Countdown of the Illuminati GAME OVER


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Post Post #3 (isolation #0) » Mon Mar 10, 2008 6:37 am

Post by armlx »

/confirm.
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Post Post #21 (isolation #1) » Fri Mar 14, 2008 2:13 am

Post by armlx »

Beep, your vote fails, as I'm sure DGB will confirm.

Doing a read of the original Masons and Mafia game (4/4/4 split, no SK, otherwise the same). Will post more about that later.
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Post Post #28 (isolation #2) » Fri Mar 14, 2008 5:02 am

Post by armlx »

DrippingGoofball wrote:Try again...

Who might kill Kilroy?

vote: Flameaxe
Wow, does Flameaxe have that many vendettas?
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Post Post #30 (isolation #3) » Fri Mar 14, 2008 5:34 am

Post by armlx »

Max: How did the SK not get a kill pre-game?
PookyTheMagicalBear wrote: Kilroy8675309, Townie has been killed.
Only the SK can day kill non-masons.

On the topic of the SK.

Vote neko2086
It looks like the SK made their first guarantee kill. We have a week before they can make another one.
This sentence feel really forced to anyone else?
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Post Post #34 (isolation #4) » Fri Mar 14, 2008 5:54 am

Post by armlx »

1ce a week lynch seems good. Not doing so would just be like no lynching, and thats a bad thing. If the first lynch happens in <4 days, we could probably squeeze in another too if theres reasonable evidence against another person already (kinda like a vig kill i guess?).

neko, regardless of you trying to remind anyone, it still seems really forced. You just sorta put it out there with no motion to do anything about it, hoping other people will move forward with it.

Though max's post makes it evident people needed the reminder though.....
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Post Post #35 (isolation #5) » Fri Mar 14, 2008 5:55 am

Post by armlx »

Max, I see no connection, especially since the kill was in the opening post meaning it could have happened at any time before then.
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Post Post #39 (isolation #6) » Fri Mar 14, 2008 6:13 am

Post by armlx »

Guardian wrote:
neko2086 wrote:
Mitzef wrote: The mafia will (almost certainly) have a code for when they are "daykilling".
Yes, but they could also make up a fake code to lead the town to draw incorrect conclusions and connections, so I'd be careful when searching for such things.
O RLY?

They could have made up a fake code eh? Did you suggest that to them??
Man, I was so busy with the awk SK comment I completely missed that WIFOM.
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Post Post #42 (isolation #7) » Fri Mar 14, 2008 6:26 am

Post by armlx »

Doh, I completely forgot about the "or after a lynch" thing.
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Post Post #56 (isolation #8) » Fri Mar 14, 2008 6:06 pm

Post by armlx »

Albert B. Rampage wrote:
neko2086 wrote:Mitzef brought it up originally, actually. Do you find what I've said to be unhelpful to town? Do you find what I've said more unhelpful to town than what Mitzef has said?
Miztef posted useful content. You posted WIFOMy rubbish. See the difference ?
I endorse this post and/or service.
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Post Post #98 (isolation #9) » Sat Mar 15, 2008 4:00 pm

Post by armlx »

dahill1 wrote:
Miztef wrote:What does everyone think of guardian btw?
Guardian had a good point with the "lynching multiple times in a week until we find the SK"
Except we can't for the previously mentioned reason the SK's kill lag refreshes after every lynch..... Not liking this lack of reading multiple things. Still think Neko's WIFOM, hysteria causing, and forced commenting deserves a vote over him though.
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Post Post #124 (isolation #10) » Sun Mar 16, 2008 10:33 am

Post by armlx »

On top of neko, I don't like muffinhead's 180 from "How do I know who scum is?" to "Vote scumbag Max".

Still don't like neko's awk SK comment, WIFOM, then trying to back track on the WIFOM completely making it a different argument.
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Post Post #125 (isolation #11) » Sun Mar 16, 2008 10:36 am

Post by armlx »

EBWODP: I can see a potential scum connection between Mitzef and Muffin given Muffins 180 to following Miz's vote.

Also don't like how muffin says "I'm not voting the person I feel is the SK". Just reeks of scum logic that the SK can take down people for them.
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Post Post #145 (isolation #12) » Sun Mar 16, 2008 2:12 pm

Post by armlx »

Albert B. Rampage wrote:
Guardian wrote:I encourage everyone to discuss my 128. I think it is the game breaking strategy here.
I agree. Let's bombrush muffin.
What's a bombrush? Is it like bum rushing?

Unvote, Vote Muffin


Critical mass has been reached, muffin must die before his next log on.
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Post Post #153 (isolation #13) » Sun Mar 16, 2008 4:46 pm

Post by armlx »

Vote Miztef


I have a strong urge to quote Run DMC with this vote.
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Post Post #156 (isolation #14) » Sun Mar 16, 2008 5:20 pm

Post by armlx »

PookyTheMagicalBear wrote: NabakovNabakov, Mafia, Daykilled Day Two
The following people have made posts between the end of D1 and around the NK.

