Mini 1393 - Oh, what a year!
-
-
Thor665 Papa Smurf
- Papa Smurf
- Papa Smurf
- Posts: 33454
- Joined: October 11, 2009
- Location: Venice, FL
It also took both my buddies hard bussing to make happen.
A point of pride for me-
-
Smashbard Goon
- Goon
- Goon
- Posts: 967
- Joined: July 9, 2012
-
-
Slandaar Survivor
- Survivor
- Survivor
- Posts: 10735
- Joined: August 3, 2011
-
-
Slandaar Survivor
- Survivor
- Survivor
- Posts: 10735
- Joined: August 3, 2011
-
-
Thor665 Papa Smurf
- Papa Smurf
- Papa Smurf
- Posts: 33454
- Joined: October 11, 2009
- Location: Venice, FL
In post 1577, Slandaar wrote:eh I don't see a problem killing more dangerous people off first same odds of them being cop/PR etc; although I have doubts about that now I see the setup but that was what I was assuming.
There's always a difference between 'confirmed' and 'not confirmed'.-
-
AngryPidgeon Glenn Peck
- Glenn Peck
- Glenn Peck
- Posts: 18863
- Joined: June 17, 2012
- Location: a Zulfy thread
-
-
AngryPidgeon Glenn Peck
- Glenn Peck
- Glenn Peck
- Posts: 18863
- Joined: June 17, 2012
- Location: a Zulfy thread
-
-
mastin2 The Second Coming
- The Second Coming
- The Second Coming
- Posts: 14413
- Joined: October 8, 2009
- Location: Replacement Alley
Oh, scum had daytalk.
That actually balances it out quite a lot.
You might not think so, but 3/4* of my scum victories are a direct result of having daytalk; it's an incredibly powerful mafia ability, when used properly. AP should know how strong it is, thanks to its effective use in 1377. (Quite frankly, that setup was balanced without daytalk; with it, it was scumsided.)
*Lovers Mafia was nightless, so of course we had daytalk; the other two were both thanks to a mafia encryptor--Little Town Mafia (modded by Oversoul) and I believe Mob Justice (modded by I think bvoigt and entirely lost to the crash).
It wasn't used properly this game.My academy.
"...You have a blog?!?" (Yes, I do. Click.)
Agnigi, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!-
-
AngryPidgeon Glenn Peck
- Glenn Peck
- Glenn Peck
- Posts: 18863
- Joined: June 17, 2012
- Location: a Zulfy thread
-
-
mastin2 The Second Coming
- The Second Coming
- The Second Coming
- Posts: 14413
- Joined: October 8, 2009
- Location: Replacement Alley
True, even when I'm scum, I tend to still be town.In post 1583, AngryPidgeon wrote:mastin, you are always town. No one believes you have ever been scum.
But I have been scum before. Since my return, it's even been twice, actually. Once as a hydra and once where I died with zero posts, but I have still drawn it.My academy.
"...You have a blog?!?" (Yes, I do. Click.)
Agnigi, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!-
-
denisatp Goon
- Goon
- Goon
- Posts: 840
- Joined: July 4, 2011
In post 1582, mastin2 wrote:Oh, scum had daytalk.
That actually balances it out quite a lot.
You might not think so, but 3/4* of my scum victories are a direct result of having daytalk; it's an incredibly powerful mafia ability, when used properly. AP should know how strong it is, thanks to its effective use in 1377. (Quite frankly, that setup was balanced without daytalk; with it, it was scumsided.)
*Lovers Mafia was nightless, so of course we had daytalk; the other two were both thanks to a mafia encryptor--Little Town Mafia (modded by Oversoul) and I believe Mob Justice (modded by I think bvoigt and entirely lost to the crash).
It wasn't used properly this game.
lolIt's okay you just had a salad today.-
-
Tierce Cache Me If You Can
- Cache Me If You Can
- Cache Me If You Can
- Posts: 9964
- Joined: November 8, 2011
- Location: Las Vegas, NV
Copyright © MafiaScum. All rights reserved.