Mini 1550 - Mean Girls Mafia: The Burn Blog -- Game Over!
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xRECKONERx GD is my Best Man
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Marquis Survivor
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xRECKONERx GD is my Best Man
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Cabd QT Sniper
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xRECKONERx GD is my Best Man
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Aegor Mafia Scum
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[4]PrivateI:Marquis, xRECKONERx, Candillan, Cabd -- LYNCH
[1]Not Voting:Egg
With 6 alive, it takes 4 to lynch.
Day 4 deadline: Deadline is in (expired on 2014-03-20 14:30:43).
Mod Notes
None
Voting History
Spoiler:
Currently partying at the-- a Large Normal for 21 revelers.M A S Q U E R A D E-
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Aegor Mafia Scum
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The North Shore cafeteria was a warzone. As the tendrils of the Burn Blog twisted into every gap in the social structure, chaos dismantled whatever precarious order may have still existed after all that North Shore had been through. Students had been suspended. Teachers had been reprimanded. Food had been flung, and insults had been hurled. And yet, there seemed to be a brief lull. Perhaps after the ferocity of the deliberations and the truculence of some of the school's more obnoxious students, everyone was exhausted. Just when it seemed like a forced quiet would return to the cafeteria, the community rallied and decided to ostracize yet another of its members. PrivateI was the target this time, and was kicked out of the cafeteria with little fanfare but with great conviction.Currently partying at the-- a Large Normal for 21 revelers.M A S Q U E R A D E-
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Aegor Mafia Scum
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Gretchen Wieners, the Mafia Godfather Bomb
has been kicked out of the cafeteria Day 4
TOWN WINS!
Peace and order are restored to North Shore. The era of the Burn Blog is over. After all of the drama of the Burn Book and the even worse Burn Blog, the students and teachers can finally rest in relative social peace. For now...Last edited by Aegor on Tue Mar 18, 2014 8:34 pm, edited 1 time in total.Currently partying at the-- a Large Normal for 21 revelers.M A S Q U E R A D E-
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Aegor Mafia Scum
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ROLE PMS
Spoiler: Bicephalous Bob
Spoiler: Smudger/Rubicon
Spoiler: PrivateI
Spoiler: hiplop
Spoiler: Katarina LeBlanc
Spoiler: Marquis
Spoiler: Lord Mhork
Spoiler: xRECKONERx
Spoiler: Hanzo_5/Cabd
Spoiler: Egg
Spoiler: Candillan
Spoiler: neil1113
Spoiler: vezokpirakaLast edited by Aegor on Wed Mar 19, 2014 6:41 am, edited 2 times in total.Currently partying at the-- a Large Normal for 21 revelers.M A S Q U E R A D E-
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Aegor Mafia Scum
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Night Actions
Night 1
Marquis jailkeeps Smudger
Smudger/Rubicon roleblocks vezokpiraka
Egg watches vezokpiraka
vezokpiraka investigates neil1113
Hanzo_5/Cabd commutes
Bicephalous Bob removes Marquis' vote
Bicephalous Bob kills Katarina LeBlanc
<<<<<<<Mod note: resolution basically described in-thread. Roleblocks resolve simultaneously and neither can take precedence, so they both succeed. If Smudger/Rubicon had any subsequent actions that night, they would have been blocked.>>>>>>>
Night 2
Marquis jailkeeps Candillan
xRECKONERx retrotracks PrivateI
vezokpiraka investigates Bicephalous Bob
neil1113 kills Bicephalous Bob
Bicephalous Bob kills vezokpiraka
Night 3
Marquis jailkeeps PrivateI
xRECKONERx retrotracks Candillan
PrivateI kills MarquisCurrently partying at the-- a Large Normal for 21 revelers.M A S Q U E R A D E-
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Aegor Mafia Scum
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Mod Notes
Well, this game was interesting. The setup was clearly role madness and super-swingy. The roles were designed independent of alignment and then alignments were assigned, with tweaks (e.g. passive modifiers) to the setup following in order to balance the setup. At no point did I or the reviewers design roles to be explicit or intentional counters to other roles, so the discussion of this was misguided (if inadvertently productive for town). The original setup I designed had less town power (e.g. fewer shots, i.a.) and I thought it was relatively balanced then, but all my reviewers thought that it was too scum-sided, and I ultimately agreed and changed the setup. The final form of the setup was the product of this review process. I think the version used was imbalanced in favor of town, but not as much as it may seem. The Dayvig was obviously negative utility, and Marquis jailkept 2 of 3 scum. Furthermore, the partial massclaim on Day 1 and scum night actions permitted Smudger/Rubicon to be nabbed. Marquis deserves especial credit for jailkeeping two scum out of three shots. Good reads/decisions on the part of the town PRs took full advantage of the setup. I should not have made the Watcher a 1-shot BP (although this was not relevant in terms of NAs), and the Ninja Mafioso should have had untrackable/unwatchable RBs as well.
