abilities:
Active
Guard:Each night, you may PM me the name of a player who you'd like to guard. If that person is targeted by a kill that night, you will die in their place.
Passive
None.
Factional
None.
Universal
Vote:You may vote to lynch other people during the day.
Speech:You may talk during the day in the game thread, found here.
Win condition
You win when only town-aligned players remain alive, or nothing can prevent the same from happening.
Please confirm via PM by indicating that you have read your role PM, by stating your role.
implosion wrote:Hello, and welcome to Underground Mafia, [player]!
You are aOne-shot Recruiting Mason.
You possess the following abilities:
Active
Recruit:On any night, but only once over the course of the game, you may PM me the name of a player that you'd like to attempt to recruit to your masonry. If that player is pro-town, they will join your masonry and retain any powers that they previously had. They will be confirmed as town to you and you will be confirmed as town to them. You will also gain the ability to talk at night in a quicktopic that I will provide. If that player is not pro-town, they will kill you.
Passive
None.
Factional
None.
Universal
Vote:You may vote to lynch other people during the day.
Speech:You may talk during the day in the game thread, found here.
Win condition
You win when only town-aligned players remain alive, or nothing can prevent the same from happening.
Please confirm via PM by indicating that you have read your role PM, by stating your role.
implosion wrote:You have been recruited into a masonry with [player], who is town. You are now a mason.
your quicktopic is at: http://www.quicktopic.com/46/H/jrDgvbS7FuTg
The two of you can speak in it at night only, beginning night two.
implosion wrote:Hello, and welcome to Underground Mafia, [player]!
You are aTown One-shot Neighborizer.
You possess the following abilities:
Active
Neighborize:On any night, but only once over the course of the game, you may PM me the name of a player that you'd like to neighborize. Unless your action fails for some reason, you and that person will form a permanent quicktopic that will last until one of you dies. You may speak in that quicktopic at night only.
Passive
None.
Factional
None.
Universal
Vote:You may vote to lynch other people during the day.
Speech:You may talk during the day in the game thread, found here.
Win condition
You win when only town-aligned players remain alive, or nothing can prevent the same from happening.
Please confirm via PM by indicating that you have read your role PM, by stating your role.
implosion wrote:Hello, and welcome to Underground Mafia, [player]!
You are aMafia Goon.
You possess the following abilities:
Active
None.
Passive
None.
Factional
Kill:Each night, any member of the mafia may PM me the name of a person that the mafia would like to kill. The person PMing me the kill may specify who makes the kill as well as who is targeted.
Allies:Your mafia faction consists of you, [player] (also a goon), and [player] (a jack of all trades). You may talk during night only in this quicktopic: http://www.quicktopic.com/46/H/M5nDHjXytfA
Treachery afoot:You've heard talk that somewhere out there is a traitor ready to join your cause. If the mafia uses their factional kill on that traitor, the mafia will instead recruit the traitor into the mafia as a normal member.
Universal
Vote:You may vote to lynch other people during the day.
Speech:You may talk during the day in the game thread, found here.
Win condition
You win when only mafia-aligned players remain alive, or nothing can prevent the same from happening.
Please confirm via PM by indicating that you have read your role PM, by stating your role.
implosion wrote:Hello, and welcome to Underground Mafia, [player]!
You are aMafia Jack of All Trades.
You possess the following abilities:
Active
Track:Once over the course of the game, you may PM me the name of a player who you'd like to track at night. I will return either a list of all people that that player targeted, a statement that they targeted no one, or a statement that your action failed.
Watch:Once over the course of the game, you may PM me the name of a player who you'd like to watch at night. I will return either a list of all people that targeted that player, a statement that no one targeted them, or a statement that your action failed.
Strongman:Once over the course of the game, if you are making the mafia kill, you may choose to make a strongman kill. If you do so, your kill will bypass any protective or blocking roles.
Ninja:Once over the course of the game, if you are making the mafia kill, you may choose to make a ninja kill. If you do so, your kill will be undetectable to any trackers or watchers.
Passive
None.
Factional
Kill:Each night, any member of the mafia may PM me the name of a person that the mafia would like to kill. The person PMing me the kill may specify who makes the kill as well as who is targeted.
Allies:Your mafia faction consists of you, [player] (a mafia goon), and [player] (also a mafia goon). You may talk during night only in this quicktopic: http://www.quicktopic.com/46/H/M5nDHjXytfA
Treachery afoot:You've heard talk that somewhere out there is a traitor ready to join your cause. If the mafia uses their factional kill on that traitor, the mafia will instead recruit the traitor into the mafia as a normal member.
Universal
Vote:You may vote to lynch other people during the day.
Speech:You may talk during the day in the game thread, found here.
Win condition
You win when only mafia-aligned players remain alive, or nothing can prevent the same from happening.
Please confirm via PM by indicating that you have read your role PM, by stating your role.
implosion wrote:Hello, and welcome to Underground Mafia, [player]!
You are aTraitor Role Cop.
You possess the following abilities:
Active
Rolecop:Each night, you may PM me the name of a player who you'd like to investigate. I'll return to you that player's role name.
Passive
Traitor:If you are ever killed by the mafia, you will instead of dying be recruited into the mafia. You will retain your other abilities.
Factional
Treachery afoot:If recruited, you will gain full access to the mafia quicktopic as if you were a regular mafia member. You know that the mafia consist of [player], [player], and [player], but you don't know their roles. They know that you exist, but they don't know who you are.
Universal
Vote:You may vote to lynch other people during the day.
Speech:You may talk during the day in the game thread, found here.
Win condition
You win when only mafia-aligned players remain alive, or nothing can prevent the same from happening.
Please confirm via PM by indicating that you have read your role PM, by stating your role.
implosion wrote:[rolecop result]
IN ADDITION, you have been recruited by the mafia. The quicktopic is here: http://www.quicktopic.com/46/H/M5nDHjXytfA
However, since it's day, you can't talk in the quicktopic until night [next night]; so don't.
implosion wrote:Hello, and welcome to Underground Mafia, [player]!
You are aBulletproof Serial Killer.
You possess the following abilities:
Active
None.
Passive
Bulletproof:You cannot be killed at night.
Factional
Kill:Each night, you may PM me the name of a player you'd like to kill.
Universal
Vote:You may vote to lynch other people during the day.
Speech:You may talk during the day in the game thread, found here.
Win condition
You win when only you remain alive, or nothing can prevent the same from happening.
Please confirm via PM by indicating that you have read your role PM, by stating your role.