League of Legends: The New Thread

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Post Post #2550 (ISO) » Thu Feb 09, 2017 2:35 am

Post by RayFrost »

Image

Mordekaiser is a fun champion.
Last edited by RayFrost on Thu Feb 09, 2017 3:35 am, edited 2 times in total.
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Post Post #2551 (ISO) » Thu Feb 09, 2017 3:30 am

Post by Papa Zito »

those sure are some numbers
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Post Post #2552 (ISO) » Thu Feb 09, 2017 3:33 am

Post by RayFrost »

Strange, it cut off part of the image completely. Will fix in a sec.
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Post Post #2553 (ISO) » Thu Feb 09, 2017 5:52 am

Post by Randomnamechange »

In post 2548, hiplop wrote:pantheon feels really strong right now
panth is great with lethality and when he isn't popular people forget how to beat him. similar to wukong
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Post Post #2554 (ISO) » Thu Feb 09, 2017 5:56 am

Post by Fate »

Love me some Radiant Wukong

His kit is just awesome. A snowbally champ that scales great too

Apparently Master Yi has fallen off the radar too
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Post Post #2555 (ISO) » Thu Feb 09, 2017 8:07 am

Post by Papa Zito »

what the hell was Cait doing all game
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Post Post #2556 (ISO) » Thu Feb 09, 2017 8:30 am

Post by Randomnamechange »

In post 2554, Fate wrote:Love me some Radiant Wukong

His kit is just awesome. A snowbally champ that scales great too

Apparently Master Yi has fallen off the radar too
games are going longer and ganking is less important so yi is making a comeback
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Post Post #2557 (ISO) » Thu Feb 09, 2017 8:30 am

Post by zoraster »

In post 2555, Papa Zito wrote:what the hell was Cait doing all game
I don't know, but her largest critical strike was for 903 damage, which is roughly 14% of all the damage she did all game in one shot.
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Post Post #2558 (ISO) » Thu Feb 09, 2017 8:48 am

Post by hiplop »

In post 2553, Randomnamechange wrote:
In post 2548, hiplop wrote:pantheon feels really strong right now
panth is great with lethality and when he isn't popular people forget how to beat him. similar to wukong
haha my two mains
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Post Post #2559 (ISO) » Thu Feb 09, 2017 11:55 am

Post by DeathNote »

Assassins game is pretty fun.
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Post Post #2560 (ISO) » Thu Feb 09, 2017 5:50 pm

Post by Psyche »

have found it really, really easy to climb low elo playing ap (ie no redemption or even athene's) sona

comparing my play to others' at my elo suggests that i'm very risk averse - i tend to die a lot less than the average player of whatever champ i'm playing, but only deal about average damage and whatnot
instead of trying to change that, which could take forever, i've been trying to focus on playing champs that can leverage that habit by building mejais
those champs are mostly ap supports (including ivern!) but i suppose i could do the same in midlane if i had the balls
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Post Post #2561 (ISO) » Thu Feb 09, 2017 6:00 pm

Post by animorpherv1 »

Don't forget lux.
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Post Post #2562 (ISO) » Thu Feb 09, 2017 6:02 pm

Post by Psyche »

i actually die really rarely as karthus (about 3 deaths per game instead of the 2 i do with sona) despite outdamaging and outkill-participating the average silver
it'd be interesting to try mejais on him, but on the other hand it could drive me to make excessively death-averse decisions about my passive later on
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Post Post #2563 (ISO) » Thu Feb 09, 2017 6:03 pm

Post by Psyche »

In post 2561, animorpherv1 wrote:Don't forget lux.
skillshots + immobility makes for a high-effort pick in low elo
i should keep it simple, right?
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Post Post #2564 (ISO) » Thu Feb 09, 2017 6:04 pm

Post by Psyche »

ok so that was probably a weird post to make after all i just said about karthus

the difference is that i'm already good at karthus!
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Post Post #2565 (ISO) » Thu Feb 09, 2017 6:05 pm

Post by Ser Arthur Dayne »

Just abuse lethality champs for freelo!

