Open 505: Pick Your Poison (Game over)


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Post Post #1500 (ISO) » Wed Jul 31, 2013 8:00 pm

Post by Nachomamma8 »

In post 1498, StubbsKVM wrote:I would have loved to see the first setup with me as scum.
ya we woulda slam dunked those scrubs
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-- Fate, Vanilla Townie, was brutally stabbed by a throwing sword in endgame.
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Post Post #1501 (ISO) » Thu Aug 01, 2013 12:39 am

Post by Slandaar »

Did I make it that obvious I was the IC? lol.

I did have to ensure Fitz didn't shoot me, I guess it was more obvious than I thought it came across.
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Post Post #1502 (ISO) » Thu Aug 01, 2013 2:53 am

Post by Nachomamma8 »

In post 1501, Slandaar wrote:Did I make it that obvious I was the IC? lol.

I did have to ensure Fitz didn't shoot me, I guess it was more obvious than I thought it came across.
I sure as hell didn't catch on. Too tunnel happy :/
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Post Post #1503 (ISO) » Thu Aug 01, 2013 2:54 am

Post by borkjerfkin »

Who were the PRs from the original setup?
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Post Post #1504 (ISO) » Thu Aug 01, 2013 3:43 am

Post by havingfitz »

Good job town.

While I was annoyed at being forced to claim (due to shit suspicions towards me) and subsequently getting axed N1, at least I was able to get a shot off and make it count.  Lol at the Ree and VooDoo comments in the Scum ST regarding the Vig not getting it right.

Happy with my D1 Venmar read. Not happy with my Slandaar and mastin reads (due in large part to their reads on me). 

Not happy with my Voodoo read but that would have resolved itself with the claim.  Too funny her continuing to think (in the QT at least) there was actually a tracker in the game :)

Laughing (sadly) at myself for feeling certain there were 2 scum on my wagon (out of 5 voters) when in fact there were zero (%^&*%&!).


ArcAngel...I thought you could have posted more frequent votecounts. 

Not sure why one of the nights (N2?) ended so quickly but you need to be careful with that.  IMO it's best not to mess with the night deadline to avoid speculation about it.  Plus players can always use some game downtime. 

And as for the thing with the confusion about the voting rules on D1....not sure how that happened (and don't feel like going back to check)...but it's pretty obvious that whatever the rules say wrt voting/lynching should be adhered to. 

And thanks for the invite and modding!
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Post Post #1505 (ISO) » Thu Aug 01, 2013 7:52 am

Post by PeregrineV »

In post 1490, Lords of Mhystery wrote:Scum QT
http://www.quicktopic.com/50/H/GSxDtDAM73F

PV was quite absent from it unfortunately....

Also, please ignore the raging against Voodoo from Mhork and I.

Yeah, this game advanced quickly, which I like. Also, post 24 in the QT sums up what could happen, and scenario 1 was what did happen.

If I had won against 7 town that included an IC, I would have quit playing mafia, as there would never ever be a more satisfying game. Ever.
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Post Post #1506 (ISO) » Thu Aug 01, 2013 8:03 am

Post by PeregrineV »

In post 1481, Slandaar wrote:Uh so what I was saying about the nk being sent in and then offering everyone via pm to end the day is;

Scum had to have been online between the end of day and the pm from you to send in their nk thus anyone not on during that time could be deemed as confirmed town. The time period was remarkably small also (like 2-3 hrs).

Basically it affects the game by sending out the pm asking people if they want to end the night; you should have done it when you locked the thread etc before night actions were sent not letting us know scum had been online during certain hours

Constructive Criticism.
Yeah, and anyone that looked would have seen only me.
PeregrineV wrote:The bad part is the good players will see who posted/was active during the time between the flip and the PM about ending night early. Scum will then be narrowed down to those people, since all night actions had to have been received, and there is only one night action happening.

:eek:
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Post Post #1507 (ISO) » Thu Aug 01, 2013 8:05 am

Post by PeregrineV »

@ArcAngel
- Except for the end-night thing, I think you did fine as a mod.
Thanks for the game!!
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Post Post #1508 (ISO) » Thu Aug 01, 2013 8:26 am

Post by borkjerfkin »

In post 1481, Slandaar wrote:Uh so what I was saying about the nk being sent in and then offering everyone via pm to end the day is;
Wait did a PM go out about this?

Because I didn't get one on either the hydra or this account (and hence was really confused about when D3 started so early)
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Post Post #1509 (ISO) » Thu Aug 01, 2013 2:50 pm

Post by Voodoo Lady »

In post 1501, Slandaar wrote:Did I make it that obvious I was the IC?
Hella.
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Post Post #1510 (ISO) » Fri Aug 02, 2013 1:07 am

Post by Slandaar »

Yeah a PM went out during n2.

I was vig first roll.
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Post Post #1511 (ISO) » Fri Aug 02, 2013 2:59 am

Post by borkjerfkin »

I most definitely did not get a PM. Huh.
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Post Post #1512 (ISO) » Fri Aug 02, 2013 3:53 am

Post by ArcAngel9 »

Good Day everyone

Let me address you all about the Day3 early start message
Firstly, all the Scum inputs were taken through Scum QT, not through PM's. So a person's activity doesn't prove you anything for certain but i do agree at somelevel there is a possibility of relating some as confirmed town that ideally affects to game but thanks to the team town that they were anywayz on other their way to lynching PV.

I really appreciate your feedbacks, i have learnt so much by modding this game. I may not able to changes the slips i have did but i promise you all a better game next time :)

Love,
ArcAngel
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Post Post #1513 (ISO) » Fri Aug 02, 2013 2:05 pm

Post by Voodoo Lady »

I love you too, Arc. <3
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Post Post #1514 (ISO) » Fri Aug 02, 2013 3:01 pm

Post by Mr_Ree »

In post 1501, Slandaar wrote:Did I make it that obvious I was the IC? lol.

I did have to ensure Fitz didn't shoot me, I guess it was more obvious than I thought it came across.
To be fair, you probably wouldn't be able to pick up on it unless you were specifically looking for it.

I picked up on it though and passed it along to the rest of the team before my unfortunate demise.
Knowledge is the key to understanding.
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Post Post #1515 (ISO) » Fri Aug 02, 2013 5:27 pm

Post by Nero Cain »

yeah, I claimed to have not used my investigation in hopes to draw the nk and keep Slandaar alive.
Of all tyrannies,a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep but those who torment us for our own good will torment us without end they do so with the approval of their own conscience.

edited c.s. lewis quote b/c limit
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Post Post #1516 (ISO) » Fri Aug 02, 2013 6:25 pm

Post by Mr_Ree »

In post 1515, Nero Cain wrote:yeah, I claimed to have not used my investigation in hopes to draw the nk and keep Slandaar alive.
Good pick though. Never saw it coming. The vig, yes, the investigation, no.
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Post Post #1517 (ISO) » Sat Aug 03, 2013 1:52 am

Post by ArcAngel9 »

actually town in this game has several good decisions, especially their claims came at the right time at least both nero and slaandar.
I personally like the way Slaandar plays his game, i liked the way he handled the IC, his claim came at the right time and nero was good too , he draw attention to himself so that scum wont kill IC, actually nero had no cop shot lefts at the time of his claim. :)
And overall town this game, were just nailed down the scum.
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Post Post #1518 (ISO) » Sat Aug 03, 2013 11:36 am

Post by Sugar Cain »

meh, my game play was pretty sucky. The best thing I did was draw the nightkill but ty my Angel.
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Post Post #1519 (ISO) » Sat May 03, 2014 9:10 am

Post by LlamaFluff »

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