In mafia only one aim ever applies. Complete your objective If you fail your objective you've lostI think you should make his win condition he same as the lyncher, whereby he wins with the town if he survives to end game. He needs to have a reason to play if his target dies.
[OLD] Open Setup Discussion and Nominations
-
-
Max Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 2280
- Joined: April 11, 2006
-
-
shaft.ed dem.agogue
- dem.agogue
- dem.agogue
- Posts: 4998
- Joined: August 15, 2007
- Location: St. Louis
From the Wiki:Max wrote:
In mafia only one aim ever applies. Complete your objective If you fail your objective you've lostI think you should make his win condition he same as the lyncher, whereby he wins with the town if he survives to end game. He needs to have a reason to play if his target dies.
If the target is nightkilled, the lyncher (if still alive) turns into a townie.
Lyncher wins: 21.1% (plus 5.1% wins as a townie)-
-
Kelly Chen Open-Minded
- Open-Minded
- Open-Minded
- Posts: 2150
- Joined: November 25, 2005
- Location: in the party
You could. I don't like N0 investigations personally.shaft.ed wrote:
Seems like it would be very difficult to have any impact on your win condition. Would it be worth giving them a N0 headstart on their investigation?Kelly Chen wrote:No, a devil doesn't know who's in the mafia, nor vice versa. His entire purpose is to role-fish.
Devil is also called "mafia spy," I believe with the same definition.
If you have some colored beads and a winter hat, you can do some things without a moderator. 2:4 nightless with six people, or Vengeful with five.
Yeah, I can never convince anyone to play mafia in RL so limited to this style game. Thought it might be fun for kicks.Kelly Chen wrote: Games with 1 SK are what you do when you don't have enough players.-
-
Max Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 2280
- Joined: April 11, 2006
From Wiki:
If the Unlynchee is lynched while the Unlyncher is alive, the latter loses. If the Unlynchee is nightkilled, typically the Unlyncher wins as the person did not get lynched. If the Unlyncher and Unlynchee Are left till endgame the Unlyncher wins as the unlynchee dies in endgame so cause of death is irrelevant. If the unlyncher dies his objectives remain the same although he wins because of that players mediocrity instead of that players skill.-
-
somestrangeflea Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1783
- Joined: June 20, 2007
- Location: Location, Location
You can't get endgamed by a role who doesn't have a kill.Max wrote:From Wiki:
If the Unlynchee is lynched while the Unlyncher is alive, the latter loses. If the Unlynchee is nightkilled, typically the Unlyncher wins as the person did not get lynched. If the Unlyncher and Unlynchee Are left till endgame the Unlyncher wins as the unlyncheedies in endgame so cause of death is irrelevant.If the unlyncher dies his objectives remain the same although he wins because of that players mediocrity instead of that players skill.
Roles get killed in the endgame, they don't "die" in the endgame.-
-
Max Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 2280
- Joined: April 11, 2006
-
-
White Goon
- Goon
- Goon
- Posts: 965
- Joined: August 6, 2007
- Location: Deep in the South
What about:
______ Mafia(I don't have a name)
1 mafia
1 mafia rb
1 gf
1 cop
1 doc
1 weak doc
1 random cop
4 townies
Balanced? Thoughts?ShowHouse Rules:
1. God came to my house and I killed him.
2. I will kill anyone who comes to my house like I killed God.
3. Give me one dead body and I might let rule #2 slide.
You have until Dawn.-
-
Aimee Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1240
- Joined: February 21, 2007
- Location: Flowerville
I really, really don't like the addition of the random cop - it is far more of a hinderance than a help here. Furthermore, it will ruin the results of the real cop.White wrote:What about:
______ Mafia(I don't have a name)
1 mafia
1 mafia rb
1 gf
1 cop
1 doc
1 weak doc
1 random cop
4 townies
Balanced? Thoughts?
I'm not sure about the weak doc, but I don't really see why it is in there either - surely another weak power role such as a one-shot vig would suffice.-
-
Draux Goon
- Goon
- Goon
- Posts: 155
- Joined: August 9, 2007
Vampires receive Vanilla Townie PM. When the Mafia attempt to Nightkill a Vampire, he/she is instead Recruited into the Mafia. Both Vampires and Townies can be Recruited into the Masonry. Vampires who have been Recruited into the Masonry cannot be Recruited into the Mafia. Recruiting Mason dies when attempting to Recruit Mafia. If both factions attempt to Recruit the same person on the same Night, that person dies.
This is probably greatly unbalanced as of now , but I think it's an interesting idea. Any thoughts?-
-
Zindaras Mr(s) Popularity
- Mr(s) Popularity
- Mr(s) Popularity
- Posts: 4343
- Joined: April 13, 2006
- Location: The Netherlands
Two docs help with mass claiming (I'm assuming here that the docs don't know which one they are). I also don't really see a problem with the random Cop.Aimee wrote:
I really, really don't like the addition of the random cop - it is far more of a hinderance than a help here. Furthermore, it will ruin the results of the real cop.White wrote:What about:
______ Mafia(I don't have a name)
1 mafia
1 mafia rb
1 gf
1 cop
1 doc
1 weak doc
1 random cop
4 townies
Balanced? Thoughts?
