The logic the mafiamole wrote:So if the town can, in a logical manner, come to the conclusion that Player X should be lynched, so can the mafia, just as easily.
Logical vs. Behavioral Scumhunting
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Raging Rabbit Mafia Scum
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thinkof is by no means biased (other than by their knowledge of others alignment that obviously effects their thinking process whether they wish it to or not), but it's also irrelevant. The logic theystatein game is somewhat biased by their dillema.-
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mole die suck die
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Raging Rabbit Mafia Scum
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mole die suck die
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Fiasco Goon
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Raging Rabbit Mafia Scum
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Fiasco Goon
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Mole, I kind of agree with Rabbit; if logically speaking one player is the best lynch, and it's a scum, then the scum may make up imperfect logical reasoning to conclude the second best lynch is actually the best lynch."I beseech you, in the bowels of Christ, think it possible you may be mistaken." - Oliver Cromwell-
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Raging Rabbit Mafia Scum
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Fiasco Goon
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There are spectacular mountains in the Netherlands, but there are also spectacular valleys; it just happens that they're in the same place so they all cancel out.Aging Rabbi wrote:
Mountains pwn.Fiasco wrote:OTOH, mountains don't help ventilate when there are weed fumes.
Fishing for a modkill, huh?Is "agreeing with Rabbit" even legal in this site?"I beseech you, in the bowels of Christ, think it possible you may be mistaken." - Oliver Cromwell-
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mole die suck die
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Fiasco Goon
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Raging Rabbit Mafia Scum
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Israel is a happy, peaceful place with incredible ethnic diversion. You Dutchmen should all come visit and enjoy the fiery atmosphere.Fiasco wrote:There are spectacular mountains in the Netherlands, but there are also spectacular valleys; it just happens that they're in the same place so they all cancel out.
If AWR is now a modkillable offence, that certainly explains quite a few recent occurrences here.Fiasco wrote:Fishing for a modkill, huh?
Aren't you sorta answering yourself there?Why is a bandwagon that'snot the town's "best lynch"necessarilyimperfect logic?
Note: logic, like basically everything, is relative.-
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mole die suck die
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Raging Rabbit Mafia Scum
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mole die suck die
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mith Godfather
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It depends on what you mean by logic.
mole is saying (I think) that logic is the argument used against someone. If I say, for example, "RR said 'to be honest'. Scum are more likely to say 'to be honest'. Therefore, RR is more likely to be scum. Vote: RR", this is fine logically. Such an argument in no way implies that RR is the "objective best lynch", just that RR is the most likely scum in my opinion (whether my real opinion or a fake one presented as scum).
What you seem to be suggesting is that the only valid logic is the one which determines the absolute best lynch... but if that were something everyone could agree on, it wouldn't be much of a game.
(Further, I would classify "scumhunting based on whether you are voting for the fabled objective best lynch" as behavioral, not logical. This whole discussion seems to have become a semantic argument over what is meant by "logic".)-
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Cogito Ergo Sum YARR!
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mith Godfather
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Raging Rabbit Mafia Scum
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Just went over this with Thesp, it's "The justification behind plays".mith wrote:It depends on what you mean by logic.
1. Since honesty is the highest value in RR's Moral System, he happens to say "to be honest" a lot.mith wrote:If I say, for example, "RR said 'to be honest'. Scum are more likely to say 'to be honest'. Therefore, RR is more likely to be scum. Vote: RR", this is fine logically. Such an argument in no way implies that RR is the "objective best lynch", just that RR is the most likely scum in my opinion (whether my real opinion or a fake one presented as scum).
2. Of course it can't be judged objectively. When you're an uninformed party, nothing can. I can subjectively decide on "good logic" and "bad logic", though, and vote for the player whose logic is the worst since he's more likely to be scum according to RR's Dillema ( ).-
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Raging Rabbit Mafia Scum
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While I still beileve myself to have had an interesting point here, recent developments really don't make me feel anything like posting in any threads I'm not required to. If you have any further comments about your personal scumhunting approach, you're perfectly welcome to make them. Otherwise, this thread should whither and die.
This is hopefully my last post here.-
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Yosarian2 (shrug)
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Eh...your last sentance is true, people who are better at justifying their actions do better at defense then people who don't, but I don't think that means defenses are over-rated, because I think that both the best and worst scum players ever probably have an EASIER time going back and defending and justifying all of their actions when town then when scum. Newbie mc Newbie on his best day might never give as good a defense then MeMe on her worst, but nonetheless I think the newbie's defense will be probably tend to better when he's town then when he's scum, and I think that's also true for MeMe. Logical debate attack-and-defend style scumhunting will kill a lot more newbies then experenced players, it's true, but at the same time I think it also has a better then random chance of catching scum.Thesp wrote:The real problem with justification is thatpeople make stuff up all the time in mafia.That's why I think defenses are over-rated - for scum, they are most frequently an opportunity for them to cover their tracks by giving a plausible excuse for something that is a genuine scumtell. (This is not to say there are not excellent defenses which attacks the actual case against a player.) People who are better at justifying their actions do better against people looking for a strictly "logical" case, whether or not that person is scum.I want us to win just for Yos' inevitable rant alone. -CrashTextDummie-
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Scigatt Goon
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*gravedig*
What I want to know is the degree to which the make-up of the town influences optimal play. I don't think that I've played enough to say anything about this, but I'd like to make a conjecture:
The No Free Lynch Conjecture
Averaged over all possible town make-ups, all scum-hunting strategies(including random lynching) are equally effective.
I want to to know how true you think this is and/or how relevant it is.-
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Yosarian2 (shrug)
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I'm pretty sure that's false.Scigatt wrote:
The No Free Lynch Conjecture
Averaged over all possible town make-ups, all scum-hunting strategies(including random lynching) are equally effective.
I want to to know how true you think this is and/or how relevant it is.
No one is going to be right all the time, but in my experence a good scumhunter or decent group of scumhunters can raise the number of correct lynches from the random level of 25% or so up to 40% or 50% or so, so long as they don't get paranoid or fall into bad patterns of thinking.I want us to win just for Yos' inevitable rant alone. -CrashTextDummie
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