The town's performance was very rocky and focused too much on the setup. If I ever run any sort of similar setup (which I will not for some time, if ever), I will be more transparent about the nature and construction of the setup in order to turn the discussion from setup speculation to actual scumhunting. That being said, the town cleared players for no real reason. For example, no one considered the possibility that Egg was scum who attempted to gain towncred by hardcore bussing, which would also explain his continued survival (anticipated by his 1-shot Watcher claim). While the town recognized that Lord Mhork was not necessarily a townie, that same logic should have been applied to other players.
Smudger's/Rubicon's fate was sealed once scum decided to RB vezok (a reasonable choice) instead of Ninja-killing him. Bob's fate was sealed once he fakeclaimed Masons with his neighbor, who promptly and hilariously vigged him the next night. After that, there was little risk in lynching PrivateI, so his death was more likely than any other once he was jailkept.
The personal attacks and insults and really nasty language over a prolonged period was frustrating. Outbursts are fine, but pages and pages of it is just extreme.
Thanks for playing! And thanks for sticking with it and not replacing out/flaking (for the most part).Last edited by Aegor on Tue Mar 18, 2014 9:01 pm, edited 1 time in total.Currently partying at the-- a Large Normal for 21 revelers.M A S Q U E R A D E-
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xRECKONERx GD is my Best Man
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It felt really town sided.
While I do think we focused too much on the setup, you have to realise that it was very difficult for us to stomach the amount of town power in this game with the seemingly small amount of mafia power.
I was considering Egg was lying but it just made no sense to do that when he shouldn't have seen the roleblock. As a note, I think it's poor mod practice not to reveal how you, as a mod, handle typical scenarios. Questions like what the full effect of a role is shouldn't be taboo -- I think we should've known that "ninja" only meant kills since that's a very nonstandard way to use ninja, specifically, because that would've cleared up a lot and is a piece of information we probably should have known.
Props to vezok for not being as shitty as he used to be, even though some of his play decisions were questionable. I thought his night choices were very smart. My night actions were targeted at trying to find the last scum from a possible pool... I actually deleted Candillan's name and put Private's in again like ten times, but it wouldn't have mattered anyway.
I'm a little disappointed the Burn Blog mechanic didn't see more usage, as it had cool potential.
Thanks for the game, Aegor!green shirt thursdays-
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Lord Mhork Jack of All Trades
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Huzzah for awesome reads!ShowSeven Deadly Sins. Six thrilling chapters. One epic adventure.
Pathfinder: Rise of the Runelords
Chapter One: Burnt Offerings
~Get to Know a Mhork~-
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Candillan Mafia Scum
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You didn't-In post 1637, Lord Mhork wrote:Huzzah for awesome reads!
Did you really just-
Aghhhhhhhhhhh
That aside, thank you Aegor for being such a diligent and awesome mod! You were really on top of this game from the beginning. It's a shame some of us took the theme a little, erm, literally."That makes absolutely zero sense."
