Space Rumble -- Game Over; WindSlicer Wins


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Post Post #175 (ISO) » Thu Oct 27, 2005 10:02 am

Post by BabyJesus »

I'm a little concerned about Mr. Stoofer.....with his redirection ability, it is 100% impossible for anyone to beat him 1 on 1.
It is also virtually impossible for anyone to beat him 2 on 1, as he can turn one ships attack against the other. Even odds would be 3 against him, but to really have a shot I think we need to take him out next.
Not to mention he has already proved unreliable. His part in the plan was to attack WIndslicer pod for 30. Had he done so, the pod would be gone. Breaking treaties cannot be abided.

The key is that
1) everyone must be on board with the plan.
2) We must all attack a small, but equal amount. I suggest 25 energy apiece. He will be able to deflect one of those attacks, and the rest should hit.
3) SSB needs to use his disrupter on him so we can finish the job this round.

If everyone does not band together, Stoofer WILL win. The only one with even a chance against him is Windslicer.

Who is IN for the plan?
:coo:
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Post Post #176 (ISO) » Thu Oct 27, 2005 10:03 am

Post by SSB! »

once again i offer my disruptor power if all members (besides the guy i'm disrupting) agree to peace w/ me.
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Post Post #177 (ISO) » Thu Oct 27, 2005 10:03 am

Post by BabyJesus »

This is not me wrote:yeah next target is windslicer,but norinel is sneaky,but oh well i offer no attack treaty at least as long as windslicer is dead
Stoofer is more of a threat then Windslicer. Pods are easier to deal with.
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Post Post #178 (ISO) » Thu Oct 27, 2005 10:04 am

Post by BabyJesus »

SSB! wrote:once again i offer my disruptor power if all members (besides the guy i'm disrupting) agree to peace w/ me.
we're gonna need it this round, guy.
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Post Post #179 (ISO) » Thu Oct 27, 2005 10:05 am

Post by SSB! »

IN


I'd also like to discuss trying to win this w/ the diplomatic thing.
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Post Post #180 (ISO) » Thu Oct 27, 2005 10:08 am

Post by This is not me »

mhhh actualy i take back the alliance with norinel.....i think windslicer mainship should be destroyed and the other 3 or so could help us kill mr stoofer later on,but if everyone are attacking mr stoofer,then well the few turns mightr just be 1,sorry if it happends so
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Post Post #181 (ISO) » Thu Oct 27, 2005 10:08 am

Post by BabyJesus »

SSB! wrote: I'd also like to discuss trying to win this w/ the diplomatic thing.
How exactly does that work?
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Post Post #182 (ISO) » Thu Oct 27, 2005 10:11 am

Post by BabyJesus »

This is not me wrote:mhhh actualy i take back the alliance with norinel.....i think windslicer mainship should be destroyed and the other 3 or so could help us kill mr stoofer later on,but if everyone are attacking mr stoofer,then well the few turns mightr just be 1,sorry if it happends so
Windslicer is dangerous. But Stoofer - I could attack with all my energy, and he just turns it around on me. If he could not turn it against the originator, it would be one thing. But It's gonna take a MINIMUM of 3 to 1 to take him down. Probably 4 or 5 to be safe.

With this many of us here, Pods are not terrible dangerous, we can pick them off easily enough if necessary, and Windslicer has to burn 10 each round to make them.

Of course, we will need Winslicer to take out Stoofer, so if Windslicer does not agree to the plan, we may want to take him out first.
:coo:
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Post Post #183 (ISO) » Thu Oct 27, 2005 10:14 am

Post by SSB! »

Diplomatic Mission - Any player may as their energy allocation choose to power down weapons, spending no Energy and using no Systems that round. If all surviving players power down weapons simultaneously, everyone who's still alive wins.



