===Mini 1615: Locked in the Asylum=== GAME OVER
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shos Survivor
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farside22 Mafia Mum
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ika Survivor
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ika Survivor
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PeregrineV Survivor
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ika Survivor
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ika Survivor
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ika Survivor
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- Joined: December 13, 2013
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shos Survivor
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shos Survivor
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ika Survivor
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shos Survivor
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- Posts: 17862
- Joined: November 28, 2011
http://www.quicktopic.com/50/H/WBR25963wBsE
lol look at the latest addition there x)In post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.-
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shos Survivor
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http://www.quicktopic.com/50/H/Rq2BY76tQ9wet
this is the game planning QT, AND the mod topic. so if you want to read up, that's cool, otherwise, you can skip. there's nothing too big there. I'll publish roles anyway soonIn post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.-
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PeregrineV Survivor
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shos Survivor
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I have to say, very good game all, I enjoyed modding and reading!.
Sorry this is without spoilers, I just can't nest spoilers in spoilers so....here are the scum role PMs:
shos wrote:
Confirm your role via PM, please. Make sure you have fully understood the mechanics; ask any questions you might want, there's time until game starts...
shos wrote:
Confirm your role via PM, please. Make sure you have fully understood the mechanics; ask any questions you might want, there's time until game starts...
shos wrote:
Confirm your role via PM, please. Make sure you have fully understood the mechanics; ask any questions you might want, there's time until game starts...In post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.-
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shos Survivor
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- Joined: November 28, 2011
some of the town PMs, I'm still searching for the others lol
shos wrote:
Confirm your role via PM, please. Make sure you have fully understood the mechanics; ask any questions you might want, there's time until game starts...
shos wrote:
Confirm your role via PM, please. Make sure you have fully understood the mechanics; ask any questions you might want, there's time until game starts...
shos wrote:
Confirm your role via PM, please. Make sure you have fully understood the mechanics; ask any questions you might want, there's time until game starts...
shos wrote:
Confirm your role via PM, please. Make sure you have fully understood the mechanics; ask any questions you might want, there's time until game starts...In post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.-
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shos Survivor
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- Survivor
- Posts: 17862
- Joined: November 28, 2011
all the rest are VTs:
shos wrote:
Confirm your role via PM, please. Make sure you have fully understood the mechanics; ask any questions you might want, there's time until game starts...In post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.-
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farside22 Mafia Mum
- Mafia Mum
- Mafia Mum
- Posts: 35785
- Joined: October 24, 2007
- Location: Buffalo, NY
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shos Survivor
- Survivor
- Survivor
- Posts: 17862
- Joined: November 28, 2011
he was thinking right, you know. PV had a 'cop innocent' on him, remember? it was a choice between 'oh this guy looks town' and 'oh we have an inno on him he might be a GF'. he indeed was a GF but that is not a simple choice, and definitely not something to rush with.In post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.-
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Guyett Hammering Hammered
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shos Survivor
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- Posts: 17862
- Joined: November 28, 2011
Now, I have loads to say about the setup.
The idea was at first brought into life with the bastard games topic I had with saul and guyett I think - an inflitrated scum QT. The theme has come to life by myself.
Then I added the idea that scum need to submit the kill before they know who gets lynched. These things made it much harder for scum, imo, so things in the setup were meant to balance it.
The ventriloquist, for example, who is a godfather for the facewatchers, is one. The neighbours too - they would investigate as 'has been talking all night' by a facewatcher. same goes for the self-talker, serving as a miller.
I have to say, that the scumcouldmake use of their QT to communicate, or at least announce when they sent a kill (for example, PV's kill was overridden one time without him knowing). I shouldn't have allowed cryptography, though. I totally expected the game to go - scum do some shit to confuse in the QT - town go nuts about it - etc. in practice, you guys turned it into a three man scumteam which just doesn't talk to each other, doesn't plan anything, kills, busses, etc. I AM DISAPPOINT.
overall, this was a great game to watch on the side.In post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.-
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shos Survivor
- Survivor
- Survivor
- Posts: 17862
- Joined: November 28, 2011
oh also, some things I forgot to mention: the 3 days minimum was for two goals: 1. to prevent quicklynches, like one of my other modded games has been ruined with somewhen, and 2. to allow scum to actually plan and make a kill before townenters coffee.
The coffee idea is interesting too. The best thing, imo, town should have done is agree that once an unofficial hammer has been reached, everyone vote for coffee and lynch it asap. This would prevent people changing their votes before and after, and it will prevent a no-pressure situation where someone is at L-1 and doesn't give a fuck about it cuz he can't realy die. Also, I was sure you guys are going to lynch PV earlier because there was a time where he voted for coffee and did not vote in coffee. HOW DID YOU GUYS NOT SEE THAT.In post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.-
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shos Survivor
- Survivor
- Survivor
- Posts: 17862
- Joined: November 28, 2011
also reading posts 35+ for my comments may be interesting lol
http://www.quicktopic.com/50/H/Rq2BY76tQ9wetIn post 836, Lucky2u said:
Rule # 5h05: players should not attempt to use or manipulate the mod for any purpose.-
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PeregrineV Survivor
- Survivor
- Survivor
- Posts: 21275
- Joined: February 23, 2011
- Location: Zendikar
In post 1345, shos wrote:I have to say, that the scum could make use of their QT to communicate, or at least announce when they sent a kill (for example, PV's kill was overridden one time without him knowing). I shouldn't have allowed cryptography, though. I totally expected the game to go - scum do some shit to confuse in the QT - town go nuts about it - etc. in practice, you guys turned it into athree man scumteam which just doesn't talk to each other, doesn't plan anything, kills, busses, etc. I AM DISAPPOINT.
That seems to be pretty common nowadays. It's the desire to "appear to be acting natural", which makes people talk and coordinate less in scum QTs.
Plus, you were pretty certain that town would break any code, so even with all our precautions, I was hesitant to use it.
The kills were kind of intuitive. I preferred Anatole over MS to allow MS to get another innocent (farside or Ika or Konow), resulting in the lynch of the other one for free (and MS dying that night). Then another free lynch on the uncopped, killing a copped
Anatole Kuragin, Town Lunatic Insomniac Facewatcher - poisoned N4
Uncopped, Town Lunatic ???- Lynched D5 (farside or Ika or Konowa)
Metal Sonic, Town Lunatic - poisoned N5
Leaving 1 uncopped, me, 1 copped, and Tius/Fish
Formerfish, Town Lunatic - poisoned N6
Leaving 2 copped (me and someone), and one uncopped
Uncopped gets lynched for win.
The end result I think might have been better for me.
Just speculating.I will haveLimited Accesson weekends.-
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PeregrineV Survivor
- Survivor
- Survivor
- Posts: 21275
- Joined: February 23, 2011
- Location: Zendikar
In post 1346, shos wrote:oh also, some things I forgot to mention: the 3 days minimum was for two goals: 1. to prevent quicklynches, like one of my other modded games has been ruined with somewhen, and 2. to allow scum to actually plan and make a kill before townenters coffee.
The coffee idea is interesting too. The best thing, imo, town should have done is agree that once an unofficial hammer has been reached, everyone vote for coffee and lynch it asap. This would prevent people changing their votes before and after, and it will prevent a no-pressure situation where someone is at L-1 and doesn't give a fuck about it cuz he can't realy die. Also, I was sure you guys are going to lynch PV earlier because there was a time where he voted for coffee and did not vote in coffee. HOW DID YOU GUYS NOT SEE THAT.
Once people left their pre-coffee vote in coffee-time, actually not voting in coffee-time became less relevant.I will haveLimited Accesson weekends.
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