Twelve friends on a hike unearth something that will change their lives forever -- a strange metal box fitted with 10 mechanical time capsules set to open every January 1 for 10 years. With a reward of great riches, they suddenly begin to suspect the worst...
~~~~~
Very Special Notes
:
1.)
This game is
No-Reveal
; deaths will not reveal role, and deaths will not reveal alignment. If you are not comfortable with this, please do not sign up.
2.)
Some players in the game will be given items which can be placed in time capsules during the night. This includes sheets of paper -- players can write on them, place them in a capsule, and the paper will revealed on the correct day (i.e. whatever capsule you place it in). One example of an advantage of this: an investigative role has a way to reveal their investigations without openly claiming their role in the game. There are clearly other advantages.
3.)
Day One will last a maximum of three weeks; all Days afterwards will last two weeks. I really (
really really really
) hate finding replacements -- I might just decide to modkill you if you ask to be replaced (or I feel you need replacing) just to keep the game running. Keep this in mind while signing up. I want active players who will post.