Mini 1390: Game Over


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Post Post #1675 (ISO) » Sat Dec 22, 2012 5:28 am

Post by JacobSavage »

Wait what?
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I don't have an opinion, everything is great.
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Post Post #1676 (ISO) » Sat Dec 22, 2012 5:33 am

Post by _Sherlock_ »

Nothing. <3
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Post Post #1677 (ISO) » Sat Dec 22, 2012 5:35 am

Post by JacobSavage »

@Mod: How many abilities can one person have?


And hhmmm.... If you mean that Konowa might be a gf that's not that great if your referring to paranoia then there's already quite a enough.
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Post Post #1678 (ISO) » Sat Dec 22, 2012 5:57 am

Post by nhammen »

My modular setup does not limit the number of abilities that any player may have. The only limit from the modular setup is that only one ability may be used per night. However, the fact that this is a normal does limit the number of abilities a player may have somewhat. For instance, the only way I could have put a player with 4 abilities in this game is if I gave that player the one-shot modifier as well (so the player would be a JOAT).
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Post Post #1679 (ISO) » Sat Dec 22, 2012 6:03 am

Post by JacobSavage »

Ahhh okay thank you Mod :) How would you deal with passive abilities? For example would a bulletproof miller be possible?
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Post Post #1680 (ISO) » Sat Dec 22, 2012 6:45 am

Post by _Sherlock_ »

I've been going through connections/VCA for the past hour or so. I'm pretty sure I know who the scum is, but I'll finish.
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Post Post #1681 (ISO) » Sat Dec 22, 2012 7:09 am

Post by JacobSavage »

And who would that be. to be Its


kwll > Sherlock > Konowa > Idiot in terms of scummyness
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Post Post #1682 (ISO) » Sat Dec 22, 2012 7:09 am

Post by JacobSavage »

that be should be a me
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Post Post #1683 (ISO) » Sat Dec 22, 2012 7:29 am

Post by _Sherlock_ »

VOTE: kwll

Slandaar's and toxic's interactions Days 1 and 2 convince me that kwll is scum. I looked at Slandaar, toxic, and kwll vs. Slandaar, toxic, and Jacob in ISO. Slandaar and toxic have a huge argument with each other early-game, showing that they both have the capability of distancing/bussing effectively. toxic also attacks both Sable Tip and kwll at times, and Slandaar votes kwll once or twice. However, their interaction with Jacob is extremely minimal over the course of the game. I largely doubt that they both had the strategy to greatly distance from each-other and barely interact with their third partner. Therefore, my guess is that they did what they could to distance with kwll as well, as he had relatively few posts.

But what really sells me on this more than anything else is this:

In post 1364, Slandaar wrote:OK

Cop
BG
Vig
Neighbours

Thats a lot of PR

Now think about;
BG
1shot BP
Vig
Neighbours

Clearly it is more balanced.


Slandaar makes the assumption that the neighbors are part of the town's PRs. Freudian slip, Idiot and Jacob are both town.
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Post Post #1684 (ISO) » Sat Dec 22, 2012 7:41 am

Post by JacobSavage »

So assuming your last statement is correct, then that leaves Kwll and Konowa (You're probably town, scum wouldnt put that much effort in and also wouldn't want to be seen changing their reads this late. Coupled with that bussing Slandar in LYLO would be a terrible move.)
Kwll is the more obvious target. He got very upset when I suggested I wanted him dead.Something that strikes of scum motivations.

Also he beat me in our chess game so he's obviously scum :P


VOTE: Kwll

Just out of interest for anyone:
http://forum.mafiascum.net/viewtopic.ph ... 8#p4493258
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Post Post #1685 (ISO) » Sat Dec 22, 2012 7:47 am

Post by _Sherlock_ »

Yes, I've seen that. However, his neighbor was the Cop, and that's how it was set up to be. I doubt it for this game.
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Post Post #1686 (ISO) » Sat Dec 22, 2012 9:06 am

Post by JacobSavage »

Ahhh fair enough. That makes sense
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Post Post #1687 (ISO) » Sat Dec 22, 2012 9:57 am

Post by Idiotking »

So here's the thing:

After rereading the QT I'm pretty much convinced that Jacob is town. This is because on N2 his scumlist included two confirmed scum, and only a truly desperate scum would do that (on N2 they had no reason to be desperate).

We've also basically confirmed that I'm town, so that's nice. Either Sherlock correctly identified me as town or Sherlock is scum claiming cop, and I am therefore town. Konowa is in a more curious position. Either Sherlock correctly identified him as town, he is the Godfather, or he is town and Sherlock is scum claiming cop with a townread on him to gain confidence. 2/3 of these scenarios have him as town, and his play combined with his predecessor's play has me fairly sure that he's town.

