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Post #0 (isolation #0) » Tue Jan 24, 2017 5:26 am
Postby Umlaut »
I was idly considering a multiball setup based on Chosen Mafia. I've just thrown this together without thinking it through at all.
Upon writing this setup out, I've already got two obvious questions and one less obvious one:
Does anyone actually want to play this?
What's the correct value of T?
How can the mod select Chosen and Fated Townies fairly? (Or, for the mathematically inclined, how do we uniformly choose disjoint size-two subsets of {1,...,T-1} and {2,...T}?)
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Post #2 (isolation #1) » Tue Jan 24, 2017 5:55 am
Postby Umlaut »
Hmm. If both factions share a group of Chosen, they may be able to identify one another by looking for people casting shade on Chosen, which would up the town win rate through increased crosskills.
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Post #12 (isolation #4) » Thu Jul 05, 2018 8:42 am
Postby Umlaut »
Bumping this old thread to see if there's any more feedback on the 2:2:3:5 variant; if it's well-received I might try running it.
“There are two kinds of people in this world: those who say, ‘There are two kinds of people in this world: those who say there are two kinds of people in this world,
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Post #14 (isolation #5) » Fri May 12, 2023 7:46 am
Postby Umlaut »
Bumping one more time since I never got much commentary on this variant; CFJ's comments were good but more would have been nice. (Contrary to them, though, I sort of like Prisoner's Dilemma-esque mechanics.)
Would anyone be interested in playing it?
Does anyone have an opinion on the balance?
“There are two kinds of people in this world: those who say, ‘There are two kinds of people in this world: those who say there are two kinds of people in this world,