Lloyd
Flameaxe
dahill
armlx
Albert

Guardian posted at 10:20. Miztef at 11:06. Neither posted in the times between lynch and the kill. Sarcastro just posted.

1 of these 8 is our likely SK.
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Post Post #161 (isolation #15) » Sun Mar 16, 2008 5:26 pm

Post by armlx »

Miztef wrote: I'm still online, so I'd like to point out that if I am scum, I'd be sending in a kill list right now.
I concur. Was actually waiting 2 minutes to see if you responded before I posted this.

Unvote


Time to think about who of the main 4 I posted (myself not included obv) is the SK.
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Post Post #165 (isolation #16) » Sun Mar 16, 2008 5:36 pm

Post by armlx »

Battlemage was infamous for posting comments on posts before the quotes he commented on, as in your previous post.

I'm going with Flameaxe on this one, based on Miz's point about SK not posting, the fact that Kilroy died N1 and as DGB put it "he would kill him". And he posted nothing after the kilroy thing yesterday = 0 connections.

Vote Flameaxe
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Post Post #167 (isolation #17) » Sun Mar 16, 2008 5:38 pm

Post by armlx »

BTW, second guess is dahill for specifically mentioning Miztef's argument without going further upon it. Just serving up the WIFOM for us.
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Post Post #169 (isolation #18) » Sun Mar 16, 2008 5:44 pm

Post by armlx »

Shit, forgot Miz actually posted that and did nothing about it.

Miz also is IMO confirmed not scum.

Crap, need to think.
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Post Post #173 (isolation #19) » Sun Mar 16, 2008 5:54 pm

Post by armlx »

OK, back to where I was.

Unvote


"Confirmed" not scum leaves less non-SK roles than other 2.

We want to lynch the SK.

dahill IMO would target a higher profile player he has played with than killroy. For example, he is in multiple games with farside ATM.

Not even going to bother out thinking Flameaxe. He is the default choice if others go into negative SK chances.

Leaves Miztef, Lloyd, and Albert.

Miztef is WIFOMing his own grave here. Also is fairly confirmed not scum, so less possible non-SK roles.

Albert prompted the bum rush on Mitzef, which is SK friendly.

Lloyd just jumped on wagons and held back.

Not sure who is the most SK-ish.
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Post Post #175 (isolation #20) » Sun Mar 16, 2008 6:00 pm

Post by armlx »

Wow, 3 posts while I was working out who was SK.

Dahill, as Miz stated, scum would probably just killing spree at that point.

Flameaxe:

Its hard to follow through on an "A would kill B" argument. Its also hard for DGB to follow through on arguments in general.
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Post Post #183 (isolation #21) » Mon Mar 17, 2008 4:38 am

Post by armlx »

Miztef:

You were at L-1. If your post stopping your quick lynch failed, you were dead and couldn't kill people. Thats my logic as to why you would machine gun people.

I was online at the time of the kill. I made sure no one else in the game was online, and those 8 were the only people other than hidden browsing people that could have done it.
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Post Post #184 (isolation #22) » Mon Mar 17, 2008 4:41 am

Post by armlx »

Also, there was valid reasoning for the quick lynch of you until the SK killed, at which point I started making my analysis post of who could be the SK. You were probable scum, and if we could lynch you before the SK got online to kill we basically could get a free lynch in.
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Post Post #189 (isolation #23) » Mon Mar 17, 2008 5:23 am

Post by armlx »

Guardian wrote:We can look, but no touching.
I AM NOT A MONKEY IN THE ZOO.

That is all,
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Post Post #191 (isolation #24) » Mon Mar 17, 2008 6:27 am

Post by armlx »

Miz:

On the front page there's a list of all logged in users, minus those who browse hidden. Those were the people who were on a few minutes later or who posted in a reasonable time period (to account for those who browse hidden).

As for the kill thing.
PookyTheMagicalBear wrote: The Serial Killer and Mafia may ..... schedule kills to occur at a certain time.
They could have scheduled it to happen then, but that timing was a really awkward one and if it was scheduled I'd expect the kill in the lynch post (we had a kill in the opening post, right? So the first time an SK kill can occur in a day is the mod post starting that day). Its much more likely the SK waited to see who was lynched then sent in a kill.
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Post Post #221 (isolation #25) » Mon Mar 17, 2008 5:33 pm

Post by armlx »

Lloyd wrote:Albert,

I want to discuss mechanics of the serial killer because it's a key difference between the two games.

It's odd that you would ask for opinions on game mechanics theory, reference the last game, yet discount the key difference between the two games.

I'm not the serial killer.
I wanted to be when I signed up, and was hoping for the role (but didn't get it), so I gave SK strategy some thought before roles were assigned.

Subliminal hints / useless unnecessary role claiming much (ala I'm not scum therefore arguments)


Right now...Given that 3 mafia are dead,
I think the SK is now actively hunting for mafia.
If all mafia are dead, it increases the likelihood of the SK's Risky Kill of succeeding.