I'm not sure about the weak doc, but I don't really see why it is in there either - surely another weak power role such as a one-shot vig would suffice.-
-
Fiasco Goon
- Goon
- Goon
- Posts: 834
- Joined: September 21, 2005
-
-
Fiasco Goon
- Goon
- Goon
- Posts: 834
- Joined: September 21, 2005
If the problem is in randomizing the setup, I could volunteer to do that. I think Mith already no'ed the setup as an open game though, noting correctly that play would be more like a closed mini normal than like a typical open.Thesp wrote:IloveC9++, but I'm concerned that new mods will cry if they get the setup, and I think most mods who run through the OG queue are newbie mods (and I don't want ruined OG's by mods not understanding the setup).-
-
White Goon
- Goon
- Goon
- Posts: 965
- Joined: August 6, 2007
- Location: Deep in the South
That's the point. If the docs both claim their results before they die (in an open setup they might think about this) it's a potential breaking strategy. The random cop is supposed to lessen the strength of the breaking strategy and confuse the town as there're only 3 mafia. Due to the high power roles I figured a mafia rb would be good as that further complicates things. Perhaps instead I should just add an Ascetic?Aimee wrote:
I really, really don't like the addition of the random cop - it is far more of a hinderance than a help here. Furthermore, it will ruin the results of the real cop.White wrote:What about:
______ Mafia(I don't have a name)
1 mafia
1 mafia rb
1 gf
1 cop
1 doc
1 weak doc
1 random cop
4 townies
Balanced? Thoughts?
I'm not sure about the weak doc, but I don't really see why it is in there either - surely another weak power role such as a one-shot vig would suffice.ShowHouse Rules:
1. God came to my house and I killed him.
2. I will kill anyone who comes to my house like I killed God.
3. Give me one dead body and I might let rule #2 slide.
You have until Dawn.-
-
IH Always Scum
- Always Scum
- Always Scum
- Posts: 4247
- Joined: August 7, 2006
- Location: Atlanta, Ga
Nope, since that's the risk of the roleblocker. It's just a proper balancing measure I believe.Shaft wrote:
IH, with Superkill are you worried about the double roleblockers effectively screwing over the other town powerroles?Untrod Tripod (7:27:18 PM): you enjoy whoring
xcaykex (7:27:24 PM): yes
xcaykex (7:27:26 PM): i know that-
-
IH Always Scum
- Always Scum
- Always Scum
- Posts: 4247
- Joined: August 7, 2006
- Location: Atlanta, Ga
-
-
Fiasco Goon
- Goon
- Goon
- Posts: 834
- Joined: September 21, 2005
Oklahoma Justice: like Texas Justice, but the mafia are all one-shot just like the town
Kansas Justice: like Texas/Oklahoma Justice, but everyone has two lives
Nebraska Justice: like Texas/Oklahoma Justice, but everyone can hide once (and be immune to nightkills)
South Dakota Justice: like Texas/Oklahoma Justice, but everyone's a one-shot doctor (in addition to killing powers)
North Dakota Justice: like Texas/Oklahoma Justice, but everyone's a doctor (instead of killing powers) and the mod nightkills everyone every night
Manitoba Justice: like Texas/Oklahoma Justice, but everyone's a one-shot roleblocker (in addition to killing powers)
Nunavut Justice: like Texas/Oklahoma Justice, but everyone's a cop of varying sanities (in addition to killing powers), like in dethy or dethy^2.
Add town/scum to taste. Most of these should solve the circle-kill problem, though it's not clear to me that was the best strategy in the first place.Last edited by Fiasco on Sun Oct 07, 2007 11:23 am, edited 2 times in total.-
-
Fiasco Goon
- Goon
- Goon
- Posts: 834
- Joined: September 21, 2005
-
-
shaft.ed dem.agogue
- dem.agogue
- dem.agogue
- Posts: 4998
- Joined: August 15, 2007
- Location: St. Louis
-
-
Max Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 2280
- Joined: April 11, 2006
-
-
White Goon
- Goon
- Goon
- Posts: 965
- Joined: August 6, 2007
- Location: Deep in the South
I highly doubt your last idea is Open game material. maybe MishMash or theme though.ShowHouse Rules:
1. God came to my house and I killed him.
2. I will kill anyone who comes to my house like I killed God.
3. Give me one dead body and I might let rule #2 slide.
You have until Dawn.-
-
Fiasco Goon
- Goon
- Goon
- Posts: 834
- Joined: September 21, 2005
-
-
Sammich Goon
- Goon
- Goon
- Posts: 381
- Joined: September 7, 2007
- Location: Sapping your sentry
Nominate Nebraska Justice
=3 I think it's awesome.
Triangle Nightless Mafia
3 lynchers. Lyncher 1 is out to lynch lyncher 2, lyncher 2 is to lynch lyncher 3, lyncher three is to lynch lyncher 1.
5 Townies
3 Mafia, 1 Godfather and 2 goons
Risk Nightless
(revamped from my ultra-risk/careful mafia, or whatever that was called)
8 Townies
4 Mafia
1 Lyncher
1 Pair of LoversComing sometime: [i]Kirby Mafia[/i]
Back, yep-
-
Fiasco Goon
- Goon
- Goon
- Posts: 834
- Joined: September 21, 2005
Montana Justice: mafia + mafia doctor vs vig + vig + vig (doc stops only one kill, I guess)
Idaho Justice: mafia + mafia blocker vs vig + vig + vig
Vermont Justice: mafia + mafia vs vig + sane cop + insane cop (cop head start, all the other setups in this post are day start)
New Hampshire Justice: mafia + mafia blocker vs vig + mason + mason
Just throwing out some ideas.Last edited by Fiasco on Mon Oct 08, 2007 10:05 am, edited 1 time in total.-
-
JDodge Accept it
- Accept it
- Accept it
- Posts: 5926
- Joined: May 6, 2005
- Location: Atop my cloud
-
-
Fiasco Goon
- Goon
- Goon
- Posts: 834
- Joined: September 21, 2005
Copyright © MafiaScum. All rights reserved.