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Post #3 (isolation #0) » Tue Jan 31, 2017 5:07 am
Postby Gamma Emerald »
In post 0, Firebringer wrote:Just thought any mechanics you guys wish was in more games.
Personally, I would love to see other mods adopt Last Will mechanic to their games, because it encourages players to stay more active and involved, but I also like Plotinus "Note PM" for players to submit if they ever have to sub out.
Any specific game mechanics you guys like that you would love to be done in majority of games?
IMO if used correctly last wills are townsided. If you use them refrain from using high power investigatives that could break the game if able to put their results in their will
<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”
Post
Post #42 (isolation #7) » Mon Feb 06, 2017 4:23 am
Postby Gamma Emerald »
In post 32, -Grey- wrote:How about a mafia variant where scum is the informed majority and town is the uninformed minority, but instead of requiring town to lynch all the scum, scum have to achieve an
alternative
wincon?
Reverse mafia? It's a setup on epicmafia where there's a bunch of Traitors (they don't count for scum's numbers) and some roles to help each side weed out the other (rolecop for mafia, vig and mason for town)
<Embrace The Void>
“A flipped coin doesn't always land heads or tails. Sometimes it may never land at all...”