It's pronounced "Can Dylan", not "Candy Land".-
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Candillan Mafia Scum
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Aegor Mafia Scum
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It would probably not surprise you at all to learn that the flips were also discussed in setup. My original PMs had no standard role names and the flips were originally going to have the quoted abilities from the PMs or just the role name and alignment. The reviewers rightly pointed out that many players would prefer standard role names, but I should have been more diligent about streamlining them and working them into the flips. I actually would probably just go with my original idea and not have standard role names at all.In post 1636, xRECKONERx wrote:As a note, I think it's poor mod practice not to reveal how you, as a mod, handle typical scenarios. Questions like what the full effect of a role is shouldn't be taboo -- I think we should've known that "ninja" only meant kills since that's a very nonstandard way to use ninja, specifically, because that would've cleared up a lot and is a piece of information we probably should have known.
Also, apologies to scum who fought an uphill battle. You have my permission not to count this as a loss given the odds.Currently partying at the-- a Large Normal for 21 revelers.M A S Q U E R A D E-
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vezokpiraka Jack of All Trades
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Thank you reck. I am very glad that you think I'm playing even slightly better than before.
Night 1I targeted neil cause I was already pretty sure smudger was scum. Neil was the only odd one for me.
Night 2 I targeted Bob to clear both masons, but I was killed.
I read scum smudger day 1. I had Pi in the null pile until day 3 when I put him in PoE as scum between him and hanzo.
I read reck as town since the beginning although my read wavered day 3.
I had bob as scum the moment he asked the mod if I lost a shot or not.
My only bad read was hanzo and I really thought he was scummy.
I enjoyed the game and it was fun.Windows hasn't detected any keyboard. Press Enter.-
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Katarina LeBlanc Mafia Scum
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Cabd QT Sniper
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Marquis Survivor
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Aegor Mafia Scum
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Cabd QT Sniper
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Aegor Mafia Scum
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Marquis Survivor
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After reading the Dead QT:
Personally, I feel as if this game was just complicated by having a bunch of people trying to assert singular control over the town's direction. What I mean by that is kind of referring to a post Aegor made in that QT- scenarios where two or more players were making good points, but were too annoyed or too stubborn to listen to the other(s).
The reason I felt Reck was scummy was because he was giving strong opinions and proposing what sounded like nice plans to follow when it came to our lynch options and night actions. It doesn't really make sense in hindsight, but I felt as if all the people I was reading as town- Kat, Mhork, neil, me of course, etc.- who were giving strong opinions were shut down more easily. I felt as if town was fighting itself way too much and Reck was just there only participating when he chose to. Basically, I was paranoid of Reck being scum because there was never any other real opposition to what he was saying, as opposed to when Kat and I were creating together what we thought (and later were!) some pretty accurate reads- and we were placed as a scumteam together for that? Maybe another part of this was that town was accusing anyone brainstorming and working together as scum, while creating more and more town vs. town fights that threw us off course.
I won't deny that while for most of the game I had a townread on Neil for his abrasiveness and genuine-sounding reads, apart from my paranoia I also proposed that he could be a Serial Killer (also noted as a possibility by Aegor in the QT) so that I wouldn't have to deal further with trying to get around his posts (his scumread on me, fighting with Mhork, etc.- it just bothered me and I felt it wasn't helping regardless of his alignment).
So, yeah, um, basically this game would have been a lot simpler if more of the town players could have learned to accept other viewpoints and not attack each other on a personal basis. That includes me, because while I had acknowledged that neil was anything but Mafia and Mhork couldn't be scum according to the flipped roles, I had Candi shoot neil on the pretense that "he could be a Serial Killer" and I just stopped defending Mhork as his posts got more insulting and less helpful.link in bio-
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Lord Mhork Jack of All Trades
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As I said in the qt, my reads were spot on and abrasiveness isn't a scum tell. My lynch was godawful and y'all should feel bad for pursuing it.ShowSeven Deadly Sins. Six thrilling chapters. One epic adventure.
Pathfinder: Rise of the Runelords
Chapter One: Burnt Offerings
~Get to Know a Mhork~
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