This leaves Kwll and Sherlock. I'm certainly willing to give Sherlock the benefit of the doubt now, so Kwll should probably be the lynch today. However, I don't at all like him investigating me last night, because seriously, why the hell would he do that? He'd have been far better off investigating Jacob, because if Jacob flipped scum then we'd have our scum neighbor, and if Jacob flipped town then that means we're not two scum fakeclaiming neighbors together. I was basically universally seen as town, so doing so fits the "scum trying to hide a bad investigation" thing.

And more: If he knew Trollie was going to shoot his buddy, then he'd have at least one mislynch in his way beforehand. Thus, claiming to have found scum last night would be impossibly dangerous, because when we lynched that person and they flipped town he'd be dead within moments. So, he would have had to fake an investigation on someone who was seen as obvious town, leaving the possibility that the not-obviously-town people would be available for lynching.

On the other hand, kwll is independently scummy.

So here's what I'm thinking: We kill kwll, and if that's not game over, Sherlock investigates Jacob. If Sherlock gets a town read on him, we have a seriously high probability of there being a Godfather. In that case, I think Konowa would be the Godfather, because as Sherlock said, neighbor Godfather would be silly. OR, we lynch Sherlock tomorrow, and cross our fingers.

I want to wait at least a few hours before lynching Kwll so that we can discuss this stuff and so that the Mod can respond to Jacob's second question.
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Post Post #1688 (ISO) » Sat Dec 22, 2012 11:28 am

Post by Idiotking »

In post 1669, _Sherlock_ wrote:I saw the correct choice here as the person that would be of the most use if confirmed town.

I also had doubts. If everyone thought Idiot was town and he wasn't, me investigating him would have pretty much been the only way for him to be caught.


See, I just don't buy part 1 of this, because what more good am I if I'm confirmed town than if unconfirmed town? What new benefit is there?

And part 2 would have just as easily been dealt with via an investigation of Jacob, given our situation as neighbors.

As a side note, we've confirmed now that the remaining scum is not a roleblocker. If we assume that the last scum is a PR, it basically has to be a Godfather, because I don't know of any other scumroles in this sort of setup that would be considered normal. This means one of two things: either Sherlock is scum, or there is a Godfather, and Sherlock's investigation is useless. This is a bridge we'll have to cross at some point.
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Post Post #1689 (ISO) » Sat Dec 22, 2012 11:43 am

Post by Idiotking »

So I'm going back and looking through previous posts to try and wrap my head around this game, and I've noticed some stuff that helps out my read on Sherlock a bit.

On D1 he seemed to have a generally town read on Toxic and Slandaar (our two confirmed scum), but by D2 not only had that lessened, his scumpool in post 704 contained both confirmed scum, and his suggestion of a scumteam again contained both of them. As with my Jacob N2 thing, this should only come from desperate scum, and since nobody even seriously pushed for any of the scum on either D1 or D2, that's stupidly unlikely. He kept hammering a toxic scumread through D2 and D3, again unnecessary for not-desperate scum.

So yeah. If Kwll flips town I highly suggest killing Konowa, because at this point since a Godfather is incredibly likely and I have strong reasons to buy that both Sherlock and Jacob are town thanks to analysis of both of their scumreads from previous days, Konowa is the only other option.
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Post Post #1690 (ISO) » Sat Dec 22, 2012 11:49 am

Post by Idiotking »

And now that I've read through more, Konowa did the same thing, what with having scumreads on both toxic and Slandaar. Son of a bitch.
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Post Post #1691 (ISO) » Sat Dec 22, 2012 11:52 am

Post by Idiotking »

Oh to hell with it.

Vote Kwll
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Post Post #1692 (ISO) » Sat Dec 22, 2012 12:20 pm

Post by _Sherlock_ »

Fast day.
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Post Post #1693 (ISO) » Sat Dec 22, 2012 12:21 pm

Post by kwll »

DAMN IT YOU FOOLS

you dont even give me the chance to Post and make a statment...I wake up and I am already lynched
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Post Post #1694 (ISO) » Sat Dec 22, 2012 12:23 pm

Post by Idiotking »

So were you scum?
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Post Post #1695 (ISO) » Sat Dec 22, 2012 12:26 pm

Post by kwll »

Yep...Good game guyz...I thiink this is game over
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Post Post #1696 (ISO) » Sat Dec 22, 2012 12:27 pm

Post by Idiotking »

*swagger*
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Post Post #1697 (ISO) » Sat Dec 22, 2012 12:29 pm

Post by kwll »

I want to say more but I think I need to wait for the mod to confirm this game is over....
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Post Post #1698 (ISO) » Sat Dec 22, 2012 12:29 pm

Post by _Sherlock_ »

Well shit.

I owe you one, Idiot/whoever was town and suggested that I not clear kwll on meta.
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Post Post #1699 (ISO) » Sat Dec 22, 2012 12:30 pm

Post by kwll »

does this mod ask if its ok to share our qt...?
I want to see what you and Jacob wrote

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