Since I'm not the SK, I don't care whether we lynch mafia or SK.
We have to lynch both sets of scums to win.

I notice how he specifies SK here, really subtle tell given the rest of his language in the paragraph

---
Guardian,

I think it's a mistake to discontinue quick lynching. It worked well on Muffinhead.
If it ain't broken, why fix it?

So a quick lynch on someone who exhibited a huge scum tell means we should just charge recklessly?


I advocate continuing to quick lynch
, because
it gives less time for
scums to engage in WIFOM
discussions
.

Nice argument. Talk less, kill more


Another benefit of quick lynching is to catch lurker scum off guard.

As for others' arguments that quick lynching benefits the SK, I strongly disagree. By quick lynching, we give scums less time to react.

Unlike others, I think
slow lynching
benefits the SK, because it gives him / her
time to figure out alignments
for his / her Risky Kills.

Hmm, isn't this true for, I don't know, the town too?


I agree with your original assessment that quick lynchs may be a game breaking strategy, and we should continue to do so.

While we are winning (with 3 scums down), I think we should push on with quick lynches.
If we start losing too many townies
, then we can re-read then and also look at vote patterns then. Right now is time to quick lynch, and we should seize the momentum.

Read "When we start losing too many townies". Also the use of townies is awkward. Why not also quick lynch based on voting records, instead of going oh shit we just punted a lot of lynches, no more room to fuck up


---
Here are my suspicions:

Miztef - I found him suspicious yesterday, and Albert agreed with me (yesterday, both Albert and I quoted the same sentence that Miztef wrote earlier). Today, I still find Miztef supicious, so my vote on Miztef remains.

armlx - Suspicious for confirming Miztef for supposedly being at L-1. In re-reading, Miztef had 6 votes at most, and we need 8 votes to lynch today.
armlx's flurry of posts to find the SK isn't convincing either, and only adds to confusion.


Trying to find scum with logical arguments is bad? Though I admit I was thinking 15/2 = 7, not 8. Damn C++ and its ints.


Max - Max mis-wrote that I hammered, when ooba had hammered. I don't think it matters who actually hammered, so his argument fails to make sense. This is a second time (first Beep Beep, now me) that Max has used faulty logic as his reason to accuse someone.
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Post Post #222 (isolation #26) » Mon Mar 17, 2008 5:35 pm

Post by armlx »

Guardian wrote:blaze, good c.
dgb, i disagree, i think she has good c, helped lynch scum iirc.
max, good c.
ooba, more post, helped lynch scum.
samruc, about as bad as flameaxe.
sarcastro, decent c.

flameaxe, by far the worst.
Yea, but I expect this from him and not the others.

Have to meta axe a bit tho, I think this might be a scum tell of his.

Ironically, after my last post, I agree with Lloyd in saying max is a good choice to lynch soon, prossibly today.
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Post Post #225 (isolation #27) » Mon Mar 17, 2008 6:03 pm

Post by armlx »

Lloyd wrote:
Unvote

Vote: Flameaxe
Vote Lloyd


The camel already was needing spinal surgery...
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Post Post #232 (isolation #28) » Mon Mar 17, 2008 9:01 pm

Post by armlx »

1 comment on Lloyd's post, to tired at 4am to think more.

DGB rarely contributes from what I have seen.
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Post Post #238 (isolation #29) » Tue Mar 18, 2008 8:40 am

Post by armlx »

I agree with the anti-Lloyd sympathizers. He was indeed towards the top of my list of 8 for me.

Unvote, Vote Lloyd
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Post Post #241 (isolation #30) » Tue Mar 18, 2008 10:38 am

Post by armlx »

farside22 wrote:
armlx wrote:I agree with the anti-Lloyd sympathizers. He was indeed towards the top of my list of 8 for me.

Unvote, Vote Lloyd
Post 225 you were already voting for Lloyd.
I see.

I have said this before, but never trust anything I write past 1am EST.
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Post Post #254 (isolation #31) » Tue Mar 18, 2008 2:03 pm

Post by armlx »

I believe the person we should be looking at is Albert B. Lynch director.

Vote Albert


More assuming I live long enough to post again.
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Post Post #257 (isolation #32) » Tue Mar 18, 2008 2:08 pm

Post by armlx »

Honestly, on review, I got nothing on Albert other than the lynch directing. Still my #1 sk choice.
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Post Post #675 (isolation #33) » Mon Apr 07, 2008 4:26 pm

Post by armlx »

ooba, yeah. If the phrase "mafia scum" or some other derivative of the site name was in the first paragraph of a post, the letters after commas corresponded to people who we would kill (Lloyd's idea).

IMO this game needs more scum to be properly balanced. The SK did a lot though. Possibly next time have a 5/5/5/5/1 split. 5 mason, 5 townies, 5 mafia who can kill masons, 5 mafia who can kill townies, 1 sk?
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