My favorite is quinn, her combo is e auto 100-0 any champ with less than 3 armor items.
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Post Post #2566 (ISO) » Thu Feb 09, 2017 7:46 pm

Post by DeathNote »

If you have mid inhib, you should push the outer lanes as a group right? No reason to push mid cause supers will push mid and then you can apply pressure to bot or top so that you can get another inhib and eventually just win the game.

This is just what I assume is logical but for some reason our mid was insistent that you have to push the lane that the inhib was down because we needed to get nexus towers and win the game.
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Post Post #2567 (ISO) » Thu Feb 09, 2017 7:51 pm

Post by Ser Arthur Dayne »

You have to have 1 person pushing the super minions lane and 4 people pushing another lane. Super minions don't push THAT great by themselves and they can still be cleared by enemy and come to defend as 5. That's why 1 person always pushes and backs off slightly. If they ever try to engage as 5 on your 4 then push up and take nexus turrets.
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Post Post #2568 (ISO) » Thu Feb 09, 2017 8:21 pm

Post by JasonWazza »

In post 2565, Ser Arthur Dayne wrote:Just abuse lethality champs for freelo!

My favorite is quinn, her combo is e auto 100-0 any champ with less than 3 armor items.
The game just feels antifun because of lethality, and they are going to be making it potentially worse with the changes coming in next patch (according to the PBE).
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Post Post #2569 (ISO) » Thu Feb 09, 2017 8:45 pm

Post by Ankamius »

I fed against a silver lane without them getting jungle assistance. Time to uninstall.
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Post Post #2570 (ISO) » Thu Feb 09, 2017 9:00 pm

Post by RayFrost »

In post 2555, Papa Zito wrote:what the hell was Cait doing all game
Moving around. Somewhere. Trying really hard not to die or be near anything that does damages

The highest crit came from a headshot on minions I'm pretty sure. Didn't get much time to be part of the game with me winning 1v4s and lb cleaning up in cases I didn't / picking people off for free over and over.
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Post Post #2571 (ISO) » Thu Feb 09, 2017 9:57 pm

Post by JasonWazza »

In post 2570, RayFrost wrote:
In post 2555, Papa Zito wrote:what the hell was Cait doing all game
Moving around. Somewhere. Trying really hard not to die or be near anything that does damages
So basically, ADC in 2017
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Post Post #2572 (ISO) » Fri Feb 10, 2017 3:08 am

Post by Nosferatu »

I don't get how everyone is freaking out about lethality. It's still weaker than flat armor pen was last season, its just not total shit now. The nerfs to literally every lethality item at the start of the season also make the effects of lethality less and less impactful. A build centered entirely around quick powerspikes is now unable to achieve that. I don't understand how apparently every lethality build is broken now.
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Post Post #2573 (ISO) » Fri Feb 10, 2017 3:32 am

Post by Papa Zito »

In post 2567, Ser Arthur Dayne wrote:You have to have 1 person pushing the super minions lane and 4 people pushing another lane. Super minions don't push THAT great by themselves and they can still be cleared by enemy and come to defend as 5. That's why 1 person always pushes and backs off slightly. If they ever try to engage as 5 on your 4 then push up and take nexus turrets.
You'll want to do this if your team has
- A fed champion that can 1v1 duel anyone on the opposing team; or
- A champion with very high mobility skills; or
- A champion that pushes waves quickly and has escapes

An alternative is to make sure one side lane is pushed, push mid as 5, then rotate over.

Another alternative (particularly with baron buff) is to set up a 3-lane split and slowly whittle down the towers in the other two lanes while keeping a steady stream of supers flooding mid.
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Post Post #2574 (ISO) » Fri Feb 10, 2017 3:41 am

Post by RayFrost »

Something you can do to make sure side waves push without anybody there is to kill off two of the ranged minions and in any even minion wave - this sets up a huge push for your side, though it takes time to build. Minions will be your sixth champion.

You do two because any more and the wave could push too quickly, leading to no actual huge minion wave. If you really want to do more, one extra melee minion should be the max.

If you do just one, then you're risking rng on the cannon wave + minion aggro pushing things back your way.
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