Norinel has the system.
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Post Post #184 (ISO) » Thu Oct 27, 2005 10:26 am

Post by Iammars »

I hate you all.
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Post Post #185 (ISO) » Thu Oct 27, 2005 11:06 am

Post by This is not me »

oky so the plan is if windslicer agrees with us to kill mr stoofer then we gang on mr stoofer,but if not then we gang on windslicer?
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Post Post #186 (ISO) » Thu Oct 27, 2005 11:31 am

Post by BabyJesus »

This is not me wrote:oky so the plan is if windslicer agrees with us to kill mr stoofer then we gang on mr stoofer,but if not then we gang on windslicer?
pretty much...we need everyone in the plan so we can all keep a good defense up. It'll be guaranteed one attack gets redirected.
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Post Post #187 (ISO) » Thu Oct 27, 2005 2:30 pm

Post by WindSlicer »

Well I'm not up for dying.. so.. I agree.
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Post Post #188 (ISO) » Thu Oct 27, 2005 2:52 pm

Post by BabyJesus »

WindSlicer wrote:Well I'm not up for dying.. so.. I agree.
Excellent.

So far we have SSB, Windslicer, BJ, and NotMe in for plan.

Need a yes/no from Norniel.

I would suggest have SSB use his disrupter on Stoofer this round, and let him use the rest on defense.

We have:
BabyJ - 30 attack on Stoofer
NotMe - 30 attack on Stoofer
Windslicer (Main) - 30 attack on Stoofer
Pod 1 - Attack 10
Pod 2 - Attack 20

Thats 90 attack and a disrupter attack on Mr Stoofer. Everyone should have ample energy left to defend against the one 30 attack that wll be redirected.

We're guaranteed to do a good amount of damage. If Norinel joins it will work even better.

Is this acceptable?
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Post Post #189 (ISO) » Thu Oct 27, 2005 3:18 pm

Post by SSB! »

nice plan babyj.

makes sense to me. i still have concerns as the game moves on, but that is an acceptable plan of attack for this round from my perspective.
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Post Post #190 (ISO) » Fri Oct 28, 2005 12:31 am

Post by Mr Stoofer »

:twisted:
Ha! Come and have a go if you think you're hard enough!

You don't know about my
secret system
that doesn't appear in the first post! :mrgreen:
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Post Post #191 (ISO) » Fri Oct 28, 2005 2:59 am

Post by SSB! »

I'm a mason.
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Post Post #192 (ISO) » Fri Oct 28, 2005 3:37 am

Post by BabyJesus »

SSB! wrote:I'm a mason.
good times.
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Post Post #193 (ISO) » Fri Oct 28, 2005 6:59 am

Post by This is not me »

there is 1 danger in this mission,he knows he gets killed,he has 64 hp left and he can make uniteruptable damage to any of us,so basicaly he can choose 1 guy with him going down,mr stoofer,if you make that be so good to destroy some windslicers prods :lol:
The music freak :P
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Post Post #194 (ISO) » Fri Oct 28, 2005 8:00 am

Post by Norinel »

This is not me wrote:norinel is sneaky,
Well, with all the early game overdefending my other attacks are mostly just IGMEOY.

And if everyone attacks according to BJ's plan, Stoofer's already dead; he can only get 16 defense, so a combined attack of 90 will kill him. I don't see why I need to help, but I'll throw in a little anyway.
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Post Post #195 (ISO) » Fri Oct 28, 2005 10:17 am

Post by BabyJesus »

Norinel wrote:
And if everyone attacks according to BJ's plan, Stoofer's already dead; he can only get 16 defense, so a combined attack of 90 will kill him. I don't see why I need to help, but I'll throw in a little anyway.
no, because he'll probably redirect the disrupter then.....
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Post Post #196 (ISO) » Sat Oct 29, 2005 5:53 am

Post by Norinel »

I was under the impression he could only reflect actual attacks, not offensive Systems.

mod
- Can System-based abilities be deflected with Tactical Fire?
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Post Post #197 (ISO) » Sat Oct 29, 2005 6:10 am

Post by Norinel »

(Oh, and I should say I've been trying to figure out how to make an anime-themed version of this game
just
so I can call it School Rumble.)
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Post Post #198 (ISO) » Sat Oct 29, 2005 6:43 am

Post by BabyJesus »

Norinel wrote:I was under the impression he could only reflect actual attacks, not offensive Systems.

mod
- Can System-based abilities be deflected with Tactical Fire?
good question...I just assumed it could.
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Post Post #199 (ISO) » Sat Oct 29, 2005 7:41 am

Post by SSB! »

i sent in tactical fire. my intent was that you could decide to change one of your attacks during the resolution phase. like i could send 10 at babyj but see he had a good shield up and switch it to send 10 to norinel or whatever.

not sure if that's how it ended up though.
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