Fertile soils should be in 3 separate piles with each pile being a different position. So one stack of bottom fertile soils, one stack of middles, one stack of top.
you reshuffle the discard pile when it runs out but if you already have cards in your "hand" or whatever you don't reshuffle those and you don't reshuffle the top visible card
you reshuffle the discard pile when it runs out but if you already have cards in your "hand" or whatever you don't reshuffle those and you don't reshuffle the top visible card
I went to board game night at the loval game store yesterday. I played Deus, Inis, and Love Letter. Inis is really cool, man. The theme is great, I love the drafting aspect, and i like that you can go a bunch of different ways to win. I didn't really like Deus, but it was one guy(who was...slow) teaching it to 3 people at once, so it took like 2 and a half hours. Which is tough when other people around you are playing games that you are kinda interested in, and you're stuck playing 1 game of Deus and you only have a limited time to play. Love Letter was awesome, for the record.
yeah, that's the game i (and i think reck/panzer) was referring to. It's also got some expansions/modules that I haven't seen or tried but that seem interesting in theory.
Yeah that's it. We didn't use the flight expansion because the owner was teaching 3 people how to play the base game and was newish himself, so he didn't want to add anything confusing
I got suckered into the dreaded "first play through of catacombs where no one read the rulebook" tonight. It was an objectively bad gaming experience. I am somewhat excited for the less dreaded 2nd and 3rd playthroughs but whatever. Also played tokaido, and it was also completely un-opened, everyone mostly fresh, but it's much lighter. I also had the joy of getting to play on their collector's edition of the game: with the miniatures that represent each available character, the music cd, and the metal coins. It was incredibly cool but has kinda spoiled me from buying a regular copy of tokaido.
In post 2660, PJ. wrote:yeah, idk. it's supposed to be similar to Blood Rage, but like..Blood Rage is 60..so idk brother.
I've got a copy of blood rage sitting unplayed right now. Planning on getting to that this weekend. Is it good?
I haven't played it. I'm a scrub board gamer, i'm just starting to play stuff. I just researched real hard into Rising Sun because it looked so damn cool.
In post 2660, PJ. wrote:yeah, idk. it's supposed to be similar to Blood Rage, but like..Blood Rage is 60..so idk brother.
I've got a copy of blood rage sitting unplayed right now. Planning on getting to that this weekend. Is it good?
weeeeeeeellll
so weve played it upwards of 15 times now its great shallow fun until you try hard it im on a four game win streak on it and the last game i missed someone won by coping my strategy
enjoy it for what it is and slaughter, loot and burn your way to valhallah
if you do want to bullshit it though i can hook you up with my 100% antifun bullshit
Routine day with a dirt cheap brush
Then a week goes by and it goes untouched
Then two, then three, then a month
Then the rest of your life, you beat yourself up
In post 2668, PJ. wrote:I got suckered into the dreaded "first play through of catacombs where no one read the rulebook" tonight. It was an objectively bad gaming experience. I am somewhat excited for the less dreaded 2nd and 3rd playthroughs but whatever.
Maybe read the rules this time...? I can see how people could not like it, but it's not an "objectively bad" game. My first playthrough was pretty frustrating, but we were mistaken about a few key rules (like how stuns work) and when I played it with the actual rules it was a lot of fun
In post 2668, PJ. wrote:I got suckered into the dreaded "first play through of catacombs where no one read the rulebook" tonight. It was an objectively bad gaming experience. I am somewhat excited for the less dreaded 2nd and 3rd playthroughs but whatever.
Maybe read the rules this time...? I can see how people could not like it, but it's not an "objectively bad" game. My first playthrough was pretty frustrating, but we were mistaken about a few key rules (like how stuns work) and when I played it with the actual rules it was a lot of fun
I think we're saying the same thing. 1 play through, everyone was digging through the rulebook the entire time. "Flick flick wait for rules flick flick are those rules right, let's check" is objectively not fun. The game is fine, the next few playthroughs should be cool.
How exactly DO stuns works because we couldn't find it.
I *think* they might be changing it soon, but if you're stunned you flip over your character to the blue side, and you can't move them next turn. At the end of the enemy's
next
turn, you flip it back over and are in-stunned, which basically means you lose a turn but prevents you from being chain-stunned multiple turns in a row.
"This is the true face of a man who plays paladin."