Mini 1864 - Mao Mafia [GAME OVER]


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Clumsy
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Mafia Scum
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Posts: 1706
Joined: January 10, 2016
Location: MAP:08

Post Post #938 (isolation #0) » Sun Jan 01, 2017 6:49 pm

Post by Clumsy »

Well this was annoying to make. Red is scum, green is town, purple is 3rd party/Chairman, Orange is Cult.


End of Day 1 Votecount
BTD6_Maker
(9)[/b] -
Chairman, Chairman, Chairman, Chairman, Chairman, Chairman, Chairman,
123456789
[LYNCH]
Radical Rat
(5)
-
karnos
, Gamma Emerald,
shos,
BTD6_Maker

karnos
(4)
-
Chairman, Chairman
, FaerieLord
MathBlade (3)
-
Chairman, Chairman, Chairman

Gamma Emerald (3)
- Clumsy Phoenix,
Chairman, Chairman

Mas y Menos
(3)
-
Chairman, Chairman, Chairman

shos
(2)
-
Radical Rat
,
SlySly

123456789
(2)
-
Chairman
,
Tiershift

SnarkySnowman
(2)
- MathBlade,
karnos


Not Voting (3)
-
Mas y Menos
*,
CloudKicker
*,
shos
*


Mod Notes

BTD6_Maker has been lynched!



BTD6_Maker
, a
Town Watcher
, was kicked out of the game Day 1.




End of Day 3 Votecount
123456789 (7)
- 123456789, 123456789, 123456789,[/color]
karnos
, Clumsy Phoenix, FaerieLord,
Cloudkicker
[LYNCH]
CloudKicker
(5)
-
123456789,
Gamma Emerald,
Tiershift
, MathBlade,
Mas y Menos

Mas y Menos
(1)
-
karnos

karnos
(1)
-
Chairman


Not Voting (0)
- Nobody!


Mod Notes

None!

________________________________________




End of Day 4 Votecount
Cloudkicker
(4)
-
Tiershift
, Gamma Emerald, FaerieLord, Clumsy Phoenix
Gamma Emerald (1)
-
Cloudkicker


Not Voting (2)
- Mathblade

With 7 alive, it takes 4 to lynch.

________________________________________

Voting (0)
-
Deadline (0)
-
Posting (0)
-

Not Voting (7)
- Clumsy Phoenix, FaerieLord, Tiershift, CloudKicker, Mathblade, Gamma Emerald

Mod Notes

None!

________________________________________
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Clumsy
Clumsy
Mafia Scum
User avatar
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Clumsy
Mafia Scum
Mafia Scum
Posts: 1706
Joined: January 10, 2016
Location: MAP:08

Post Post #1103 (isolation #1) » Fri Jan 13, 2017 11:14 am

Post by Clumsy »

Gah. GG scum. What were the rest of the rules Snarky?
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Post Post #1106 (isolation #2) » Fri Jan 13, 2017 11:48 am

Post by Clumsy »

Lmao, that was why?! Yeah, this game was a bit of a train wreck from everyone.

I was kind of thinking we were just not getting results due to something like that, but I had no idea we had THAT many quacks. Certainly interesting.
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Location: MAP:08

Post Post #1109 (isolation #3) » Fri Jan 13, 2017 11:58 am

Post by Clumsy »

Yeah, your quack was taken care of pretty early with your predecessor, right?
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Location: MAP:08

Post Post #1118 (isolation #4) » Sun Jan 15, 2017 4:13 am

Post by Clumsy »

The fact that every single night it happened (except for when scum was hung), and a game like Mao where there are a ton of rules that haven't been discovered, it made sense to me. It's still one of the biggest coincidences I've ever seen so far.
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Post Post #1123 (isolation #5) » Sun Jan 15, 2017 2:11 pm

Post by Clumsy »

Meh, in a game about hidden rules, trying to figure out the rules is a big deal. I thought I was onto something. I was wrong, but that pattern means more in a Mao game than other mafia games.

gg anyway, was an interesting game.
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